The Mynock's Guide To
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     Version 2.01 					              9/96
////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    This document is basically a walkthrough of Final Fantasy III for the
    Super Nintendo Entertainment System.  Its purpose is not neccessarily for
    cheating, but instead to provide a guide to help the player through spots
    they might be having problems with.

   CONTENTS:
      Changes In The Versions 
      The Characters
      Supporting Actors
      Walkthru
      Strategies for Fighting the Bosses
      On the Airship
      The Auction House
      Shadow's Dreams
      Hidden Chocobo Stables
      Bugs
      Near Death Attacks
      Items List
      Weapons List
      Armors List
      Relics List
      Rare Items List 
      Magic Spell List
      Espers List
      Miscellaneous Tips
      Rumors
      Game Genie codes
      Other Stuff

   Note: When dealing with items if you see a column labeled Colosseum 
         and under it you see {item}:{monster}, it means if you bet that 
         item at the Colosseum you'll get {item} if you beat {monster}.  
         A * in place of {item}:{monster} means you'll get an Elixir if you
         beat Chupon.
******************************************************************************
               C H A N G E S   I N   T H E   V E R S I O N S
******************************************************************************
   1.10	- A few mistakes fixed
	- Some new treasures and items were found
	- One new weapon found
	- How to get Mog's Water Rondo dance was added
	- The point system at the Banquet
	- Some hps/mps/weaknesses added to the bosses that had ???? before
	- Info on Shadow's dreams
   1.20 - More mistakes fixed
	- Info on uncursing the Cursed Shld
	- Get a Genji Glove in the Returner's Hideout
	- New strategy for defeating Wrexsoul
	- New Game Genie code
        - Lists for weapons and armors more complete
   1.25 - A bunch more Game Genie codes
   1.30 - More monsters added to Gau's rage list
	- A couple new strategies
	- A bunch of new misc. tips
	- New info on Strago's Lores (MPS used and where learned)
	- General new stuff in the walkthru part
   1.40 - Amount of MPS needed to use an Esper in battle
	- Major mistakes fixed (mostly in Misc. tips section)
	- Some of the ???? in the bosses section filled
	- New RUMORS section
	- General new stuff in the walkthru part
	- Gau's Rage list should be more complete and spaced more correctly
	- THE AUCTION HOUSE section has been better written
	- New SUPPORTING ACTORS section added
	- New misc. tips
	- New SHADOW'S DREAMS section
	- New Game Genie codes
   1.50 - A bunch of stuff added to the walkthru
	- Some of the bosses stats have been added or fixed
	- Poison Rod added to the list of weapons (somehow I managed to miss it)
	- Magic Points needed to use Odin
	- An addition to the bosses list (which ones can be killed using the
	  Vanish/Doom (or X-Zone) technique)
	- Additions to the Misc. Tips section
	- A new section: Hidden Chocobo Stables
	- More Game Genie codes
	- What gives Strago which Lores is more complete
	- Rare Items section is more complete
	- See other flashbacks in Cyan's Dreams
	- Location of all the Espers in the Esper list
	- Alternate ways to do Sabin's blitz attacks
	- More in the Supporting Actors section
	- Should be easier to find stuff in the walkthru
	- New Section: NEAR DEATH ATTACKS
	- A few new boss strategies
   1.60 - Additions and changes to walkthru
	- What gives Strago his Lores list is more complete
	- General fixes all over
	- Additions to Misc. Tips
	- Info about Paladin Ring *SEE RUMORS SECTION
	- New section: BUGS / with info on Relm's sketch bug
	- Game Genie codes to start Terra equipped with anything
	- Announcement of the MONSTERS COMPENDIUM 
   2.00 - Additions to just about every section
	- Spelling and typos errors fixed (most of them anyway)
	- new and alternate Game Genie codes
        - additional rare item
	- new look for Game Genie section
	- new look for Weapons List section
	- new look for Armors List section
	- new look for Relics List section
   2.01 -Added info at end about my WWW sites and FTP site
        -Change in e-mail address at the end
        
******************************************************************************
                        T H E   C H A R A C T E R S
******************************************************************************
   Terra Branford - A mysterious young woman, controlled by the Empire, and
                    born with the gift of magic...
              Special Skill: Morph
              When Terra morphs she'll have twice as much strength.  She'll
              stay in her morphed state for a limited time.

   Locke Cole - Treasure hunter and trail-worn traveler, searching the world
                over for relics of the past...
              Special Skill : Steal  ---} Capture
              Locke can steal items from enemies.  Equipped with the Thief
              Glove he also attacks when he steals.

   Edgar Roni Figaro - The young king of Figaro Castle, ally to the Empire,
                       and a master designer of machinery...
              Special Skill: Tools
              Edgar has the ability to use the following tools:
       Tool:             Effect:                     Cost:   Colosseum:
   AutoCrossbow      Strikes multiple enemies        250         *
   NoiseBlaster      Confuse multiple enemies        500         *
   BioBlaster        Gasses multiple enemies         750         *
   Chain Saw         Randomly kills target           ---         *
   Flash             Blinds multiple enemies         1000        *
   Debilitator       Casts weak point randomly       5000        *
   Drill             Penetrates enemies defenses     3000        *
   Air Anchor        Makes enemies self-destructive  ---   ZephyrCape:Brontaur

   Sabin Rene Figaro - Edgar's twin brother, who traded the throne for his
                       own freedom...
              Special Skill: Blitz
              By doing a certain combination of button presses Sabin can
              unleash the following devastating attacks:
        UL=up & left   UR=up & right   DL=down & left   DR=down & right
        Pummel     - left, right, left
        AuraBolt   - down, DL, left
		  or down, down, left
        Suplex     - X, Y, down, up
        Fire Dance - left, DL, down, DR, right
		  or left, left, down, down, right
        Mantra     - R, L, R, L, X, Y
        Air Blade  - up, UR, right, DR, down, DL, left
		  or up, up, right, right, down, down, left
        Spiraler   - R, L, X, Y, right, left
        Bum Rush   - left, UL, up, UR, right, DR, down ,DL, left
		  or left, left, up, up, right, right, down, down, left
        
   Shadow - He owes allegiance to no one, and will do anything for money.
            He comes and goes like the wind...
              Special Skill: Throw
              Shadow can throw a variety of weapons to inflict damage.

   Celes Chere - Product of genetic engineering, battle-hardened MagiTek
                 Knight, with a spirit as pure as snow...
              Special Skill: Runic
              Celes absorbs magic spells (yours and the enemies) and turns
              them into mps.

   Cyan Garamonde - Faithful retainer to his family's liege, with the courage
                    and strength of a hundred men...
              Special Skill: SwdTech
              Cyan can do the following 8 sword techniques:
              1 Dispatch    - Quick attack on single enemy
              2 Retort      - Automatically counterattack when hit
              3 Slash       - Absorb hps for the enemy
              4 QuadraSlam  - Four hit attack
              5 Empowerer   - Takes hps and mps from enemy
              6 Stunner     - Hits all enemies and stops them
              7 QuadraSlice - Four hit attack that's twice as strong as #4
              8 Cleave      - Cuts enemies to pieces

   Gau - Draped in monster hides, eyes shining with intelligence. A youth
         surviving against all odds...
              Special Skill: Rage
              In the Veldt Gau can leap into a group of enemies and learn 
              their attacks.  These are the monsters he can imitate:

              Guard       Soldier      Templar      Ninja       Samurai
              Orog        MagRoaderBB  Retainer     Hazer       Dahling
              Rain Man    Brawler      Apokryphos   DarkForce   Whisper
              Over-Mind   Osteosaur    Commander    Rhodox      Were-Rat
              Ursus       Rhinotaur    Steroidite   Leafer      StrayCat
              Lobo        Doberman     Vomammoth    Fidor       Baskervor
              Suriander   Chimera      Behemoth     Mesosaur    Pterodon
              FossilFang  White Drgn   Doom Drgn    Brachosaur  Tyranosaur
              Dark Wind   Beakor       Vulture      Harpy       Hermit Crab
              Trapper     Hornet       Crasshoppr   Delta Bug   Gilomantis
              Trilium     NightShade   Tumbleweed   Bloompire   Trilobiter
                          Nautiloid    Exocite      Anguiform   Reach Frog
              Lizard      ChickenLip   Hoover	    Rider
              Pipsqueak   M-TekArmor   Sky Armor    Telstar     Lethal Wpn
              Vaporite    Flan         Ing          Humpty      Brainpan
              Cruller     Cactrot      Repo Man     Harvester   Bomb
              StillLife   Boxed Set    SlamDancer   HadesGigas  Pug
              Magic Urn   Mover        Figaliz      Buffalax    Aspik
              Ghost       Crawler      Sand Ray     Areneid     Actaneon
              Sand Horse  Dark Side    Mad Oscar    Crawly      Bleary
              Marshal     Trooper      General      Covert      Ogor
              Warlock     Madam        Joker        Iron Fist   Goblin   
	      Apparite    PowerDemon   Displayer    Vector Pup  Peepers  
	      Sewer Rat   Slatter      Rhinox       Rhobite     Wild Cat       
	      Red Fang    BountyMan    Tusker       Ralph       Chitonid
	      Wart Puck   Rhyos        SrBehemoth   Vectaur     Wyvern     
	      Zombone     Dragon       Brontaur     Allosaurus  Cirpius
	      Sprinter    Gobbler      Harpiai      GloomShell  Drop 
              MindCandy   WeedFeeder   Luridan      ToeCutter   Over Grunk 
	      Exoray      Crusher      Uroburos     Primordite  Sky Cap  
	      Cephaler    Maliga       GiganToad    Geckorex    Cluck
	      Land Worm   Test Rider   PlutoArmor   Tomb Thumb  HeavyArmor
	      Chaser      Scullion     Poplium      Intangir    Misfit       
	      Eland       Enuo         Deep Eye     GreaseMonk  NeckHunter   
	      Grenade     Critic       Pan Dora     SoulDancer  Gigantos 
              MagRoaderSR Spek Tor     Parasite     EarthGuard  Coelecite    
	      Anemone     Hipocampus   Spectre      Evil Oscar  Slurm        
	      Latimeria   StillGoing 		    Phase       Outsider
              Barb-e      ParaSoul     Pm Stalker   Hemophyte   Sp Forces
              Nohrabbit   Wizard       Scrapper     Ceritops    Commando
              Opinicus    Poppers      Lunaris      Garm        Vindr
              Kiwok       Nastidon     Rinn         Insecare    Vermin
              Mantodea    Bogy         Prussian     Black Drgn  Adamanchyt
              Dante       Wirey Drgn   Dueller      Psychot     Muus
              Karkass     Punisher     Balloon      Gabbldegak  GtBehemoth   
	      Scorpion    ChaosDrgn    Spit Fire    Vectagoyle  Lich
              Osprey      MagRoaderBY  Bug          Sea Flower  Fortis 
              Abolisher   Aquila       Junk 	    Mandrake    1st Class
              Tap Dancer  Necromancr   Borras       MagRoaderSR Wild Rat  
              Gold Bear   Innoc        Trixter      Red Wolf    Didalos
              Woolly      Veteran      Sky Base     IronHitman  Io

		NOTE: I'm pretty sure the missing spaces are Allo Ver, Pugs,
		      and ProtoArmor even though you can't get the last two
		      can't be used (or don't even show up on the list).

   Setzer Gabbiani - A black jack-playing, world-traveling, casino-dwelling
                     free spirit...
              Special Skill: Slot ---} GP Rain
              Setzer's special skill involves a slot machine.  Certain
              combinations will win you attacks.  Equipped with the Coin Toss
              Setzer's Slot turns into GP Rain, which cost as many GPs as
              damage done.  Winning slots are:
              All 7s           - defeat to enemy party
              Two 7s and a BAR - defeat to both the enemy party and your party
              Any losing spin  - some hps and status recovery
              All AIRSHIPs     - hydrogen bomb attack
              All BARs         - random Esper attack
              All CHOCOBOs     - flock of Chocobos attack
              All GREY BIRDs   - similar to Flare spell
              All DIAMONDs     - blast of light attack

   Mog - Human-loving, fast-talking, street-smart, SLAM-dancing...Moogle...
              Special Skill: Dance
              Mog learns dances in different areas of the world.  Each dance
              has a variety of effects. 
   Dance:          Where learned:       Effects:
   Wind Song       Grass fields         Wind Slash, Sun Bath, Plasma, Cockatrice
   Forest Suite    Woods                Rage, Wild Bear, Elf Fire, Wombat
   Desert Aria     Desert regions       Sand Storm, Wind Slash, Antlion, Kitty
   Love Sonata     Towns                Elf Fire, Snare, Specter, Tapir
   Earth Blues     Mountains            Land Slide, Sun Bath, Sonic Boom, Whump
   Water Rondo     Underwater           El Nino, Specter, Plasma, Wild Bear
   Dusk Requiem    Caves                Cave In, Elf Fire, Snare, Pois. Frog
   Snowman Jazz    Snow fields          Snowball, Snare, Surge, Ice Rabbit

   Strago Magus - An elderly gentleman, pure of heart, and learned in the
                  ways of monsters...
              Special Skill: Lore
              Strago can use an attack of a monster when he has experienced
              its effects.  The attacks he learns are:
LORE:	    MPS:  WHAT IT DOES:			LEARNED FROM: 
Aqua Rake   22	  water elemental attack        Chimera,Rhyos,Vectagoyle,
						   Anguiform,Darkforce,
						   Actaneon,Enuo,BlueDrgn,
						   Suriander
Stone       22    Damages and confuses target   Brawler,Iron Fist,Poppers,
						  Guardian,1st Class,Darkforce
Aero        41    wind attack                   DoomGaze,Sprinter,Tyranosaur,
					 	  Harpy,Darkforce,Storm Drgn,
						  Rhyos,Poltrgeist
Dischord    68    drops targets level by 1/2    Pipsqueak,Figaliz,Iron Hitman,
						  Chaser,Scullion,Crawler,
							Darkforce
Quasar      50    pierces enemy defenses	Goddess,Dark Force
Sour Mouth  32    inflist status changes        Mad Oscar,Evil Oscar,Darkforce
Grand Train 64    damaging attack               Hidon
Condemned   20    countdown to doom             Veteran,Critic,Still Life,
						   Dark Force,Nerapa
Roulette    10    round 'n round it goes...     Dark Force,Veteran,Critic,
								Pipsqueak
Exploder    1     big damage                    Bomb,Grenade,Balloon,Junk,
						 Scullion,Pipsqueak,DarkForce
Clean Sweep 30    water elemental attack        Enuo,Blue Drgn,Dark Force,
						    Atma
Rippler     66    trade status with enemy       Dark Force,Blue Drgn,
						    Reach Frogs
Blow Fish   50    1000 points of damage         Brain Pan,Phase,Cactrot,
						   Presenter,Mover,Dark Force,
						   Phunbaba,KatanaSoul
Force Field 24    barrier against offenses      Doom,Dark Force
Step Mine   22    gradual damage                Pug,Mesosaur,Grease Monk,
							Crawler,Master Pug,
							Tomb Thumb,Brachosaur,
							Dark Force
Pearl Wind  45    recovery                      Peepers,Vectaur,Dark Force,
						   Ogor,Abolisher,Sprinter,
						   Storm Drgn,Curley
Big Guard   80    casts Safe and Shell          Mover,Dark Force,Earth Guard,
						   Guardian
Pep Up      1     cures one character at the    Flan,Muus,Junk,Intangir,
		    expense of Strago's life		Dark Force
Reflect???  0     effects relate to status 	Dark Force
Revenge     31    equalizing blow               Dragon,Pan Dora,Dark Force,
							Gigantos,Borras
L.3 Muddle  28    confuses targets with levels  Apokryphos,Goblin,Dark Force,
		    at a multiple of 3				Dante
L.4 Flare   42    targets with levels at a      Apokryphos,Goblin,Dueller,
		    multiple of 4 get hit              Trapper,Dark Force
L.5 Doom    22    targets with levels at a      Sky Base,Didalos,Dark Force,
		    multiple of 5 die		   Goblin,Trapper,Dueller
L? Pearl    50    multiple factor is last       Dullahan,Critic,Dark Force,
		    digit of GP total				Innoc

   Relm Arrowny - In her pictures she captures everything: forests, water,
                  light... the very essence of life...
              Special Skill: Sketch ---} Control
              Relm can draw an enemy and then have her drawings attack.
              Wearing the FakeMustache she can control enemies.

   Umaro - Admirer of bone-carvings, as strong as a gigas, a sasquatch pal
           with muscle!
              Special Skill: Storm, Rage
              Umaro does what every he wants.  But if you equip him with the
              Blizzard Orb he can cause an ice storm. If equipped with the
	      Rage Ring he can pick up another character and throw them at
	      the enemy for a lot of damage.

   Gogo - Shrouded in odd clothing,... is this a man...?...a woman...?...or
          should we ask...?
              Special Skill: Mimic
              The only thing Gogo can do is mimic the last person to attack.
              If they attacked, Gogo attacks.  If they cast a spell, Gogo
              casts the same spell.  If they use an item, Gogo uses that 
              item too.  He'll even dance if Mog dances before him.
	      Gogo can also do ANY of the other character's attacks by going
	      to the status screen and filling the empty slots under "Mimic".
	      (Move the pointer down to an empty slot and press A).

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		     S U P P O R T I N G   A C T O R S
******************************************************************************
   This section contains characters that you can control at certain points
   in the game but aren't actually main characters.

	Vicks and Wedge - MagiTek Armor wearing Imperial soldiers sent out
			  with Terra to find the frozen Esper.
		Special skill: MagiTek
	    The two soldiers can use the armor they are wearing to send out
	    powerful beams to destroy their enemies.  These beams include a
	    fire beam, an ice beam, and a bolt beam.  They also have the
	    ability to heal using Heal Force.
	
	The Moogles - a bunch a little cute white puff balls :) that help
		     Locke protect Terra from the Imperial soldiers.
		Special skill: none
	    The Moogles even have names.  They are Kupek, Kupop, Kumama,
	    Kuku, Kutan, Kupan, Kushu, Kurin, Kuru, and Kamog.  They
	    all use different weapons to attack.

	Banon - Leader of the returners.
		Special skill: Health
	    Banon's skill allows him to heal everyone in the party.

	Ghost - a lost soul on its way to the other side.
		Special skill: Possess
	    The ghost has the ability to possess a monster.  If it's successful
	    both the monster and the ghost will disappear.

	General Leo - an Imperial general who sees what the Empire has been
		      doing is wrong and decides to do something about it.
		Special skill: Shock
	    Leo's shock attack does massive damage on his opponent.

******************************************************************************
                              W A L K T H R U
******************************************************************************
   This walkthru is exactly that, a walkthru.  It takes the player through 
   every location in the game, in the best order to go through them.  The 
   numbers before each location corresponds to the numbers on the maps that
   come with the game.
			  - The World of Balance -
(1) Mines of Narshe
    Party: Vicks, Wedge, ????? (Terra)
    BOSS: Whelk
	After fighting Whelk you come to the frozen Esper.  You'll go into
	a fight sequence where Vicks and Wedge get blown away leaving Terra.

(1) Arvis' House
    Items: Search the clock for an Elixir
	Terra wakes up back in Narshe where a man removes the slave crown.
	Terra can't remember anything.  The Imperial guards come and Terra
	is forced to escape thru the back door of the house and run back to
	the mines.

(1) Mines
    Party: Terra, Locke
    Chests: Fenix Down, Sleeping Bag
	    (if you wait until the World of Ruin to get these, they'll
	     have changed to a Pod Bracelet and an Elixir)
    BOSS: Marshal
    Additional items: You can take Mog's Mithril Shld and Mithril Pike
	After entering the mines, Terra walks a little ways and is spotted
	by the guards.  She is cornered and the floor gives out and she
	falls.  There is a flashback where Terra remembers some stuff.  The
	scene shifts back to Arvis' House where Locke is introduced.  Locke
	finds Terra and the guards find them both.  Moogles come and offer
	to help.  Three Moogles (Kupek, Kupop, Kumama) form a group with	
	Locke plus there are two other groups with four Moogles each (Mog,
	Kuku, Kutan, Kupan and Kushu, Kurin, Kuru, Kamog).  You can control
	each of the groups, the object is to stop the guards from reaching
	Terra and defeating the commander.  Before defeating the commander
	switch to the party Mog is in and remove his shield and pike (Locke
	can use the shield and the pike can be used by Edgar who you'll get
	shortly), after all Mog won't be needing them for quite a while and 
	by then you'll be able to equip him with other stuff.  After defeating
	the commander, Locke grabs Terra and takes off through the mines.  He 
	comes to a switch and pulls it, opening a secret passage.  Remember 
	where this passage is, you'll need it later.  You are now outside 
	Narshe.  You can't enter the main part of town but you can enter the 
	classroom.

(1) Classroom
    Party: Terra, Locke
    Points of interest: A bucket of recovery water (recovers hps and mps)
                        A save spot
    Chests: Monster-in-a-box, Sleeping Bag, Tonic
    Items: Search a pot for Tincture
	Besides getting the stuff in the chests and the pot, the classroom
	is basically there to tell you stuff about the game: how to do this
	and where to do that, most of which is in the instruction book.

(2) Figaro
    Party: Terra, Locke, Edgar
    Points of interest: Item shop, Tool Shop
    Chests: Fenix Down, Soft, Tonic, Antidote
    BOSS: M-TekArmor
	After heading south from Narshe, you come to the desert castle of
	Figaro.  Upon entering the castle go straight ahead to the throne
	room.  Here Edgar is introduced.  You are now free to explore the
	castle.  If you talk to the Matron (in the left tower) she will tell
	you about Sabin, who you'll meet later.  After talking the Matron
	return to the throne room and talk to Edgar again.  One of Edgar's
	guards comes in and informs him that Kefka is approaching the castle.  
	As Edgar, talk to Kefka's guards and then Kefka himself.  After they're 
	done talking walk up to where Locke is waiting.  Edgar decides to
	protect Terra.  Now, as Terra, follow Locke to 'your' room.  Kefka
	comes back and sets fire to Figaro.  Talk to the guards (Beavis and 
	Butthead ?) and then talk to Kefka.  Go up and talk to the guard there.
  	Your party escapes and Figaro enters submerge mode.  After fighting 
	the M-TekArmor, go south to the Cave of Figaro.  If Terra uses 
	magic during the fight with the M-TekArmor you'll see a little scene. 

(3) Cave of Figaro
    Party: Terra, Locke, Edgar
    Points of interest: the pond with the turtle is a recovery spring
    Chests: 2 tinctures, Fenix Down (Before you get Celes)
	    Thunder Rod, Tincture, X-Potion (After you get Celes)
	    Hero Ring, Ether, X-Potion (In the World of Ruin)
	Wait until after you get Celes, or until the World of Ruin to get the 
        treasures for different stuff.

(4) South Figaro
    Chests: 500 GP, 1000 GP, 1500 GP
    Items: search barrel to left of Chocobo stable for Tonic
           search barrel to right of Chocobo stable for Green Cherry
	   search barrel to right of rich guy's house for Fenix Down
	   search barrel above and behind Chocobo stable for Warp Stone
			(or Fenix Down if you wait until World of Ruin)
	   search box in lower left section of town for Eyedrop
			(or Elixir if you wait until World of Ruin)
	   search barrel in lower left section of town for Antidote
			(or Tent if you wait until World of Ruin)
	   search box in lower left section of town for Soft
			(or Remedy if you wait until World of Ruin)
	   search barrel between Armor & Weapon shops for Tonic
			(or X-Potion if you wait until World of Ruin)
	At the Cafe, Shadow is introduced, you'll be seeing him later.  At
	the Relic Shop, buy a pair of Sprint Shoes (unless you like going 
	slow), one pair is enough for the entire party.  At the house north
	of the Inn check behind the bookcase in the room with a draft to find
	a secret passage.  Nothing but money down there right now but later
	you'll need to know about it.  After getting equipped go to the 
	Chocobo Stables and pay the 80 GP (unless you want to fight to your
	next location).  It's not very far but riding the Chocobo is fun :)

(5) Sabin's Cabin
    Items: search the bucket next to the stove for a Tonic
    Points of interest: you can catch some Z's in any of the beds

(6) Mt. Kolts
    Chests: Guardian,Atlas Armlet,2 Tents
    BOSS: Vargas
	The path is straight forward.  At the end you reach Vargas.  After
	a bit of fighting with Vargas, Sabin will come.  Vargas will blow the
	others away and Sabin will have to fight alone.  Sabin joins you after
	Vargas is finished.

(7) Returner's Hideout
    Party: Terra, Locke, Edgar, Sabin
    Chests: Fenix Down (x2), Air Lancet, True Knight, Potion, White Cape
    Items: search a bucket for Antidote
           search a pot for Tincture
	   search a pot for Green Cherry
	   search the top of the table for a piece of paper (purpose ?)
    Additional items: You can either get a Genji Glove or a Gauntlet
	After entering, follow the guard to Banon's room.  After talking to
	Banon talk to everyone and get everything (including the White Cape
	that is in a secret passage on the right side of the 'storage room'),
	then go out of the hideout where Banon will be waiting. First, tell him 
	"no" then go back inside and the man in the 'storage room' will give
	you a Genji Glove.  If you say "no" to Banon 3 times and you'll skip 
	the part where everyone's at the table and one of the guards will give 
	you a Genji Glove (if you didn't already get the one from the guy
	in the store room).  If you go to Banon and tell him you will become
	there last ray of hope he will give you Gauntlet (if you haven't already
	gotten the Genji Glove from the guy in the store room). Locke will split
	to scope out South Figaro after the Empire invades.  Banon joins you
	and you head for the raft on the Lete River.

    Lete River
    BOSS: Ultros
	If Banon dies the game is over, so protect him.  There are several
	save spots along the way, these spots are also the only places you
	can access the subscreen.  Do whatever you need to before jumping
	back on the raft.  Toward the end of the raft ride you reach Ultros
	the octopus.  After the fight, Sabin jumps in after Ultros and is
	swept down river. 

    The game now gives you a choice of three scenarios.  One with Terra, Edgar
    and Banon, one with Locke, and the last one with Sabin.  You can do these
    in any order you want, it doesn't matter what order you pick.  However,
    if you do Terra, Edgar, and Banon's before Sabin's then Shadow will stay
    longer.
			--TERRA, EDGAR, and BANON scenario--
    Lete River continued
    Party: Terra, Edgar, Banon
	The trio continue the raft ride on the Lete River.  Again, make sure
	Banon doesn't kick the bucket or your game is over. At the end of the
	ride you find yourself a little east of Narshe, which is where you
	want to go.

