Marks

Version 2.0 is the most powerful mm6 walkthrough, included all maps of towns/dungeons, locates of treasures/keys/quest items, and repaired many minor bugs. All pictures, descriptions, tablings was rebuilt for better avail and design.
I send my best greets to original walkthru maker: Mark Marcelais. J. Pike
Best view at 1280 * 1024.


New Sorpigal

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 3
  • Expert teachers: 14
  • Master teachers: -

Travel

Monsters




  1. Inn
    quest 1, quest 2, quest 4 (Andover Potbello)
    Expert Identify (Sheila Loompus, 500gp)
    Expert Perception (Tara D'Cathay, 500gp)
  2. Membership to the Buccaneer's Lair (Hejaz Mawsil, 25gp)
    Seeking Cobra Eggs (Hejaz Mawsil, 1000gp)
  3. Membership to the Blade's End (Harold Hess, 25gp)
  4. Expert Bodybuilding (Erik Salzburg, 500gp)
  5. Expert Meditation (Victor Hosen, 500gp)
  6. Membership to the Self Guild (Violet Dawson, 100gp)
    quest 7 (Violet Dawson)
  7. Membership to the Elements Guild (Buford T. Allman, 100gp)
    quest 5 (Buford T. Allman)
  8. Armor Store
  9. Blade's End (Axe, Spear, Staff, Sword, Leather skills, 375gp)
  10. Alchemist Store
  11. Weapon Store
  12. Coach Travel
  13. General Store
  14. Expert Body Magic (Abdulai Mahgreb, 1000gp)
  15. Expert Mind Magic (Virgil Holiday, 1000gp)
  16. Expert Spirit Magic (Enoch Highridge, 1000gp)
  17. Training Hall (Maximum Level: 15)
  18. Expert Earth Magic (Taro, 1000gp)
  19. Expert Fire Magic (Isao Magistrus, 1000gp)
  20. Buccaneer's Lair (Merchant, Identify Item, Perception, Disarm Traps, Dagger, 150gp)
    Invisible teleporter to Dragonsands (above the lair)
  21. Town Hall
    quest 6, subquest 2 (Frank Fairchild)
    quest 3, quest 8, subquest 1 (Janice)
  22. Bank
    Expert Air Magic (Cheryl Duncan, 1000gp)
  23. Town Portal point
    Fountain (+5 Hit Points)
  24. Fountain (+5 Magic Points)
  25. Fountain (+10 Might temporarily)
  26. Temple
  27. Self Guild (Mind Magic, Body Magic, Spirit Magic, 750gp, spellbooks 1-4)
    Expert Learning (Donald Retzer, 2000gp)
  28. Elements Guild (Earth Magic, Air Magic, Water Magic, Fire Magic, 750gp, spellbooks 1-4)
  29. Dragon Tower for quest 36
  30. Goblinwatch
  31. Expert Staff (Dorf, 2000gp)
  32. Abandoned Temple
  33. Expert Ancient Weapons (Igor)
  34. Shrine of Luck (July), ask Seer in Castle Ironfist (#32)
  35. Expert Water Magic (Douglas Hill, 1000gp)
  36. Gharik's Forge
  37. Obelisk #15 for subquest 7
  38. Docks
  39. Well (+2 Luck permanently)
  40. Pot (release monsters)
  41. Walking through the bridge release monsters

Goblinwatch





  1. Switch to open door
  2. Switches to open wall (ENILBOG)
  3. Chest with Goblinwatch Code Scroll for quest 3



Abandoned Temple






  1. Chest with Candelabra for quest 4
  2. Angela Dawson for quest 7
  3. Heart of Spider Queen for quest 5
    Any important things:
  • Cobra Eggs for Hejaz Mawsil in New Sorpigal


Gharik's Forge

  1. Switch for bridge
  2. Switch (lower) for bridge
  3. Switch (upper) to open secret room
  4. Chest with Letter to Marcus Scroll (useless)
  5. Chest with Gharik's Journal Scroll (useless)
  6. Door (need Gharik's Key from Silver Helm Outpost on the Misty Islands)
  7. Chest with Hourglass of Time for quest 13
    Any important things:
  • Gems from crystals for selling

Castle Ironfist

  • Resets every 24 months
  • Overlord: Regent Wilbur Humphrey
  • Dungeons: 5
  • Expert teachers: 13
  • Master teachers: 1










