Chris van Zyl
                         From South Africa


Quest for glory 2: trial by fire

Fighter\To be Paladin

Begin by talking to abdulla. Ask him about: inn, shapier, elementals, 
djinn, katta, shameen, shema, news, rasier, desert, arus, emir, 
money, moneychanger, palace, sultan, carpet, brigand, spielburg and 
astrologer. Call for food. Eat and leave the inn. Go down to the 
desert and talk to the gaurd. Ask him about: desert, prepared, 
monster, caravan and oasis. Run [S] in the desert until you reach a 
rock with a pig head. Go [W] until you reach the oasis. Ask the man 
about his beard and get it. Drink some water and pick up five rocks. 
Go right and up to the mountain and down to the other mountain. Now 
if you see monsters or brigands, fight them. If you kill them, search 
them. Kill brigand, jacklemen, terrorsaurus, ghoul, scorpion. Get 
scorpion tail, get ghoul claws. Also go to oasis sometime. You can 
drink water there and rest for 1 hour. The next day go back to 
shapier. After the conversation, ask the man about his price and 
bargain with him. Enter the city. Go to ali and ask him about the 
map, compass and moneychanger. Go to the inn and sit at the table. 
Eat and ask shameen about the room. Go to your room and rest one hour 
until it's mid-morning. Leave the inn and go up in the ally. [Run 
first door L2X,R,L,R3X,L2X,R2X,L. Go first door 
R2X,L,R2X,L,R3X,L2X,R] Exchange your money for shapeir money. Leave 
and go [R2X,L3X,R,L. Go to end of road. Go L,R3X,L] At the plaza, buy 
a lamp next to you and buy dirt at the plant katta. Go in the magic 
shop and ask the man about the air elemental, dervish and beard. Give 
the beard to him. Leave the shop and go down and up through the ally 
to ali. Buy the map and compass from him. Go up through the ally. Go 
in the apothecary shop and talk to the man. Ask him about: name, 
druggist, pills, ingredients, flame, incense, fire elemental, earth 
elemental, earth, dispel potion, fruit, hair, feather. Give scorpion 
tail and sell ghoul claw. Buy a poison pill and incense. Leave the 
shop and use the map. Click on the palace plaza and go to the left 
ally. [Go L,R,L,R. Go through second right door] After the 
conversation tell the man about your past. Leave the shop and use the 
map. Click on the palace plaza and go in the right ally. [Go through 
the second left door. Go R,L,R,L,R,L2X,R. Go through the first left 
door then through the first right door] Knock on the door and 
complete the wizard's questions. [NAME, OMAR, FRIEND, AZIZA] Inside, 
sit at the table. Say yes to drink tea. Ask about elementals and each 
one of them, element, magic, nature, sultan, astrologer, tree, djinn, 
rasier, emir and darkness. Say farewell and go down. Use the map and 
click on the fighter's plaza. Buy a cloth bag and a waterskin. Use 
the map and click on the inn. [To be paladin: leave inn and type in 
suck blue frog. Press\Hold ALT I. Type in 26 and 1010.  Type in 
password and enter inn] Go to your room and rest until the evening. 
Sit at the table. Later, call for food. [To be paladin: set speed to 
fastest and give 1000 flowers, but keep 10] Eat and go to your room. 
Rest until dawn.

Day 3

The next day, sit and eat. Leave the inn. Use the map and click on 
the fighter's plaza. Go down. Here you'll find rakeesh, a paladin and 
a noble warrior. Greet warrior. Ask him about: warrior, sultan, 
rasier, rumor, shapier, kingdom, magic, hero, leg, demon, wizard, 
aziza. Go in the guild hall. Ask girl about: guild, baby, rakeesh, 
monsters. Sign name in book and look on board for quests. Read E.O.F. 
board. Go in the right room and fight with uhura. When you are tired, 
leave the guild and use the map. Click on the astrologer and ask him 
about your future. [To be paladin: say thank you and give money to 
him. Leave the shop and use the map. Click on the inn and go to your 
room. Rest for one hour. Leave the inn and go down to the desert and 
ride. Go down. Go [E] until you reach the tree. Get off the saurus 
and give the tree some water. Hug the tree and tell about yourself. 
Ride your saurus. Go [W] until you reach the griffin. Get off the 
saurus and ask the griffin for a feather. Look under the small rock 
near the mountain and move it. Get a feather and ride back to 
shapier. Get off your saurus and enter the city. Use the map and 
click on the apothecary shop. Talk to the man and give the feather to 
him. Leave the shop and give some money to the beggar. Fill your 
waterskin. Use the map and click on the guild hall. Fight with uhura. 
When you are tired, leave the guild and use the map. Click on the inn 
and go to your room. Rest until the evening. Sit and listen at the 
poet. Later, go to your room and sleep until dawn.

Day 4

The next day, sit at the table. [To be paladin: give flower to katta] 
Eat and leave the inn. Ask ali about the fire elemental. Use the map 
and click on the guild hall. Fight with uhura. [Now every time you 
get tired, leave the guild and use the map. Click on the inn and rest 
for one hour in your room. Then return to uhura and fight] When the 
candle burn at night at the inn, sit at the table and eat. Go to bed 
and sleep until dawn.