(1) Narshe/Mines
    Chest: Rune Edge [in mines] (if you don't get this chest until the World
			of Ruin it'll become a Ribbon)
	The guards won't let you in thru the main entrance so you'll have to
	find another way in.  Remember the secret entrance Locke showed you?
	That's the way in.  You're now in the mines.  Go a little ways and 
	you come to a follow-the-light-maze.  If you make a mistake all you
	need to do is press the A button when the yellow light is in front
	of you.  If you miss it you'll have to fight some enemies and 
	then you'll have to start at the beginning of the maze again.
	The correct way thru is:
                               E---|                  * = rocks
                               *   |   *              S = Start
                             |---| |------|           E = Exit
                           * | * |     *  |       | & - = Correct path
                         |---|   |        |
                         | *   * |     *  |
                         |-----S |--------|
	Once you get past this maze you can reach a cave of Moogles (and a
	chest containing a Rune Edge or Ribbon if you wait) by going slightly 
	out of your way. Remember where this cave is because later in the game 
	Mog will join you here).  Once you get out of the mines you will be back
	in Arvis' House where you started.  You will talk a bit with
	Arvis and then the scenario will end.
			--LOCKE's scenario--
(4) South Figaro
    Party: Locke
    Chest: Hyperwrist, RunningShoes
    Items: Check the clock you see when you first come out of the secret 
			passage for an Elixir
	   Check a pail in the old man-who-wants-cider's house for Tonic
    Additional items: Cider is located here (Rare item)
		      Old Clock-Key is located here (Rare item)
	First of all, DO NOT talk the guards in MagiTek armor (unless of
	course you have a death wish :)  Oh, and don't forget to equip your
	stuff.  Go to the Item shop and talk to the merchant next to the clock.
	This will start a fight.  Use Locke's Steal command and you'll steal
	the clothes right off him.  Dressed as a merchant, enter the house
	to the south of the Item Shop and go down stairs.  The kid will only
	allow you to pass if your dresses as a merchant.  Now go up onto the
	perimeter wall and talk to the green suited guard.  Steal his clothes.
	Go towards the center of town where you'll find three guards (one
	guarding the door to the rich guy's house, one in MagiTek armor, and
	one guarding the path to the rest of the town).  Talk to the bottom
	guards.  Enter the Cafe and go downstairs.  Steal the merchant's 
	clothes. You'll also get Cider.  Go back to the house with the kid
	and go upstairs.  Talk to the old man at the desk.  Go back down
	stairs and give the password ("Courage") to the kid.  He'll open up
	a secret passage for you.  Go to the upstairs of the house and into
	the first room.  Walk behind the bookcase to find a stairway.  Go all
	the way down and follow the hall.  After you are asked about changing
	clothes (doesn't matter if you do), go straight down into the
	wall (there is a stairway there):
		----------------|                    | & - = wall
                --------------| |                        / = door
                |-------------| |--/--/--/-|             ^ = walk into the
                |                          |                 wall here to
                |--------------------------|                 find a room
                               ^                             with a Hyper-
                                                             wrist and Running
							     Shoes
	If you are wearing the merchant's clothes or your normal clothes you'll
	hide in the rafters.  If you're wearing the soldier's uniform you
	stand next to the door and salute, and then when you rescue Celes she
	says something close to what Princess Liea said in Star Wars when
	Luke rescued her on the Death Star (replace soldier with Stormtrooper).
	After dropping from the rafters, enter the open door.  Remove Celes'
	chains.  Talk to the sleeping guard and take the clock key.  The 
	second door is a save spot and the third is where you want to go.
	Go to the clock in the far back and check it.  Wind the clock to 
	open a secret passage.

(4) Secret Passage
    Party: Locke, Celes
    Chests: Iron Armor, Heavy Shld, RegalCutlass, X-Potion, Ribbon, 
		Ether, Earrings
    BOSS: TunnlArmr
	In the secret passage there is a spot that you can push on the left
	wall to reach a stairway leading down to a X-Potion, a Ribbon, and
	and Ether.  Once you make it out of the secret passage you'll be in a 
	spot where all you need to do is leave the town.  Go west to the Cave
	of Figaro.  You've been here before, just go back out the way you came 
	in.  Don't forget the pond with the turtle is a recovery spring.  As
	you are about to exit the cave, TunnelArmr attacks.Defeating TunnelArmr
	will end this scenario.

			--SABIN's scenario--
    Hut (Gau's father's house)
    Party: Sabin, Shadow
	Enter the hut just east of where you start.  Quickly talk to the guy
	on the Chocobo.  He sells lots of stuff.  Next talk to Shadow and 
	he'll join you.  Go east a bit then south until you come to a bridge.
	This is the Imperial camp.

(9) Imperial Camp
    Party: Sabin, Shadow
	Your group hides and overhears the plans to storm Doma Castle.

(10)Doma Castle
    Party: Cyan
    BOSS: Leader
	You can kill the soldiers on either side of the leader pretty easily
	but just kill the leader and get it over with.

(9) Imperial Camp
    Party: Sabin, Shadow
    Chest: Star Pendant, Monster-in-a-box(Telstar), MithrilGlove,BarrierRing
	In the left tent there is a chest.  Kicking it brings the dogs, which
	you have to fight, and hitting it brings a sentry which you fool by
	meowing.  Inside is a Star Pendant.  There's a little bit of story
	about Kefka poisoning Doma and you decide to try and stop him.  After 
	the first time you chase him, instead of talking to him, explore the 
	camp for more treasures.  You fight and chase him around for a bit but 
	are stopped by some soldiers.  While fighting them, Kefka poisons Doma.
 	After showing a bunch of soldiers die of poison in Doma Castle you 
	control Cyan.  Go to the throne room.  After the King dies go to the 
	room east of the throne room.  Cyan's family dies.  Scene cuts back to 
	the Imperial Camp where Cyan joins Sabin and Shadow.  Escape the camp. 
	After leaving the camp go south to the forest.

(11) Phantom Forest
     Party: Sabin, Shadow, Cyan
     Points of interest: after the first stretch of forest you go up, the pond
				right in front of you is a recovery spring.
	At the end of the forest you'll come to the Phantom Train.  If you
	haven't done Terra, Edgar, and Banon's scenerio yet, then Shadow
	will leave you somewhere in the Forest.

(11) Phantom Train
     Chests: Earrings, Monster-in-a-box(Specter), 2 Fenix Downs, Sniper Sight
     BOSS: Ghost Train
	Caboose: Upon enter the train go right to find the caboose.  Talk to
		 the ghost and you can have him join you (if you use its
		 POSSESS command, and it works, you'll lose it).  Also in the
		 caboose is a guy who'll tell you about the train, and a save
		 spot.
	Car 1 & 2: In the first two cars there are a bunch of ghosts. These
		   ghosts will either try to join you, attack you, or sell
		   you stuff (Item Shop).  The rest of the ghosts in the 
		   train will do the same things.
	Car 3: Upon entering a ghost comes and blocks the door behind you.
	       You have to kill the ghost to leave.  Once back out, climb
	       to the top of the car and you'll jump across to the next car
	       and then again to car 5.
	Car 5: Enter the car and pull the switch to detach the rear cars.
	       Pull it again to open the wall up so you can continue.
	Car 6: Sit at the center table and the ghost will serve you (this
	       replenishes your stats).  After sitting down the first time
	       sit down again with different members at the head of your 
	       party to see different sequences (For instance, Shadow will
	       get up and feed Interceptor).
	Car 7: 1st room: Siegfried attacks as you approach the chest.  After
			 defeating him, he grabs the contents of the chest
		 	 and runs.
	Car 8: 2nd room: four chests.
	After car 8 your ghost companion leaves.
	Car 9: save spot
	Engine: Pull the 1st and 3rd switches on the inside then go out and
		pull the switch on the smoke stack.  The Ghost Train now
		attacks.  After showing the people of Doma enter the train
		you are on the other side of the Phantom Forest.  Go to the
		mountain pass to the east.

(12)Barren Falls
	Here Shadow leaves the party (if he hasn't already).  Jump off the
	edge of the cliff.  You have to fight Piranha and a Rizopas as you
	fall.

(13)The Veldt
    Party: Sabin, Cyan
        After landing you awake to find Gau standing next to you. He runs when
	you speak to him.  Until you have Dried Meat just attack Gau if you
	meet him.  Go east to the town of Mobliz.

(14)Mobliz
    Items: search the clock in the messenger's house for Elixir
    Additional items: You can get a Tintinabar here
	Buy at least one Dried Meat at the item shop.  Talk to the injured
	lad from Maranda.  After talking to him you can send a message to his
	girlfriend at the messenger's house.  It costs 500 GP.  You can sleep
	in the bed at the back of the Relic Shop so no need to spend money
	at the Inn.  After talking to the Relic Shop keeper go back to the
	injured lad, another letter has arrived.  For another 500 GP you can 
	send a record for the injured lad.  Talk to the Relic Shop keeper 
	again, return to the lad for another letter, send a Tonic for another 
	500 GP, talk to the Relic Shop keeper, etc.  Keep doing this and
	eventually the injured lad will reward you with a Tintinabar for all
	your help.  Now leave town and go find Gau.

(13)The Veldt
	When you see Gau use Dried Meat on him and he'll join you.  Once you
	have Gau and have advance his Rage skills as much as you want, go to
	the cave in Crescent Mountain.

(15)Crescent Mountain
    Party: Sabin, Cyan, Gau
    Additional items: Exploring the cave Gau will find a Tonic for you
	By taking Gau around inside the cave he'll find stuff.  On the little
	platform to the left of the entrance he'll find Tonic.  On the 
	platform at the top left part of the cave Gau will pretend to have
	found something. Sabin will walk over and Gau will scare him, causing
	him to lose his pouch with 500 GP in it.  Finally at the end of the
	cave he'll find his treasure, a diving suit helmet.  After you jump
	in you'll be in the "Serpent's Trench."

    Serpent's Trench
    Chests: X-Potion, Green Beret
	There are spots in the trench where you can pick a direction.  The
	following table shows what directions do what:
                           START             
                        /          \
		LEFT                   RIGHT
               /    \                    |
            LEFT   RIGHT               CAVE 1
             |       |                /      \  
            OUT    CAVE 2          LEFT     RIGHT
                     |              |         |
                    OUT            OUT      CAVE 2
                                              |
                                             OUT
	As you can see taking two lefts is the fastest way out but taking two
	rights will get you all the treasure.  Anyway you go you come out
	of the trench at Nikeah.

(16)Nikeah
    Items: check the clock in the Inn for Elixir
	Besides the Elixir in the Inn, there really isn't much here.  Go back
	to the guy on the boat and hop aboard.  End of Scenerio.

(1) Hills of Narshe
    Party: Terra, Locke, Edgar, Sabin, Gau, Celes, Cyan
    BOSS: Kefka
	You'll fight in 3 groups.  You have to defeat Kefka before his troops
	reach Banon.  Your best bet is probably to take out all the soldiers
	then you can keep trying Kefka until you beat him.  Or you can make
	a party of four characters (with 2 and 1 in the other ones) and go
	straight for Kefka.  If done right you can dodge all the soldiers and
	get to Kefka before they are even halfway to Banon.  After the fight
	Terra will morph because of the Esper and fly away.
			--IN SEARCH OF TERRA--
(1) Narshe
    Party: Pick four (3 if you want Shadow to join you a bit later) out of
		Locke, Cyan, Edgar, Sabin, Celes, or Gau
    Items: Check the clock in the Elder's house for Elixir
    Chests: Wall Ring, Sneak Ring, Hyperwrist, ThiefKnife, Earrings, 5000 GP
	You can sleep in the bed in the back room of the Weapon Shop.  If
	you go north to the mines and look at the little black hole to the
	upper right of the entrance you'll see Umaro the sasquatch (he'll
	join you later). Upon exiting go to Figaro (its in the same spot it
	was before).

(2) Figaro
	Enter the castle and go down the stairs to you left.  Talk to the guy
	and he'll take you (and the rest of Figaro Castle) past the mountains
	to a point near Kohlingen (your next destination). Just exit Figaro
	and go north.  If you have both Edgar and Sabin in your party you'll
	learn more about their past if you go to the spot where you can sleep.
	If you enter the main part of Figaro and shop put Edgar at the head of
	your party and the shopkeepers will give you a 50% discount.

(17)Kohlingen
    Chests: Green Beret
    Items: Check the clock in Rachel's house for Elixir
	   Check a pot in the hut northwest of Kohlingen for Hero Ring
	Shadow is in the Cafe.  If you have less than 4 in you party he'll
	join you for 3000 GP.  If you have 4 and you want him to join you
	go back to Figaro and have the guy in the basement return Figaro back
	to where it was.  Then go back to Narshe and talk to one of your 
	companions.  Change your party so it only has three members.  Now
	come back to Kohlingen the way you did before.  If you have Locke and
	go to the house in the top left corner you'll see a flashback telling
	why Locke is so keen on keeping his word about protecting Terra and
	Celes.  The house on the top right will also show a flashback if you
	have Locke and if you go behind the house and push down you'll find
	a back entrance to this house which leads to a chest.  From 
	Kohlingen go south to Jidoor or you can go northwest to a hut where 
	you'll find a Hero Ring in a pot then go south to Jidoor.

(18)Jidoor
    Items: in the very top house check a pot for Tincture
	From here head north (on the right side of the mountains) to Zozo.
	Take a Chocobo for a faster trip.  Just follow the light green strip
	of grass.

(19)Zozo
    Chests: Tincture, Chain Saw, Tonic, ThiefGlove, FireKnuckle, RunningShoes, 
   		X-Potion
    Items: check a pot in the far left building for Tincture and another pot
		for Potion
    BOSS: Dadaluma
    Espers: Ramuh, Stray, Siren, Kirin
	In the building marked Inn there is a clock you are supposed to reset.
	The correct time is 6:10:50.  Setting the clock open a secret passage
	where a chest containing a Chain Saw is.  The building marked as
	Armor Shop has a chest with a Tonic.  Go to the building marked as the
	Relic Shop.  Go up as far as you can and you'll find a chest with the
	ThiefGlove.  From there go back down to the floor with the doorless
	doorway (just below the guy jumping from window to window).  Push
	over against the window and you'll jump across.  Keep going up, jumping
	from building to building where need be, and eventually you'll reach
	Terra.  Before you reach Terra you'll have to near Dadaluma.  After
	reaching Terra you'll get 4 Espers: Ramuh, Stray, Siren, and Kirin.
	There are also two chests on each side of this room.  Once your done
	go down and talk to one of your other three companions that just 
	arrived.  Everyone goes back down the building and you find yourself
	back at the entrance of Zozo where your party will break up into two
	groups: one consists of Celes, Locke, and two others of your choice.
	Shadow splits again so you can't choose him.  This group is the one
	you'll control to get to your next destination.  The other two
	companions will return to Narshe.  Next stop: Jidoor again.

(18)Jidoor
	Go to the big house at the far north of town.  Here you'll find the
	director of the Opera.  As he leaves he drops a letter.  Read it and
	you find out about Setzer, the wandering gambler who owns an airship
	(which you need).  From Jidoor go south to the Opera House (taking a
	Chocobo makes the trip much faster).

(20)Opera House
    BOSS: Ultros
	Celes looks like the opera singer Maria, so she takes her place in
	order to get to Setzer.  As Celes you have to sing the right parts
	of the song (the full song is printed in the book in Celes' dressing
	room).  The correct parts are:
			Oh, my hero...
			I'm the darkness...
			Must I...
	If you sing the wrong part you'll get kicked out of the opera house.
	Re-enter and the director will let you try again.  You only get four
	tries to get it right before it's game over.  Once you get it right,
	keep talking to the guy who comes out.  Then when he disappears grab
	the flowers then go up to the platform on the top floor.  If you take
	too much time doing any of this you'll get kicked out again and will
	have to start over from the beginning of the singing part again. 
	Take Locke and read the letter in the dressing room.  Now return to
	the balcony and talk to Impressario.  Once Ultros shows himself on
	the girders with a 4 ton weight poised over Celes' head, you'll have
	5 minutes to get to him. First you have to go northeast where you'll
 	find a guy who tells you to pull the far right switch, do this then
	return to Impressario and go to the northwest side of the balcony 
	where you'll find your way onto the girders.  Navigate the girders
	and make it to Ultros.  When you're done Setzer will come and grab
	Celes.  After some convincing (with a nice double-headed coin)
	Setzer will take you to your next destination in his airship.
	(For more about the airship, see ON THE AIRSHIP).

(21)Albrook
    Items: Search the clock in the Cafe for Elixir
	   Pot in weapon shop has Tincture
	   Search barrel next to the Inn for Potion
	From Albrook head north past Vector and on up to the town of Tzen.
	(Going to Tzen and Maranda is not mandatory, you can go directly to
	Vector).

(22)Tzen
	Nothing here but some info and some decent weapons and armor.  From
	here go southwest to Maranda.

(23)Maranda
    Items: Search box to left of entrance of town for Revivify
	   Search box on right side of town for Remedy
	The house in the top right corner is the house of the girl you were
	sending stuff to for that injured lad.  Next stop Vector.

(24)Vector
 	The Inn says it free but sometimes when you're sleeping the keeper
	will steal 1000 GP.  In the skinny house there is an old woman asking
	if you pledge allegance to the Empire.  Answer "no" and two guards
	attack you. When you beat them and talk to the woman again she'll
	heal you.  Don't talk to any of the guards or you'll be attacked and
	sent back to the entrance.  If you go north to the Imperial Castle
	you'll get attacked by Guardian.  Run from it.  To the right of
	the Inn there is a guy hiding behind a box.  Talk to him.  Notice
	where he moves to.  When he distracts the guards go to that spot and
	push on the box.  Now go north and you'll be at the MagiTek Factory.

(24)MagiTek Factory 
    Chests: Flame Sabre, Tincture, X-Potion, ThunderBlade, Remedy, Zephyr Cape,
	      Blizzard, DragoonBoots, Tent, Gold Helmet,Gold Shld,Gold Armor,
	      Break Blade
    BOSS: Ifrit, Shiva, Number 024, Number 128, Cranes
    Espers: Ifrit, Shiva, Unicorn, Maduin, Shoat, Phantom, Carbunkl, Bismark
	Go down the stairs and go to where the little hook is moving back and
	forth.  Push A to jump onto it.  Get the chest and the jump back 
	across.  Now go right and enter the second little pipe that is to the
	right of the stairs.  Grab the chest then climb back thru the pipe 
	and enter the first pipe.  Grab the treasure and go across the conveyer
	belt for another two treasures.  Now get on the conveyer belt to go
	down a level.  Down here you'll find 5 chests: one on the left side,
	one on the right side, one through a door just to the left of
	where you entered, one at the bottom (you can see it when you go 
	down on from where you entered but you have to go around and underneath
	to get it), and one in a small room to the east of the room with the
	gold helmet in it.  On the right wall there is a spot where you can
	go between two walls to enter a pipe which leads to 2 more chests.
	When you're ready step onto the conveyer belt to the right of where the 
	last belt dropped you off.  You'll see Kefka push a couple of Espers 
	onto a conveyer belt.  When you can move, follow the Espers.  Go over 
	and talk to the Esper on the left.  You'll now have to fight Ifrit and 
	Shiva.  They'll give you their powers as magicite when you defeat them.
        Now, entering the left door you'll find a save spot.  The right 
	door is the way out.  After you go up a bunch of stairs you'll come to 
	a hall with the Esper holding tanks in them.  There is a hidden chest
	in this room.  Go to the far left end of the hall.  Now go down nect
	to the holding tank and search around.  You'll find the Break Blade.
  	After the hall you'll reach the exit with Number 024 blocking it.
	After you beat Number 024 you'll enter a room with Espers floating
	in tanks.  Go to the far north wall and press the switch.  You'll
	get the Espers: Unicorn, Maduin, Shoat, Phantom, Carbunkl, and 
	Bismark.  Kefka comes out and Celes zaps herself, Kefka, and his
	guards away.  Follow Cid. Talk to Cid. Ride the rails.  At the end
	of the mine cart ride you'll have to fight Number 128.  You'll now
	be back in town.  Follow the rails and you'll be back in the main
	part of town where Setzer will come and get you.  As you attempt
	to get away in the airship you'll be attacked by 2 Cranes.  Once
	you defeat the cranes, you'll go back to Zozo automatically.

(19)Zozo
	You'll automatically be in Terra's room.  A magicite will glow and
	Terra will remember.  You now control Maduin, the Esper and Terra's
	father, in the Esper's world.  This part is fairly straightforward.
	After the flashback you'll be in control of the airship.  You can go
	where ever you want now.  Narshe is your next destination.

(1) Narshe
    Items: Gold Hairpin (if you don't get Mog)
    Points of interest: New stuff in the weapon  and armor shops
	As you enter a guard will appear and take you to Banon.  From here
	go to the house with the locked treasure chest.  You'll find Lone Wolf
	the pickpocket.  He escapes and the chest is empty.  Follow him north
	to the mines.  If you keep following you'll eventually reach him up
	where the Esper in ice is.  He's holding a Moogle hostage.  Just hold
	still for a bit and the Moogle will escape.  Now you have a choice:
	go over and talk to the Moogle and he joins your party and Lone Wolf
	drops over the cliff, OR talk to Lone Wolf and you'll get Gold Hairpin
	and then both Lone Wolf and Mog drops over the cliff.  Now return to
	town, do whatever shopping you want and go to the airship.
	
     Getting Mog's Water Rondo Dance
     Espers: Golem, Zoneseek
	There are 3 different ways to get Mog's water rondo.  For all of them
	you need Mog in your party (DUH! :). So, add Mog to your party and...
	METHOD 1: return to Crescent Mountain.  Enter and jump into
		  the "Serpent Trench".  When you get out of the trench you'll
 		  be in Nikeah.  Exit Nikeah (DO NOT GET ON THE SHIP!!) and go
		  north (to make the long trip back to the airship a lot faster
		  grab a Chocobo inside Nikeah).  Keep going and you'll
		  eventually reach the hut where Sabin's scenerio started.
		  From here go back thru where the Imperial Base was, thru the
		  Phantom Forest, jump off at Barren Falls, and finally you're
		  back on the Veldt.  Go get your airship and continue the game.
	METHOD 2: This way is the longest but you can get almost all of Mog's
		  dances doing it this way.  Land your airship at the entrance
		  to the Returner's hideout and jump on the raft on the Lete
		  River.  This time the raft will go the way Sabin went the
		  first time and you'll end up near Gau's father's house.
		  From here you have to go thru Sabin's scenerio and hop on
		  the boat To South Figaro in Nikeah.  Once in South Figaro
		  it's kinda cool:  the captain of the ship smuggles you into
		  town in a treasure chest :)  Now you have to go all the way
		  thru Mt. Kolts again and you'll finally be to the point 
		  where you can retrieve the airship.
	METHOD 3: This was is short and fast.  Land the airship at Nikeah.
		  Take a Chocobo from here and go to Baren Falls.  Jump in
		  and then go to the Serpent's Trench which will take you
		  back to Nikeah where the airship is waiting.
	Once you have Mog's water rondo go to the Imperial Base next to the
	bridge to the east of Vector.  The Auction House in Jidoor is now open
	making it possible to get Golem and Zoneseek now [see THE AUCTION HOUSE
	for more info].

    Imperial Base  
	If you enter without Terra you'll be kicked out.  So if you don't have
	Terra return to the airship and change party members.  In the building
	is a treasure room with a locked door.  Make your way thru to the 
	other side of the base and exit.  Head east and you'll enter the Cave
	to the Sealed Gate.

(25)Cave to the Sealed Gate
    Chests: Assassin, Tempest, Coin Toss, X-Potion, 3 Ethers, Genji Glove,
	    Tent, Inviz Edge, Water Skean, Remedy, 2000 GP, Elixir,
	    3 Magicites, Atma Weapon
	In the room after the one with the moving bridges, pull the switch
	on the bridge.  Now follow the left path to reach a chest with Genji
	Glove.  Now go back and take the right path.  Go up and pull the left
	switch.  Enter the doorway that appears, get the chest, and save your
	game.  Pulling the right switch makes you fight Ninja.  Pull the switch
	on the next bridge and go down to the stairway it makes.  Search the
	ground in the area that is below the stairway, there are 4 hidden
	treasures: 1 to the left of the stairs, 1 a couple steps above the
	hole going right, 1 a couple steps to the left of the slope that
	leads up to the chest, and 1 a few steps above the chests.  This is
	the treasure that the Ninja refers to when you defeat him. Go thru the
	hole after you get the chest and hidden stuff.  Step on both switches
	you can see. Go down and then left.  Step on that switch and enter the 
	door that appears.  After getting the treasure leave the room and go 
	right to the far bridge and then up.  Pull the switch, cross the 
	bridge, and pull another switch.  Go up and left across the brides.  
	Flick the switch inside the chest and return back to your right.  Grab 
	the chest up the stairs then go down and exit the room.  Go up the 
	stairs in the next room and your at the Sealed Gate.  Now you have to 
 	fight Kefka again (kinda).  To get back to the airship all you need 
	to do is go down and out, and then go back thru the Imperial Base.  
	On the airship the Espers attack and you lose control of the ship, 
	crashing just south of Maranda.  From here go northeast to Vector.

(24)Vector revisited - The Imperial Palace
    Chests: Back Guard, X-Potion, Tincture, Gale Hairpin, Revivify
    Points of interest: if you examine a toilet, you'll jump on it, squat,
			and flush :)
    Additional items: It's possible to get a Tintinabar and Charm Bangle
	Go north to the Imperial Castle (the Guardian isn't here now).  Follow
	the guy who comes out to greet you on the stairs.  Talk to Gestahl.
	He'll invite you to a banquet, but before dinner you have four minutes
	to talk to as many of the 24 soldiers in the castle as you can. The
	more you talk to the better your reward.  Don't waste time getting
	treasures (you can get them later) and don't talk to Kefka (he rambles
	on forever).
	At the banquet:  During the banquet you'll be given choices.  Each
	choice is worth a certain amount of points.  The point system is as
	follows:
		Each guard talked to         : 1 pt each (24 pts total)
		Each guard fought            : 4 pts each (20 pts total)
		Who to toast?
		    To the Empire            : 2 pts
		    To the Returners         : 1 pt
		    To our hometowns         : 5 pts
		About Kefka?
		    Leave him in jail        : 5 pts
		    Let him go               : 1 pt
		    Execute him              : 3 pts
		About Doma?
		    What's done is done      : 1 pt
		    That was inexcusable     : 5 pts
		    Apologize again!!        : 3 pts
		About Celes?
		    Was she a spy?           : 1 pt
		    Celes is one of us       : 5 pts
		    We trust Celes           : 3 pts
		Any questions?               : 2 pts each
				(-10 pts if a question is asked twice)
		About the Espers?
		    They've gone to far      : 5 pts
		    You unleashed their power: 2 pts
		Which question asked first?  : 5 pts
		Take a break                 : 5 pts
		Anything you'd like me to say?
		    All I want is peace      : 3 pts
		    The war is over          : 5 pts
		    I'm sorry                : 1 pt
		Do me a favor?
		    Say yes the first time   : 3pts
	Towards the middle of the banquet Cid will ask if you want to take a
	break.  If you answer yes you can walk around the room.  The four
	sentries at Gestahl's sides will 'test your strength' if you talk
	to them.  Return to the center seat when you're ready to continue 
	the meal.  Terra and Locke decide to head to Albrook.  Before you go
	remember to go back for all the treasure you saw while talking to
	the soldiers.  As you leave the banquet hall a sentry will approach
	you and reward you for talking the soldiers.  You will now be rewarded
	based on the above point system as follows:
	  0-49 pts: Imperial troops withdraw from South Figaro
	 50-66 pts: Imperial troops withdraw from Doma
	 67-76 pts: The locked door in the house in the Imperial Base will
								 be unlocked.
	 77-89 pts: You get Tintinabar.
	 90-93 pts: You get Charm Bangle.
	When you're done in Vector, return to the Imperial Base if you got
	the reward that unlocks the treasure room.  If not go to Tzen.