Travel

Monsters












  1. Expert Chain Armor (Rich Hamburg, 1000gp)
  2. Expert Plate Armor (Benito Tellman, 1000gp)
  3. Expert Shield (Edgar Carpenter, 2000gp)
  4. Expert Leather Armor (Newt Headrow, 1000gp)
  5. Coach Travel
  6. Membership to the Berserker's Fury (Andrew Besper, 50gp)
    quest 9 (Andrew Besper)
  7. Berserker's Fury (Bow, Shield, Chain Armor, Plate Armor, Repair Item, 500gp)
  8. Armor Store
  9. Weapon Store
  10. Expert Bow (Helen Teal, 2000gp)
    Membership to the Mind Guild (Tracy Flauta, 50gp)
  11. Inn
    Expert Dagger (Terrance Smith, 2000gp)
  12. Docks
  13. Expert Identify Items (Leon Lazaru, 500gp)
  14. Expert Disarm Traps (Tyler Tailor, 500gp)
  15. Training Hall (Maximum Level: 200)
    Expert Axe (Stephen Biggs, 2000gp)
  16. Weapon Store
    Expert Sword (Aaron Strongmun, 2000gp)
  17. Armor Store
  18. Spirit Guild (Meditation, Spirit Magic, 1000gp, spellbooks 1-7)
    Mind Guild (Meditation, Mind Magic, 1000gp, spellbooks 1-7)
    Body Guild (Meditation, Body Magic, 1000gp, spellbooks 1-7)
  19. Alchemist Store
  20. Temple
  21. Expert Bodybuilding (Olaf Berring, 500gp)
  22. Master Spirit Magic (Bishop Iquisitorio, High Priest)
    Membership to the Spirit Guild (Bishop Iquisitorio, 50gp)
  23. Membership to the Body Guild (Bernice Weaver, 50gp)
  24. Castle Ironfist
    quest 11, quest 12, quest 24, quest 42, quest 43, subquest 3 (Wilbur Humphrey)
    quest 10, quest 51 (Nicolai Ironfist)
    Expert Learning (Elton Astrogate, 2000gp)
    Expert Diplomacy (Walter Hargreaves, 500gp)
  25. Fountain (+10 Speed temporarily)
  26. Fountain (+10 Accuracy temporarily)
  27. Teleporter to #35
  28. Receiver for Teleporter at #37
  29. Dragoons' Caverns
  30. Temple of Baa (Dungeon)
  31. Shadow Guild Hideout
  32. Seer
  33. Temple Baa
  34. Corlagon's Estate
  35. Receiver for Teleporter at #27
  36. Fountain (+10 Hit Points)
  37. Teleporter to #28
  38. Obelisk #12 subquest 7
  39. Shrine of Elecricity (September), ask Seer in Castle Ironfist (#32)
  40. Inn
  41. Snergle's Caverns

Dragoons' Caverns

  1. Switch (useless)
  2. Switch (useless)
  3. Switch to open door
  4. Picture (+10 luck for one character permanently)
  5. Chest with Flute (useless)
  6. Chest with Shadow Guild Scroll for subquest 2
  7. Switch to secret room
  8. Switch to open door
  9. Chest with Harp for quest 9

Temple of Baa

  1. Doors (Touch N,E,W,S to open chest with Bathhouse 1 Key)
  2. Statue with Store Room 1 Key
  3. Bathhouse 1 (with Treasere Room Key)
  4. Store Room 1 (with Bathhouse 2 Key)
  5. Bathhouse 2 (with Store Room 2 Key)
  6. Store Room 2 (with Secret Door Key)
  7. Secret Door (need Secret Door Key)
  8. Temple Gong (release monsters) for Lawrence Aleman in Free Haven
  9. Treasure Room 1 (with Treasure Room 2 Key) and chest with Chime of Harmony for quest 8
  10. Treasure Room 2 (with money)

Shadow Guild Hideout

  1. Switch to open wall
  2. Chest with Prince of Thieves Scroll (useless)
  3. Switch to open wall
  4. Switch to open wall
  5. Switch to open wall
  6. Chest with Guild Key
  7. Sharry Carnegie for quest 6 (need Guild Key)

Corlagon's Estate

  1. Chest with Corlagon's Diary Scroll (useless)
  2. Switch to open wall
  3. Switch to open wall
  4. Switch to open wall
  5. Switch to open wall
  6. Chest with Crystal of Terrax for quest 23

Snergle's Caverns

  1. Bones (+5 Magic Resistance for one character)
  2. Bones (+5 Poison Resistance for one character)
  3. Switch to open secret room
  4. Door (need Snergle's Chambers Key from Snergle's Iron Mines on the Mire of Damned), release monster
  5. Snergle with Snergle's Axe for quest 26 and switch to open wall
  6. Chest with Letter to Snergle (useless)
  7. Bones (+5 Might for one character)
    Any important things:
  • Crystals (for selling)

Misty Islands

  • Resets every 24 months
  • Overlord: Marquis Albert Newton
  • Dungeons: 1
  • Expert teachers: 4
  • Master teachers: 4