Day 5

The next day, sit and call for food. [To be paladin: give flower to 
katta] Eat and Leave the inn. Use the incense on the fire and quickly 
go in the ally. Go up until the incense is finish. Quickly use the 
lamp on the ground and use the waterskin on the fire elemental. Go 
down to the plaza. Use the map and click on the guild hall. Fight 
with uhura. When the candle burn at night at the inn, sit and call 
for food. Eat and go to bed. Rest until dawn.

Day 6

The next day, sit and eat. [To be paladin: give flower to katta] 
Leave the inn and use the map. Click on the guild hall and fight with 
uhura. When the candle burn at night at the inn, sit at the table and 
eat. Go to bed and sleep until dawn.

Day 7

The next day, sit and eat. Leave the inn. [To be paladin: give money 
to the beggar and the music katta] Use the map and click on the guild 
hall. [To be paladin: when you get reward, give it back to lion] 
Fight with uhura until you are tired, leave the guild and use the 
map. Click on the inn and rest for one hour in your room. Leave the 
inn and use the map. Click on the apothecary shop and just leave. 
Fill your waterskin and buy 10 rations at the food katta. [To be 
paladin: just stay there until omar is finish talking. Then go in 
apothecary shop and leave. When you see purse on ground, get it] Use 
the map and click on the guild hall. Fight with uhura. When the 
candle burn at night at the inn, sit and eat. Go to your room and 
rest until dawn.

Day 8

The next day, sit and eat. [To be paladin: give flower to katta] 
Leave the inn. Later, enter the city. Use the map and click on the 
fighter's plaza. Go in the weapon shop. Ask the man about the bellows 
and tell him about the air elemental. Wrestle him and trade your 
sword. Leave the shop and use the map. Click on the palace plaza and 
go down. When you see the air elemental, try to throw dirt in the 
center of it. When it's caught, use the bellows. Go down. Use the map 
and click on the guild hall. Fight with uhura. When the candle burn 
at the inn, sit at the table. Later, sleep until dawn in your room.

Day 9

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall and fight with uhura. When the candle burn at night at 
the inn, sit and eat. Sleep until dawn in your room.

Day 10

The next day, sit and eat. Leave the inn. [To be paladin: give money 
to beggar and music katta] Use the map and click on the guild hall. 
Fight with uhura. When you're tired, leave the guild. Later, ask the 
man about the saurus. Go in the city and to the inn and rest for one 
hour in your room. Leave the inn and use the map. Click on the guild 
hall and fight uhura. When the candle burn at night at the inn, eat 
and sleep in your room until dawn.

Day 11

The next day, sit at the table. Ask shema about sharaf. [To be 
paladin: give flower to katta] Eat and leave the inn. Use the map and 
click on the guild hall. Fight with uhura. When the candle burn at 
the inn and after the conversation, call for food and eat. [To be 
paladin: give purse to omar and say thank you] Go to your room and 
sleep until dawn.

Day 12

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall. Ask rakeesh about: earth elemental, nature, flaming 
sword, soulforge, paladin. Leave the guild and use the map. Click on 
the magic shop and just leave. Go in the left ally. Go up and down 
until you see the earth elemental. Fight it. When you defeat it, get 
the earth elemental. Use the map and click on the saurus lot. Ride 
and go down. Go [E] to the tree. Get off the saurus and give the 
earth elemental and tell about the earth elemental. Hug tree and ride 
to the oasis. Before you enter, get off the saurus and go to the 
dervish. After the message, leave and ride to shapier. Get off the 
saurus and enter the city. Use the map and click on the enchantress. 
Knock on the door and sit at the table. say yes for tea. Ask aziza 
about the fruit and say farewell. Use the map and click on the saurus 
lot. Ride and go down. Go [E] to the tree. Get off the saurus and say 
julanar. Ride left to the griffin and get off the saurus. Run left 
and down until you reach the beast. Go near him and give him some 
water. Go left and up to the mountain and [E] to the griffin. Get the 
saurus and go to the oasis. Ask the dervish about the beast and 
return to shapier. Get off the saurus and enter the city. Use the map 
and click on the apothecary shop. Talk to the man and tell him about 
the beast and give him the fruit. Leave the shop and use the map. 
Click on the enchantress and knock on the door. Sit and say yes for 
tea. Tell her about the beast. Say farewell and use the map. Click on 
the saurus lot. Ride and go down and left to the griffin. Get off the 
saurus and run to the beast. Go near him and give food to him. Get 
some hair from the beast and give the dispel potion to him. Later, go 
back to the griffin and ride back to shapier. Get off the saurus and 
enter the city. Go to the inn. Go to your room and sleep until dawn.

Day 13

The next day, sit at the table and eat. [To be paladin: give flower 
to katta] Leave the inn and use the map. Click on the fighter's plaza 
and go down. Give the sword to rakeesh. As usual, fight with uhura in 
the guild. When the candle burn at night at the inn, sleep until dawn 
in your room.