    Imperial Base Again
    Chests: Cherub Down, X-Potion, 8000 GP, Ether, Cure Ring, Back Guard,
	    2 Elixirs, RunningShoes, 20000 GP, Wall Ring, 13000 GP
    Items: Check the stove for Flame Sabre
	Go the house and down the stairs.  The door is now unlocked if you 
	got that reward in Vector.  Grab all the treasure (there is a hidden
	chest in the bottom righthand corner of the room).  Now leave the base
	and go west to Tzen.

(22)Tzen
    Espers: Sraphim
	Talk to the guy hiding in the trees behind the Relic Shop.  He'll sell
	you the Esper Sraphim for 3000 GP.  If you get Sraphim now you'll be
	out 3000 GP but you'll have more time to have it equipped.  If, however,
	you wait until the World of Ruin you can buy it from the same guy for
	a measly 10 GP. 

(21)Albrook
    Items: search box on right side of docks for Warp Stone
    Party: Locke, Terra
	Go the dock and get on the boat.  Talk to General Leo.  After you're
	thru there, go to the Inn and take a nap.  When you wake up return
	to the ship and talk to Leo and your on your way.

(27)Thamasa
    Party: Locke, Terra, Shadow
    Items: Check the middle barrel by the item shop for Eyedrop
	   Check a barrel by the Relic shop for Soft
	   Check a barrel by the Elder's house for Echo Screen
    	   Check a barrel by Strago's house for Green Cherry
	   Check left wall in the upstairs of Strago's house for Memento Ring
	Once your ship lands, follow the light green path and then go out onto
	the peninsula to get to Thamasa.  Notice the Inn costs a lot 
	(1500 GP !!), after you talk to Strago, it'll only cost 1 GP (cool
	beans :).  After talking to Strago, go to the Inn and take a nap.
	In the middle of the night Strago will come in and wake you up. His
	grand-daughter Relm is in a house that's on fire.  Talk to Strago
	outside the burning house.  He'll join you and you'll have to go
	in to save Relm.

(27)Inside the Burning House
    Party: Locke, Terra, Strago
    Chests: Fire Rod, Ice Rod
    BOSS: FlameEater
	If you touch any of the roaming flames you'll be attacked by Balloons.
	I suggest you equip someone with Shiva.  When you come to a choice
	of two doors pick the right one.  You'll get attacked if you enter
	the left one.  You'll now have a choice of two more doors.  The right
	one has a chest in it.  The left one leads you to two more doors.
	The right one has an Ice Rod, and the left leads upstairs.  Once
	upstairs you'll meet the source of the flames - FlameEater.  After
	you defeat FlameEater you'll find Relm.  After saving you, Shadow
	will split (yet again).  Now, with Strago, go west along the mountains
	and you'll find your next destination - a cave.

(28)Gathering Place of the Espers
    Party: Locke, Terra, Strago
    Chests: Heal Rod, X-Potion, Tabby Suit, Chocobo Suit
    BOSS: Ultros
	In the first room there are 3 exits.  The left one and the top one
	lead to one another so the right one is the correct way to go.  After
	a bit you'll reach three statues, the source of all magic.  As you
	walk away from the statues your pal Ultros attacks.  If you kill Ultros
	with the Vanish/Doom technique Relm will still take credit for helping
	defeat him even though she had nothing to do with it :)  When you get to
	the room with the save spot step onto one of the squares on the floor.
	You'll fall down a level.  The rightmost hole leads to a chest, the
	top left hole leads to another two chests, and the bottom left hole
	leads to the Espers.

(27)Back in Thamasa
    BOSS: Kefka (you fight against him with General Leo)
	This is almost like a fake ending: the Espers and the humans have
	reached an agreement and everyone is happy.... then Kefka shows up.
	You now have control of General Leo.  If you try to leave town you'll
	be attacked by the invincible Guardian.  Go talk to Kefka, you'll have
	to fight him. It doesn't matter how you fight him, you're going to
	win (or so you think).  You now have control of the airship again.
	If you re-enter Thamasa you'll find Strago's friend Gungho and you'll
	learn more about Hidon (who you can defeat later).  When you're ready 
	enter the airship.  The island with the Sealed Gate on it will break
	off and float up into the sky.  When you're ready go and find the 
	floating continent. Pick a party of 3 and you're on your way.

    On the way to the Floating Island
    BOSS: Ultros, Chupon, Air Force
	Before reaching the Floating Island you'll have to fight a whole
	bunch of Sky Armors and Spit Fires, and then when you're almost there
	you get to fight you good buddy Ultros, but this time he's brought
	his friend Chupon.  After Chupon sneezes you away (if you kill Ultros
	before Chupon appears using the Vanish/Doom trick Chupon won't show 
	up and instead of being sneezed off you'll just kinda jump off :), 
	you'll fall off the airship and have to fight Air Force.  After 
	defeating it you'll land on the Floating Island.

    Floating Island
    Chests (Blue orbs): Murasame, Monster-in-a-box(Gigantos), Beret, Elixir
    Additional items: Gigantos gives you Hardened
    BOSS: AtmaWeapon, Nerapa
	You'll land near a save spot.  And just a little below that you'll
	see Shadow.  He'll join you when you talk to him.  Go right and you'll
	come to a stairway leading to a seemingly solid wall. Just press up
	against the wall and it'll open up.  When you come to a blue orb,
	examine it and you'll get Murasame.  Go as far as you can to the right
	and push down along the wall until you find a path leading to another
	blue orb.  This one has a monster-in-a-box, namely Gigantos.  When
	you beat it you get the Hardened.  Now go back to your left a little 
	until you see a indentation on the upper wall.  Press you here and a 
	passage will open up.  Go up and step into the center of the square.  
	When you reappear go down as far as you can and then press up into the 
	indentation on your right.  Now go right and down and right again.
	Follow this path and enter the transporter.  Now enter the bottom
	left transporter.  Go down and step on the switch and then go up and
	step on another switch.  Now go down and left until you come to stairs
	going down.  Go down as far as you can and then go right.  Follow this
	path until you have a choice of going left or right.  Go right and 
	step on the switch.  Before entering the path that opens, go to your
	far right and get a Beret from the blue orb.  Now go back to the
	transporter and go down to another transporter which leads to a save
	spot.  Save your game and then go back up and enter the other
	transporter.  When you go down the stairs you have a choice of
	returning to the airship (if you do return to the airship, Shadow
	will leave the party, but he'll be waiting for you in the same
	spot he was before, so when you come back to the Floating Island
	you can get him again).  Go left and up where you'll meet AtmaWeapon.
	After defeating it, Shadow splits again.  Go up and you'll
	find Kefka and Gestahl.  Celes comes and join you.  Kefka moves the
	Goddesses out of alignment.  When Shadow comes back run like crazy.
	You have 6 minutes to get away.  To get the blue orb containing an
	Elixir go around to the right side and then go up to it (approaching
	it from the left side will cause the floor to fall away).  Once 
	you reach something that looks like a save spot, examine it and you'll 
	fight Nerapa.  After you beat Nerapa run to the edge and choose 'wait' 
	twice then just sit there. When there is 5 seconds left Shadow will
	come and jump with you.  This is the end of the World of Balance.
			--World of Ruin - One Year Later--
(1) Solitary Island
	You wake up as Celes on a small island.  It seems you and Cid are the
	only ones there.  Leave the house and go south to the beach.  Catch
	the fish and return to Cid.  You can save Cid from dying by feeding
	him the fast-moving fish or kill him by feeding him the slow-moving 
	fish (or just not feeding him). If Cid dies then Celes will go throw 
	herself off a cliff, else Cid will just show her the raft and the
	following about the seagull won't happen.  The seagull will nurse 
        her back to health.  Return to the house and read the letter
	next to the bed.  Follow its instructions by going down the stairway
	hidden in the lefthand wall.  There you'll find a raft.  Examine it
	and you're on your way to Albrook. Note: Don't forget to equip yourself.

(2) Albrook
    Party: Celes
	A man was here looking for his friends.  He said he was going north,
	to Tzen.  Ok, so go to Tzen.

(3) Tzen
    Party: Celes
    Chests (in house): 2 Monster-in-a-box(Pm Stalker), Magicite, Drainer,
		       HyperWrist, Tincture, Pearl Rod, Heal Rod
    Espers: Sraphim (if you didn't buy it in the World of Balance)
	As you walk up the stairs to enter the town, the "Light of Judgment"
	hits the town.  Go to the back of town to where Sabin is holding up
	a house.  If you don't have a Jewel Ring go to the Relic Shop and
	buy one.  Equip it and enter the house.  You have 6 minutes to save
	the kid and get out.  So save the kid and the get as many treasures
	as you can leaving yourself enough time to get out.  Avoid two chests:
	the one next to the stairs going down and the one to the left of the
	kid.  When you get out safely, Sabin will join you.  If you didn't
	buy the Sraphim Esper in the World of Balance, you can now for 10 GP.
  	Leave town and go to the far east to Mobliz.

(4) Mobliz
    Party: Celes, Sabin
    Items: Check barrel next to far left house for Fenix Down
    BOSS: Phunbaba
    Espers: Fenrir
	Go into the house the kid enters and then down stairs.  Here you find
	Terra.  After the flashback, leave the cave and Phunbaba attacks the
	village.  Terra tries fighting it but is defeated easily.  It's up
	to Celes and Sabin. After scaring it away Terra won't go with you but
	a kid will give you the Esper Fenrir.  Now leave town and head
	northwest to Nikeah.

(5) Nikeah
	Enter the Cafe and talk to everyone.  Go out and follow the thieves
	onto the ship.  Now go back into town and talk to Gerad (across from
	the Armor Shop).  Follow him.  You're now on your way to South Figaro.

(6) South Figaro
    Items: if you didn't get the items in the barrels and boxes in the
	   World of Balance, then search them now to get:
	      Fenix Down, Elixir, Tent, Remedy, X-Potion
	Go to the Cafe. Go into the door marked Inn and straight through to
	Gerad's room.  After talking to Gerad (AKA Edgar) the thieves  will
	leave town.  When you're done shopping head west to the Cave of Figaro.

(7) Cave of Figaro
    Chests: Hero Ring, Ether, X-Potion (if you haven't gotten them yet)
	As you enter you'll find Sigfried.  He says to wait there but don't
	listen to him. There is nothing new in this part of the cave since the
	lst time you were here so just keep going until you reach the thieves.
	Follow their example and jump onto the turtle.  This part of the cave
	is new to you but all the chests have been looted already, however
	in the second section you can go up to where you'll find Siegfried
	messing around with a chest and when you approach he runs off.  If you
	continue going you'll reach the basement of Figaro Castle.

(8) Basement of Figaro Castle
    Chests: Gravity Rod, Crystal Helm, Ether, X-Potion, Regal Crown
    Item: Search statue in treasure room for Soul Sabre
    BOSS: Tentacles
	Go up the stairs and then continue straight down the other stairs.
	Keep going down.  Eventually you'll reach a room with 3 doors and 4
	chests.  The right door is where you enter this room.  The left door
	leads upstairs to a chest and the middles door leads to Edgar (er...
	Gerad).  Talk to Gerad and he'll finally admit he's Edgar.  He then
	joins your party, just in time to fight 4 Tentacles.  When you've
	beat it, go into the back room and search the statue in the center
	of the room for Soul Sabre.  Now turn around and back track your way
	out of the castle.  As you're going up the stairs the old guy near
	the exit will bring the castle to the surface.  You can go upstairs
	and do some shopping.  When you're ready to go return to the old man
	and have him take you to Kohlingen.

(9) Kohlingen
    Party: Celes, Sabin, Edgar
	Enter the Inn/Cafe.  Here you'll find Setzer, who'll join your party.
	When you're ready, head west to Darill's Tomb.

(10)Darill's Tomb
    Party: Celes, Sabin, Edgar, Setzer
    Chests: Crystal Mail, Czarina Gown, Exp.Egg, Genji Helmet, Man Eater,
		Monster-in-a-box(Presenter)
    Additional items: Presenter gives you Dragon Claw
    BOSS: Dullahan
	Go down to Basement 2.  First go left and down.  Grab the chest and
	go north thru the doorway.  Press the switch in the turtle pond.  Then
	go back to the room with the stairs going up and the chest in the
	middle.  Walk down until all you can see is your head, then walk right,
	through the wall.  Go up to the treasure chest when you can't go any
	further and you can get Exp.Egg.  Return the way you came, go up the
	stairs, and then go north through the door and then east as far as
	you can.  Go up thru the door and examine the gravestone.  Go up and
	press the switch and then go south and grab the treasure.  Return
	north and then go west and south thru the indentation.  Jump on the
	turtle and it'll take you across the water.  When you get off press
	the switch then go south.  Examine the four gravestones:
		ERAU	QSSI
		DLRO	WHET
	Now go north past the room with the turtle on your right and into the
	big room where you started Basement 2.  Go west and north thru the
	door.  Examine the gravestone and carve in the following order:
		WEHT DLRO QSSI ERAU
	"The World Is Square" backwards.  This tells you where the Exp.Egg
	is (just in case you didn't read above ;)  Now return to the room
	with the turtle on your right and hop on it.  You're now in a room
	with a save spot and 2 chests.  The left one is a monster-in-a-box.
	Defeat the Presenter and you get Dragon Claw.  Once you get the
	treasures go up and examine the big statue.  This will cause 
	Dullahan to attack.  After you defeat it a passage will open up in
	the back, enter it and you've got yourself a new airship.  Now you
	can go get Sabin his most powerful Blitz at Duncan's House (it's where
        5 trees make a plus (+) sign just below some mountains.  His house 
	is the center tree).

(22)Duncan's House
    Party: Include Sabin
        Make sure you have Sabin in your party.  As you enter the house
        Duncan will come out and teach Sabin the Bum Rush blitz.               

(11)Maranda
    Items: Lola's Letter (Rare item)
   	Go to Lola's house and talk to her.  Read the letter she places on
	the desk.  Now go out and talk to the carrier pigeon.  Go outside
	and go where the pigeon went (which is Zozo).

(12)Zozo
    Items: Rust-Rid is here (Rare item)
	Go over and talk to the guy in front of the building marked Inn.  Buy
	the Rust-Rid from him for 1000 GP.  Now enter the building marked Cafe
	and climb until you reach the door that is rusted shut.  You can now
	enter it and go to Mt. Zozo.

(12)Mt. Zozo
    Chests: Red Cap, Ice Shld, Thunder Shld, Aegis Shld, Gold Hairpin,
	    Machinery Manual, Book of Secrets
    Additional items: Storm Drgn gives you Force Armor
    BOSS: Storm Drgn (**DRAGON #1**)
	The 1st section is straight forward, just walk around getting treasure.
	At the end of the 1st section you'll find two exits.  The left one
	gets you more treasure and the right one continues onward.  Eventually
	you'll find Cyan.  After you have control again return to where you
	found Cyan and get the key to the locked chest.  Now return to the
	save spot and then go over and step on the switch.  This will release
	the Storm Drgn.  After you beat it you'll get Force Armor.  Only 7
	more dragons to go.  Now back track your way out of the cave (or use
	the warp stone/spell).  Once you're out return to the airship and head
	towards the cave in the Veldt.

(13)Cave in the Veldt
    Chests: Rage Ring, Monster-in-a-box(Allo Ver), Striker
    Additional items: Allo Ver gives you Tiger Fangs
    BOSS: SrBehemoth (Gray and Pink)
	When you defeat Allo Ver you get Tiger Fangs.  In that wall you
	walked thru to get to the monster-in-a-box, you can also go down
	in a spot to reach another section of the cave.  Follow the path
	and eventually you'll reach a door with a switch to the right of it.
	Pull the switch and go through the path it opens.  Continue
	following this path and eventually you'll find Shadow (or Relm if you
	abandoned Shadow back on the Floating Island).  As you're examining
	his wounds you're attacked by a SrBehemoth.  After defeating the
	SrBehemoths you'll take Shadow (or Relm) to Thamasa.

(14)Thamasa
	Go to the Inn and rest.  When you wake up return to Shadow and check
	up on him.  How return to the airship, reduce your party to 3 members,
	and go back to the Veldt.  You'll see more of Shadow (or Relm) later.

    Veldt
    Party: 3 members
	Wander around until Gau joins you.  Now return to the small island
	you started at.  If you return to Thamasa you'll find out that 
	Shadow has gone to the Colosseum (that is if Shadow is still alive).
	If you take Sabin and Gau to the shack located on the big island
	north of the Veldt, you'll learn more about Gau's past.

(1) Solitary Island
    Espers: Palidor
	Go to the beach where you caught the fish for Cid.  Here you'll find
	the Esper Palidor.  Return to the airship and go to the Colosseum.

(15)Colosseum 
	Here you'll find some information.  You can also fight monsters
	one-on-one for prizes.  Bet the Striker (found in the cave in the 
	Veldt) and you'll fight Shadow.  He'll join you after the fight.
	When you're done playing around in the Colosseum return to the
	airship and go to Jidoor.

(16)Jidoor
    Chests [in the house]: Moogle Suit, Relic Ring, 2000 GP, Potion, Ether,
			    Remedy
    Additional items: search Gestahl's portrait twice = Royal Letter (Rare item)
    BOSS: Chadarnook
    Esper: Starlet
	You can bid in the auction house if you didn't before going to the 
	Floating Island (see section called The Auction House for more).  Enter 
	the big house at the north part of town.  Try going up the stairs.  
	You'll be pushed back and a book will appear on the desk.  Read it.  Go 
	to the light next to the stairs and push A to turn it on.  Examine the 
	picture of Emperor Gestahl twice and you'll receive information.  
	Examine the picture of the flowers and you'll be attacked by some 
	Nightshade.  Now examine the picture of a lovely lady. This time you'll 
	be attacked by Dahlings.  Kill them and enter the door that appears.  
	Examine the picture of a chair and you'll be attacked by Souldancer and 
	some Wild Cats.  The left door leads to a chest.  After getting the 
	chest go through the right door.  You'll come to some "revolving 
	doors".  In the little pathway behind the doors there is a hidden 
	chest.  The middle and right doors take you back to the room with a 
	picture of a chair.  Obviously the left door is the right way to go :)  
	Keep going and you'll come to a room with some floating chests.  Walk 
	underneath them and they'll fall (and you'll get attacked).  Examine 
	the picture of armor and you'll have to fight Still Life.
	Enter the door that appears when you defeat it.  You're
	now in a room with a save spot and 2 doors.  The left one takes you
	back a few rooms.  The right one leads to a big room where you find
	Owzer and Relm.  Talk to Owzer and you'll find out what happened and
	will be asked to defeat Chadarnook, the monster in the painting.  
	After you defeat it you can get the Esper Starlet by examining the
	book case and Relm will join you.
	Now exit the town and add Cyan to your party (if he's not already in
	it).  Go back to Maranda and talk to Lola.  Examine the letter on the
	desk and Cyan will switch it with another one.  Now return to
	Mobliz.

(4) Mobliz
    Items: Examine the pot in the cave where Terra & Katarin are for Ether
    BOSS: Phunbaba
	Go down to the cave where you first found Terra.  All the kids say
	Katarin is missing.  Exit the house and go to the house to the left
	of it.  Here you'll find Duane.  Notice where the dog went.  There's
	a secret passage behind the bookshelf.  Here you'll find Terra and
	Katarin.  While you're down there, Phunbaba will return.  You'll
	have to defeat him again.  Return to the surface and you'll face it.
	After defeating it, Terra is back in your party.  The characters that
	Phunbaba blew away are on the airship.  Return to the airship and go
	either fight Doom Gaze or go to the Fanatics' Tower.

    Fight Doom Gaze
    BOSS: Doom Gaze
    Esper: Bahamut
	At this point it may be a good idea to fight Doom Gaze.  Fly around
	the map and eventually he'll attack you.  He escapes after a while
	but the next time you meet with it, its hps will not have regenerated.
	So if you continue to run into it, eventually you'll kill it.  And
	when you do the Esper Bahamut is yours.  You may want to fly around
	until you defeat it.  It's worth it to get Bahamut.

(20)Fanatics' Tower
	Before you enter put Relm in your party.  Now enter the tower.  Relm
	will get Strago's attention and he'll join you.  Don't actually try
	going up the tower yet, you`ll have your chance later.  For now
	return to the airship and go to the center of where the mountains
	form a star (north of Tzen).  Push B to descend.

(17) Phoenix Cave
     Party: 2 groups with 4 members each
     Chests: Wing Edge, Warp Stone, Ribbon, Dragon Horn
     BOSS: Red Dragon (**DRAGON #2**)
	Have your first group (G1) enter the cave and step on the switch.
	Now switch to your other group (G2) and have them enter the path that
	opened.  At the top of the stairs go left and try to get the chest.
	You'll fall down a level.  Go south and up the stairs.  Step on the
	switch and get the chest.  Go east past the stairs and down to a switch.
	Change to G1 and enter the passage that opens when G2 stepped on the
	switch.  Step on the switch that you come to as you go north.  Switch
	back to G2 and go north past where the spikes were, and then right until
	you come to another switch.  Step on it and switch back to G1 again.
	The chest is empty but go down and you should find a hidden room thru
	the wall containing a chest with a warp stone in it.  After you get it
	return to where you were and go down the stairs. Go left and
	step on the switch (the chest is empty).  Now turn around and go the
	opposite way.  Keep going past the chest (this one's empty too).
	When you come to a dead end switch to G2.  Go left, past the spikes,
	and down the stairs.  Go right onto the bridge and jump across on the
	little stones.  Turn around and go back on the top set of stones.
	Don't worry about the chest (it's empty).  Press the switch and change
	to G1.  Have G1 go up thru the spot that just opened and then around
	and back down to a switch.  Step on the switch and then change to G2.
	Go up and step on the switch you find.  Switch back to G1 again and
	go up, across the spot where the spikes were, and the down.  Jump
	from stone to stone.  Keep doing this and eventually you'll reach a
	stairway leading up.  Go up it and pull the switch you find.  Now go
	down as far as you can a switch back to G2.  Go left and step on the
	switch.  Switch back to G1 and go down where you'll find the Red 
	Dragon. You can fight it now or wait until later.  Take G2 and go down
	and left.  Follow this path and you'll come to where the lava was
	cooled off.  Walk out and get the chest in the center (this one isn't
	empty :) then go over to the left side and go up.  Follow this path
	until you can't go any farther and switch to G1.  Go and step on the
	top switch.  Now have G2 jump across the stones that appeared and then
	have them go down and step on one of the switches then switch groups
	and have them step on the other switch.  Take you strongest group and
	go fight the Red Dragon (if you haven't already) and then after you
	kill it have the other group go down and you'll find Locke.  You'll
	now automatically return to Kohlingen.
	NOTE: If for some reason you return to the Phoenix Cave you can
	      instantly return to the airship by going to where you found Locke.
	      Here you can press to the right and you'll hop over some rocks
	      to a platform where you'll find the transporter (it looks like
	      a red save spot).
(9) Kohlingen
    Items: X-Potion, Fenix Down, X-Ether, Elixir, Flame Shld, ValiantKnife
    Espers: Phoenix
	Here you'll receive the Esper Phoenix plus all the stuff that was in
	the chests that you found empty: X-Potion, Fenix Down, X-Ether, Elixir,
	Flame Shld, and ValiantKnife.  Now it's on to Narshe.

(18)Narshe
    Chests: Gauntlet, X-Ether, Monster-in-a-box(Pugs)
    Additional items: Cursed Shld, Moogle Charm, 
		      Pugs may leave Minerva, possibly the
		      Ragnarok sword (depends on your choice), and possibly
		      a Ribbon, a Pod Bracelet, and an Elixir (depends on if
		      you already got the chests or not previously)
    BOSS: Ice Dragon (**DRAGON #3**), Tritoch, Umaro
    Espers: Ragnarok, Tritoch, Terrato
	As you enter Lone Wolf come out and tell you some stuff.  Almost all
	the buildings are locked.  If you have Locke he can open them.  Go
	to the house with no markings and have Locke get you in.  Inside
	you'll find a man in bed who'll give you Cursed Shld.  Equip this 
	shield to someone.  It may be a pain for a while, but in 255 battles
	it'll all be worth it.  (Being equipped for 255 fights removes the
	curse and changes the shield into the Paladin Shld which teaches the
	Ultima spell [a Ribbon must be equipped to the person using the shield
	in order to uncurse it. It would make sense to have it equipped any
	way because it counteracts all the bad effects of the Cursed Shld --
	except Condemned, but, hey, you can't have everything :) ].  
	Go to the Weapon Shop and have Locke get you in.  In the
 	back room you'll find and old man.  Talk to him.  He'll give you a 
	choice of either getting the Esper Ragnarok or making it into a sword.  
	Tough choice: the sword is VERY powerful (and can be bet in the 
	Colosseum for an even more powerful sword) but the Esper teaches you the
 	most powerful spell in the game - Ultima.  Once you've decided (I'd go 
	for the Esper) enter the mines thru the secret passage Locke showed you 
	or thru the entrance behind Arvis' house, and then go to the Moogle Cave
	where you'll find Mog waiting to join you.  Once he's out of the way,
	search the wall behind him for the Moogle Charm [also in this cave 
	is a chest that may contain a Ribbon if you didn't get the Rune Sword
	that was in it in the World of Balance].  If you explore the cave
	some more you'll find two other chests (the 1st two chests that Terra
	found in the beginning of the game).  If you haven't gotten them 
	yet, they'll contain a Pod Bracelet and an Elixir.Return to the airship
	and add Mog to your party.  Now go back into Narshe and go north to the
	mines where you first saw Umaro (straight back from the entrance of
	town).  Once inside the mines take a right, and continue following
	that path until you reach the Ice Dragon.  You may want to go past
	the dragon to the save spot before fighting it.  After defeating it
	continue north to the frozen Esper Tritoch.  You'll have to fight it
	before you can have it.  Now go to the edge of the cliff and jump off.
	You'll land in a new area of the mines.  Wander around and you'll
	be able to find 3 chests.  The monster-in-a-box sometimes leaves
	Minerva armor. When you come to a switch, pass it up, cross the bridge 
  	and pull that switch.  When you fall down search the skull carving and 
	you'll get the Esper Terrato.  Then Umaro will come down and attack 
	you.  When you defeat him and if Mog is in your party, he'll join you.  
	If you follow him out you'll end up just below the spot where you 
	first saw Umaro.  Enter the mines to your left.  Follow that path and 
	you're on your way out.  Once you're out of Narshe go to Triangle 
	Island.