Travel


Monsters



Locations

  1. Activating Teleporter #29 (Kathleen Mester)
  2. Fire Guild (Learning, Fire Magic, 1000gp, spellbooks 1-7)
  3. Water Guild (Learning, Water Magic, 1000gp, spellbooks 1-7)
  4. Air Guild (Learning, Air Magic, 1000gp, spellbooks 1-7)
  5. Master Meditation (Norio Ariganaka, rank 7, Personality 30, 2500gp)
  6. Master Water Magic (Harper Collins, rank 12, 4000gp)
    Membership to the Water Guild (Harper Collins, 50gp)
  7. Master Air Magic (Caao Salem, Archmage, 4000gp)
    Membership to the Air Guild (Caao Salem, 50gp)
  8. Master Fire Magic (Jezebel, rank 12, 4000gp)
    Membership to the Fire Guild (Jezebel, 50gp)
  9. Bank
  10. General Store
  11. Alchemist Store
  12. Town Hall
    quest 15 (Charles D'Sorpigal)
    subquest 1 (Earnest)
  13. Temple
  14. Training Hall (Maximum Level: 30)
  15. Weapon Store
  16. Armor Store
  17. Town Portal point
    Fountain (+10 Spell points)
  18. Inn
  19. Fountain (+20 luck temporarily)
  20. Expert Staff (Calvin Black, 2000gp)
  21. Expert Spear (Gonzalo Ramirez, 2000gp)
    Membership to the Duelist's Edge (Gonzalo Ramirez, 50gp)
  22. Expert Repair Items (Bernard Jacobs, 500gp)
  23. Expert Leather Armor (Arthur O'Leery, 1000gp)
    Membership to the Buccaneer's Lair (Arthur O'Leery, 25gp)
    Buccaneer's Lair (Diplomacy, Leather Armor, Identify Item, Perception, Disarm Trap, 200gp)
  24. Duelist's Edge (Bodybuilding, Mace, Chain Armor, Bow, Shield, 500gp)
  25. Docks
  26. Fountain (+10 Intelligence and Personality temporarily)
  27. Fountain (+5 Elemental resistances temporarily)
  28. quest 13, quest 14, quest 23 (Lord Albert Newton)
  29. Teleporter to #34
  30. Shrine of Intellect (February), ask Seer in Castle Ironfist (#32)
  31. Receiver for Teleporter #35
  32. Dragon Tower for quest 36
  33. Silver Helm Outpost
  34. Receiver for Teleporter #29
  35. Teleporter to #31
  36. Obelisk #14 subquest 7

Silver Helm Outpost

  1. Switch for stairs
  2. Melody Silver for quest 11
  3. Chest with Enemies List Scroll for quest 15
  4. Switch to ope secret room
  5. Chest with Gharik's Key for quest 13

Bootleg Bay

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 4
  • Expert teachers: 2
  • Master teachers: -


Travel

  • By foot
  • By boat to
    • Bootleg Bay West (Monday, Wednesday, 1 day, 150gp from east dock)
    • Castle Ironfist (Tuesday, Thursday, 4 days, 150gp from west dock)

Monsters





  1. Obelisk #11 subquest 7
  2. Hall of the Fire Lord
  3. Circus (December-March). Nicolai is here, if running quest 10.
  4. Fountain (+20 Spell points) and solution for quest 14
  5. Expert Perception (Shoshi Pertoniki, 500gp)
  6. Expert Chain Armor (Preston Harper, 1000gp)
  7. Weapon Store
  8. Inn
  9. Temple
    quest 16 (Winston Schezar)
  10. Training Hall (Maximum Level: 20)
  11. Alchemist Store
  12. Armor Store
  13. Fountain (+20 might temporarily)
  14. Temple of the Fist
  15. Fountain (+2 personality permanently)
  16. Fountain (+2 intellect permanently)
  17. Temple of Tsantsa
  18. Inn
  19. East Docks
  20. Temple of the Sun
  21. Temple Baa
  22. West Docks
  23. Shrine of Might (January), ask Seer in Castle Ironfist (#32)
  24. Pedestal for quest 39

Temple of Tsantsa

  1. Trap 1 (with switch)
  2. Switch to trap 1
  3. Switch to open #6 and #9
  4. Trap 2 (with switch)
  5. Switch to trap 2
  6. Switch to open door
  7. Trap 3 (with switch)
  8. Switch to trap 3
  9. Switch to open door
  10. Chest with Cell Key
  11. Sherell Ivaneh for quest 20 (need Cell Key)
    Any important things:
  • Bones for Lon Miller in Free Haven

Temple of the Sun

  1. Chest with Sacred Chalice for quest 33

Temple of the Fist

  1. Switch to open wall
  2. Switch to open door
  3. Temple Baa Letter (useless)
  4. Evil Crystal for quest 16

Hall of the Fire Lord

  1. quest 48 (Fire Lord)
  2. Journal Fragment Scroll (useless)
  3. Door (need 1 amber to open)
  4. Door (need 1 amber to open)
  5. Fallen Defender (with Chest Key)
  6. Crystal Skull (for absorbing radioactivity in Tomb of VARN at Dragonsands)
    Any Important things:
  • Let you go to South first for +2 ambers (2 ambers are at starting), must have 1 amber at every character to use teleporters for free.
  • Amber for Dillian Robinson in Free Haven

Free Haven

  • Resets every 24 months
  • Overlord: Lord Osric Temper
  • Dungeons: 6
  • Expert teachers: 14
  • Master teachers: 3