Day 14

The next day, sit at the table and call for food. [To be paladin: 
give flower to katta] Eat and leave the inn. Use the map and click on 
the fountain plaza. Use the waterskin and the bellows on the water 
elemental. Get the waterskin. Use the map and click on the guild 
hall. Fight with uhura. When the candle burn at night at the inn, 
sleep until dawn in your room.

Day 15

The next day, sit at the table and eat. [To be paladin: give flower 
to katta] Leave the inn. [To be paladin: give money to beggar and 
music katta] Use the map and click on the palace plaza. Later, use 
the map and click on the guild hall. Fight with uhura. When it's dark 
and the candle burn at night at the inn, leave the inn. Use the map 
and click on the fighter's plaza. Go down. Run in the right ally. [Go 
R,L,R2X,L,R,L] Walk near the door and open it. Later, break the chain 
and try to get to your sword. Fight the man and kill him. [To be 
paladin: say no]

Day 16

The next day, sit at the table and eat. [To be paladin: give flower 
to katta] Leave the inn and use the map. Click on the enchantress and 
knock on the door. Later, use the map and click on the inn. Rest for 
one hour in your room and leave the inn. Use the map and click on the 
guild hall. Fight with rakeesh. When the candle burn at the inn and 
Later, call for food. Eat and sleep until dawn in your room. In 
rasier and after the conversation, say yes to the man's question. 
Later, set time scale on menu bar to fastest. Go in the parrot inn 
and sit with ferrari. When he ask you something to drink, order 
coffee. Drink it. Later, leave the inn. Go up in the ally. Set speed 
on slow. Now run to the upper end of the ally and down to the other 
end until you see it's dark. Set speed to normal and walk back to the 
inn and sit at the table. Later, pay ugarte and ask him about: 
rasier, palace, emir, water, fountain, khaveen, katta. Wait until 
ugarte leaves, then ask ferrari about: rasier, palace, emir, 
fountain, khaveen, room, order. Stand and go to the backroom. The 
next day, leave the inn and run up through the ally to the plaza. 
When you see some men, go down. After the conversation, go down and 
up through the ally until you are stopped by a girl. Follow her and 
go in the door. Ask her about: name, emir, rumor, puppet, palace, 
harem, khaveen, ad avis, rasier, power, magic, clothes, married. Give 
her your clothes and your visa. Ask the servant about the girl. Leave 
and go down. Set speed to slow. Run up and down in the ally until you 
see it's dark. Set speed to normal and walk to the inn and go to the 
backroom. The next day, leave the inn. In the dungeon, tell the katta 
about shapier and show him the pin. Ask him about the pin, friend and 
honor. Push the door. Get your stuff and crawl. In the ally, run 
[L,R,L] until you are stopped by a spell. Later, after the 
conversation, tell your friend about the star and the mirror. In the 
cave, use the lamp and go left. Go up to the waterfall. Try to jump 
on the log and to jump on the otherside. Force the rock. Go up the 
stairs and go right in the red room. Pass the lava room to the next 
one. Go to the end of the cliff and jump. Go near the door and answer 
suleiman. Pass the room to the next room. After the conversation, go 
down. Go down to the rocks and left. When you see a glow, get the 
ring. Ask about wish, health, prowess, teleport. [use two wishes] 
Third wish, wish for teleport to iblis. At the palace, go down. Throw 
the man on the roof with a rock. Fight the two guards and push the 
door to get in. Jump and fight khaveen. First don't fight too much. 
When your sword is dropped, get it. Fight and order him to get his 
sword when he drops it. Kill khaveen. Run to the door and throw a 
rock at it. Push the door and go in. Fight the gargoyle and 
immediately escape from him. Run into the unlit candle near the pot. 
Run into the pot and through the fire to ad avis.
=====================================================================
==============