(19)Triangle Island
	Wander around until you get attacked.  The only monster on the island
	is the ZoneEater.  If you kill it it's worth 1000 xp, but in order
	to continue you must have all four of your characters get engulfed,
	so just sit there.  Once you get engulfed you'll be in a cave.

(19)Cave in Triangle Island
    Chests: Ether, Red Jacket, Genji Armor, Magical Brsh, FakeMustache,
		Zephyr Cape, Hero Ring, Tack Star, Thunder Shld
	To get out go north and step into the light.  To get Gogo go down and
	left.  Push A to jump from bridge to bridge but try not to touch
	the little green guys because they'll knock you down (get knocked
	down at least once for some treasure).  Once past the save spot you'll
	come to a room with a moving wall.  If you get caught by the wall
	you die.  To get past it, stop behind the first chest and go as soon
	as you can move.  Do the same for the second chest.  For the third
	chest go down from it and then when you can move go up and get
	the chest then quickly come back down again.  After that spot you come
	to a room with open chests.  Press A to jump onto a chest and then
	across.  When you can, jump across to the switch, now you can reach
	a treasure on the left side of the room.  When you're ready go thru
	the door.  Here you'll find Gogo the copycat.  He'll join you.  To
	get out you can either backtrack or use a warp stone/spell.  Next
	stop...Fanatics' Tower.

(20)Fanatic's Tower
    Party: I suggest taking Umaro, Gogo and your two best magic users.
    Chests: Safety Bit, Air Anchor, Genji Shld, Stunner, Force Armor, Gem Box
    Additional items: Pearl Lance
    BOSS: White Dragon (**DRAGON #4**), MagiMaster
	If you use Gogo make sure to add the Fight (yes Fight, not Magic)
	command to his list.  If you use Mog you can equip him with the
	Moogle Charm and put him in the lead for an easy time getting up
	the tower.  If you cast Bserk on your party they'll attack with weapons
	and you can save your mps for healing and stuff.  If you don't have
	Life3 then equip the Esper that teaches it and keep fighting until you 
	learn it (you can beat the boss of the tower without Life3 but it takes
	a LONG time or a shit load of hps).  Each level has a doorway (there
 	are four levels plus the roof).  In the first level door go to the
	right of the chest and press A.  When you leave you'll see another
	door below you.  Inside is an Air Anchor.  The third level door leads
	to the White Dragon.  You get Pearl Lance when you defeat it.  Once on
	the roof get the Gem Box and equip it to someone (the one with the best 
	spells).  Now, if you have Life3 (or Rasp, Bserk, and the Fenrir Epser
	equipped to do it the long way) then exit the room,if not wander around 
	the room and battle monsters until you get it (make sure the Esper 
	equipped teaches it).  When you've got Life3 exit the room and try to 
	leave.  You'll be stopped by the MagiMaster. After you defeat him you 
	have to climb back down the tower (this is the time you'll want Mog in 
	the lead with the Moogle Charm). Now go to Doma Castle.

(21)Doma Castle
    Party: Cyan and 3 others
    Chest: X-Potion, Fenix Down, Beads, Ether
    Items: Search a pot near the sleeping room for Remedy
	   Search the clock in the room next to the sleeping room for Elixir
	Make sure you have Cyan in your party.  Go to the room to the right
	of the throne room for treasure.  Enter the door south of this room
	and follow the path until you reach a door which leads to a couple
	more chests.  Now return to the hall leading to the throne room.  Go
	south from the throne room door and then into the right door.  Search
	the pot then go left  and enter the second door you come to.  Get the
	chest and then go back and enter the door you passed up.  Take a nap.
	You will now enter Cyan's Soul.

(21)Cyan's Soul
    Party: the party you took to Doma Castle minus Cyan
    Chests: Genji Glove, Lump of metal, Flame Shld, X-Potion, Ice Shld
    BOSS: The 3 Dream Stooges, Wrexsoul
    Espers: Alexandr
	You start out with one of the 3 characters in a weird dreamworld.
	Head left and enter the right door and then the next right door.  Now
	you can go down and get another of your characters back.  Now enter	
	the door, go right and enter that door.  Now go left again and this
	time enter the left door.  Go down and get your remaining character.
	Enter the door.  Now enter the top door, then the door on the right,
	and then the only door there.  Now go right and enter the door.  Go
	down and try entering the door.  Larry, Curly, and Moe will attack.
	Enter the door and you'll find yourself on a train.  Go left into the
	train car.  In the second car pull the switch twice as you enter and 
	get the treasure.  Now go to the far left of the car and get the Lump
	of Metal from the chest.  Return right, to the open chest that moves.  
	Push A and you'll put the Metal into the chest allowing you to get by
	it and get the chest in the back. Now go left and pull the switch, 
	notice which chests close.  Continue left into the next car.  Notice 
	there is a chest just to the left of the entrance on the other side of 
	the couch.  There are 4 switches. To continue use them in the following 
	order (they are numbered 1 to 4, from right to left): 1, 2, 1, 3.  Now 
	you can reach switch #4. Before pulling it, close the chests so they 
	match the set-up in the previous car:
		open	open	closed
		closed	closed	open
	Once you have the chests set up like above, pull the switch and the
	wall will open allowing you to go on to the next car.  Enter the 
	engine room and then attempt to exit.  You'll find yourself in some
	mines.  Go down and follow the path until you re-enter the cave.  As
	soon as you enter the cave turn around and exit.  You'll end up in
	a new spot.  Trying to cross the bridge you'll fall and end up in the
	sleeping chambers of Doma Castle. Before going to the throne room
	where Wrexsoul awaits take some time to explore.  There are 3 little
	scenes that deal with Cyan's life that you can see: one in the
	room to the right of the throne room ('I loveth thee'), one on left
	side of the castle (fencing lesson), and one on the right side of
	the castle (fishing).  Go to the throne room where you'll find 
	Wrexsoul.  After defeating Wrexsoul Cyan will rejoin your party capable 
	of using all 8 SwdTechs and you'll wake up back in the sleeping 
	chambers.  Go to the throne room and you'll find the Esper Alexandr.  

(7) Figaro Castle
    Party: who ever you want
	Enter the castle and go down the stairs to you left.  Talk to the guy
	and have him take you back to Figaro.  On the way you'll get stuck.
	Stop and explore.  Go up the stairs and then down the other ones. 
	In the back of the far right jail cell is a doorway.  Enter it and
	you'll be on your way to the Ancient Castle.

(23)Cave to Ancient Castle
    Chests: Ether, Wing Edge, Doom Darts, monster-in-a-box(Master Pug),
	    Magicite, X-Potion
    Additional items: Gradeus
	When you defeat the Master Pug (monster-in-a-box) you'll receive
	Gradeus.  Once you reach a room with a stairway going down into a 
	hole, get the two chests in that room then go down the stairs, past
	the save spot and up some stairs.  You're now at the Ancient Castle.

(23)Ancient Castle
    Chests: Blizzard Orb, Gold Hairpin, Punisher, Monster-in-a-box(KatanaSoul) 	
    Items: search a bucket for X-Ether
    Additional items: Offering,Scimitar
    BOSS: Blue Dragon (**DRAGON #5**)
    Espers: Odin, Raiden
	Go straight into the castle until you reach the statue of Odin.
	Examine it and you'll get the Esper Odin.  Stand on the right throne
	and walk five steps down.  Press A and a secret passage will open.
	In the secret room you'll find a statue of a girl and the Blue Dragon.
	Defeat the dragon then examine the statue.  This will change the 
	Esper Odin into the Esper Raiden.  Once you've visited all four rooms
	that go off from the throne room (one on the left, one on the right,
	one to the north, plus the secret one) then return outside.  A couple
	steps to the right of the stairs is a door.  Enter and get the chest.
	Now enter one of the doors to the left of the stairs.  When you 
	defeat the monster-in-a-box(KatanaSoul) you get Offering.  Now
	return to Figaro castle by going back the way you came and have the
	guy continue your journey to Figaro.  Once you get there talk to him
	again and have him take you back to Kohlingen so you can get your
	airship.  Now go to Thamasa.

(14)Thamasa
    Party: include Strago and Relm
	As you enter you'll find out that Gungho is hurt.  You find out that
	Hidon did it and that Gungho wants you to avenge him.  Now go to
	Ebot's Rock (called Eboshi Rock on the map).

(24)Ebot's Rock
    Chests: all the chests contain Coral
    BOSS: Hidon
	As you enter step on the switch to be transported.  North of where
	you appear is a Coral eating treasure chest.  Wander around the cave,
	stepping on switches to get around, and pick up coral from the chests.
	If you end up back at the coral eating chest, feed it.  If you've 
	fed it enough he'll let you thru.  If not go get more coral.  Once
	it lets you thru go straight north and you'll find Hidon.  Kill
	the Hidonites and Hidon will cast Grand Train (Strago's most powerful
	Lore). After you beat Hidon you'll return to Thamasa to brag to Gungho.
	Now go to the Opera House.
	NOTE: To make Hidon reset all you have to do is talk to Gungho a few
	      times.

(25)Opera House
    BOSS: Dirt Drgn (**DRAGON #6**)
    Additional Items:  Dirt Drgn may leave a Magus Rod
	Equip as many characters in your party as you can with Gaia stuff.
	If you have some on each character it'll make life much easier for
	you.  Go to the balcony and talk to Impressario.  You'll learn
	there is a dragon on the stage.  Go northeast to where the stage
	master and 4 switches are.  The rightmost switch won't do anything.
	The leftmost switch barks and the one right next to that turns the
	lights off.  Pulling the only one left will cause you to fall to
	the stage where you'll have to fight the Dirt Drgn.  To see your
	character jump on the heads of the audience go back to the switches
	after you defeat the dragon and pull the one that drops you to the
	stage.  Next and final stop -- Kefka's Tower.

(26)Kefka's Tower
    Party: 3 groups of 4
    Chests: Coronet, Fixed Dice, Minerva, 2 Tack Stars, Force Shld, Force Armor
		Ribbon (x2), Red Cap, Nutkin Suit, Gauntlet, Hero Ring,
		Aegis Shld, Megalixir, Rainbow Brsh
    Additional items: Crystal Orb, Muscle Belt, Sky Render, Excalibur, AuraLance
    BOSS: Atma, Gold Dragon (**DRAGON #7**), Inferno,Skull Drgn (**DRAGON #8**),
          Doom, Goddess, Guardian, Poltrgiest, Kefka
    Espers: If you killed all 8 dragons you get Crusader
    Note: When you find the chest with the Hero Ring in it search the south
	  wall to find a secret passage to a room where a chest is that
	  contains an Aegis Shld.
	Your 3 groups will land in 3 different areas of the tower.  Each
	group will be designated as follows:  G1 will be the group that landed
	on the left side of the tower, G2 will be the group in the middle,
	and G3 will be the group on the right.  You start as G1.
	G1: Go around to your right and get the chest then enter the little
	    hatchway to your left.  Continue on this path until you come to
	    a dead end.  You should see a switch and a chest on the other
	    side of the room.
        G2: When you have to choose between going up and down, go up first
	    and get the treasure then go down.  Going down will lead to a
	    prison.  In the far left cell you'll find Atma.  Defeat it and
	    it'll change into a save spot.  Now go down out of the prison
	    and continue on that path until you have to choose between two
	    pipes.  Don't go in the rightmost pipe, it'll just take you back
	    before the prison.  Enter the left pipe.  Before you enter the
	    hatchway that you find, go to your far left to get a chest. 
	    Enter the hatchway, step on the switch and get the chest, then
	    go back up and enter the door to you right.  Keep going staight
	    and you'll reach the Gold Dragon.  After defeating it you get
	    the Crystal Orb.  Now continue you journey.  When you reach a room
	    with a switch, stand on it and switch groups.
	G3: First enter the hatchway that is next to the chest to get two more
	    chests then come back and enter the other hatchway.  Continue on
	    that path and you'll eventually reach a save spot.  A few more
	    steps and you'll get attacked by Inferno, Striker, and Rough
	    (a big ol' monster and it claws).  Once you've defeated them
	    continue on your journey.  When you get to a chest with a glowing
	    thing on it, examine it to open up a passage that your other group
	    will need to get past.  Then keep going and you'll reach the 
	    Skull Drgn.  When you defeat it you'll get the Muscle Belt.  If
	    you've killed the other 7 dragons, you'll also receive the Esper
	    Crusader.  Keep going and you'll end up on the other side of the
	    room you left G2 in.  Stand on the switch.
        G1: You are no longer at a dead end.  Follow the path and you'll
	    eventually reach the room your other two groups are in.  
	    Continue straight and then, after you reach the switch, pick a
	    side to go on (it doesn't matter which).  For illustrative
	    purposes I'm gonna say go left.  Now go down.  Move G2 off the
	    switch and then push the weight off the edge.  Now go back inside
	    and stand on the switch.
	G2: Enter the main doorway and do what G1 did, except on the right
	    side.
	G3: Go in through the main door and step on the switch.  This will
	    open up a pathway.  Go south and step on the platform to open up
	    a couple other pathways.
        G1: Go down and out to where you pushed the weight off.  To your left
	    there is a door.  Enter the door and go straight where you'll find
	    Doom.  When you beat it you'll get Sky Render and there will be
            a save spot there.  Now enter the pipe to the north and stand
            on the switch.
	G2: Go down and out to where you pushed the weight off.  To your right
	    is a door.  Enter the door and go straight where you'll find
	    Goddess.  When you beat it you'll get Excalibur and there will
	    be a save spot there.  Enter the door and step on the switch.
 	G3: Go north and you'll be attacked by Guardian (remember it? this
	    time you can beat it thought :)  When you defeat it a save spot
	    will be there. Go north through the door, then to the left and
	    down through another door.  Search the wall below and to the
	    right of you to find a Ribbon.  Now go up and battle 
	    Poltrgeist. Defeating it will get you the AuraLance.  Go
	    north and drop down the hole.  Step on the switch and it's time
	    for the final multi-battle showdown. 
	Put your characters in the order you want them to fight.  The first
	4 in your list will fight 1st.  If anyone of those 4 are dead at the
	end of any of the stages of the last fight the next characters in
	line will replace them.  This goes on until all 4 fighting members
	die or you beat the game.  
	 
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      S T R A T E G I E S   F O R   F I G H T I N G   T H E   B O S S E S
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	For each boss there is a section marked VANISH/DOOM.  If it is marked
	yes then you can cast Vanish on it and then Doom on it to kill it.
	In place of Doom you could also cast X-Zone.  On some monsters only
	X-Zone will work (those are marked X-Zone only).