Travel

Monsters














  1. Inn
  2. Weapon Store
  3. Armor Store
  4. Coach Travel (South Station)
  5. Membership to the Body Guild (Peggy Woods, 50gp)
  6. Membership to the Spirit Guild (Wilma Rothwing, 50gp)
  7. Expert Body Magic (Tim O'Hoolihan, 1000gp)
    Expert Spirit Magic (Michele Blackshire, 1000gp)
  8. Water Guild (Learning, Water Magic, 1500gp, all spellbooks)
  9. Expert Mind Magic (Mynasia, 1000gp)
  10. Membership to the Mind Guild (Elsie Freedman, 50gp)
  11. Fire Guild (Learning, Fire Magic, 1500gp, all spellbooks)
  12. Air Guild (Learning, Air Magic, 1500gp, all spellbooks)
  13. Seeking Four Leaf Clovers (Geoff Southy, 25gp)
  14. Seeking Amber (Dillian Robinson, 500gp)
  15. Body Guild (Meditation, Body Magic, 1500gp, all spellbooks)
  16. Frre Haven Sewers
  17. Earth Guild (Learning, Earth Magic, 1500gp, all spellbooks)
  18. Alchemist Store
  19. Expert Dagger (Logan Dasher, 2000gp)
  20. Expert Sword (Michael Ogilvy, 2000gp)
  21. Seeking Temple Gongs (Lawrence Aleman, 2000gp)
  22. Expert Merchant (Livia Farrel, 2000gp)
  23. Training Hall (Maximum Level: 60)
  24. Expert Diplomacy (Sylvester Moor, 500gp)
  25. quest 19 (Zoltan Phelps)
  26. Membership to the Fire Guild (Corey Rozburg, 50gp)
  27. Membership to the Air Guild (Jessica Carson, 50gp)
  28. Membership to the Water Guild (Dominique Juarez, 50gp)
    Frre Haven Sewers
  29. Membership to the Earth Guild (Ike Pargrew, 50gp)
  30. Seeking Harpy Feathers (Bonnie Rotterdam, 10gp)
  31. Frre Haven Sewers
  32. Master Identify Items (Hans Gifford, rank 7, Intelligence 30, 2500gp)
  33. Inn
  34. Seeking Teeth (Sy Roth, 500gp)
    Frre Haven Sewers
  35. Docks
  36. Seeking Kegs of Wine (Nick Fenster, 300gp)
  37. Bank
  38. Membership to the Duelist's Edge (Winston Historian, 50gp)
  39. quest 20 (Carlo Tormini)
  40. General store
  41. Expert Disarm Traps (Ivan Magyar, 500gp)
    Membership to the Smuggler's Guild (Sergio Carrington, 50gp)
    Frre Haven Sewers
  42. Fountain (+2 Might permanently)
  43. Duelist's Edge (Bow, Chain Armor, Shield, Bodybuilding, Mace, 625gp)
  44. Weapon Store
  45. Armor Store
  46. Town Portal point
    Fountain (+25 hit points)
  47. Expert Shield (Takao, 2000gp)
    Frre Haven Sewers
  48. Mind Guild (Meditation, Mind Magic, 1500gp, all spellbooks)
  49. Expert Plate Armor (Woodrow Albright, 1000gp)
  50. Coach Travel (North Station)
  51. Alchemist Store
  52. Dragon Tower for quest 36
  53. Spirit Guild (Meditation, Spirit Magic, 1500gp, all spellbooks)
  54. Expert Earth Magic (Li Tizare, 1000gp)
    Expert Air Magic (Zodahn Delphi, 1000gp)
  55. Expert Fire Magic (Jack Van Imp, 1000gp)
  56. Expert Water Magic (Hitomi Mirumoto, 1000gp)
  57. quest 21 (Gabriel Cartman)
  58. Temple
  59. Shrine of Accuracy (May), ask Seer in Castle Ironfist (#32)
  60. High Council
    Slicker Silvertongue (quest 43)
    Oracle (only when quests 12, 13,17, 28, 29, 34, 43 are complete)
    Control Center (only when quest 49 is complete)
  61. Master Bodybuilding (Jason Traveller, rank 7, Endurance 30, 2500gp
  62. Seeking Lodestones (Davis Carp, 5gp)
  63. Seeking Bones (Lon Miller, 1000gp)
  64. Fountain (release monsters)
  65. Seeking Golden Pyramids (Renee Blackburn, 1000gp)
  66. Inn
    Chadwick Blackpool (quest 18)
  67. Temple of the Moon
  68. Tomb of Ethric the Mad
  69. Obelisk #8 subquest 7
  70. Temple Baa
  71. Dragoons' Keep
  72. quest 17, quest 18, quest 22 (Osric Temper)
    Master Plate Armor (Forest Suthers, Heroes)
  73. Stone Cutter (George Almond) for quest 27
  74. Carpenter (Ral) for quest 27