Magic user

Begin by talking to abdulla. Ask him about: inn, shapier, elementals, 
djinn, katta, shameen, shema, news, rasier, desert, arus, emir, 
money, moneychanger, palace, sultan, carpet, brigand, spielburg and 
astrologer. Call for food. Eat and leave the inn. Go down to the 
desert and talk to the guard. Ask him about: desert, prepared, 
monster, caravan and oasis. Run [S] in the desert until you reach a 
rock with a pig head. Go [W] until you reach the oasis. Ask the man 
about his beard and get it. Drink some water and go right and up to 
the mountain and down to the other mountain. Now if you see monsters 
or brigands, fight them. If you kill them, search them. You can also 
practice your magic. Kill brigand, jacklemen, terrorsaurus, ghoul, 
scorpion. Get scorpion tail, and ghoul claws. Also go to oasis 
sometime. You can drink water there and rest for 1 hour. The next day 
go back to shapier. After the conversation, ask the man about his 
price and bargain with him. Enter the city. Go to ali and ask him 
about the map, compass and moneychanger. Go to the inn and sit at the 
table. Eat and ask shameen about the room. Go to your room. Rest 
until it's mid-morning. Leave the inn and go up in the ally. [Run 
first door L2X,R,L,R3X,L2X,R2X,L. Go first door 
R2X,L,R2X,L,R3X,L2X,R] Exchange your money for shapeir money. Leave 
the bank and cast the detect spell. [Go R2X,L3X,R,L. Go to end of 
road. Go L,R3X,L] At the plaza, buy a lamp next to you and buy dirt 
at the plant katta. Go in the magic shop and ask the man about: shop, 
spell, magic, aziza, wit, astrologer, air elemental, dervish, beard. 
Give the beard to him and buy a force bolt and a levitate spell. 
Leave the shop and go down and up through the ally to ali. Buy the 
map and compass from him. Go up through the ally. Go in the 
apothecary shop and talk to the man. Ask him about: name, druggist, 
pills, ingredients, flame, incense, fire elemental, earth elemental, 
earth, dispel potion, fruit, hair, feather. Give scorpion tail and 
sell ghoul claw. Buy incense. Leave the shop and buy 10 rations at 
the food katta. Use the map and click on the palace plaza. Go in the 
left ally. [Go L,R,L,R. Go through second right door] After the 
conversation, tell the man about your past. Leave the shop and use 
the map. Click on the palace plaza. go in the right ally. [Go through 
the second left door. Go R,L,R,L,R,L2X,R. Go through the first left 
door then through the first right door] Knock on the door. Complete 
the wizard's questions. [NAME, OMAR, FRIEND, AZIZA] Inside, sit at 
the table. Say yes to drink tea. Ask about elementals and each one of 
them, element, sultan, omen, astrologer, tree, djinn, rasier, emir, 
darkness, magic, nature. Say farewell and go down. Use the map and 
click on the fighter's plaza. Buy a cloth bag and a waterskin. Use 
the map and click on the inn. Go to your room and rest until the 
evening. Sit at the table. Later, call for food. Eat and go to your 
room. Rest until dawn.

Day 3

The next day, sit and eat. Leave the inn. Use the map and click on 
the fighter's plaza. Go down. Here you'll find rakeesh, a paladin and 
a noble warrior. Greet warrior. Ask him about: warrior, leg, demon, 
wizard, kingdom, magic, aziza, shapier, sultan, rasier. Go in the 
guild hall. Ask girl about: guild, baby, rakeesh, monsters. Sign name 
in book and look on board for quests. Go in the right room and fight 
with uhura. When you're tired, leave the guild and use the map. Click 
on the astrologer and ask him about your future. Leave the shop and 
use the map. Click on the inn and rest for one hour in your room. 
Leave the inn and go down to the desert and ride. Go down. Go [E] 
until you reach the tree. Get off the saurus and give the tree some 
water. Hug the tree and tell about yourself. Ride your saurus. Go [W] 
until you reach the griffin. Get off the saurus and ask the griffin 
for a feather. Look under the rock near the mountain and move it. Get 
a feather and ride back to shapier. Get off the saurus and enter the 
city. Use the map and click on the apothecary shop. Talk to the man 
and give the feather to him. Leave the shop and give some money to 
the beggar. Fill your waterskin. Use the map and click on the guild 
hall. Fight with uhura. When you're tired, leave the guild and use 
the map. Click on the inn and rest until the evening in your room. 
Sit and listen at the poet. Later, sleep until dawn in your room.

Day 4

The next day, sit at the table. Eat and leave the inn. Ask ali about 
the fire elemental. Use the map and click on the guild hall. Fight 
uhura. [Now every time you get tired, leave the guild and use the 
map. Click on the inn and rest for one hour in your room, then return 
to the guild and fight] When the candle burn at night at the inn, sit 
at the table and eat. Go to bed and sleep until dawn.

Day 5

The next day, sit and call for food. Eat and leave the inn. Use the 
incense on the fire and quickly go in the ally. Go up until the 
incense is finish. Quickly use the lamp on the ground and use the 
waterskin on the fire elemental. Go down to the plaza. Use the map 
and click on the guild hall. Fight with uhura. When the candle burn 
at night at the inn, sit and call for food. Eat and go to bed. Rest 
until dawn.

Day 6

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall and fight with uhura. When the candle burn at night at 
the inn, sit at the table and eat. Sleep until dawn in your room.

Day 7

The next day, sit and eat. Leave the inn. Use the map and click on 
the guild hall. Fight with uhura. When the candle burn at night at 
the inn, sit and eat. Rest until dawn in your room.

Day 8

The next day, sit and eat. Leave the inn. Later, go in the city and 
use the map. Click on the fighter's plaza and go in the weapon shop. 
Ask the man about the bellows and tell him about the air elemental. 
Wrestle him. Leave the shop and use the map. Click on the palace 
plaza. Go down. When you see the air elemental, try to throw dirt in 
the center of it. When it's caught, use the bellows. Go down. Use the 
map and click on the guild hall. Fight with uhura. When the candle 
burn at the inn, sit at the table. Later, sleep until dawn in your 
room.

Day 9

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall and fight with uhura. When the candle burn at night at 
the inn, sit and eat. Sleep until dawn in your room.

Day 10

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall and fight with uhura. When you're tired, leave the 
guild. Later, ask the man about the saurus. Go in the city and to the 
inn and rest for one hour in your room. Leave the inn and use the 
map. Click on the guild hall and fight with uhura. When the candle 
burn at night at the inn, eat and sleep until dawn in your room.