   Whelk               HP: 1600     MP: 1000     Weakness: fire
		VANISH/DOOM: no
          Have Terra use TekMissile and the other two use whatever.  
          Don't shoot the shell and you won't get attacked.
   Marshal             HP: 420      MP: 150      Weakness: poison,fire
		VANISH/DOOM: no
          Kill the Lobos then just whack away at him.  Make sure you use a
          group that's not beat up badly.
   M-TekArmor          HP: 210      MP: 250      Weakness: lightning
		VANISH/DOOM: no
          Have Edgar use the AutoCrossbow.  Two rounds and they should be 
          dead.
   Vargas              HP: 11600    MP: 220      Weakness: Poison
		VANISH/DOOM: no
          First kill the Ipoohs (you have no choice).  Have Terra cure, Locke
          fight, and Edgar use AutoCrossbow.  When Sabin fights have him use
          Pummel, that will finish him.
   Ultros (Lete R.)    HP: 3000     MP: 640      Weakness: fire, lightning
		VANISH/DOOM: no
          Have Edgar use the AutoCrossbow, Sabin use the AuraBolt Blitz, Terra
          use the Fire spell, and Banon use Health.
   TunnelArmr          HP: 1300     MP: 900      Weakness: lightning, water
		VANISH/DOOM: no
          Have Locke attack and have Celes use her RUNIC command.
   Leader              HP: 456      MP: 20       Weakness: none
		VANISH/DOOM: no
          Have Cyan use Swdtech 1 a couple times.
   Telstar             HP: 1800     MP: 250      Weakness: lightning,water
		VANISH/DOOM: no
	  Have Shadow throw shuriken and Sabin use AuraBolt.
   Ghost Train         HP: 1900     MP: 350      Weakness: fire,lightning,pearl
		VANISH/DOOM: no
          Have Sabin use AuraBolt, Shadow throw Shuriken, and Cyan use 
          SwdTech 3.  You can also kill it by using a Revivify. 
   Kefka in Narshe     HP: 3000     MP: 3000     Weakness: none
		VANISH/DOOM: no
          Depending on who's in the group you fight him with will determine
          how hard he is.  Those that can't do much damage will take longer
          to defeat him.  Here is my strategies for each person:
               Terra - cure or attack           Locke - attack
               Edgar - AutoCrossbow             Sabin - AuraBolt
               Celes - Runic                    Cyan  - SwdTech 1
               Gau   - Templar
   Dadaluma            HP: 3270     MP: 1005     Weakness: poison
		VANISH/DOOM: no
          Locke - attack         Edgar - Chainsaw or Drill
          Sabin - AuraBolt       Celes - attack
          Cyan - SwdTech 1       Gau   - ????
   Ultros(Opera House) HP: 2550     MP: 500      Weakness: fire,lightning
		VANISH/DOOM: no
          Have someone equipped with the Ramuh Esper and have them use it.
          Then have Locke attack, Edgar use Chainsaw or Drill, Sabin AuraBolt,
          Cyan use SwdTech 1, and Gau ????.  One attack from Ramuh and one
	  Chainsaw attack from Edgar should be enough to finish him.
   Guardian            HP: N/A      MP: N/A      Weakness: N/A
		VANISH/DOOM: no
          RUN!!!  At this time nothing there is nothing you can do to hurt it.
   Ifrit and Shiva     Ifrit HP: 3300     MP: 600      Weakness: Ice 
                       Shiva HP: 3000     MP: 500      Weakness: Fire
		VANISH/DOOM: no 
          If you have them, use Ice spells on Ifrit and Fire spells on Shiva.
          Also have Locke attack, Edgar use Chainsaw, Sabin Pummel on 
	  Ifrit and Fire Dance on Shiva, Celes attack, Cyan use SwdTech 1,
          and Gau ????.  Cure as needed.
   Number 024          HP: 4777     MP: 777      Weakness: varies
		VANISH/DOOM: no
          Have Edgar use Chainsaw or Drill, Sabin Suplex, Cyan use SwdTech 1,
          Gau use Hazer, and the others attack.
   Number 128          HP: 3276     MP: 810      Weakness: None
		VANISH/DOOM: no
          Concentrate on the body, if the body dies the whole thing dies.
          Have Locke attack, Edgar use Drill, Sabin AuraBolt, Cyan use
          SwdTech 1, and Gau ????.
   Cranes              Right HP: 2300     MP: 447    Weakness: lightning,water
                       Left  HP: 1800     MP: 447    Weakness: water
		VANISH/DOOM: no
          Use lightning spells on the right crane if you have them but don't
          use them on the left crane (they heal it).  Have Setzer either
          attack or use Slot, Locke attack, Edgar use Drill, Sabin AuraBolt,
          Cyan use SwdTech 1, and Gau ????.
   Ninja               HP: 1650     MP: 130      Weakness: lightning, pearl
		VANISH/DOOM: no
          If you have any Espers equipped that attack, use them. Otherwise
          have Cyan do SwdTech 1, Edgar use Drill, Setzer use slot or attack,
	  Sabin AuraBolt, Mog do the Dusk Requiem dance, Gau ????, and
          the others attack.
   FlameEater          HP: 8400     MP: 480      Weakness: Ice
		VANISH/DOOM: no
          Use Shiva or Maduin if you have them equipped.  Also use Ice Rods
          and/or Ice spells if you have them.  Have Locke and Terra attack,
          and Strago us his Aqua Rake lore.
   Ultros part 3       HP: 22000    MP: 750      Weakness: fire,lightning
		VANISH/DOOM: yes
          Use your attacking Espers and any attack spells you might have
          (except water-based attacks like Bismark; Ice spells are ok though),
          otherwise just attack.  When he gets weak Relm will join your party.
          Have he Sketch and you'll win.
   Ultros and Chupon   Ultros HP: 17000  MP: 6000  Weakness: fire,lightning
                       Chupon HP: 10000  MP: 4000  Weakness: ice,water
		VANISH/DOOM: yes (for both)
          Use your most powerful Fire and Bolt spells (fire 2 gets a lot
          of damage) on Ultros.  Take out Ultros first and then go for Chupon.
          Fire spell heal Chupon so don't use them anymore, use Ice spells
          instead.  If you don't have any or have run out of mps do the
          following:  Have Mog dance Wind Song, Cyan use SwdTech 1 or 4,
          Strago use Aqua Rake, Edgar use Chainsaw, Gau ????, Relm attack or
          Sketch, Sabin Pummel, Setzer use slot, and the rest attack.  When
          you win Chupon will Sneeze your party away.
   Air Force           HP: 8000     MP: 750     Weakness: lightning, water
		VANISH/DOOM: no
          Concentrate on the main thing.  If it launches a Speck, attack it
	  (don't use spells). Just use your most powerful attack spells (Ice,
	  Fire, and Bolt), your attack Espers (Maduin, Shiva, Ramuh, etc.),
	  or if neither of those options are possible use your best attacks
	  (Sabin's AuraBolt,  Edgar's Drill, etc.).
   Gigantos            HP: 6000     MP: 1120     Weakness: poison
		VANISH/DOOM: yes
          This dude hits hard so have one person use Cure 2 all the time.
          Have Shadow throw shuriken and have Edgar use Drill, Sabin
          AuraBolt, Cyan use SwdTech 1 or 4, Gau ????, Setzer use Slot/GP 
     	  Rain, Mog do the Earth Blues Dance, Relm Sketch, and the rest attack.
          Also use your most powerful attack spells and Espers.  Also it may
          be a good idea to use the Phantom Esper the first thing (this will
          make you harder to hit for a little while).
   AtmaWeapon          HP: 24000    MP: 5000     Weakness: none
		VANISH/DOOM: yes
          Use your most powerful attacks: Fire, Ice, and Bolt spells;
          attack Espers; regular attacks; and special attacks (Sabin's
          AuraBolt, Edgar's Drill, Mog's Earth Blues dance, Shadow's
          Shuriken throwing, etc.).  It shoud be dead in no time.  Cure as
          needed of course.  Another method to use would be to drain it's
	  mps using Rasp (it'll die when it's mps are gone).
   Nerapa              HP: 2800     MP: 280      Weakness: ice,lightning,pearl
		VANISH/DOOM: no
          He has a wall spell on him so attack spells will just bounce back.
          If you have a wall spell on one of your characters, cast the 
          attack spells on them.  Use your most powerful Espers and attacks.
   Phunbaba            HP: 28000    MP: 10000    Weakness: poison
		VANISH/DOOM: yes
          Don't use lightning attacks (Bolt spells, Ramuh, etc.), it heals
          him.  Use Phantom Esper to make you invisible and Sraphim to cure
          if needed.  Have Celes use spells and have Sabin use the Suplex
          blitz.  He'll run away when his hps get low.
   Tentacle           Top Left  HP: 4000    MP: 500    Weakness: none
                      Bot Left  HP: 6000    MP: 700    Weakness: fire
                      Top Right HP: 5000    MP: 600    Weakness: none
                      Bot Right HP: 7000    MP: 800    Weakness: ice, water
      		VANISH/DOOM: no
	  Don't use Ice spells on the bottom left tentacle or fire spells
          on the bottom right one or bolt spells on the top left one. Have
          Edgar use Drill, Celes attack, and Sabin attack the bottom right one
	  and then use Fire Dance when it's dead.  If you have attack Espers
	  use them.  Also use spells that correspond to the weakness of a
	  tentacle (example: use fire on the bottom left one).
   Presenter           HP: 9845     MP: 1600     Weakness: fire
		VANISH/DOOM: yes (on the shell only)
          Have Celes attack, Sabin AuraBolt, Setzer attack or Slot/GP Rain,
	  and Edgar use Chainsaw or Drill.  Also use Fire spells if 
          you have them.  Just cast Doom on the head to make it a quick fight.
   Dullahan            HP: 23450    MP: 1721     Weakness: fire
		VANISH/DOOM: yes
          Use fire spells and the Esper Ifrit if you have it equipped. 
          Have Celes Runic, Sabin Suplex, Setzer attack or Slot/GP Rain, and
	  Edgar use Chainsaw or Drill.
   Storm Drgn          HP: 42000    MP: 1250     Weakness: lightning
		VANISH/DOOM: yes
          Use Ramuh and Bolt spells.  If a person doesn't have bolt spells
          have them use there best attacks.  If you went back and added 
          Cyan to your party, have him do either SwdTech 1 or 4.  Also cure
          whenever needed.
   Allo Ver            HP: 8000     MP: 8000     Weakness: fire, pearl
		VANISH/DOOM: yes (X-Zone only)
          The only hard part about this creature is that he can use Doom,
          which instantly kills its target.  Just keep attacking or casting
          fire spells until it dies.
   SrBehemoth          1st one HP: 19000   MP: 1600    Weakness: fire, poison
                       2nd one HP: 19000   MP: 9999    Weakness: fire, pearl
		VANISH/DOOM: yes (for the 1st one, X-Zone only for 2nd one)
          Use fire spells plus have Edgar use Chainsaw, Setzer use Slot/GP
          Rain, Celes attack, Sabin attack, and Cyan use SwdTech 1 or 4. 
          After defeating the 1st one, a second one will attack from behind.
          Defeat this one the same way, or you can use revivify to kill it
	  instantly.
   Chadarnook       Woman HP: 56000    MP: 9400     Weakness: fire
	 	    Demon HP: 30000    MP: 7600	    Weakness: fire,pearl
		VANISH/DOOM: yes (X-Zone only)
	  Have Edgar use Drill and everyone else use either fire spells 
	  or their best attacks.
   Phunbaba:The Return HP: 26000    MP: 10000    Weakness: poison
		VANISH/DOOM: yes
          You can defeat it basically the same way as before.  Have Edgar
          use Drill, Sabin Suplex, Celes Runic, Cyan use SwdTech 1 or 4,
          Gau ????, Shadow throw Shuriken, and Setzer attack or Slot/GP Rain.
	  After a while, it'll use BabaBreath to blow a couple of your
	  characters away.  Terra will join you to finish it off.  (After
	  Terra joins, Phunbaba's hps and mps reset). Have Terra attack.
   Doom Gaze           HP: 55555    MP: 38000    Weakness: fire, pearl
   		VANISH/DOOM: yes (DON'T use X-Zone or you won't get Bahamut)
          Whenever you happen to run into it, just beat the hell out of it
          with your best attacks.  Use life spells and Fenix Down to bring
          back dead companions if you feel like it.  It'll run from you
          rather quickly but it can't regenerate itself between fights, so
          next time you fight it it'll have the same amount of hps as it
          did when it ran.  Eventually you'll kill it.  Killing it will 
          get you the Esper Bahamut.
   Red Dragon          HP: 30000    MP: 1780     Weakness: ice, water
		VANISH/DOOM: yes
          Use Ice spells if you have them.  Have Terra attack, Edgar use
          Drill or Chainsaw, Sabin attack, Celes attack or Runic, Cyan
          use SwdTech 1 or 4, Gau ????, Setzer attack or Slot/GP Rain,
          Strago use the Aqua Rake lore, and Relm attack.
   Ice Dragon          HP: 24400    MP: 9000     Weakness: fire
		VANISH/DOOM: yes
          Use fire spells or if you don't have them use your best attacks.
   Tritoch             HP: 30000    MP: 50000    Weakness: fire
		VANISH/DOOM: yes
          Use fire spells or best attacks to thaw it out.
   Umaro               HP: 17200    MP: 6990     Weakness: fire, poison
		VANISH/DOOM: no
          Use fire spells or best attacks.  Don't use Tritoch, Shiva, or
          Ice spells because it'll heal him.
   White Dragon        HP: 18500    MP: 1200     Weakness: none
		VANISH/DOOM: yes
          Use Ultima and Flare if you have them.  Have Gogo Mimic or cast 
	  spells, and everyone else use their most powerful spells and Espers.
   MagiMaster          HP: 50000    MP: 50000    Weakness: varies
		VANISH/DOOM: no
          METHOD 1: Don't bother using elemental spells (fire,ice,bolt,etc)     
        	    because the MagiMaster constantly changes what spells heal
          	    and hurt him. Using Beserk on him stops him from doing this.
  	  	    Instead use spells like Ultima and Flare, plus Espers like
		    Bahamut and Maduin. Also make ABSOLUTELY SURE AT LEAST ONE 
		    CHARACTER HAS LIFE 3 ON THEM because when MagiMaster dies
		    he casts Ultima on your party and unless you have a helluva
		    lot of hps, your toast.
	  METHOD 2: Cast Beserk on him and use the Phantom Esper on your party.
		    Now continually cast Rasp on him (or Osmose if your MPS
		    get really low).  When his 50000 mps are gone he'll try
		    to cast Ultima but since he has no mps he'll fail and die.
		    NOTE: It takes a long time to beat him this way but once
			you cast Bserk on him and used Phantom on you, he
			can't hurt you at all. 
	  METHOD 3: Equip everyone with Wall Rings and let MagiMaster
		    kill himself.  You still need Life3 or a lot of HPS
		    with this method.
	  METHOD 4: Cast Bserk on him, then use the Phantom Esper on
		    your party as in METHOD 2.  Now keep scanning him
		    as you attack.  When his HPS reach a few thousand
		    use the Palidor Esper.  Hopefully, the first character
		    down will kil him.  He'll cast Ultima which'll kill
		    the one character, but the ones in the air will live.
   The 3 Stooges  Left/ Larry  HP: 10000   MP: 2000    Weakness: fire
                   Top/ Curley HP: 15000   MP: 2000    Weakness: ice, water
                 Right/ Moe    HP: 12000   MP: 2000    Weakness: none
		VANISH/DOOM: yes (all three of them)
           Use Ultima and Bahamut if you have them.  If not just use your 
           best attacks and spells, taking note what spells heal which
           stooge.
   WrexSoul            HP: 23066    MP: 5066     Weakness: Ice
		VANISH/DOOM: no
   	   For a quick battle use X-Zone (it'll suck in the SoulSavers and
	   you'll win the fight).  If you don't have X-Zone then don't worry 
	   about the SoulSavers.  You first have to attack one of your 
	   characters until they die. This will cause WrexSoul to appear in a 
	   form you can kill.  Once he has appeared bring your dead character
	   back to life and then use Ultima, Bahamut, and Ice spells, or your
	   best attacks.  If he disappears, repeat the process only kill a
	   different character this time.
   Master Pug          HP: 22000    MP: 1200     Weakness: varies
		VANISH/DOOM: yes
           Use Ultima, Flare, and Bahamut.  Have Edgar use Drill or Chainsaw,
           Sabin use Bum Rush, Celes use Runic, Cyan use SwdTech 7, Gau
           ????, Setzer attack or Slot/GP Rain, and everyone else attack.
   Blue Dragon         HP: 26900    MP: 3800     Weakness: lightning
		VANISH/DOOM: yes
           Use your best spells (Ultima, Meteor, Flare, etc), your best
           Espers (Bahamut, etc.), and attacks (Sabin's Bum Rush, Edgar's
           Drill, etc.).  Don't cast Doom (without Vanish first, break,
	   or Haste/Slow spells because it'll use Rippler to make
	   the spells affect you instead.
   KatanaSoul          HP: 37620    MP: 7400     Weakness: poison
		VANISH/DOOM: yes
           Use Ultima for major damage.  Otherwise use your best attacks
           (Espers, spells, regular, and special).
   Hidon               HP: 25000    MP: 12500    Weakness: fire,pearl,earth
		VANISH/DOOM: yes (X-Zone only)
           The easiest way to kill Hidon is to bring it to life (i.e. use
	   a life spell, revivify, etc.).  If you don't want to do that
	   then use Pearl on Hidon if you have it.  Don't worry about the
           Hidonites.  Also use Ultima, Meteor, Flare, Bahamut, Terrato, etc.
           plus special attacks.
   Dirt Drgn           HP: 28500    MP: 16500    Weakness: wind, water
		VANISH/DOOM: yes
           If you have some sort of Gaia equipment on a lot of the dragon's
           spells will heal you.  Ultima works quite will.  Use it if you
           have it, if not use your other more powerful attacks.  Casting
	   Float on your party will also be a big help.
   Atma                HP: 55000    MP: 19000    Weakness: none
		VANISH/DOOM: yes
           Ultima works quite well.  Use it along with the best attacks
           of the members of your party.  Another way to do it is to try
	   depleting its MPS by using spells like rasp (it'll die when its
	   MPS are drained completely).
   Gold Dragon         HP: 32400    MP: 4000     Weakness: water
		VANISH/DOOM: yes
           Don't use lightning based spells (Bolt, Ramuh, etc.).  DO use
           Ultima, Bahamut, Flare, Meteor, etc.  Using your best attacks 
           should be safe as long as they don't involve lightning.
   Inferno & Company   Rough   HP: 8000    MP: 770    Weakness: ice
                       Inferno HP: 30800   MP: 9700   Weakness: lightning
                       Striker HP: 11000   MP: 2600   Weakness: fire
		VANISH/DOOM: no
           Striker is the claw on the right and Rough is the left one.  
           Don't worry about the claws, concentrate on Inferno.  If you
           use Ultima, Meteor, Bahamut, or some other spell/Esper that
           attacks all enemies then you don't have to worry about anything.
           Use your best attacks.
   Skull Drgn          HP: 32800    MP: 1999    Weakness: fire, pearl
		VANISH/DOOM: yes
           Use fire spells and pearl as the basis of your attack.  Ultima,
           Flare, Bahamut, etc. work good too.  Cure 3 also works good.
   Doom                HP: 63000    MP: 4800    Weakness: pearl
		VANISH/DOOM: yes 
           Use Ultima for major damage.  Also use your other major attacks.
           Once he uses his force field don't use spells that'll bounce
           off a wall (elementals, flare, etc.).
   Goddess             HP: 44000     MP: 19000    Weakness: none
		VANISH/DOOM: yes
           Use your more powerful spells (Ultima, Meteor, etc.) and attacks
           (Sabin's Bum Rush, etc.)
   Guardian again      HP: 60000    MP: 5200    Weakness: lightning, water
		VANISH/DOOM: no
           Use lightning spells along with your best attacks (spells or 
           otherwise).  If you have Sabin have him do the Bum Rush blitz
           for some good damage.
   Poltrgeist          HP: 58000    MP: 18900   Weakness: poison
		VANISH/DOOM: no
           Again, use your best attacks (Ultima, Flare, Bum Rush, etc).
           Ice 3 seems to work pretty good, too.
   Final Fight Lvl 1   (approximate values for hps)
		Head   HP: 30000    MP: ????    Weakness: ????
	     Left Hand HP: 27000    MP: ????    Weakness: ????
	    Right Hand HP: 32000    MP: ????    Weakness: ????
		VANISH/DOOM: no
           Here you have to destroy the creatures head and both hands.  Use
           your best attacks and it'll go down in no time.  The best way to
           do it is have 3 characters attack (Ultima works good) and the 4th
           one heal.
   Final Fight Lvl 2   (approximate values for hps) 
		Left   HP: 40000    MP: ????    Weakness: ????
		Middle HP: 24000    MP: ????    Weakness: ????
   	      TopRight HP: 27000    MP: ????    Weakness: ????
	      BotRight HP: 30000    MP: ????    Weakness: ????
		VANISH/DOOM: no
           There are 4 things to attack here.  The same strategy as above 
           should work.
   Final Fight Lvl 3   (approximate values for hps)
		Left   HP: 10000    MP: ????    Weakness: ????
		Right  HP: 40000    MP: ????    Weakness: ????
		VANISH/DOOM: no
           Only two things to attack here.  If you're using attacks that
           only hit a single target, concentrate them on the angel head
           (the one on the left) because it'll heal both targets.  When you
           get the right target down low it'll get mad and start using major
           damage attacks like Merton.  Have your Cure spells ready.
   Kefka: The End      HP: 62000 (approx.)  MP: ????    Weakness: ????
		VANISH/DOOM: no
           Be ready to cure when he uses Fallen One (which reduces all your
           characters to 1 hp).  Even regular/special attacks work pretty
           good on him (that's all I used and the fight went pretty quick).
           Make this fight go even quicker by using the Quick spell.
	   Another tactic that makes the fight go quicker is to equip everyone
	   with Flame Shlds and use Merton.
  
******************************************************************************
                       O N   T H E   A I R S H I P
******************************************************************************
   Once you have the airship you can go anywhere on the map.  You can land
   anywhere except for mountains, forests, and deserts.  Inside the airship
   you can change you party members by talking to any of the characters on the
   ship.  Also on the ship you will find three non-playable characters: one
   will restore your hps and mps, one will sell you stuff (Item shop), and the
   third one will allow you to unequip some or all of your characters.  The
   restorer and the Item shop aren't on the second airship that you get in the
   World of Ruin.

******************************************************************************
                    T H E   A U C T I O N   H O U S E
******************************************************************************
   In the auction house in Jidoor you have the ability to bid on items.

   If you go to the Auction House in the World of Balance you can bid on the
   following items:
	Cherub Down which costs 10000 GP
	Talking Chocobo which you can't win
	Golem which'll cost 20000 GP
	Cure Ring costs 20000 GP
	ZoneSeek for 10000 GP.  
   In the World of Ruin the items you can bid on are:
	1/1200 of an airship (which you can't win)
 	the Hero Ring which will cost 50000 GP 
  	Golem for 20000 GP  
   	a Zephyr Cape for 10000 GP
   	an Imp Robot (which you can't win)
  	ZoneSeek which will cost you 10000 GP.

   The order the items appear seems to be random.  If you stay at the Inn
   I think the Auction House will auction off things you can actually buy.

******************************************************************************
		     S H A D O W ' S   D R E A M S
******************************************************************************
   Any time you have Shadow in your party (in either the World of Balance or
   the World of Ruin) you can visit an Inn and possibly
   learn more about Shadow's past.  To do so all you have to do is sleep at
   an Inn (in any town) or any other place you can sleep (like the beds in
   Doma Castle) and the hope you get a dream sequence.  The odds of getting
   a dream sequence are like 1:4 for the first four sequences.  The fifth
   dream will be seen when you find Shadow in the World of Ruin.

******************************************************************************
		H I D D E N   C H O C O B O   S T A B L E S 
******************************************************************************
	Hidden in forests around the world you may find a Chocobo Stable.
		In the World of Balance these hidden stables are located:
			-Forest east of Tzen
			-Forest southeast of Maranda
			-Forest west of original location of Figaro Castle
			-Forest north of Kohlingen
		In the World of Ruin these hidden stables are located:
			-Forest south of Mobliz
			-Forest south of Colosseum
			-Forest south of Phoenix Cave

******************************************************************************
				B U G S
******************************************************************************
   Relm's Sketch bug - this bug is now pretty famous (infamous?).  It involves
	Relm (or Gogo) sketching a monster and then the bug occurs.  It 
	seems to happen most when sketching large enemies, unusual enemies,
	or invisible enemies (Gau, Intangir, etc.), but can occur when 
   	sketching normal monsters.
	The bug may do a number of different things, it may:
		1. Reset EVERYTHING (i.e. three empty save slots)
		2. Permanently mess up saved games
		3. Give your party tons (as many as 255 [it'll say 0]) of
		   different items.  Anything from Dirks to Economizers and
		   Gem Boxes.
		4. Just freeze up (meaning you'll have to reset)
		5. Erase items from your inventory.
	It may have been fixed in later versions of the game.
	About the only way to make sure you don't encounter this bug is
	to simply not sketch.

   Duncan bug - If you go to Duncan's house in the World of Ruin before
	getting Bum Rush and without Sabin, you'll find Duncan practicing
	in the house.  Press 'X' to go to the subscreen then 'B' to return.
	Each time you do this Duncan will restart his jump.  By doing this
	over and over you can make Duncan jump through the wall and into
	the black space around the room.

******************************************************************************
		     N E A R   D E A T H   A T T A C K S
******************************************************************************
	When a character gets low on hps (they kneel down in battle) there
	is a possibility (1 in 20 chance) that they will do a special attack
	that does massive damage.  The attacks are done by using the FIGHT
	command while hps are low (and then only at random).  The attacks are:
CHARACTER:	NAME OF ATTACK:		DESCRIPTION OF ATTACK:
Terra		Riot Blade		Throws rings at enemies
Locke		Mirager			Quickly dashes in for the kill
Edgar		Royal Shook		Flash of light
Sabin		Tiger Break		Drop kick
Celes		Spin Edge		Chainsaw-like attack with sword
Shadow		Shadow Fang		Hops on and slashes the enemy
Cyan		Back Blade		Screen goes black while he attacks
Setzer		Red Card		Throws 3 sets of cards in a row
Mog 		Moogle Rush		Looks like Pummel
Strago		Sabre Soul		Flash of light as he jumps at enemy
Relm		Star Prism		Stars surround enemy
Gogo		X-Meteor		A giant meteor strikes enemy

NOTE: Gau and Umaro don't have a near death attack because they don't have
	a FIGHT command.
 
******************************************************************************
                           I T E M S   L I S T
******************************************************************************
   ITEM:          EFFECT:                       COST:       COLOSSEUM:
   Antidote       Cure poison                   50 GP           *
   Bolt Edge      Causes bolt attack (thrown)   500             *
   Dried Meat     Recovers 150 hps              150             *
   Echo Screen    Counters Mute                 120             *
   Elixir         Recover full hps & mps        ----     RenameCard:Cactrot
   Ether          Recover 150 mps               ----            *
   Eyedrop        Cure blindness                50              *
   Fenix Down     Bring one char. back to life  500      Magicite:Cactrot
   Fire Skean     Causes fire attack (thrown)   500             *
   Green Cherry   Reverse effects of Imp        150             *
   Inviz Edge     Causes invisibility (thrown)  200             *
   Magicite       Randomly calls an Esper       ----            *
   Megalixir      Recovers full hps & mps (all) ----     Tintinabar:Sigfried
   Potion         Recovers 250 hps              300             *
   Remedy         Cure all but 'Zombie'         1000            *
   Rename Card    Rename a character            ----     MarvelShoes:Doom Drgn
   Revivify       Counters Zombie               300             *
   Shadow Edge    Causes illusion (thrown)      400             *
   Sleeping Bag   Full recovery for one         500             *
   Smoke Bomb     Use to escape battle          300             *
   Soft           Counters Petrify              200             *
   Super Ball     Damages all monsters          10000           *
   Tent           Full recovery for all         1200            *
   Tincture       Recover 50 mps                1500            *
   Tonic          Recover 50 hps                50              *
   X-Ether        Recover full mps              ----            *
   X-Potion       Recover full hps              ----            *
   Warp Stone     Escape battle or dungeons     700             *
   Water Edge     Causes water attack (thrown)  500             *

******************************************************************************
                         W E A P O N S   L I S T
******************************************************************************
	Type is the weapon type.  Elemental is the type of attack it
	uses.  Value is how much you'll get if you sell it. Runic is if
	Celes can use it with the Runic command.  2-hand is if it can be
 	equipped with 2 hands (with the Gauntlet). SwdTech is if Cyan can
	use it with the SwdTech command.  Who is who can equip it. 
	Collosseum is what you'll get if you bet that weapon and what you
	have to fight in order to get it.  Extra is any additional info.