Temple of the Moon

  1. Plaque (with important informations)
    Door (need touching the 6 altars)
  2. Altar of Life for open door (+5 Personality permanently for all characters)
  3. Altar of Accuracy for open door (+5 Accuracy permanently for all characters)
  4. Altar of Might for open door (+5 Might permanently for all characters)
  5. Altar of Endurance for open door (+5 Endurance permanently for all characters)
  6. Altar of Speed for open door with switch for open secret room (+5 Speed permanently for all characters)
  7. Altar of Luck for open door (+5 Luck permanently for all characters)
  8. Altar of the Moon (touch Crystals at midnight for quest 32)
  9. Chest with Remnants Scroll (useless)
    Any important things:
  • Cobra Eggs for Hejaz Mawsil in New Sorpigal

Tomb of Ethric the Mad

  1. Switch to open door
  2. Switch to open door
  3. Switch to open door
  4. Ethric's skull for quest 21

Dragoons' Keep

  1. Switch to open door
  2. Switch to open door
  3. Switch to open door
  4. Switch to open door
  5. Switch to open door
  6. Switch to open door (wait in the room for guards)
  7. Chest with Mordred for quest 19

Free Haven Sewers

  1. Grate with Sewer Key (but not sure...)
  2. Well (+10 Hit points)
  3. Prince of Thieves is here if quest 28 is running (before you enter the Sewers, be sure you have completed the Dragoons' Caverns in the Castle Ironfist, and then Shadow Guild Hideout in the Castle Ironfist, and then Shadow Guild in the Frozen Highlands, because he has fled from them)
  4. Door (need Sewer Key)
  5. Stocked monsters between walls (stay to close to the wall and cast Ring of Fire, it will kill theese monsters).
  6. Teleporter to Supreme Temple of Baa at Hermit's Isle (the secret door can be opened from the temple)


Oracle of Enroth

  1. Power Panel (system on/off)
  2. Panel (open the door to Oracle)
  3. quest 44, quest 45, quest 46, quest 47, quest 49, quest 50 (Oracle)
  4. 4 place for 4 memory crystals (the order is not important)
  • No monsters are in this location

Control Center

  1. Computer terminal (Blaster)
  2. Chest with Proclamation Scroll for subquest 9
    Any important things:
  • 8 Blasters, and 4 Blaster Rifles and Blaster weapon skill

Mire of the Damned

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 3
  • Expert teachers: 3
  • Master teachers: 4

Travel

Monsters



  1. Circus (August-November). Nicolai is here, if running quest 10.
  2. Inn
  3. Snergle's Iron Mines
  4. Fountain (+2 Endurance permanently)
  5. Temple Baa
  6. Obelisk #9 subquest 7
  7. Shrine of Speed (June), ask Seer in Castle Ironfist (#32)
  8. Coach Travel
  9. Weapon Store
  10. Master Chain Armor (David Feather, rank 10, Crusaders)
  11. quest 25 (Terry Ros, he has 2 house. BUG!)
  12. Master Perception (Macro Caligula, rank 7, Luck 30, 2500gp)
  13. Expert Mace (Jack Crow, 2000gp)
    Expert Merchant (Casey Ludwig, 2000gp)
    Alchemist Store
  14. Armor Store
  15. Master Spear (Burton Rutherford, rank 8, Cavaliers, 5000gp)
  16. Inn
    Master Axe if quest 26 completed (Avinril Smythers)
  17. Expert Axe (Connie Lettering, 2000gp)
  18. Invisible Bridge
  19. Castle Darkmoor
  20. Dragon's Lair
  21. Pedestal for quest 39
  22. Walking through this place release monsters

Snergle's Iron Mines

  1. Pool (+10 spell points)
  2. Pool (+10 hit points)
  3. Library (can search the bookshelves)
  4. Chest with Cell Key
  5. Chest (openable at left and right side)
  6. Cell with Snergle's Chambers Key for quest 26 (need Cell Key)
  7. Chest with Orders from Snergle Scroll (useless)

Dragon's Lair

  1. Longfang Witherhide with Dragon Claw for quest 24
    Any important things:
  • Bones for Lon Miller in Free Haven

Castle Darkmoor

  1. Switch to activate Main Switch 1
  2. Main Switch 1
  3. Switch to activate Main Switch 2
  4. Main Switch 2
  5. Lich King
  6. Memory Crystal Delta for quest 46
  7. Switch to activate Main Switch 3
  8. Main Switch 3
  9. Podium with Book of Liches for quest 25
  10. 3 Scarcophaguses (stealing is 3* -200 karma!)
    Any important things:
  • Gems from crystals for selling


Frozen Highlands

  • Resets every 24 months
  • Overlord: Marquis Eric von Stromgard, Baron Anthony Stone
  • Dungeons: 2
  • Expert teachers: 3
  • Master teachers: 5