Day 11

The next day, sit at the table and ask shema about sharaf. Eat and 
leave the inn. Use the map and click on the guild hall. Fight with 
uhura. When the candle burn at the inn and after the conversation, 
call for food and eat. Sleep until dawn in your room.

Day 12

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall. Ask rakeesh about: earth elemental, nature, flame. 
Leave the guild and use the map. Click on the magic shop and just 
leave. Fill your waterskin and go in the left ally. Go up and down 
until you see the earth elemental. Cast the flame spell until it's 
destroyed. Get the earth elemental. Use the map and click on the 
saurus lot. Ride [E] to the tree and get off the saurus. Give the 
earth elemental and tell about earth elemental. Hug tree and ride to 
the oasis. Before you enter, get off the saurus and go to the 
dervish. After the message, leave and ride to shapier. Get off the 
saurus and enter the city. Use the map and click on the enchantress. 
Knock on the door and sit at the table. Say yes for tea. Ask aziza 
about the fruit and say farewell. Use the map and click on the saurus 
lot. Ride [E] to the tree. Get off the saurus and say julanar. Ride 
left to the griffin and get off the saurus. Run left and down until 
you reach the beast. Go near him and give him some water. Go left and 
up to the mountain and [E] to the griffin. Get the saurus and go to 
the oasis. Ask the dervish about the beast. Then go to shapier. Get 
off the saurus and enter the city. Use the map and click on the 
apothecary shop. Talk to harik and tell him about the beast and give 
him the fruit. Leave the shop and use the map. Click on the 
enchantress and knock on the door. Sit and say yes for tea. Tell her 
about the beast. Say farewell and use the map. Click on the saurus 
lot. Ride and go down. Go [W] to the griffin. Get off the saurus and 
run to the beast. Go near him and give food to him. Get some hair 
from the beast and give the dispel potion to him. Later, go back to 
the griffin and ride back to shapier. Get off the saurus and enter 
the city. Go to the inn and sleep until dawn in your room.

Day 13

The next day, sit at the table and eat. Leave the inn and use the 
map. Click on the guild hall and fight with uhura. When the candle 
burn at night at the inn, sleep until dawn in your room.

Day 14

The next day, sit at the table and call for food. Eat and leave the 
inn. Use the map and click on the fountain plaza. Use the waterskin 
and the bellows on the water elemental. Get the waterskin. Use the 
map and click on the guild hall. Fight with uhura. When the candle 
burn at night at the inn, sleep until dawn in your room.

Day 15

The next day, sit at the table and eat. Leave the inn. Use the map 
and click on the palace plaza. Later, use the map and click on the 
guild hall. Fight with uhura. When the candle burn at night at the 
inn, sit and eat. Sleep until dawn in your room.

Day 16

sit at the table and eat. Leave the inn and use the map. Click on the 
enchantress and knock on the door. Later, go down and run 
[L2X,R2X,L2X,R2X] Cast detect magic and open spell to enter W.I.T. 
Once inside W.I.T, tell your name. Answer magic and choose erasmus. 
The first test is in a dark room where you will have to use detect 
magic, fetch and trigger. Then it's on to the path of wizardry. First 
is the element of air in the form of a fan. Cast the fetch spell and 
levitate to let it pass under you. Next is the element of earth. Cast 
the trigger spell and calm spell. Climb and cast calm spell again. 
The third element is water. First melt it with a flame dart. Then 
crack it with several force bolds. The fourth is the element of fire. 
Open the door with an open spell, then cast the calm spell. After 
closing the door (another fetch spell) cast a force bolt at the upper 
half of the door. Once you have finished this, you will be accepted 
as an initiate in W.I.T. When they ask you to stay, say no. [walk] 
Use the map and click on the inn. Rest for one hour in your room and 
leave the inn. Use the map and click on the guild hall. Fight with 
rakeesh. When the candle burn at the inn and later, call for food. 
Eat and go to bed. Sleep until dawn. In rasier and after the 
conversation, say yes to the man's question. Later, set game time 
scale to fastest. Go in the parrot inn. Sit with ferrari. When he ask 
you something to drink, order coffee. Drink it. Later, leave the inn. 
Go up in the ally and set speed on slow. Now run to the upper end of 
the ally, then go down to the other end until you see it's dark. Set 
speed to normal and walk back to the inn. Sit at the table. Later, 
pay ugarte and ask him about: rasier, palace, emir, water, fountain, 
khaveen, katta. Wait until ugarte leave's and ask ferrari about: 
rasier, palace, emir, fountain, khaveen, room, order. Stand and go to 
the backroom. The next day, leave the inn and run up through the 
ally. When you see some men, go down. After the conversation, go down 
and up through the ally until you are stopped by a girl. Follow her 
and go in the door. Ask her about: name, emir, rumor, puppet, palace, 
harem, khaveen, ad avis, rasier, power, magic, clothes, married. Give 
her your clothes and your visa. Ask the servent about the girl. Leave 
and go down. Set speed to slow. Run to the upper end of the ally, 
then go down to the other end until you see it's dark. Set speed to 
normal and walk back to the inn. Go to the backroom. The next day 
leave the inn. In the dungeon, tell the katta about shapier and show 
him the pin. Ask him about the pin and friend. Cast the open spell on 
the door. Cast the fetch spell on your stuff and crawl. In the ally 
run [L,R,L] until you are stopped by a spell. Later, after the 
conversation. Tell the man about the star and the mirror. Later, use 
the lamp and go left. Go up to the waterfall. Try to jump on the log 
and to jump on the otherside. Cast the force spell on the lower end 
of the rock. Go up the stairs and go right in the red room. Pass the 
lava room to the next one. Go to the end of the cliff and cast the 
levitate spell. Go near the door and answer suleiman. Pass the room 
to the next room. After the animation go down. Go down to the rocks 
and left. When you see a glow, get the ring. Ask about wish, health, 
prowess, teleport. [use two wishes] The third wish, wish for teleport 
to iblis. At the palace go down. Cast the force spell at the man on 
the roof and cast the dazzle spell. Cast open spell on the door to 
get in. In the palace, cast the calm spell and the levitate spell. Go 
to the door and cast the open spell. Go in. Cast the trigger spell at 
the gargoyle's leg then cast the reversal spell. Cast the fetch spell 
on an unlit candle. Run to the left and cast the force spell on the 
pot to burn ad avis.
=====================================================================
==============