Air Lancet   Type   : Dirk      Elemental: Wind 	Value: 475
	     Bat.Pwr: 76	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0      Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes    SwdTech: No
	     Who: Locke, Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Wind-elemental
Ashura	     Type: Knife	Elemental: ---		Value: 250
	     Bat.Pwr: 57	Vigor  : 0	Speed  : 0
	     Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
	     Runic  : Yes       2-hand : Yes    SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Chupon for Elixir
Assassin     Type   : Dirk      Elemental: ---		Value: 1
	     Bat.Pwr: 106	Vigor  : 0	Speed  : +3
	     Stamina: 0      	Mag.Pwr: +2	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Shadow, Locke
	     Collosseum: fight TestRider for SwordBreaker
	     Extra: Randomly dispatches an enemy
Atma Weapon  Type   : Sword     Elemental: ---		Value: 1
	     Bat.Pwr: ???	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No        2-hand : No     SwdTech: No
             Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight GtBehemoth for Gradeus
	     Extra: Transforms at Level Up, Grows stronger as HP increases
Aura	     Type   : Knife	Elemental: ---		Value: 1
	     Bat.Pwr: 162	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Rhyos for Strato
Aura Lance   Type   : Lance	Elemental: ---		Value: ???
	     Bat.Pwr: 227	Vigor  : +3	Speed  : +2
	     Stamina: +1	Mag.Pwr: +3	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Edgar, Mog
	     Collosseum: fight Land Worm for Sky Render
Blizzard     Type   : Sword	Elemental: Ice		Value: 3500
	     Bat.Pwr: 108	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +2	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Scullion for Ogre Nix
	     Extra: Randomly casts "Ice"
Blossom	     Type   : Dirk	Elemental: Wind		Value: 1600
	     Bat.Pwr: 112	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Shadow
	     Collosseum: fight Chupon for Elixir
Bone Club    Type   : Special	Elemental: ---		Value: 10000
	     Bat.Pwr: 151	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Umaro
	     Collosseum: fight TestRider for Red Jacket
	     Extra: Intricately carved
Boomerang    Type   : Special	Elemental: ---		Value: 2250
	     Bat.Pwr: 102	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Locke
	     Collosseum: fight Chupon for Elixir
	     Extra: Same damage from back row
Break Blade  Type   : Sword	Elemental: ---		Value: 6000
	     Bat.Pwr: 117	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes 	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Edgar, Celes
	     Collosseum: fight Lethal Wpn for Break Blade
	     Extra: Randomly casts "Break"
Cards        Type   : Gambler	Elemental: ---		Value: 500
	     Bat.Pwr: 104	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0 	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : 0	SwdTech: 0
	     Who: Setzer
	     Collosseum: fight Chupon for Elixir
ChocoboBrsh  Type   : Brush	Elemental: ---		Value: 300
	     Bat.Pwr: 60	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +1	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Relm
	     Collosseum: fight Chupon for Elixir
Crystal	     Type   : Sword	Elemental: ---		Value: 7500
	     Bat.Pwr: 167	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Edgar, Celes
	     Collosseum: fight Borras for Enhancer
Darts	     Type   : Gambler	Elemental: ---		Value: 5000
	     Bat.Pwr: 115	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Setzer
	     Collosseum: fight Chupon for Elixir
DaVinciBrsh  Type   : Brush	Elemental: ---		Value: 3500
	     Bat.Pwr: 100	Vigor  : 0	Speed  : +1
	     Stamina: 0		Mag.Pwr: +1	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Relm
	     Collosseum: fight Chupon for Elixir
Dice	     Type   : Gambler	Elemental: ---		Value: 2500
	     Bat.Pwr: ???	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Setzer
	     Collosseum: fight Chupon for Elixir
Dirk	     Type   : Dirk	Elemental: ---		Value: 75
	     Bat.Pwr: 26	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes 	SwdTech: No
	     Who: all but Sabin, Gau, Cyan, and Umaro
	     Collosseum: fight Chupon for Elixir
Doom Darts   Type   : Gambler	Elemental: ---		Value: 1
	     Bat.Pwr: 187	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Setzer
	     Collosseum: fight Opinicus for Bone Club
	     Extra: Randomly casts "Doom"
Dragon Claw  Type   : Claw	Elemental: Pearl	Value: 1 
	     Bat.Pwr: 188	Vigor  : +2	Speed  : 0
	     Stamina: 0		Mag.Pwr: +1	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
             Who: Sabin
	     Collosseum: fight Test Rider for Sniper
	     Extra: Pearl-elemental
Drainer	     Type   : Sword	Elemental: ---		Value: 1
	     Bat.Pwr: 121	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Enuo for Drainer
	     Extra: Absorbs damage as HP
Enhancer     Type   : Sword	Elemental: ---		Value: 5000
	     Bat.Pwr: 135	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +7	Evade% : 0    MBlock%: +20
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Edgar, Celes
	     Collosseum: fight Chupon for Elixir
	     Extra: Mag pwr up
Epee	     Type   : Sword	Elemental: ---		Value: 1500
	     Bat.Pwr: 98	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Edgar, Celes
	     Collosseum: fight Chupon for Elixir
Excalibur    Type   : Sword	Elemental: Pearl	Value: 1
	     Bat.Pwr: 217	Vigor  : +2	Speed  : +2
	     Stamina: +1	Mag.Pwr: +1	Evade% : +20  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Chupon for Elixir
	     Extra: Pearl-elemental sword
Falchion     Type   : Sword	Elemental: ---		Value: 8500
	     Bat.Pwr: 176	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Outsider for Flame Shld
FireKnuckle  Type   : Claw	Elemental: Fire		Value: 5000
	     Bat.Pwr: 122	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Sabin
	     Collosseum: fight TumbleWeed for FireKnuckle
	     Extra: Randomly casts "Fire"
Fire Rod     Type   : Rod	Elemental: Fire		Value: 1500
	     Bat.Pwr: 79	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Casts "Fire 2" when used as an item, and breaks
Fixed Dice   Type   : Gambler	Elemental: ---		Value: 1
	     Bat.Pwr: ???	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Setzer
	     Collosseum: fight Trixter for FireKnuckle
	     Extra: The damage done is equal to:
			([Lvl of Setzer] * 2)*[1st dice*2nd*3rd]
		    If all 3 dice are the same, multiply all 3 together
		    then multiply that by the # on the dice.
Flail	     Type   : Special	Elemental: ---		Value: 1000
	     Bat.Pwr: 86	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Terra, Celes, Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Same damage from back row
Flame Sabre  Type   : Sword	Elemental: Fire		Value: 3500
	     Bat.Pwr: 108	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +2	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Evil Oscar for Ogre Nix
	     Extra: Randomly casts "Fire"
Forged	     Type   : Knife	Elemental: ---		Value: 600
	     Bat.Pwr: 81	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Chupon for Elixir
Full Moon    Type   : Special	Elemental: ---		Value: 1300
	     Bat.Pwr: 95	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Locke
	     Collosseum: fight Chupon for Elixir
	     Extra: Same damage from back row
Gold Lance   Type   : Lance	Elemental: ---		Value: 6000
	     Bat.Pwr: 139	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Edgar, Mog
	     Collosseum: fight Chupon for Elixir
Graedus	     Type   : Dirk	Elemental: Pearl	Value: 1
	     Bat.Pwr: 204	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: all but Sabin, Gau, Cyan, and Umaro
	     Collosseum: fight Karkass for Dirk
	     Extra: Pearl-elemental
Gravity Rod  Type   : Rod	Elemental: Earth	Value: 6500
	     Bat.Pwr: 120	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Casts "Quartr" when used as an item, and breaks
Guardian     Type   : Dirk	Elemental: ---		Value: 1
	     Bat.Pwr: 59	Vigor  : 0	Speed  : +4
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Locke
	     Collosseum: fight Chupon for Elixir
	     Extra: Randomly evades an enemy's attack
Hardened     Type   : Dirk	Elemental: ---		Value: 1
	     Bat.Pwr: 121	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Shadow
	     Collosseum: fight Phase for Murasame
Hawk Eye     Type   : Special	Elemental: ---		Value: 3000
	     Bat.Pwr: 111	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Locke
	     Collosseum: fight Chupon for Elixir
	     Extra: Same damage from back row
Heal Rod     Type   : Rod	Elemental: ---		Value: 1
	     Bat.Pwr: 200	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Pug for Magus Rod
	     Extra: Recovers target's HP
Ice Rod	     Type   : Rod	Elemental: Ice		Value: 1500
	     Bat.Pwr: 79	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Casts "Ice 2" when used as an item, and breaks
Illumina     Type   : Sword	Elemental: ---		Value: 1
	     Bat.Pwr: 255	Vigor  : +7	Speed  : +7
	     Stamina: +7	Mag.Pwr: +7	Evade% : +50  MBlock%: +50
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Scullion for Scimitar
	     Extra: A legendary sword
Imperial     Type   : Dirk	Elemental: ---		Value: 300
	     Bat.Pwr: 82	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Shadow
	     Collosseum: fight Chupon for Elixir
Imp Halberd  Type   : Lance	Elemental: ---		Value: 1
	     Bat.Pwr: 253	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: all but Umaro
	     Collosseum: fight Allosaurus for Cat Hood
	     Extra: ??? if equipped while an Imp
Kaiser       Type   : Claw	Elemental: Pearl	Value: 500
	     Bat.Pwr: 83	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Sabin
	     Collosseum: fight Chupon for Elixir
Kodachi      Type   : Dirk	Elemental: ---		Value: 600
	     Bat.Pwr: 93	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Shadow
	     Collosseum: fight Chupon for Elixir
Kotetsu      Type   : Knife	Elemental: ---		Value: 400
	     Bat.Pwr: 66	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Chupon for Elixir
MagicalBrsh  Type   : Brush	Elemental: ---		Value: 5000
	     Bat.Pwr: 130	Vigor  : 0	Speed  : +1
	     Stamina: +1	Mag.Pwr: +1	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Relm
	     Collosseum: fight Chupon for Elixir
Magus Rod    Type   : Rod	Elemental: ---		Value: 1
	     Bat.Pwr: 168	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +7	Evade% : 0    MBlock%: +30
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Allosaurus for Strato
	     Extra: Mag pwr up
Man Eater    Type   : Dirk	Elemental: ---		Value: 5500
	     Bat.Pwr: 121	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: all but Sabin, Cyan, Gau, Mog, and Umaro
	     Collosseum: fight Chupon for Elixir
	     Extra: Doubles damage to a human target
MetalKnuckle Type   : Claw	Elemental: ---		Value: 200
	     Bat.Pwr: 55	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Sabin
	     Collosseum: fight Chupon for Elixir
MithrilBlade Type   : Sword	Elemental: ---		Value: 225
	     Bat.Pwr: 38	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Chupon for Elixir
Mithril Claw Type   : Claw 	Elemental: ---		Value: 400
	     Bat.Pwr: 65	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Sabin
	     Collosseum: fight Chupon for Elixir
MithrilKnife Type   : Dirk	Elemental: ---		Value: 150
	     Bat.Pwr: 30	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: all but Sabin, Gau, Cyan, and Umaro
	     Collosseum: fight Chupon for Elixir
Mithril Pike Type   : Lance	Elemental: ---		Value: 400
	     Bat.Pwr: 70	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Edgar, Mog
	     Collosseum: fight Chupon for Elixir
Mithril Rod  Type   : Rod	Elemental: ---		Value: 250
	     Bat.Pwr: 60	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +2	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
Morning Star Type   : Special	Elemental: ---		Value: 2500
	     Bat.Pwr: 109	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Terra, Celes, Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Same damage from back row
Murasame     Type   : Knife	Elemental: ---		Value: 4500
	     Bat.Pwr: 110	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Borras for Aura
Ninja Star   Type   : Stars	Elemental: ---		Value: 250
	     Bat.Pwr: 132	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Shadow and Gogo can throw them
	     Collosseum: fight Chaos Drgn for Tack Star
	     Extra: Use with "Throw" command
Ogre Nix     Type   : Sword	Elemental: ---		Value: 1
	     Bat.Pwr: 182	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Edgar, Celes
	     Collosseum: fight SrBehemoth for Soul Sabre
	     Extra: Uses MP to inflict mortal blow;May break if luck is bad
Partisan     Type   : Lance	Elemental: ---		Value: 6500
	     Bat.Pwr: 150	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Edgar, Mog
	     Collosseum: fight Chupon for Elixir
Pearl Lance  Type   : Lance	Elemental: Pearl	Value: 1
	     Bat.Pwr: 194	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +3	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Edgar, Mog
	     Collosseum: fight Sky Base for Strato
	     Extra: Randomly casts "Pearl"
Pearl Rod    Type   : Rod	Elemental: Pearl	Value: 6000
	     Bat.Pwr: 124	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Casts "Pearl" when used as an item, and breaks
Poison Claw  Type   : Claw	Elemental: Poison	Value: 1300
	     Bat.Pwr: 95	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Sabin
	     Collosseum: fight Chupon for Elixir
	     Extra: Randomly poisons an enemy
Poison Rod   Type   : Rod	Elemental: Poison	Value: 750
	     Bat.Pwr: 86	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Casts "Poison" when used as an item, and breaks
Punisher     Type   : Rod	Elemental: ---		Value: 1
	     Bat.Pwr: 111	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Opinicus for Gravity Rod
	     Extra: Uses MP to inflict mortal blow
Ragnarok     Type   : Sword	Elemental: ---		Value: 1
	     Bat.Pwr: 255	Vigor  : +7	Speed  : +3
	     Stamina: +7	Mag.Pwr: +7	Evade% : +30  MBlock%: +30
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Didalos for Illumina
	     Extra: Randomly casts "Flare"
Rainbow Brsh Type   : Brush	Elemental: ---		Value: 1
	     Bat.Pwr: 146	Vigor  : +1	Speed  : +2
	     Stamina: +1	Mag.Pwr: +2	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Relm
	     Collosseum: fight Test Rider for Gravity Rod
RegalCutlass Type   : Sword	Elemental: ---		Value: 400
	     Bat.Pwr: 54	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Edgar, Celes
	     Collosseum: fight Chupon for Elixir
Rising Sun   Type   : Special	Elemental: ---		Value: 1
	     Bat.Pwr: 117	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Locke
	     Collosseum: fight Allosaurus for Bone Club
	     Extra: Same damage from back row
Rune Edge    Type   : Sword	Elemental: ---		Value: 3750
	     Bat.Pwr: 55	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Edgar, Celes
	     Collosseum: fight Chupon for Elixir
	     Extra: Consumes MP to inflict mortal blow
Scimitar     Type   : Sword	Elemental: ---		Value: 1
	     Bat.Pwr: 208	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Cyan, Edgar, Celes
	     Collosseum: fight Covert for Ogre Nix
	     Extra: Randomly dices up an enemy
Shuriken     Type   : Stars	Elemental: ---		Value: 15
	     Bat.Pwr: 86	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Shadow and Gogo can throw them
	     Collosseum: fight Chupon for Elixir
	     Extra: Use with "Throw" command
Sky Render   Type   : Knife	Elemental: ---		Value: 1
	     Bat.Pwr: 215	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +20  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Scullion for AuraLance
Sniper       Type   : Special	Elemental: ---		Value: 7500
	     Bat.Pwr: 172	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Locke
	     Collosseum: fight Borras for Bone Club
	     Extra: Same damage from back row
Soul Sabre   Type   : Sword	Elemental: ---		Value: 1
	     Bat.Pwr: ???	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Opinicus for Falchion
	     Extra: Absorbs damage as MP; Randomlt casts "Doom"
Stout Spear  Type   : Lance	Elemental: ---		Value: 5000
	     Bat.Pwr: 112	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Edgar, Mog
	     Collosseum: fight Chupon for Elixir
Strato       Type   : Knife	Elemental: ---		Value: 1
	     Bat.Pwr: 199	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Aquila for Pearl Lance
Striker      Type   : Dirk	Elemental: ---		Value: 1
	     Bat.Pwr: 190	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Shadow
	     Collosseum: fight Chupon (or Shadow) for Striker
	     Extra: Randomly dispatches and enemy
Stunner      Type   : Dirk	Elemental: ---		Value: 1
	     Bat.Pwr: 220	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Shadow
	     Collosseum: fight Test Rider for Strato
	     Extra: Randomly casts "Stop"
SwordBreaker Type   : Dirk	Elemental: ---		Value: 8000
	     Bat.Pwr: 164	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +30  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Locke, Shadow, Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Randomly evades an enemy's attack
Tack Star    Type   : Stars	Elemental: ---		Value: 1
	     Bat.Pwr: 190	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Shadow and Gogo can throw them
	     Collosseum: fight Opinicus for Rising Sun
	     Extra: Use with "Throw" command
Tempest      Type   : Knife	Elemental: Wind		Value: 4000
	     Bat.Pwr: 101	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Cyan
	     Collosseum: fight Chupon for Elixir
	     Extra: Randomly casts "Wind Slash"
Thief Knife  Type   : Dirk	Elemental: ---		Value: 1
	     Bat.Pwr: 88	Vigor  : 0	Speed  : +3
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: +10
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Locke, Shadow
	     Collosseum: fight Wart Puck for ThiefGlove
	     Extra: Randomly steals an enemy's item
ThunderBlade Type   : Sword	Elemental: Lightning	Value: 3500
	     Bat.Pwr: 108	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: +2	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: Yes
	     Who: Terra, Locke, Edgar, Celes
	     Collosseum: fight Steroidite for Ogre Nix
	     Extra: Randomly casts "Bolt"
Thunder Rod  Type   : Rod	Elemental: Lightning	Value: 1500
	     Bat.Pwr: 79	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : Yes	SwdTech: No
	     Who: Strago, Relm, Gogo
	     Collosseum: fight Chupon for Elixir
	     Extra: Casts "Bolt 2" when used as an item, and breaks
Tiger Fangs  Type   : Claw	Elemental: ---		Value: 1
	     Bat.Pwr: 215	Vigor  : +3	Speed  : +2
	     Stamina: +2	Mag.Pwr: +3	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Sabin
	     Collosseum: fight Mantodea for Tiger Fangs
Trident      Type   : Lance	Elemental: Water	Value: 850
	     Bat.Pwr: 93	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Edgar, Mog
	     Collosseum: fight Chupon for Elixir
Trump        Type   : Gambler	Elemental: ---		Value: 6500
	     Bat.Pwr: 133	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Setzer
	     Collosseum: fight Allosaurus for Trump
	     Extra: Randomly dispatches an enemy
ValiantKnife Type   : Dirk	Elemental: ---		Value: 1
	     Bat.Pwr: 145	Vigor  : 0	Speed  : 0
	     Stamina: 0		Mag.Pwr: 0	Evade% : +10  MBlock%: 0
	     Runic  : Yes	2-hand : Yes	SwdTech: No
	     Who: Locke
	     Collosseum: fight Woolly for Assassin
	     Extra: Gains power as HP decreases
Wing Edge    Type   : Special	Elemental: ---		Value: 1
	     Bat.Pwr: 198	Vigor  : +7	Speed  : +7
	     Stamina: +1	Mag.Pwr: +2	Evade% : 0    MBlock%: 0
	     Runic  : No	2-hand : No	SwdTech: No
	     Who: Locke
	     Collosseum: fight Rhyos for Sniper
	     Extra: Same damage from back row;Randomly strikes mortal blow

******************************************************************************
                           A R M O R   L I S T
******************************************************************************
	Type is the armor type. Value is how much you'll get if you sell it.
	50% DMG is what attacks will only do 50% damage.  Absorb HP is
	what attacks will be absorbed as HPS.  No Effect is what attacks
	will do nothing.  Weak Pt is what attacks the armor is weak
	against.  Who is who can equip it.  Magic is what spell the armor
	will teach the equipped person.  Colosseum is what you get when
	you bet that armor and what you have to fight to get it.  Extra
	is any additional info.

	Abbreviations:  Ea = Earth      	Pe = Pearl
			Wi = Wind		Li = Lightning
			Ic = Ice		Fi = Fire
			Po = Poison		Wa = Water	

Aegis Shld   Type   : Shield    Value: 1
	     Defense: 46     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +20	Mag.Def: 52	MBlock%: +40	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Borras for TortoiseShld
	     Extra: Randomly evades magic attack
Bandana	     Type   : Helmet    Value: 400
	     Defense: 16     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 10	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Sabin, Celes, Relm, Gau
	     Colosseum: fight Chupon for Elixir
Bard's Hat   Type   : Helmet    Value: 1500
	     Defense: 19     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 21	MBlock%: +10	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
	     Extra: Raises MP a little
Beret	     Type   : Helmet    Value: 1750
	     Defense: 21     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +3      	Evade% : 0	Mag.Def: 21	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Relm
	     Colosseum: fight Chupon for Elixir
	     Extra: Raises success rate of "Sketch"
BehemothSuit Type   : Armor     Value: 1
	     Defense: 94     	Vigor  : +6	Speed  : +6	Stamina: +6
	     Mag.Pwr: +6      	Evade% : 0	Mag.Def: 73	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Strago, Relm
	     Colosseum: fight Outsider Snow Muffler
	     Extra: Made of Behemoth hide
Buckler	     Type   : Shield    Value: 100
	     Defense: 16     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 10	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
Cat Hood     Type   : Helmet    Value: 1
	     Defense: 33     	Vigor  : 0	Speed  : +2	Stamina: 0
	     Mag.Pwr: +4      	Evade% : +10	Mag.Def: 33	MBlock%: +10	
	     50% DMG  : Ea,Pe,Wi,Li,	Absorb HP: --
			Ic,Fi
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Sabin, Celes, Relm, Gau
	     Colosseum: fight Hoover for Merit Award
	     Extra: Picks up all possible GP
ChocoboSuit  Type   : Armor     Value: 1
	     Defense: 56     	Vigor  : +3	Speed  : +6	Stamina: +2
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 38	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: Po		Weak Pt  : --
	     Who: Strago, Relm
	     Colosseum: fight Veteran for Moogle Suit
	     Extra: Feel like a chocobo
Circlet	     Type   : Helmet    Value: 3500
	     Defense: 25     	Vigor  : +2	Speed  : +1	Stamina: +3
	     Mag.Pwr: +4      	Evade% : 0	Mag.Def: 19	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
Coronet	     Type   : Helmet    Value: 1
	     Defense: 23     	Vigor  : 0	Speed  : +2	Stamina: 0
	     Mag.Pwr: +4      	Evade% : 0	Mag.Def: 23	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Relm
	     Colosseum: fight Evil Oscar for Regal Crown
	     Extra: Raises succes rate of "Control"
Cotten Robe  Type   : Armor     Value: 100
	     Defense: 32     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 21	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Strago, Relm, Gogo
	     Colosseum: fight Chupon for Elixir
Crystal Helm Type   : Helmet    Value: 5000
	     Defense: 29     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 19	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Edgar, Celes, Setzer
	     Colosseum: fight Dueller for Diamond Helm
Crystal Mail Type   : Armor     Value: 8500
	     Defense: 72     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 49	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Covert for Ice Shld
Crystal Shld Type   : Shield    Value: 3500
	     Defense: 50     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 34	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Chupon for Elixir
Cursed Shld  Type   : Shield    Value: 1
	     Defense: 0     	Vigor  : -7	Speed  : -7	Stamina: -7
	     Mag.Pwr: -7      	Evade% : 0	Mag.Def: 0	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : Wa,Ea,Po,Li,Ic,Fi
	     Who: All but Umaro
	     Colosseum: fight Didalos for Cursed Ring
	     Extra: Is cursed; equip and fight for 255 battles to uncurse
Czarina Gown Type   : Armor     Value: 1
	     Defense: 70     	Vigor  : +1	Speed  : +2	Stamina: +2
	     Mag.Pwr: +3      	Evade% : 0	Mag.Def: 64	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Relm
	     Colosseum: fight Sky Base for Minerva
Dark Hood    Type   : Helmet    Value: 3750
	     Defense: 168     	Vigor  : 0	Speed  : +6	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 46	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Locke, Shadow, Sabin, Mog, Gau, Gogo
Dark Gear    Type   : Armor     Value: 6500
  	     Defense: 68     	Vigor  : 0	Speed  : +6	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 46	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Locke, Shadow, Sabin, Setzer, Gau, Gogo
	     Colosseum: fight Chupon for Elixir
DiamondArmor Type   : Armor     Value: 7500
	     Defense: 70     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 47	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Chupon for Elixir
Diamond Helm Type   : Helmet    Value: 4000
	     Defense: 27     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 18	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Chupon for Elixir
Diamond Shld Type   : Shield    Value: 1750
	     Defense: 40     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 27	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Chupon for Elixir
Diamond Vest Type   : Armor     Value: 6000
	     Defense: 65     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 44	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Strago, Relm, Umaro
	     Colosseum: fight Chupon for Elixir
Flame Shld   Type   : Shield    Value: 1
	     Defense: 41     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +20	Mag.Def: 28	MBlock%: +10	
	     50% DMG  : --		Absorb HP: Fi
	     No Effect: Ic		Weak Pt  : Wa
	     Who: All but Umaro
	     Colosseum: fight IronHitman for Ice Shld
	     Magic: Fire2 * 5
	     Extra: Absorbs Fire-elemental attack;
		    casts "Fire 3" when used as item, then disappears
Force Armor  Type   : Armor     Value: 1
	     Defense: 69     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 68	MBlock%: +30	
	     50% DMG  : Ea,Wi,Li,Ic,Fi	Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight SrBehemoth for Force Armor
	     Extra: Mag Def up
Force Shld   Type   : Shield    Value: 1
	     Defense: 0     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 70	MBlock%: +50	
	     50% DMG  : Wa,Ea,Wi,	Absorb HP: --
			Li,Ic,Fi
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Dark Force for Thornlet
	     Magic: Shell * 5
	     Extra: Protects against magic attacks; 
		    casts "Shell" when equipped
Gaia Gear    Type   : Armor     Value: 3000
	     Defense: 53     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 43	MBlock%: 0	
	     50% DMG  : --		Absorb HP: Ea
	     No Effect: --		Weak Pt  : --
	     Who: All but Cyan, Edgar, Umaro
	     Colosseum: fight Chupon for Elixir
	     Extra: Absorbs Earth-elemental attack
Genji Armor  Type   : Armor     Value: 1
	     Defense: 90     	Vigor  : +5	Speed  : +3	Stamina: +2
	     Mag.Pwr: +3      	Evade% : 0	Mag.Def: 80	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Cyan, Shadow, Edgar, Celes, Setzer
	     Colosseum: fight Borras for Air Anchor
Genji Helmet Type   : Helmet    Value: 1
	     Defense: 36     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 38	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Fortis for Crystal Helm
Genji Shld   Type   : Shield    Value: 1
	     Defense: 54     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +20	Mag.Def: 50	MBlock%: +20	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Retainer for Thunder Shld
Gold Armor   Type   : Armor     Value: 5000
	     Defense: 55     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 37	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Cyan, Edgar, Celes, Setzer, Mog
	     Colosseum: fight Chupon for Elixir
Gold Helmet  Type   : Helmet    Value: 2000
	     Defense: 22     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 15	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Cyan, Edgar, Celes, Mog
	     Colosseum: fight Chupon for Elixir
Gold Shld    Type   : Shield    Value: 1300
	     Defense: 34     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 23	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Cyan, Edgar, Celes, Setzer, Mog
	     Colosseum: fight Chupon for Elixir
Green Beret  Type   : Helmet    Value: 1500
	     Defense: 19     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 13	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
	     Extra: Raises HP a little
Hair Band    Type   : Helmet    Value: 75
	     Defense: 12     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 8	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes, Relm
	     Colosseum: fight Chupon for Elixir
Head Band    Type   : Helmet    Value: 800
	     Defense: 16     	Vigor  : +3	Speed  : +1	Stamina: +2
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 10	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Locke, Cyan, Shadow, Sabin, Mog, Gau
	     Colosseum: fight Chupon for Elixir
Heavy Shld   Type   : Shield    Value: 200
	     Defense: 22     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 14	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Chupon for Elixir
Ice Shld     Type   : Shield    Value: 1
	     Defense: 42     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +20	Mag.Def: 28	MBlock%: +10	
	     50% DMG  : --		Absorb HP: Ic
	     No Effect: Fi		Weak Pt  : Wi
	     Who: All but Umaro
	     Colosseum: fight Innoc for Flame Shld
	     Magic: Ice * 5
	     Extra: Absorbs Ice-elemental attack;
		    casts "Ice 3" when used as item, then disappears
Imp's Armor  Type   : Armor     Value: 1
	     Defense: 100     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 100	MBlock%: 0	
	     50% DMG  : --		Absorb HP: Wa
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Rhyos for TortoiseShld
	     Magic: Imp * 1
	     Extra: ??? if equipped while an Imp
Iron Armor   Type   : Armor     Value: 350
	     Defense: 40     	Vigor  : 0	Speed  : -2	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 27	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Chupon for Elixir
Iron Helmet  Type   : Helmet    Value: 500
	     Defense: 18     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 12	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Cyan, Edgar, Celes, Setzer, Gau
	     Colosseum: fight Chupon for Elixir
Kung Fu Suit Type   : Armor     Value: 125
	     Defense: 34     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 23	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Locke, Shadow, Sabin, Gau
	     Colosseum: fight Chupon for Elixir
LeatherArmor Type   : Armor     Value: 75
	     Defense: 28     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 19	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Sabin, Umaro
	     Colosseum: fight Chupon for Elixir
Leather Hat  Type   : Helmet    Value: 25
	     Defense: 11     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 7	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
Light Robe   Type   : Armor     Value: 5500
	     Defense: 60     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +2      	Evade% : 0	Mag.Def: 43	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Strago, Relm, Gogo
	     Colosseum: fight Chupon for Elixir
Magus Hat    Type   : Helmet    Value: 300
	     Defense: 15     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +5      	Evade% : 0	Mag.Def: 16	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes, Stago, Relm, Mog, Gogo
	     Colosseum: fight Chupon for Elixir
Minerva      Type   : Armor     Value: 1
	     Defense: 88     	Vigor  : +1	Speed  : +2	Stamina: +1
	     Mag.Pwr: +4      	Evade% : 0	Mag.Def: 70	MBlock%: +10	
	     50% DMG  : Wa,Ea,Pe,Po	Absorb HP: Wi,Li,Ic,Fi
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes
	     Colosseum: fight Pug for Czarina Gown
	     Extra: Raises MP by 1/4
Mirage Vest  Type   : Armor     Value: 1
	     Defense: 48     	Vigor  : 0	Speed  : +6	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 36	MBlock%: +10	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Vectagoyle for Red Jacket
	     Extra: Creates illusion of wearer
Mithril Helm Type   : Helmet    Value: 1000
	     Defense: 20     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 13	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra,Locke,Cyan,Shadow,Edgar,Celes,Setzer,Gau,Gogo
	     Colosseum: fight Chupon for Elixir
Mithril Mail Type   : Armor     Value: 1750
	     Defense: 51     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 34	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
	     Colosseum: fight Chupon for Elixir
Mithril Shld Type   : Shield    Value: 600
	     Defense: 27     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 18	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
Mithril Vest Type   : Armor     Value: 600
	     Defense: 45     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 30	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
Moogle Suit  Type   : Armor     Value: 1
	     Defense: 58     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +5      	Evade% : 0	Mag.Def: 52	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: Po		Weak Pt  : --
	     Who: Strago, Relm
	     Colosseum: fight Madam for Nutkin Suit
	     Extra: Be a moogle! Kupo!!
Mystery Veil Type   : Helmet    Value: 2750
	     Defense: 24     	Vigor  : 0	Speed  : +1	Stamina: 0
	     Mag.Pwr: +3      	Evade% : 0	Mag.Def: 25	MBlock%: +10	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes, Relm
	     Colosseum: fight Chupon for Elixir
Ninja Gear   Type   : Armor     Value: 550
	     Defense: 47     	Vigor  : 0	Speed  :+2	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 32	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Locke, Shadow, Sabin, Setzer, Gau, Gogo
	     Colosseum: fight Chupon for Elixir
Nutkin Suit  Type   : Armor     Value: 1
	     Defense: 86     	Vigor  : 0	Speed  : +7	Stamina: 0
	     Mag.Pwr: +3      	Evade% : 0	Mag.Def: 67	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Strago, Relm
	     Colosseum: fight Opinicus for Genji Armor
	     Extra: A squirrel costume
Oath Veil    Type   : Helmet    Value: 4500
	     Defense: 32     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 31	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes, Relm
	     Colosseum: fight Chupon for Elixir
Paladin Shld Type   : Shield    Value: 1
	     Defense: 59     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +40	Mag.Def: 59	MBlock%: +40	
	     50% DMG  : --		Absorb HP: Pe,Li,Ic,Fi
	     No Effect: Wa,Ea,Wi,Po	Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Hemophyte for Force Shld
	     Magic: Ultima * 1
	     Extra: Houses a hero's soul
Plumed Hat   Type   : Helmet    Value: 250
	     Defense: 14     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 9	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Chupon for Elixir
Power Sash   Type   : Armor     Value: 2500
	     Defense: 52     	Vigor  : +5	Speed  : +1	Stamina: +5
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 35	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Locke, Cyan, Shadow, Sabin, Gau
	     Colosseum: fight Chupon for Elixir
Red Cap      Type   : Helmet    Value: 1
	     Defense: 24     	Vigor  : +4	Speed  : +3	Stamina: +2
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 17	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Rhyos for Coronet
	     Extra: Raises HP by 1/4
Red Jacket   Type   : Armor     Value: 1
	     Defense: 78     	Vigor  : +5	Speed  : +2	Stamina: +4
	     Mag.Pwr: +1      	Evade% : 0	Mag.Def: 55	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: Fi		Weak Pt  : --
	     Who: Edgar, Sabin
	     Colosseum: fight Vectagoyle for Red Jacket
	     Extra: Houses legendary grappler's spirit
Regal Crown  Type   : Helmet    Value: 1
	     Defense: 28     	Vigor  : +1	Speed  : +1	Stamina: +1
	     Mag.Pwr: +1      	Evade% : 0	Mag.Def: 23	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Edgar, Sabin
	     Colosseum: fight Opinicus for Genji Helmet
Silk Robe    Type   : Armor     Value: 300
	     Defense: 39     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +1     	Evade% : 0	Mag.Def: 29	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes, Strago, Relm, Mog, Gogo
	     Colosseum: fight Chupon for Elixir
Snow Muffler Type   : Armor     Value: 1
	     Defense: 128     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +10	Mag.Def: 90	MBlock%: +10	
	     50% DMG  : Fi		Absorb HP: Ic
	     No Effect: --		Weak Pt  : --
	     Who: Mog, Gau, Umaro
	     Colosseum: fight Retainer for Charm Bangle
	     Extra: How cozy!
Tabby Suit   Type   : Armor     Value: 1
	     Defense: 54     	Vigor  : +2	Speed  : +2	Stamina: +2
	     Mag.Pwr: +2      	Evade% : 0	Mag.Def: 36	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: Po		Weak Pt  : --
	     Who: Strago, Relm
	     Colosseum: fight Vecatur for Chocobo Suit
	     Extra: Resembles a tabby cat
Tao Robe     Type   : Armor     Value: 6500
	     Defense: 68     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +5    	Evade% : 0	Mag.Def: 50	MBlock%: +10	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Strago, Relm, Gogo
	     Colosseum: fight Test Rider for Tao Robe
Thornlet     Type   : Helmet    Value: 1
	     Defense: 38     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 0	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Opinicus for Mirage Vest
	     Extra: Thorns inflict pain
Thunder Shld Type   : Shield    Value: 1
	     Defense: 43     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +20	Mag.Def: 28	MBlock%: +10	
	     50% DMG  : Ic,Fi		Absorb HP: Li
	     No Effect: Wi		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Outsider for Genji Shld
	     Magic: Bolt2 * 5
	     Extra: Absorbs Thunder-elemental attack;
		    casts "Bolt 3" when used as item, then disappears
Tiara        Type   : Helmet    Value: 1500
	     Defense: 22     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +2      	Evade% : 0	Mag.Def: 20	MBlock%: 0
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes, Relm
	     Colosseum: fight Chupon for Elixir
Tiger Mask   Type   : Helmet    Value: 1300
	     Defense: 21     	Vigor  : +3	Speed  : +2	Stamina: +10
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 13	MBlock%: 0
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Sabin, Gau
	     Colosseum: fight Chupon for Elixir
Titanium     Type   : Helmet    Value: 1
	     Defense: 42     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : 0	Mag.Def: 42	MBlock%: 0	
	     50% DMG  : --		Absorb HP: Wa
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Brachosaur for Cat Hood
	     Magic: Imp * 1
	     Extra: ??? if equipped while an Imp
TortoiseShld Type   : Shield    Value: 1
	     Defense: 66     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: 0      	Evade% : +30	Mag.Def: 66	MBlock%: +30	
	     50% DMG  : --		Absorb HP: Wa
	     No Effect: --		Weak Pt  : --
	     Who: All but Umaro
	     Colosseum: fight Steroidite for Titanium
 	     Magic: Imp * 1
	     Extra: ??? if equipped while an Imp
White Dress  Type   : Armor     Value: 1100
	     Defense: 47     	Vigor  : 0	Speed  : 0	Stamina: 0
	     Mag.Pwr: +5      	Evade% : 0	Mag.Def: 35	MBlock%: 0	
	     50% DMG  : --		Absorb HP: --
	     No Effect: --		Weak Pt  : --
	     Who: Terra, Celes, Relm
	     Colosseum: fight Chupon for Elixir