Travel

Monsters



  1. Shadow Guild
  2. Master Leather Armor (Arlen Sailor, rank 10, 3000gp)
    Master Dagger (Jules Miles, rank 8, Speed 40, 5000gp)
    quest 27, quest 28, quest 33, subquest 4 (Anthony Stone)
  3. Master Disarm Traps (Gabe Lester, rank 7, Accuracy 30, 2500gp)
    Protection Services (Dagger, Merchant, Identify Item, Perception, Disarm Traps, 250gp each)
  4. Inn
  5. Fountain (release monsters)
  6. Membership to Protection Services (Marcellus Lutvig, 50gp)
  7. Master Repair Items (Ryan Treacle, rank 7, Accuracy 30, 2500gp)
  8. Weapon Store
  9. Armor Store
  10. Fountain (+10 level temporarily)
  11. Obelisk #7 subquest 7
  12. Master Diplomacy (Jacques Kohl, rank 4, fame 200, 2500gp)
    quest 34, quest 35, quest 36 (Eric von Stromgard)
  13. Expert Mace (Dickson Parks, 2000gp)
    Expert Bow (Jed Morrison, 2000gp)
  14. Fountain (+30 Might temporarily)
  15. Shrine of Endurance (April), ask Seer in Castle Ironfist (#32)
  16. Inn
  17. Bank
  18. General Store
  19. Armor Store
  20. Blade's End (Staff, Spear, Sword, Axe, Repair Item, 750gp)
  21. Fountain (+5 Might permanently, but kills the drinker)
  22. Elements Guild (Earth Magic, Air Magic, Water Magic, Fire Magic, 1250gp, spellbooks 1-8)
  23. Dark Guild (Dark Magic, 1500gp, spellbooks 1-6)
  24. Fountain (+5 Endurance permanently, but kills the drinker)
  25. Membership to Blade's End (Fredrick Piles, 25gp)
  26. Weapon Store
  27. Alchemist Store
  28. Coach Service
  29. Fountain (release monsters)
  30. Dragon Tower for quest 36
  31. Expert Dark Magic (Morton Holovin, 2000gp)
  32. Training Hall (maximum level: 50)
  33. Membership to the Dark Guild (Rachel Herzl, 1000gp)
  34. Membership to the Elements Guild (Warren Holmes, 100gp)
  35. Temple
  36. Icewind Keep
  37. Fountain (+20 Speed and Accuracy temporarily)
  38. Fountain (+20 AC temporarily)

Icewind Keep

  1. Chest with Remains of a Journal (useless)
  2. Switch to open door
  3. Switch to open door
  4. Switch to open secret room
  5. Dragon Tower Key for quest 35 and Dragon Rider Scroll (useless)

Shadow Guild

  1. Switch to open wall
  2. Chest with Letter to Prince of Thieves Scroll (useless)
  3. Rougue Leader's room with Rogue Leader, Lesser Genie and the teleporter door
  4. Large room with traps. Jump to the same tiles around the room and you will be teleported to the entrance of Rougue Leader's room. Or one character smile (and some audio effect) at the north end of the room, jump out this room and go into the Rougue Leader's room by foot without teleporting. If sparks are coming you must start it again.
  5. The answer is "fish"
  6. The answer is "dark"
  7. The answer is "time"
  8. The answer is "arrow"

Silver Cove

  • Resets every 24 months
  • Overlord: Baroness Loretta Fleise
  • Dungeons: 3
  • Expert teachers: 4
  • Master teachers: 6







Travel

Monsters










  1. Inn
  2. Coach Travel
  3. General Store
  4. Fountain (+20 Intellect and Personality temporarily)
  5. Master Learning (John Tuck, rank 7, Intellect 30, 5000gp)
  6. Berserker's Fury (Bow, Chain Armor, Plate Armor, Shield, Repair Item, 625gp)
  7. Expert Repair Items (Cyrus Montebleu, 500gp)
  8. Bank
  9. Armor Store
  10. Training Hall (maximum level: 40)
  11. Expert Spear (Sigriv, 2000gp)
  12. Weapon Store
  13. Alchemist Store
  14. Master Earth Magic (Revee Botania, rank 12, 4000gp)
  15. Membership to Protection Services (Lucky Oster, 50gp)
  16. Self Guild (Mind Magic, Body Magic, Spirit Magic, 1250gp, spellbooks 1-8)
  17. Expert Meditation (Clyde Dagget, 500gp)
  18. Master Merchant (Will Ottoman, rank 7, Personality 30, 4000gp)
  19. Earth Guild (Learning, Earth Magic, 1000gp, spellbooks 1-7)
  20. Light Guild (Light Magic, 1500gp, spellbooks 1-6)
  21. Protection Services (Leather, Identify Item, Disarm Traps, Diplomacy, Perception, 300gp)
  22. Temple
  23. Town Portal point
    Fountain (+25 spell points)
  24. Town Hall
    subquest 1 (Jake)
  25. Membership to the Berserker's Fury (Horace Rose, 50gp)
  26. Master Mind Magic (Thane Roper, rank 12, 4000gp)
    Master Body Magic (Gilbert Hammer, rank 12, 4000gp)
  27. Membership to the Light Guild (Virginia Standridge, 1000gp)
  28. Expert Light Magic (Tina Sheltan, 2000gp)
  29. Membership to the Earth Guild (Holly Struthers, 50gp)
  30. Membership to the Self Guild (Isaac Streetman, 100gp)
  31. quest 31 (Eleanor Vanderbilt)
  32. quest 29, quest 30, quest 32 (Loretta Fleise)
  33. Dragon Tower for quest 36
  34. Docks
  35. Fountain (+2 Accuracy permanently)
  36. Fountain (+2 Speed permanently)
  37. Monolith
  38. Warlord's Fortress
  39. Shrine of Personality (March), ask Seer in Castle Ironfist (#32)
  40. Obelisk #10 subquest 7
  41. Inn
    Master Staff (Jasper Rice, rank 8, 5000gp)
  42. Fountain (Insanity)
  43. Docks
  44. Circle of Stones (quest 29)
  45. Silver Helm Stronghold