Thief

Begin by talking to Abdulla. Ask him about: inn, shapier, elementals, 
djinn, katta, shameen, shema, news, rasier, desert, arus, emir, 
money, moneychanger, palace, sultan, carpet, brigand, spielburg and 
astrologer. Call for food. Eat and leave the inn. Go down to the 
desert and talk to the guard. Ask him about: desert, prepared, 
monster, caravan, and oasis. Run [S] into the desert until you reach 
a rock with a pig head. Go [W] until you reach the oasis. Ask the man 
about his beard and get it. Drink some water and go right and up to 
the mountain and down to the other mountain. Use sneak. Don't run 
don't walk. Now if you see monsters or brigands, fight them. If you 
kill them, search them. Kill brigand, jacklemen, terrorsaurus, ghoul, 
scorpion. Get scorpion tail, get ghoul claws. Also go to oasis 
sometime. You can drink water there and rest for 1 hour. The next day 
run back to shapier. After the conversation, ask the man about his 
price and bargain with him. Enter the city. Go to ali and ask him 
about the map, compass and moneychanger. Go to the inn and sit at the 
table. Ask shameen about the room. Eat and go to your room. Rest one 
hour until it's mid-morning. Leave the inn and go up in the ally. 
[Run first door L2X,R,L,R3X,L2X,R2X,L. Go first door 
R2X,L,R2X,L,R3X,L2X,R] Exchange your money for shapier money and ask 
the girl about: name, coins, shapier, sultan, thief, rasier, emir, 
ferrari. Make the thief sign. Leave and Go [R2X,L3X,R,L. Go to end of 
road. Go L,R3X,L] At the plaza, buy a lamp next to you and buy dirt 
at the plant katta. Go in the magic shop and ask the man about the 
air elemental, dervish, beard and rope. Give the beard to him and buy 
a rope and glasses. Leave the shop and go down and up through the 
ally to ali. Buy the map and compass from him. Go up through the 
ally. Go in the apothecary shop and talk to the man. Ask him about: 
name, druggist, pills, ingredients, flame, incense, fire elemental, 
earth elemental, earth, powder, dispel potion, fruit, hair, feather. 
Give scorpion tail and sell ghoul claw. Buy incense and oil. Leave 
the shop and use the map. Click on the palace plaza and go in the 
left ally. [Go L,R,L,R. Go through second right door] after the 
conversation tell the man about your past. Leave the shop and use the 
map. Click on the palace plaza and go in the right ally. [Go through 
the second left door. Go R,L,R,L,R,L2X,R. Go through the first left 
door then through the first right door] Knock on the door. Complete 
the wizard's questions. [NAME, OMAR, FRIEND, AZIZA] Inside sit at the 
table. say yes to drink tea. Ask about elementals and each one of 
them, element, magic, nature, sultan, astrologer, tree, djinn, 
rasier, emir, darkness. Say farewell and go down. Use the map and 
click on the fighter's plaza. Buy a cloth bag and a waterskin. Go in 
the weapon shop and buy 9 daggers. Leave the shop and use the map. 
Click on the inn. Go to your room and rest until the evening. Sit at 
the table. Later, call for food. Eat and go to your room. Rest until 
dawn.