******************************************************************************
                          R E L I C S   L I S T
******************************************************************************
	Effect is what the relic will do to the equipped.  Cost is how
	much the relic costs in a shop (--- if it can't be bought).
	Bonus is any additional benifits caused by the relic.  Who is who
	can equip the relic.  Colosseum is what you'll have to fight and what 
	you'll get when you bet that relic.
Amulet          Effect: Protection vs. Poison, Dark, and Zombie    
		Cost  : 5000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Atlas Armlet    Effect: Increase fight damage
		Cost  : 5000    Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Back Guard      Effect: Protection vs. back & pincer attacks
		Cost  : 7000    Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Barrier Ring    Effect: Casts "Shell" when hps low
		Cost  : 500     Bonus: Magic Power +2
		Who   : all
		Colosseum: fight Chupon for Elixir
Beads           Effect: Avoid attack better
                Cost  : 4000    Bonus: Evade% +20
		Who   : all
		Colosseum: fight Chupon for Elixir
Black Belt      Effect: Counterattack when hit 
		Cost  : 5000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Blizzard Orb    Effect: Allows Umaro to use Storm
		Cost  : ---	Bonus: Magic Power +5, Absorbs "Ice",
				       "Fire" has no effect
		Who   : Umaro
		Colosseum: fight Allosaurus for Rage Ring
Charm Bangle    Effect: Fewer random encounters
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Retainer for Dragon Horn
Cherub Down     Effect: Casts "Float" on user
		Cost  : 6300	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Coin Toss       Effect: Changes Setzer's Slot to GP Rain
		Cost  : ---	Bonus: ---
		Who   : Setzer, Gogo
		Colosseum: fight Chupon for Elixir
Crystal Orb     Effect: Increase mps by 1/2
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Borras for Gold Hairpin
Cure Ring       Effect: Casts "Regen" on user
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Cursed Ring     Effect: It's cursed (all bad effects on wearer)
		Cost  : ---	Bonus: X-Zone * 5
		Who   : all
		Colosseum: fight Steroidite for Air Anchor
Czarina Ring    Effect: Casts "Safe" & "Shell" when hps low
		Cost  : ---	Bonus: ---
		Who   : Terra, Celes, Relm
		Colosseum: fight Chupon for Elixir
Dragon Horn     Effect: Jump at every chance
		Cost  : ---	Bonus: ---
		Who   : all but Umaro
		Colosseum: fight Rhyos for Gold Hairpin
Dragoon Boots   Effect: Changes wearer's Fight to Jump
		Cost  : 9000    Bonus: ---
		Who   : all but Umaro
		Colosseum: fight Chupon for Elixir 
Earrings        Effect: Offensive spells better
		Cost  :	5000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Economizer      Effect: Spells cost 1 mp each
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Vectagoyle for Dragon Horn
Exp.Egg         Effect: Doubles experience gotten by wearer
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Steroidite for Tintinabar
Fairy Ring      Effect: Protection vs. Poison & Dark
		Cost  : 7000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
FakeMustache    Effect: Changes Relm's Sketch to Control
		Cost  : ---	Bonus: ---
		Who   : Relm, Gogo
		Colosseum: fight Chupon for Elixir
Gale Hairpin    Effect: Chance of preemptive strike up
		Cost  : 8000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Gauntlet        Effect: Wield weapon with 2 hands
		Cost  : ---	Bonus: Defense +5
		Who   : all
		Colosseum: fight Vectagoyle for ThunderShld   
Gem Box         Effect: Cast two spells per turn
		Cost  : ---	Bonus: ---
		Who   : all but Umaro
		Colosseum: fight SrBehemoth for Economizer
Genji Glove     Effect: Use a weapon per hand
		Cost  : ---	Bonus: Defense +5
		Who   : all but Umaro
		Colosseum: fight Hemophyte for ThunderShld
Goggles         Effect: Protection vs. Dark
		Cost  : 500	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Gold Hairpin    Effect: Spells cost 1/2 the usual mps to cast
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Evil Oscar for DragonHorn
Guard Ring      Effect: Casts "Safe"
		Cost  : 5000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
HyperWrist      Effect: Raises Vigor
		Cost  : 8000	Bonus: Vigor +18
		Who   : all
		Colosseum: fight Chupon for Elixir
Hero Ring       Effect: Fight & Magic power up
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Rhyos for Pod Bracelet
Jewel Ring      Effect: Protection vs. Dark & Petrify
		Cost  : 1000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Marvel Shoes    Effect: Creates various effects (like "Shell","Haste",etc)
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Tyranosaur for Tintinabar   
Memento Ring    Effect: Protection vs Fatal Magics
		Cost  : ---	Bonus: ---
		Who   : Relm, Shadow, Gogo
		Colosseum: fight Chupon for Memento Ring   
Merit Award     Effect: Wearer can use better armor & weapons
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Covert for Rename Card
MithrilGloves   Effect: Casts "Safe" when hps low
		Cost  : 700	Bonus: Defense +6
		Who   : all
		Colosseum: fight Chupon for Elixir
Moogle Charm    Effect: No random encounters
		Cost  : ---	Bonus: ---
		Who   : Mog
		Colosseum: fight Outsider for Charm Bangle
Muscle Belt     Effect: Increase max hps by 50%
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Allosaurus for Crystal Orb
Offering        Effect: Wearer can attack 4 times per round 
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Peace Ring      Effect: Protection vs. Berserk & Muddle
		Cost  : 3000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Pod Bracelet    Effect: Casts "Safe" & "Shell"
		Cost  : ---	Bonus: ---		
		Who   : all
		Colosseum: fight Hemophyte for Hero Ring
Rage Ring       Effect: Adds power to Umaro's attack
		Cost  : ---	Bonus: Absorbs "Fire", "Bolt" has no effect
				       Vigor +5
		Who   : Umaro
		Colosseum: fight Allosaurus for BlizzardOrb
Relic Ring      Effect: Makes wearer undead
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Sky Base for Charm Bangle
Ribbon          Effect: Protection vs. all status ailments
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Dark Force for Gold Hairpin
RunningShoes    Effect: Casts "Haste"
		Cost  : 7000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Safety Bit      Effect: Protection vs. Fatal magics
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Pug for Dragon Horn
Sneak Ring      Effect: Locke's chance of stealing up
		Cost  : 3000	Bonus: Speed +5
		Who   : Locke, Gogo
		Colosseum: fight TapDancer for ThiefGlove
Sniper Sight    Effect: 100% hit rate
		Cost  : 3000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Sprint Shoes    Effect: Walk twice as fast
		Cost  : 1500	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Star Pendant    Effect: Protection vs. Poison
		Cost  : 500	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
ThiefGlove      Effect: Changes Locke's Steal to Capture
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Harpy for Dirk
Tintinabar      Effect: Recover hps with each step
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Dark Force for Exp.Egg 
True Knight     Effect: Wearer will protect those with low hp
		Cost  : 1000	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
Wall Ring       Effect: Casts "Rflect"
		Cost  : ---	Bonus: ---
		Who   : all
		Colosseum: fight Chupon for Elixir
White Cape      Effect: Protection vs. Imp & Mute
		Cost  : 5000	Bonus: Defense +5, Mag.Def +5, MBlock% +10
		Who   : all
		Colosseum: fight Chupon for Elixir
Zephyr Cape     Effect: Dodge attacks easier
		Cost  : 7000	Bonus: Evade% +10, MBlock% +10
		Who   : all
		Colosseum: fight Chupon for Elixir

******************************************************************************
                       R A R E   I T E M S   L I S T
******************************************************************************
	ITEM:		NOTES:
	Books           Simple book of machinery...And "Book of Secrets"...
	Cider		Cider, taken from a merchant
	Coral		Piece of coral, found in the cave near Ebot's Rock.
	Fish		Just a fish
	Fish	 	Fish
	Fish		A yummy fish
	Fish		A rotten fish
	Lola's Letter   Thanks for all those flowers! I'm worried about you...
	Lump of Metal 	A heavy weight, Put it into a chest, and...
	Old Clock-Key	An old clock-key, found on a soldier.
	Pendant		A pendant worn by the girl who pilots the MagiTek Armor
	Royal Letter	At a star-shaped mountain range...
	Rust-Rid	Rust solvent
	
******************************************************************************
                      M A G I C   S P E L L   L I S T 
******************************************************************************
   SPELL:          EFFECT:                                MPS:
   Cure            Recover up to 270 hps                  5
   Cure 2          3 times more powerful than Cure        25
   Cure 3          7 times more powerful than Cure        40
   Life            Brings dead fighter back to life       30
   Life 2          Brings dead back with full hps         60
   Life 3          Casts Life when the effected dies      50
   Antidot         Cure poison                            3
   Remedy          Cures all but Zombie                   15
   Regen           Revives hps at regular intervals       10
   Fire            Fire attack                            4
   Fire 2          3 times more powerful than fire        20
   Fire 3          6 times more powerful than fire        57
   Bolt            Lightning attack                       6
   Bolt 2          3 times more powerful than bolt        22
   Bolt 3          6 times more powerful than bolt        53
   Ice             Ice attack                             5
   Ice 2           3 times more powerful than ice         21
   Ice 3           6 times more powerful than ice         52
   Poison          Poisons                                3
   Drain           Moves hps from target to caster        15
   Bio             More powerful version poison           26
   Break           Turn target to stone                   25
   Doom            Instant death                          35
   Pearl           Pearl elemental attack                 40
   Flare           Hits several enemies at once           45
   Demi            Cuts targets hps in half               33
   Quartr          More powerful version of Demi          48
   X-Zone          Sends targets to another dimension     53
   Meteor          Meteors hit targets                    62
   Ultima          Hits all attacking creatures           80
   Quake           Hits all ground-bound creatures        50
   W Wind          Takes 90% of hps from anything it hits 75
   Merton          Piercing fire attack                   85
   Scan            Shows targets hps, mps, and weakness   3
   Slow            Slows target                           5
   Rasp            Take mps away from target              12
   Mute            Target can't use magic                 8
   Safe            Raises defense power of target         12
   Sleep           Puts target to sleep                   5
   Muddle          Confuses target                        8
   Haste           Make target move faster                10
   Stop            Temporarily freeze target              10
   Bserk           Target attacks when ready              16
   Float           Levitation                             17
   Imp             Changes target into an Imp             10
   Rflect          Reflect spells (including your own)    22
   Shell           Protects from enemy spells             15
   Vanish          Makes target invisible                 18
   Haste2          Makes party move faster                38
   Slow2           Slows all attacking enemies            26
   Osmose          Transfers mps from target to caster    1
   Warp            Escape fights and dungeons             20
   Quick           Allows double commands                 99
   Dispel          Dissolves spells cast on target        25

******************************************************************************
                           E S P E R   L I S T
******************************************************************************
	The numbers next to the spells are the learning rates.  These numbers
	are multiplied by earned Magic Points.  When the results reach 100,
	the spell is learned.  LOC means location of where the Esper is.
	WOB = world of balance		WOR = world of ruin
   ESPER:     SPELLS:        WHEN USED IN BATTLE,      	       AT LEVEL UP:
			     MPS NEEDED, and LOCATION:
   Starlet    Cure  *  25    Recovers HPS   (74 MPS)           Stamina +2
	      Cure2 *  16    LOC: Owzer's mansion in
              Cure3 *  1          Jidoor (WOR)
	      Regen *  20
	      Remedy*  20
   Kirin      Cure  *  5     Casts Regen on party              -----
	      Cure2 *  1		    (18 MPS)
              Regen *  3     LOC: Zozo (WOB)
	      Antdot*  4
	      Scan  *  5
   Phoenix    Life  *  10    Recovers battle status            -----
	      Life2 *  2		    (110 MPS)
	      Life3 *  1     LOC: Phoenix Cave (WOR)
	      Cure3 *  2
	      Fire3 *  3
   Unicorn    Cure2 *  4     Casts Remedy on Party             -----
	      Remedy*  3		    (30 MPS)
	      Dispel*  2     LOC: MagiTek Factory (WOB)
	      Safe  *  1
	      Shell *  1
   Palidor    Haste *  20    Party members use a jump attack   -----
	      Slow  *  20		    (61 MPS)
              Haste2*  2     LOC: Solitary Island (WOR)
	      Slow2 *  2
	      Float *  5
   Sraphim    Life  *  5     Recovers HPS   (40 MPS)           -----
	      Cure2 *  8     LOC: Buy from man in Tzen
	      Cure  *  20	     3000 gp (WOB)
	      Regen *  10     	       10 gp (WOR)
	      Remedy*  4
   Ifrit      Fire  *  10    Fire attack    (26 MPS)           Strength +1
	      Fire2 *  5     LOC: MagiTek Factory (WOB)
	      Drain *  1
   Shiva      Ice   *  10    Ice attack     (27 MPS)           -----
	      Ice2  *  5     LOC: MagiTek Factory (WOB)
	      Rasp  *  4
	      Osmose*  4
	      Cure  *  3
   Odin       Meteor*  1     Cuts enemies to pieces (70 MPS)   Speed +1
			     LOC: Ancient Castle (WOR)
   Maduin     Fire2 *  3     Non-elemental attack              MagPwr +1
              Ice2  *  3		    (44 MPS)
	      Bolt2 *  3     LOC: MagiTek Factory (WOB)
   Raiden     Quick *  1     Slices through enemies (80 MPS)   Strength +2
		    	     LOC: Ancient Castle basement (WOR)
   Bismark    Fire  *  20    Water attack   (50 MPS)           Strength +2
              Ice   *  20    LOC: MagiTek Factory (WOB)
              Bolt  *  20
	      Life  *  2
   Crusader   Merton*  1     Attack harms you and the enemy    MP +50%
              Meteor*  10		    (96 MPS)
			     LOC: Defeat all 8 dragons (WOR)
   Ramuh      Bolt  *  10    Lightning attack  (25 MPS)        Stamina +1
              Bolt2 *  2     LOC: Zozo (WOB)		
	      Poison*  5
   Bahamut    Flare *  2     Cuts thru magic defenses (86 MPS) HP +50%
			     LOC: Defeat Doom Gaze (WOR)
   Shoat      Bio   *  8     Petrifies enemies  (45 MPS)       HP +10%
              Break *  5     LOC: MagiTek Factory (WOB)
	      Doom  *  2
   Tritoch    Fire3 *  1     Ice/Fire/Lightning 3-way attack   MagPwr +2
	      Ice3  *  1			(68 MPS)
	      Bolt3 *  1     LOC: Hills of Narshe (WOR)
   Alexandr   Pearl *  2     Mystic purity attack              -----
	      Shell *  10			(90 MPS)
	      Safe  *  10    LOC: Throne room in Doma Castle
	      Dispel*  10	  after Cyan's soul (WOR)
	      Remedy*  15
   ZoneSeek   Rasp  *  20    Casts Shell on party              MagPwr +2
	      Osmose*  15			(30 MPS)
	      Shell *  5     LOC: Buy at Auction for 10000GP
					(Either world)
   Ragnarok   Ultima*  1     Turns enemy into item (6 MPS)     -----
			     LOC: Weapon shop in Narshe (WOR)
   Golem      Safe  *  5     Protects the party                Stamina +2
	      Stop  *  5			(33 MPS)
	      Cure2 *  5     LOC: Buy at Auction for 20000GP
					(Either world)
   Terrato    Quake *  3     Earth-elemental attack            HP +30%
 	      Quartr*  1			(40 MPS)
	      W Wind*  1     LOC: Umaro's cave in Narshe (WOR)
   Stray      Muddle*  7     Confuses enemies                  MagPwr +1
	      Imp   *  5			(28 MPS)
	      Float *  2     LOC: Zozo (WOB)
   Carbunkl   Rflect*  5     Casts Reflect on party            -----
              Haste *  3			(36 MPS)
	      Shell *  2     LOC: MagiTek Factory (WOB)
	      Safe  *  2
	      Warp  *  2
   Fenrir     Warp  *  10    Makes multi images of party       MP +30%
	      X-Zone*  5			(70 MPS)
	      Stop  *  3     LOC: Defeat Phunbaba (WOR)
   Phantom    Bserk *  3     Makes party invisible             MP +10%
              Vanish*  3			(38 MPS)
	      Demi  *  5     LOC: MagiTek Factory (WOB)
   Siren      Sleep *  10    Silences enemies   (16 MPS)       HP +10%
	      Mute  *  8     LOC: Zozo (WOB)
	      Slow  *  7
	      Fire  *  6

******************************************************************************
                     M I S C E L L A N E O U S   T I P S 
******************************************************************************
	-Equip both the Offering and the Genji Glove and your character will
	 attack 8 times, 4 with each hand.  Each hit is weaker than a
	 normal attack.
	
	-Similar to the above, you can equip the Offering and the ThiefGlove
	 to Locke and then when he uses the CAPTURE command he'll attempt to
	 steal 4 times.

	-You can have Locke steal from the creatures on the Solitary Island.
	 Of course you have to do it before they self destruct.  The Peepers
	 have Elixirs and the EarthGuards have Megalixirs

        -You can have Locke still from the Aquilas in the Phoenix cave
	 and you may get an Economizer.

        -In the forest shaped like a dragon's head to the north of the Veldt
	 you may run into Brachosaur.  They leave Economizers once
	 in a while when you beat them. This forest is also a good spot to
	 raise levels (especially with the experience egg).

        -Intangirs and Flans have Magicite that Locke can steal.

	-Equip Umaro with the Gauntlet relic to raise both his Bat.Pwr and
	 his Defense.
	
	-Once Locke has the Thief Glove have him attempt to Capture from
	 everything.  Lots of times he'll just steal stuff like Tonics and
	 Potions, but other times he'll steal stuff like Elixirs, Magicites,
	 and Relics.
	
	-Any undead monster can be killed instantly with a Revivify, a Fenix
	 Down or a Life spell.
	
	-Cast DOOM on a party member wearing the Relic Ring to heal that 
	 member's HPS to their MAX.

	-You can defrost a frozen party member with a FIRE spell.

	-Having a different lead character when using a tent will change the
	 tent's color and the banner or symbol on the center pole.
		Umaro & Mog 	      - White tent with star on top
		Setzer,Shadow, & Cyan - light blue tent with a cross (or
							 something) on top
		Celes,Sabin, & Edgar  - green tent with crown on top
		Terra 		      - purple tent with bow on top
		Locke                 - orange tent with boomerang (or moon)
							on top
		Gau,Gogo,Strago, & Relm - orange tent with star-like 
							thing on top

	-Cast Vanish on an enemy and then cast either X-Zone or Doom on that
	 enemy for an instant defeat (this even works on some of the bosses).

	-Equip both the Ragnarok Esper and the Paladin Shld to learn Ultima
	 twice as fast as normal (Ultima * 2).

	-Use relics that normally prevent a status ailment to cure them.
	 (i.e. equip an Amulet which prevent poison to cure a poisoned
	 party member).
 
	-Equip the Cure Ring to counteract the effects of the Thornlet.

	-Equip the Ribbon to counteract the effects of the Cursed Shld.
		(This is a must to uncurse it anyways.)
	
	-Equip Gau with the Merit Award to make the attacks of his rages
	 stronger.

	-Back Row Attackers:
	 The special attacks of Sabin, Cyan, Shadow, Celes, Mog, Banon,
	 Strago, Edgar, Leo, Setzer, and MagiTek Armor all do the same
	 damage from the back row as they do from the front.  Gau and 
	 Relm can sometimes get the same damage from the back, depending
	 on what command they are trying to copy.

	-Multi Mimic:
	 With Gogo in your party, have someone use and Esper, cast a spell,
	 or use an item.  Now skip everyone and have Gogo Mimic over and
	 over.  This will allow him (or her) to use the Esper over and
	 over, use the spell without any MP cost, or use the item without
	 losing any from your inventory.  This is especially useful with
	 Ragnarok (by Mimicing over and over you can Ragnarok the entire
	 enemy party).

	-Super Warrior Setzer 1:
	 Equip Setzer with the Offering, a Black Belt, the Paladin Shld,
	 and the Fixed Dice, plus the best helmet and body armor he can
	 wear.  Now put him in the back row.

	-Super Warrior Setzer 2:
	 Equip Setzer with the Offering, a Genji Glove, the Fixed Dice,
	 and Doom Darts, plus a helmet and body armor.  Put in the back
	 row.

	-Kappa the Imp:
	 Equip the Imp Halberd, the TortoiseShld, Imp's Armor, and 
	 Titanium to a character.  Rename him/her Kappa.  Kappa the
	 Imp is now a member of your party and it'll be a powerful
	 addition.

	-8 Magic Attacks Per Round:
	 Equip every one with Wall Rings and one person with the Gem Box.
	 Now have the person with the Gem Box cast two spells at your
	 party.  The spells will bounce off your party and hit the enemies.
	 Two spells * Four characters = 8 magic attacks.

	-99 Levels in Only Days:
	 Before getting on the raft at Lete River (in the Returner's 
	 Hideout) go to CONFIG and make sure your cursor is set up for
	 MEMORY.  Once on the river go to the 1st save spot.  Save your
	 game and then go on until you're offered a choice of either
	 UP or LEFT.  Choose UP and follow the loop around, fighting as
	 usual.  When fighting use the following attack sequence:
		Terra = fight     Edgar = AutoCrossbow
	  	Banon = health    Sabin = fight
	 If you have a controller with autofire or rapid-fire, set it
	 so the 'A' button is pressed over and over (you may need to use
	 a rubberband or something to hold down the button.  Now leave
	 the game alone for a long time (come back once in a while to 
	 make sure you didn't die or something).  After a couple days 
	 you'll be at level 99.
	 NOTE:  I don't recommend leaving your SNES on for a couple
	        days straight.  It probably isn't good for the machine
	 	or the game pak.

	-To gain MPS and Gold quickly, go to the desert near Maranda in
	 the World of Ruin and fight the Cactrots and Hoovers.

	-To go through battles without much damage, equip your party
	 members with Dragon Horns and/or Dragoo Boots.  You'll be in the
	 air so much the monsters won't have a chance to hit you.

******************************************************************************
				R U M O R S
******************************************************************************
	These are things that I've heard about.  Can anyone confirm any 
	of these.

	- Apparently the Paladin Ring DOES exist, but there is no confirmed
	  way to find it and it was also taken out of versions released after
	  November 31, 1994.  Square says that it does not exist.

	- It is rumored that there are more than the 5 dreams listed
	  in the SHADOW'S DREAMS section.  I've heard there are as many
	  as 7.  Square says there are only the 5 mentioned in this guide
	  though.

******************************************************************************
                     G A M E   G E N I E   C O D E S
******************************************************************************
  There are at least 2 versions of FF3.  Some of these codes won't work
  on some versions of the game.  There are a few alternates here that you
  may want to try if you can't get the 1st code listed to work.
  I have not tested all of these codes so some may not do what they
  say they'll do.