Monolith

  1. Scrap of Papers Scroll (useless)
  2. Chest with Cedric Druther Scroll (useless)
  3. Evil Altar (+5 Personality for Druids and Clerics permanently) for quest 31

Warlord's Fortress

  1. Chest with Storage Key
  2. Chest with Discharge Paper Scroll for quest 22 (this is the proof)
  3. Chest with Storage Key
  4. Storage Room (need 2 Storage Key)

Silver Helm Stronghold

  1. Ghost of John Silver will be pleased if quest 11 is completed, and show him the Ankh.
  2. Chest with Elegant Letter Scroll (useless)
  3. Gerrard Blacknames with Ankh for subquest 4

Blackshire

  • Resets every 24 months
  • Overlord: -
  • Dungeons: 2
  • Expert teachers: 1
  • Master teachers: 3


Travel

Monsters




  1. Shrine of Magic (December), ask Seer in Castle Ironfist (#32)
  2. Fountain (+50 luck temporarily)
  3. Inn
  4. Armor Store
  5. Training Hall
  6. Weapon Store
  7. Dragon Tower for quest 36
  8. Master Shield (Bronwyn Meck, rank 10, 5000gp)
  9. Temple
  10. Fountain (+30 Magic Resistance temporarily, but turns the drinker to stone)
  11. quest 37 (Joanne Cravitz)
  12. Fountain (+5 Magic Resistance permanently, but diseases the drinker)
  13. Master Sword (Guy Hampton, rank 8, Cavaliers)
  14. Master Mace (Errol Ostermann, rank 8, Might 40, 5000gp)
  15. Dark Guild (Dark Magic, 2000gp, spellbooks 1-10)
  16. Light Guild (Light Magic, 2000gp, spellbooks 1-10)
  17. quest 38 (Maria Trepan)
  18. Alchemist Store
    Smuggler's Guid (Leather Armor, Identify Item, Disarm Trap, Diplomacy, Perception, 250gp each)
  19. Membership to the Smuggler's Guild (Tess Tucker, 50gp)
  20. quest 39 (Twillen)
  21. Membership to the Dark Guild (Rebecca Calaway, 1000gp)
  22. Membership to the Light Guild (Marton Ferris, 1000gp)
  23. Expert Dark Magic (Ambrose Brusse, 2000gp)
  24. Bank
  25. General Store
  26. Coach Travel
  27. Fountain (+50 spell points)
  28. Lair of the Wolf
  29. Chest with Lord Kilburn's Shield for quest 12
  30. Temple Baa
  31. Temple of the Snake
  32. Fountain (+5 Intellect and Personality permanently, but diseases the drinker)
  33. Circus (April-July). Nicolai is here, if running quest 10.
  34. Inn
  35. Obelisk #5 subquest 7

Lair of the Wolf

  1. quest 40, subquest 3 (Ghost of Baltazar)
  2. Pearl of Purity for and for quest 38 and subquest 3
  3. Wolf Altar (touch with Pearl of Purity to open wall) for quest 38
  4. Walking through this place release monsters
  5. Walking through this place release monsters
  6. Walking through this place release monsters
  7. Walking through this place release monsters
  8. Switch for open wall
  9. Walking through this place release monsters
  10. Werewolf Leader with the Pearl of Putrescence for quest 40

Temple of the Snake

  1. Switch to open wall
  2. Switch to lift
  3. Switch to open wall
  4. Cage with Emmanual Cravitz for quest 37
  5. Q with Horn of Ros (this item is one of the best: indicate the HPs of enemies)

Kriegspire

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 5
  • Expert teachers: 1
  • Master teachers: 1