Day 3

The next day, sit and eat. Leave the inn. Use the map and click on 
the fighter's plaza. Go down. Here you'll find rakeesh, a paladin and 
a noble warrior. Greet warrior. Ask him about: warrior, sultan, 
rasier, rumor, shapier, kingdom, magic, hero, leg, demon, wizard, 
aziza. Go in the guild hall. Ask girl about: guild, baby, rakeesh, 
monsters. Sign name in book and look on board for quests. go in the 
right room and fight with uhura. When you are tired, leave the guild 
and use the map. Click on the astrologer. Ask him about your future. 
Leave the shop and use the map. Click on the inn and rest for one 
hour in your room. Leave the inn and go down to the desert and ride. 
Go down. Go [E] until you reach the tree. Get off the saurus and give 
the tree some water. Hug the tree and tell about yourself. Ride your 
saurus and go [W] until you reach the griffin. Get off the saurus. Go 
to the small rock near the mountain and look under it. Move the rock 
and get a feather. Ride back to shapier. Get off the saurus and enter 
the city. Use the map and click on the apothecary shop. Talk to harik 
and give the feather to him. Leave the shop and give some money to 
the beggar. Fill your waterskin and buy 10 food rations at the food 
katta. Use the map and click on the guild hall. Fight with uhura. 
When you're tired, leave the guild and use the map. Click on the inn 
and go to bed. Rest until the evening. Sit and listen at the poet. 
Later, leave the inn. Use the map and click on the moneychanger. 
Later, say yes. Leave and use the map. Click on the inn and rest for 
one hour in your room until it's the middle of the night. Leave the 
inn and go up in the ally. [Run R,L,R2X,L,R,L2X,R,L,R] Sneak and pick 
lock the door. Get the tea service on the shelf. Use the oil on the 
closet and open the door. Search the closet and roll the carpet. Open 
the trap and unroll the carpet. Hide in the closet. Later, roll the 
carpet. Use pick lock and get the money. Search the chest and unroll 
the carpet. Hide in the closet again. Later, roll the carpet again 
and close the chest. Close the trap and unroll the carpet. Leave the 
house. Walk and use the map. Click on the inn. Go to your room and 
sleep until dawn.

Day 4

The next day, sit at the table. Eat and leave the inn. Ask ali about 
the fire elemental. Use the map and click on the guild hall. Fight 
with uhura. [Now every time you get tired, leave the guild and use 
the map. Click on the inn and rest for one hour in your room. Then 
return to uhura and fight] When the candle burn at night at the inn, 
sit at the table and eat. Go to bed and sleep until dawn.

Day 5

The next day, sit and call for food. Eat and leave the inn. Use the 
incense on the fire and quickly go in the ally. Go up until the 
incense is finish. Quickly use the lamp on the ground and use the 
waterskin on it. Go down to the plaza. Use the map and click on the 
guild hall. Fight with uhura. When the candle burn at night at the 
inn, sit and call for food. Eat and leave the inn. Use the map and 
click on the moneychanger. Give the bowl, tea service and dagger to 
girl. Ask about the safe. Leave and use the map. Click on the weapon 
shop. Sneak and pick lock. Close the door and use oil on the anvil. 
Push the anvil and open the trap. Pick lock the chest and close it 
again. Close the trap and push the anvil. Leave the shop and walk. 
Use the map. Click on the inn and sleep until dawn in your room.

Day 6

Th next day, sit and eat. Leave the inn and use the map. Click on the 
guild hall. Fight with uhura. When the candle burn at night at the 
inn, sit at the table and eat. Sleep until dawn in your room.

Day 7

The next day, leave the inn. Use the map and click on the guild hall. 
Fight with uhura. When the candle burn at night at the inn, sit and 
eat. Rest until dawn in your room.

Day 8

The next day, sit and eat. Leave the inn. Later, go in the city and 
use the map. Click on the weapon shop. Ask the man about the bellows 
and tell him about the air elemental. Wrestle him. Leave and use the 
map. Click on the palace plaza and go down. When you see the air 
elemental, try to throw dirt in the center off it. When it's caught, 
use the bellows. Go down. Use the map and click on the guild hall. 
Fight with uhura. When you're tired, leave the guild. Say yes and pay 
the man. Climb the rope and try to cross it to the other side. [Cross 
the rope until he's bank robbed] Use the map and click on the inn. 
Rest for one hour and leave the inn. Use the map and click on the 
guild hall. Fight with uhura. When the candle burn at the inn, sit at 
the table. Later, sleep until dawn in your room.

Day 9

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall and fight with uhura. When the candle burn at night at 
the inn, sit and eat. Sleep until dawn in your room.

Day 10

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall and fight with uhura. When you are tired leave the 
guild. Later, ask the man about the saurus. Go in the city and to the 
inn and rest for one hour in your room. Leave the inn and use the 
map. Click on the guild hall and fight with uhura. When the candle 
burn at night at the inn, eat and sleep until dawn in your room.

Day 11

The next day, sit at the table. Ask shema about sharaf. Eat and leave 
the inn. Use the map and click on the guild hall. Fight with uhura. 
When the candle burn at the inn and after the conversation, call for 
food and eat. Sleep until dawn in your room.