--- GET STUFF AFTER A BATTLE CODES
AA23-54D8      Experience (lot's of experience per battle, enough to jump you
		immediately to lvl 99)
		Submitted by: kmai {locust@xmission.com}
	alternate: AA93-54D8  	Submitted by: zach {zachary@azstarnet.com}
AA24-E7D8      Get items after every battle.  Each monster gives a particular
		item. (this one is really cool, you can get stuff like Excalibur
		and Scimitar for weapons, and Genji armors)
		Submitted by: kmai {locust@xmission.com}
	alternate: AA94-E7D8  Submitted by: "Christopher J. Stevenson" 
						{starfox@ugcs.caltech.edu}
DC2C-E4D8      Get the maximum amount of gold (something like 99999999 GP)
		after a battle (it won't show that you've won that much, you
		just have it after the battle).
		Submitted by: kmai {locust@xmission.com}
	alternate: DC9C-E4D8 Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
AA9D-E768 +    Get either some Illuminas or Ragnaroks after a battle. (Turn
  AA95-EFA8     off the Genie to continue after the fight).
AA24-EF08      Get weapons from enemies
		Submitted by: Stan {ZB8BB@CUNYVM.CUNY.EDU}
	alternate: AA94-EF08  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
AA94-E7D8+     Get Paladin Shlds, Offerings, Gem Boxes, Econimizers, and other
  AA94-EF08+    		stuff in battles
  AA94-E4D8+
  D794-E708
D493-54D8      Over 16000 exp. per battle
	alternate: 0493-54D8  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
D793-54D8      Almost 1000000 exp per battle
	alternate: 0793-54D8  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
AA9E-E4D8      All equipped items become Paladin Shlds after a battle.
EE2C-5DD8      Receive no MPS after a battle.
		Submitted by: zach {zachary@azstarnet.com}
DF22-54D8      Receive no GP after a battle.
		Submitted by: zach {zachary@azstarnet.com}
DF26-EF08      Receive 100 GP after a battle.
		Submitted by: zach {zachary@azstarnet.com}
3B24-0703+     Multiply GP and Exp. by 1000 after a battle.
  EE39-076E+    Submitted by: zach {zachary@azstarnet.com}
  3C39-DEA7 
AA95-EFA8      Randomly selects number of items gained after a battle.
		Submitted by: zach {zachary@azstarnet.com}
EE98-EF08+     Get tons of Gem Boxes and Dragon Horns thru a cycle.
  6724-E708  	Submitted by: zach {zachary@azstarnet.com}
AA94-E7D8      Random item code 1.
		Submitted by: zach {zachary@azstarnet.com}
AA94-EF08      Random item code 2.
		Submitted by: zach {zachary@azstarnet.com}
D794-E708      Random item code 3.
		Submitted by: zach {zachary@azstarnet.com}
AA94-E7E8      Random item code 4.
		Submitted by: zach {zachary@azstarnet.com}
AA94-E768      Random item code 5.
		Submitted by: zach {zachary@azstarnet.com}
AA94-E4D8      Random item code 6.
		Submitted by: zach {zachary@azstarnet.com}
A827-EF08+     Controlled Exp giver.  After a battle, you receive
  6724-E708     Exp, and GP, but no items.  It just repeats itself
		over and over.  Turn off Game Genie when you've had
	        enough.  Also works with MPS given at end of battle.
		(UNTESTED)

--- ITEM MANIPULATION CODES
3CB8-5DAE      Most items can be used infinitely--NOT IN BATTLE MODE--SWITCH
		OFF TO EXIT MENU SCREEN
		Submitted by: TheSpook1@aol.com
	       This code can also be used to double the number of weapons,armor
		and relics you are carrying.  This is done by: once you have
		2 of the item you want doubled, just keep equipping it over
		and over in the same spot, and it will double.
		Submitted by: Wade Heisen {heisen@4j.lane.edu}	
	alternate: 3CBC-5DAE    Submitted by: zach {zachary@azstarnet.com}
EDBC-5F0E      Share possessions (relics,armor,etc.) - I haven't tried
		this one so I'm not sure if/how it works.
		Submitted by: zach {zachary@azstarnet.com}
3DBC-5DAE      Deplete all of the selected item when used.
		Submitted by: zach {zachary@azstarnet.com}
EEB8-5D0E      Creates multiples of items when used.
		Submitted by: zach {zachary@azstarnet.com}
EEB8-570E      Creates multiples of items when used up.
		Submitted by: zach {zachary@azstarnet.com} 
108C-EF03 +    All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP
  108C-E4A3     Submitted by: TheSpook1@aol.com
ED30-E944      Tonics gives 240 HP
		Submitted by: TheSpook1@aol.com
ED3B-E5C4      Tincture give 240 mps
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
AA9B-E768      All relics equipped.  May freeze up.  DO NOT SAVE.

--- SPECIAL EFFECTS ON PARTY MEMBERS
DDA4-8767      Party always has sprint shoes
  		Submitted by: TheSpook1@aol.com
AA6C-EF08      Instant sprint shoes and moggle charm.
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: AADC-EF08  Submitted by: zach {zachary@azstarnet.com}
AAD8-EF08      All members Float, are Stopped, and are Reflective in battles
	alternate: DED8-EF68	Submitted by: zach {zachary@azstarnet.com}
DFD8-EF68      All members Float
D0D8-EF68      All members have Slow on them
D6D8-EF68      All memeber have Haste on them
D8D8-EF68      All members have Haste, Float, and Regen on them
AA68-EF08      All members are frozen and float.
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
D4D8-EF68      All members are Reflective.
		Submitted by: zach {zachary@azstarnet.com}
D7D8-EF68      All members have Regen on them.
		Submitted by: zach {zachary@azstarnet.com}
D9D8-EF68      All members have Slow and Float on them.
		Submitted by: zach {zachary@azstarnet.com}
D1D8-EF68      All members have Slow and Regen on them.
		Submitted by: zach {zachary@azstarnet.com}
DBD8-EF68      All members have Haste and Float on them.
		Submitted by: zach {zachary@azstarnet.com}
DCD8-EF68      All members have Haste and Regen on them.
		Submitted by: zach {zachary@azstarnet.com}
3DD8-EF68      All members have Float and Safe on them.
		Submitted by: zach {zachary@azstarnet.com}
BDD8-EFD8      All members have Reflect and Stop on them.
		Submitted by: zach {zachary@azstarnet.com}
DD27-E7DB      Everyone has hidden Gold Hairpin in BATTLE MODE ONLY
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: DD97-E7DB  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
DD20-EFDB      Everyone has hidden Econimizer in BATTLE MODE ONLY
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: DD90-EFDB  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
DD27-5FDA      Everyone has hidden Econimizer (NOT IN BATTLE)
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: DD97-5FDA  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
DD20-5DDA      Everyone has hidden Golden Hairpin (NOT IN BATTLE)
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: DD90-5DDA  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}
AADB-EDA8      All members have increased number of HPS and MPS.  Effects
		can be saved.
AADC-EDA8      All chars have hidden Moogle Charm.
D762-EF68      Vigor/Speed/Stamina/MagPwr becomes 255.
		Submitted by: zach {zachary@azstarnet.com}
F462-EF68      Vigor/Speed/Stamina/MagPwr becomes 0.
		Submitted by: zach {zachary@azstarnet.com}
EEDB-EDA8      HPS/MPS becomes 9999/999.
		Submitted by: zach {zachary@azstarnet.com}
D0A7-8DD7      Super sprint shoes.  Only works with sprint shoes equipped or
		with 'always have sprint shoes' code
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: D007-8DD7  Submitted by: "Christopher J. Stevenson"
						{starfox@ugcs.caltech.edu}

--- MISC. EFFECTS CODES
0F9F-E708      Erases saved games (not sure why you'd want to but...)
AA90-74DD      Walk thru some walls
A29D-54D8      Party leader randomly attacks out of turn and uses magic
		when they shouldn't.  Save often.
DFC7-E4D8      Clone Terra x4 during battle (turn effects switch off
		sometimes).
		Submitted by: zach {zachary@azstarnet.com}
AA2A-5708      Text is displayed on a clear background in battle.
		Submitted by: zach {zachary@azstarnet.com}
4DBE-8C88+     Faster left/right movement on world map
  3DB0-EC78	Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: 4DFE-8C88+ 	 Submitted by: "Christopher J. Stevenson" 
		     3DF0-EC78		         {starfox@ugcs.caltech.edu}
4DBB-EB88+     Faster up/down movement on world map
  3DB3-E6E8	Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
	alternate: 4DFB-EB88+ 	 Submitted by: "Christopher J. Stevenson" 
		     3DF3-E6E8			 {starfox@ugcs.caltech.edu}
AA9B-E768+     Switch characters after a battle.  With this code
  AA9B-E708+    it is possible to get General Leo, Kefka, and others
  AA9B-E7D8+    in your party. It's possible that some characters will
  AA9B-E7A8     cause your game to freeze so save often.
		Submitted by: zach {zachary@azstarnet.com}

--- SPELL LEARNING CODES
CE37-77D6      Spells are learned at a rate of 10% -- may cause graphical
		errors.
		Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
EE37-7DD6      All spells are learned after 1 battle with any Esper
		equipped (may appear to freeze, but it will come
		back after a few seconds).
		Submitted by: zach {zachary@azstarnet.com}
EE39-7DD6      Learn the spells of equipped Esper after 1 battle.
		Submitted by: zach {zachary@azstarnet.com}

--- START CHARACTERS WITH NEW AND IMPROVED STATS
	For these codes use the chart given in the Game Genie
	instruction manual to set the stats how you want them.
	For those who don't have the manual or just don't want
	to go get it here is the chart:
	          D F 4 7 0 9 1 5 6 B C 8 A 2 3 E
              lowest                          highest
	      effect                          effect
	For example: to set the stat you want to the highest
	  possible number use EE as the first two digits.
	  And use DD for the lowest possible number.
xx5C-7676      Start Terra with ? HPS.
xx5C-7655      Start Terra with ? MPS.
xx5C-7B85      Start Terra with ? Vigor.
xx5C-7BE5      Start Terra with ? Speed.
xx5C-7C75      Start Terra with ? Stamina.
xx5C-7C55      Start Terra with ? Magic Power.
xx5C-7C85      Start Terra with ? Battle Power.
xx5C-7CE5      Start Terra with ? Defense.
xx5C-7855      Start Terra with ? Evade.
xx5C-7875      Start Terra with ? Magic Defense.
xx5C-7885      Start Terra with ? Magic Block.
xx58-7B55      Start Terra with ? exp.

xx58-7B85      Start Locke with ? HPS.
xx58-7BE5      Start Locke with ? MPS.
xx58-78E5      Start Locke with ? Magic Power.
xx5A-7675      Start Locke with ? Battle Power.
xx5A-7655      Start Locke with ? Defense.
xx5A-76E5      Start Locke with ? Evade.
xx5A-7685      Start Locke with ? Magic Defense.
xx5A-7B75      Start Locke with ? Magic Block.
xx5A-7CE5      Start Locke with ? exp.

xx52-7685      Start Cyan with ? Vigor.
xx52-76E5      Start Cyan with ? Speed.
xx52-7B75      Start Cyan with ? Stamina.
xx52-7B55      Start Cyan with ? Magic Power.
xx52-7B85      Start Cyan with ? Battle Power.
xx52-7BE5      Start Cyan with ? Defense.
xx52-7C55      Start Cyan with ? Evade.
xx52-7C75      Start Cyan with ? Magic Defense.
xx52-7C85      Start Cyan with ? Magic Block.
xx53-7655      Start Cyan with ? exp.

    All the stat changing codes Submitted by: zach {zachary@azstarnet.com}

--- START CHARACTERS WITH CERTAIN THINGS EQUIPPED CODES
xxEC-78E5      Start Terra with ? equipped in Right Hand.
	alternate: xx5C-78E5
xxE8-7675      Start Terra with ? equipped in Left Hand.
	alternate: xx58-7675
xxE8-7655      Start Terra with ? equipped as Helmet.
	alternate: xx58-7655     
xxE8-7685      Start Terra with ? equipped as Armor.
	alternate: xx58-7685	
xxE8-76E5      Start Terra with ? equipped as Relic 1.
	alternate: xx58-76E5
xxE8-7B75      Start Terra with ? equipped as Relic 2.
	alternate: xx58-7B75

xx5A-7B55      Start Locke with ? equipped in Right Hand.
xx5A-7B85      Start Locke with ? equipped in Left Hand.
xx5A-7BE5      Start Locke with ? equipped as Helmet.
xx5A-7C75      Start Locke with ? equipped as Armor.
xx5A-7C55      Start Locke with ? equipped as Relic 1.
xx5A-7C85      Start Locke with ? equipped as Relic 2.

xx5D-5BE5      Start Edgar with ? equipped in Right Hand.
xx5D-5C75      Start Edgar with ? equipped in Left Hand.
xx5D-5C55      Start Edgar with ? equipped as Helmet.
xx5D-5C85      Start Edgar with ? equipped as Armor.
xx5D-5CE5      Start Edgar with ? equipped as Relic 1.
xx5D-5875      Start Edgar with ? equipped as Relic 2.

xx5F-5855      Start Sabin with ? equipped in Right Hand.
xx5F-5885      Start Sabin with ? equipped in Left Hand.
xx5F-58E5      Start Sabin with ? equipped as Helmet.
xx54-5675      Start Sabin with ? equipped as Armor.
xx54-5655      Start Sabin with ? equipped as Relic 1.
xx54-5685      Start Sabin with ? equipped as Relic 2.

xx57-56E5      Start Celes with ? equipped in Right Hand.
xx57-5B75      Start Celes with ? equipped in Left Hand.
xx57-5B55      Start Celes with ? equipped as Helmet.
xx57-5B85      Start Celes with ? equipped as Armor.
xx57-5BE5      Start Celes with ? equipped as Relic 1.
xx57-5C75      Start Celes with ? equipped as Relic 2.

xx5E-7655      Start Shadow with ? equipped in Right Hand.
xx5E-7685      Start Shadow with ? equipped in Left Hand.
xx5E-76E5      Start Shadow with ? equipped as Helmet.
xx5E-7B75      Start Shadow with ? equipped as Armor.
xx5E-7B55      Start Shadow with ? equipped as Relic 1.
xx5E-7B85      Start Shadow with ? equipped as Relic 2.

xx52-7CE5      Start Cyan with ? equipped in Right Hand.
xx52-7875      Start Cyan with ? equipped in Left Hand.
xx52-7855      Start Cyan with ? equipped as Helmet.
xx52-7885      Start Cyan with ? equipped as Armor.
xx52-78E5      Start Cyan with ? equipped as Relic 1.
xx53-7675      Start Cyan with ? equipped as Relic 2.

	DD: Dirk	FD: Epee	4D: Partisan	7D: Aura
	DF: MthrlKnife	FF: BreakBlade	4F: Pearl Lance	7F: Strato
	D4: Guardian	F4: Drainer	44: Gold Lance	74: Sky Render
	D7: Air Lancet	F7: Enhancer	47: Aura Lance	77: Heal Rod
	D0: ThiefKnife	F0: Crystal	40: Imp Halberd	70: Mithril Rod
	D9: Assassin	F9: Falchion	49: Imperial	79: Fire Rod
	D1: ManEater	F1: Soul Sabre	41: Kodachi	71: Ice Rod
	D5: SwdBreaker	F5: Ogre Nix	45: Blossom	75: Thunder Rod
	D6: Gradeus	F6: Excalibur	46: Hardened	76: Posion Rod
	DB: ValiantKnif FB: Scimitar	4B: Striker	7B: Pearl Rod
	DC: MithrilBlad FC: Illumina	4C: Stunner	7C: Gravity Rod
	D8: ReglCutlass	F8: Ragnarok	48: Ashura	78: Punisher
	DA: Rune Edge	FA: Atma Weapon	4A: Kotetsu	7A: Magus Rod
	D2: Flame Sabre	F2: MithrilPike	42: Forged	72: ChocoboBrush
	D3: Blizzard	F3: Trident	43: Tempest	73: DaVinci Brush
	DE: ThundrBlade	FE: Stout Spear	4E: Murasame	7E: Magical Brush

	0D: RainbowBrsh	9D: Trump	1D: Fire Shield	5D: Coronet
	0F: Shuriken	9F: Dice	1F: Ice Shield	5F: Bard's Hat
	04: Ninja Star	94: Fixed Dice	14: ThunderShld	54: Green Beret
	07: Tack Star	97: MetalKnuckl	17: CrystalShld	57: Head Band
	00: Flail	90: MithrilClaw	10: Genji Shld	50: Mithril Helm
	09: Full Moon	99: Kaiser	19: TortoiseShd	59: Tiara
	01: MorningStar	91: Poison Claw	11: Cursed Shld	51: Gold Helm
	05: Boomerang	95: FireKnuckle	15: PaladinShld	55: Tiger Mask
	06: Rising Sun	96: Dragon Claw	16: Force Shld	56: Red Cap
	0B: Hawk Eye	9B: Tiger Fangs	1B: LeatherHat	5B: Mystery Veil
	0C: Bone Club	9C: Buckler	1C: Hair Band	5C: Circlet
	08: Sniper	98: Heavy Shld	18: Plumed Hat	58: Regal Crown
	0A: Wing Edge	9A: MithrilShld	1A: Beret	5A: Diamond Helm
	02: Cards	92: Gold Shld	12: Magus Hat	52: Dark Hood
	03: Darts	93: Aegis Shld	13: Bandana	53: Crystal Helm
	0E: Doom Darts	9E: DiamondShld	1E: Iron Helmet	5E: Oath Veil

	6D: Cat Hood	BD: Power Sash	CD: Nutkin Suit	8D: Goggles
	6F: Genji Helm	BF: Light Robe	CF: BehemthSuit	8F: Star Pendant
	64: Thornlet	B4: DiamondVest	C4: SnowMuffler	84: Peace Ring
	67: Titanium	B7: Red Jacket	C7: NoiseBlastr	87: Amulet
	60: LeatherArmr	B0: Force Armor	C0: Bio Blaster	80: White Cape
	69: Cotton Robe	B9: DiamondArmr	C9: Flash	89: Jewel Ring
	61: KungFu Suit	B1: Dark Gear	C1: Chain Saw	81: Fairy Ring
	65: Iron Armor	B5: Tao Robe	C5: Debilitator	85: Barrier Ring
	66: Silk Robe	B6: CrystalMail	C6: Drill	86: Mithril Glove
	6B: MithrilVest	BB: CzarinaGown	CB: Air Anchor	8B: Guard Ring
	6C: Ninja Gear	BC: Genji Armor	CC: AutoCrossbw	8C: Running Shoes
	68: White Dress	B8: Imp's Armor	C8: Fire Skean	88: Wall Ring
	6A: MithrilMail	BA: Minerva	CA: Water Edge	8A: Cherub Down
	62: Gaia Gear	B2: Tabby Suit	C2: Bolt Edge	82: Cure Ring
	63: Mirage Vest	B3: ChocoboSuit	C3: Inviz Edge	83: True Knight
	6E: Gold Armor	BE: Moogle Suit	CE: Shadow Edge	8E: DragoonBoots
	
	AD: Zephr Cape	2D: Gauntlet	3D: MarvelShoes	ED: Fenix Down
	AF: CzarinaRing	2F: Genji Glove	3F: Back Guard	EF: Revivify
	A4: Cursed Ring	24: Hyper Wrist	34: GaleHairpin	E4: Antidote
	A7: Earring	27: Offering	37: SniperSight	E7: Eyedrop
	A0: AtlasArmlet	20: Beads	30: Exp. Egg	E0: Soft
	A9: BlizzardOrb	29: Black Belt	39: Tintinabar	E9: Remedy
	A1: Rage Ring	21: Coin Toss	31: SprintShoes	E1: Sleeping Bag
	A5: Sneak Ring	25: FakMustache	35: Rename Card	E5: Tent
	A6: PodBracelet	26: Gem Box	36: Tonic	E6: Green Cherry
	AB: Hero Ring	2B: Dragon Horn	3B: Potion	EB: Magicite
	AC: Ribbon	2C: Merit Award	3C: X-Potion	EC: Super Ball
	A8: Muscle Belt	28: MementoRing	38: Tincture	E8: Echo Screen	
	AA: Crystal Orb	2A: Safety Bit	3A: Ether	EA: Smoke Bomb
	A2: GoldHairpin	22: Relic Ring	32: X-Ether	E2: Warp Stone
	A3: Economizer	23: MoogleCharm	33: Elixir	E3: Dried Meat
	AE: Thief Glove	2E: CharmBangle	3E: Megalixir	EE: *UNEQUIPPED*

Original codes for Terra Submitted by: Bryon Stanoszek {gandalf@musenet.org}
Alternate codes for Terrra and codes for Locke,Edgar,Sabin,Celes,Shadow,
	and Cyan Submitted by: zach {zachary@azstarnet.com}
---  
xx5C-7685      Change Terra's 1st command slot to xx.
xx5C-76E5      Change Terra's 2nd command slot to xx.
xxEC-7B75      Change Terra's 3rd command slot to xx.
	alternate: xx5C-7B75
xxEC-7B55      Change Terra's 4th command slot to xx.
	alternate: xx5C-7B55

xx58-7C75      Change Locke's 1st command slot to xx.
xx58-7C55      Change Locke's 2nd command slot to xx.

xx5A-7885      Change Cyan's 1st command slot to xx.
xx5A-78E5      Change Cyan's 2nd command slot to xx.
xx52-7675      Change Cyan's 3rd command slot to xx.
xx52-7655      Change Cyan's 4th command slot to xx.

xx53-7B75      Change Shadow's 1st command slot to xx.
xx53-7B55      Change Shadow's 2nd command slot to xx.

	Fight    DD	Item    DF	Morph    D7	Revert    D0
	Steal    D9	Capture D1	SwdTech  D5	Throw	  D6
	Tools    DB	Blitz   DC	Runic    D8     Lore	  DA
	Sketch   D2	Control D3	Slot	 DE	Rage      FD
	Leap	 FF	Mimic   F4	Dance    F7	Row	  F0
	Def      F9	Jump	F1	X Magic  F5	GP Rain   F6
	Summon   FB	Health  FC 	Shock	 F8	Possess	  FA
	MagiTek  F2	Magic   D4

Original codes for changing Terra's 3rd and 4th commands Submitted by: 
			jason.hood@unbbs.cioe.com (Jason Hood)
The others Submitted by: zach {zachary@azstarnet.com} 

---
NOTE: With the experience code you can put it in and get Terra up to 99 at 
      the beginning of the game and then save it.  After that you don't need to
      use that code any more because everyone will be lvl 99 when you get them 
      (except Banon, I think he was only 96).  Also if you use this code both 
      Terra and Celes will have all sorts of spells (Ultima, Pearl, Flare, 
      Meteor, etc). You're practically invincible :)
NOTE: The codes that give Terra new commands do not work on saved games.  You
      have to use them on new games, but once you have them they CAN be saved.
      The SHOCK command is just what General Leo uses in Thamasa when he fights
      Kefka.  The SUMMON command is used to call on the equipped Esper and
      can be used as many times as you have mps for in one battle.  The POSSESS
      command is what the Ghosts in the Phantom Train have.  The HEALTH command
      is like what Banon has.  MAGITEK is like what you have when you're wearing
      MagiTek armor.  And the rest of the commands are like what your normal
      characters have.


******************************************************************************
                          O T H E R    S T U F F
******************************************************************************

Thank yous and Contributors:
Square  				   -for making this great game.
Andy Eddy				   -for making this guide FTPable  
William Hebert	  wmh7101@usl.edu          -WrexSoul X-Zone strategy
Louis Y Wang      ywangsrn@netcom.com      -Atma strategy and undead monster tip
Cris Jagar	  cjagar@drew.edu          -bunch of rages for Gau
Bert		  bvil4723@uriacc.uri.edu  -info on Shadow's dreams
Tatsushi Nakao    nakao@ucsub.colorado.edu -alternate Blitz moves
Quantum	 	  ahamil01@solix.fiu.edu   -Flame Shld/Merton strategy for Kefka
Kuurn Silverfang  kuurn@cafe.net	   -Illumina casts Pearl
Patrick Oshaughnessy   latkey@student.umass.edu
					   -Paladin Ring info
					   -WoB Chocobo stables locations
Andrew Leonard	  aleonard@access.digex.net-Sketch bug info
Ryan Norton	  ryann@on-ramp.ior.comx   -Dark Force having all lores but 1
					   -Blue Drgn add-ons
????		  Tjidon@aol.com           -Misc. fixes/add-ons
"Drew"            donsc@gowrie.k12.ia.us   -Misc. corrections/add-ons
Mr. Mario Meo     GXRN15B@prodigy.com      -MagiMaster Method 4, Duncan bug
James Chen        James_Chen@delphic.com   -Multi Mimic misc. tip
					   -Super Warrior Setzer 2 misc. tip
Patrick Stewart   raatdohg@nwrain.com      -Back row attacks misc. tip
					   -Relm bug addition
Mark Tuck         marktuck@nlnet.nf.ca     -Changes to Cave of Figaro chests
Erich Reichley    err106@psu.edu           -MagiMaster Methos 3
					   -Super Warrior Setzer 1 misc. tip
					   -Fixed Dice damge formula
???               miguelm@mnl.sequel.net   -Narshe mines chest change
					   -Kappa the Imp misc. tip
George Sullivan   gsulliva@soback.kornet.nm.kr
					   -8x magic attack misc. tip
Bryan John Reid   reidb@db.erau.edu        -2nd ribbon in Kefka's Tower
					   -Weaker attacks w/ Offering
					   -Hidon strategy add-on
???               monkland@vir.com         -99 lvls in days misc. tip
KyT Figaro        crys@cedar.netten.net    -Skull Drgn strategy add-on
Jeremy Dean Martin martinjd@malun1.Mala.BC.CA
					   -Dirt Drgn strategy add-on
Tirolan		  pcmarks@hkstandard.com   -Maranda desert misc. tip
David Gostin	  dgostin@voicenet.com     -Jumping in battle misc. tip
game-genie-serv@nvc.cc.ca.us               -Game Genie codes (see game genie
						section for individual
						recognition).

Anything I'm missing?:
If you see anything I'm missing please send email telling me what it is 
I'm missing and where this missing thing is.
I'd like to make this guide the best it possibly could be.  My email address 
will be at the end.

ANNOUNCING:
The Monsters Compendium
	A list of all (hopefully) the monsters in Final Fantasy 3 with
	info about each monster.  It contains:
		HPS	MPS	WEAKNESS(ES)	What you get if you steal
		EXP	GP			What you get if you defeat it
		What Gau's rage does for it
		What you may get if you use Ragnarok on it
		What Relm's Sketch and Control command do
		LOCATION
	More will be added to a later version.

Final notes:
This guide has been brought to you by The Mynock.
If you have any suggestions, comments, or questions, please 
email me at the following address:
		csmith@cc.cst.cmich.edu   

This guide and the Monsters Compendium are also available by FTP,courtesy 
of GamePro magazine's Andy Eddy.  Just FTP to ftp.netcom.com and 
cd /pub/vi/vidgames/faqs and get the file ff3guide.txt for the guide
or ff3monst.txt for the Monsters Compendium.
They are also available at several other WWW and FTP sites, including my
own.  
For the latest version of this guide or any of the others, go to one
of my WWW pages or my FTP site:
   http://www.cps.cmich.edu/~csmith            for non-graphical interface
   http://www.dragonfire.net/~TheMynock        for graphical interface
   ftp://ftp.dragonfire.net/users/TheMynock    for FTP  


NOTE TO WWW AND FTP SITE OWNERS:
Feel free to include this guide as part of a WWW site or and FTP site.
If you do include them, please let me know so that I can add your site
to my list of places where this guide can be found.


Other sources of help:
Nintendo Power's Final Fantasy III Player's Guide

Infotainment World Books' Final Fantasy III Player's Guide

Nintendo Game Counselors 1-900-288-0707 (U.S)           95 cents per minute
			 1-900-451-4400 (Canada)        $1.25 per minute
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The Spoiler Centre