Day 12

The next day, sit and eat. Leave the inn and use the map. Click on 
the guild hall. Ask rakeesh about: earth elemental, nature, flame. 
Leave the guild and use the map. Click on the apothecary shop and 
talk to harik. Buy the powder and say yes. Leave the shop and go 
down. Fill your waterskin and go in the left ally. Go up and down 
until you see the earth elemental. Throw the powder at it. When you 
defeat it, get the earth elemental. Use the map and click on the 
saurus lot. Ride [E] to the tree and get off the saurus. Give the 
earth elemental and tell about the earth elemental. Hug tree and ride 
to the oasis. Before you enter, get off the saurus and go to the 
dervish. After the message, leave and ride to shapier. Get off the 
saurus and enter the city. Use the map and click on the enchantress. 
Knock on the door and sit at the table. Say yes for tea. Ask aziza 
about the fruit and say farewell. Use the map and click on the saurus 
lot. Ride [E] to the tree. Get off the saurus and say julanar. Ride 
left to the griffin and get off the saurus. Run left and down until 
you reach the beast. Go near him and give him some water. Go left and 
up to the mountain and [E] to the griffin. Get the saurus and go to 
the oasis. Ask the dervish about the beast. Then go to shapier. Get 
off the saurus and enter the city. Use the map and click on the 
apothecary shop. Talk to harik and tell him about the beast and give 
him the fruit. Leave the shop and use the map. Click on the 
enchantress and knock on the door. Sit and say yes for tea. Tell her 
about the beast. Say farewell and use the map. Click on the saurus 
lot and Ride to the griffin. Get off the saurus and run to the beast. 
Go near him and give food to him. Get some hair from the beast and 
give the dispel potion to him. Later, go back to the griffin and ride 
back to shapier. Get off the saurus and enter the city. Go to the inn 
and sleep until dawn in your room.

Day 13

Th next day, sit at the table and eat. Leave the inn and use the map. 
Click on the guild hall and fight with uhura. When the candle burn at 
night at the inn, sleep until dawn in your room.

Day 14

The next day, sit at the table and call for food. Eat and leave the 
inn. Use the map and click on the fountain plaza. Use the waterskin 
and use the bellows on the water elemental. Get the waterskin. Use 
the map and click on the guild hall. Fight with uhura. When the 
candle burn at night at the inn, call for food. Eat and sleep until 
dawn in your room.

Day 15

Th next day, sit at the table and eat. Leave the inn. Use the map and 
click on the palace plaza. Later, use the map and click on the guild 
hall. Fight with uhura. When the candle burn at night at the inn, sit 
and eat. Rest until dawn in your room.

Day 16

Th next day, sit at the table and eat. Leave the inn and use the map. 
Click on the enchantress and knock on the door. Later, use the map 
and click on the inn. Rest for one hour in your room and leave the 
inn. Use the map and click on the guild hall. Fight with rakeesh. 
When the candle burn at the inn and later, call for food. Eat and 
sleep until dawn in your room. In rasier and after the conversation, 
say yes to the man's question. Later, set game time scale to fastest. 
Go in the parrot inn. Later, sit with ferrari. When he ask you 
something to drink, order coffee. Drink it. Later, leave the inn and 
go up in the ally. Set speed on slow. Now run to the upper end of the 
ally and down to the other end until you see it's dark. Set speed to 
normal and walk back to the inn and sit at the table. Later, pay 
ugarte and ask him about: rasier, palace, emir, water, fountain, 
khaveen, katta. Just sit there until ugarte leave's. Ask ferrari 
about: rasier, palace, emir, fountain, khaveen, room, order, inn, 
thief. Make the thief sign. Stand and go to the backroom. The next 
day, leave the inn and run up through the ally. When you see some 
men, go down. After the conversation, go down and up through the ally 
until you are stopped by a girl. Follow her and go in the door. Ask 
her about: name, emir, rumor, puppet, palace, harem, khaveen, ad 
avis, rasier, power, magic, clothes, married. Give her your clothes 
and wear your glasses. Give her your visa and take off your glasses. 
Ask the servent about the girl. Leave and go down. Set speed to slow. 
Run to the upper end of the ally and down to the other end until you 
see it's dark. Set speed to normal and walk to the inn and sit. Say 
yes. Leave the inn and run up through the ally. Quickly use sneak and 
use the rope on the open window. Climb and inside the room, use 
sneak. Carefull where you walk and don't wake the man. Go to the 
cabinet and use the oil. Pick lock door and open it. Get the bird and 
close the door. Leave. Run up through the ally and walk to the inn. 
Say yes and give the bird. Later, go to the backroom. The next day, 
leave the inn. In the dungeon tell the katta about shapier and show 
him the pin. Ask him about: pin and friend. Use the pin on the door. 
Get your stuff and crawl. In the ally, run [L,R,L] until you are 
stopped by a spell. Later, after the conversation tell the man about 
the star and the mirror. Later, use the lamp and go left. Go up to 
the waterfall. Try to jump on the log and to jump on the otherside. 
Force the rock. Go up the stairs to the red room. Pass the lava to 
the next room. Go to the end of the cliff and use the rope. Go near 
the door and answer suleiman. Pass the room to the next room. After 
the animation go down. Go down to the rocks and left. When you see a 
glow, get the ring. Ask about wish, health, prowess, teleport. [use 
two wishes] The third wish, wish for teleport to iblis. At the palace 
sneak down. Throw the man on the roof with a dagger. Use the rope and 
climb on the balcony. Go left. Later, go to the door and go down. Go 
up to the table and then to the doorway. Use the rope and cross to 
the otherside. Throw a dagger on an unlit candle. Go to ad avis and 
duck for spells. When you are at the last pillar, throw two daggers 
at ad avis to knock him off the balcony.

The end


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