Travel

Monsters



  1. Alchemist Store
  2. Coach Service
  3. Inn
  4. Fountain (+30 level temporarily)
  5. Training Hall (Maximum Level: 80)
  6. Armor Store
  7. Weapon Store
  8. Fountain (teleport to Castle Kriegspire)
  9. quest 41 (Emil Lime)
  10. Fountain (+10 Magic Resistance permanently, but eradicates the drinker)
  11. Fountain (5.000gp for 5.000 xp)
  12. Expert Light Magic (Nicholas Roth, 2000gp)
  13. Superior Temple of Baa
  14. Fountain (+5 Elemental Resistances permanently, but kills the drinker)
  15. Fountain (+40 AC temporarily)
  16. Shrine of Fire (August), ask Seer in Castle Ironfist (#32)
  17. Castle Kriegspire
    Master Bow (Desmond Weller, rank 8, Battle Mages)
  18. Devil's Outpost
  19. Caves of the Dragon Rider
  20. Obelisk #4 subquest 7
  21. Agar's Laboratory
  22. Shrine of Cold (October), ask Seer in Castle Ironfist (#32)
  23. Hermit for quest 34
  24. Pedestal for quest 39

Devil's Outpost

  1. Devil of Baa with Devil Plans Scroll for quest 17

Superior Temple of Baa

  1. Entrance (need Baa Cloak, when running quest 42)
  2. Podium with information of Baa test for subquest 5
  3. Chest with Letter from Zenofex Scroll for quest 42 (need 2 keys, if you have no key, touching the chest release monsters)
  4. Priest of Baa with High Sorcerer's Key for chest
  5. Press Baa Head 1,2,3,4 for subquest 5
  6. Priest of Baa with High Cleric's Key for chest
  7. for subquest 5 (Almighty Head of Baa)
    Any important things:
  • Door opener need expert (or master) Perception
  • Temple Gongs for Lawrence Aleman in Free Haven

Castle Kriegspire

  1. Chest with Jeveled Egg for quest 41
  2. Kurator of Kriegspire (heal for 10000gp, but -976 karma!)
  3. Guardian of Kriegspire (teleport to the switch for 50000gp, but the switch can reach easily another way too)
  4. Switch to open secret room
  5. Secret room's door (need pushing switch)
  6. Lurch
  7. Memory Crystal Epsilon for quest 45

Agar's Laboratory

  1. Chandelier with a diamond
  2. Switch to open lift door (and release monsters)
  3. Switch to open lift door (and release monsters)
  4. Switch to release monsters
  5. Agar's Journal Scroll (useless)

Caves of the Dragon Riders

  1. Chest Diary Page Scroll (useless)

Eel Infested Waters

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 1
  • Expert teachers: 1
  • Master teachers: 1

Travel

  • By boat to
    • Silver Cove (Monday, 2 days, 400gp, from north)
    • North Island (Saturday, 1 day, 200gp, from south)



Monsters


  1. Inn
  2. Expert Ancient Weapons (Pat Skylark)
  3. Alchemist Store
  4. Temple
  5. Castle Alamos
  6. Docks
  7. Fountain (+20 Magic Resistance temporarily)
  8. Inn
    Master Light Magic (Ki Lo Nee, need Saintly Reputation)
  9. Docks
  10. Shrine of Poison (November), ask Seer in Castle Ironfist (#32)
  11. Obelisk #13 subquest 7
  12. Fountain (+20 Elemental Resistances temporarily)

Castle Alamos

  1. J Tree "The first into the half the forth plus one, better hurry or you'll be done!"
  2. B Tree "The second is next to the third, ho so pretty like a bird!"
  3. A Tree "The third is first of twenty six, A through Z you'll have to mix!"
  4. R Tree "The forth is eight from the end, Archibald really is your friend!"
  5. D Tree "The fifth is twice the second, five letters in all I reckon!"
  6. Chest with Teleporter Key
  7. Chest with Treasure Room Key
  8. Treasure Room (need Treasure Room Key)
  9. Teleport Room (need Teleport Key)
  10. Room without door (need to use teleporter to here)
  11. Restricted area (use the lift, and the code is JBARD)
  12. Memory Crystal Beta for quest 45
  13. Teleporter to #10
  14. Switch to the open door #15
  15. Door (need pushing the switch)
  16. Warlock with Letter to Gharik (useless)
  17. Pool (release monsters)
    Any important things:
  • Gems for selling

Dragonsands

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 2
  • Expert teachers: -
  • Master teachers: -

Travel

Monsters


  1. Seeking Golden Pyramids or Kegs of Wine for Armor (Najat Ramadi)
  2. Seeking Golden Pyramids or Kegs of Wine for Weapons (Kerman Murian)
  3. Seeking Golden Pyramids or Kegs of Wine for Miscellaneous Equipment (Irbil Baktarian)
  4. Seeking Magic Lamps for Gems (Bandar Jahrom)
  5. Pedestal for quest 39
  6. Fountain (+50 hit points)
  7. Fountain (+10 Elemental Resistances permanently, but eradicates the drinker)
  8. Fountain (+10 all statistics permanently, but eradicates the drinker)
  9. Tomb of VARN
  10. Shrine of the Gods (+20 all statistics permanently)
    Invisible teleporter to New World Computing (at inner side)
    Invisible teleporter to New Sorpigal (at tilt of sword)
  11. Obelisk #6 subquest 7
  12. Rock for subquest 7

Tomb of VARN

  1. Tapestry with information
  2. Tapestry with information
  3. Sentinel of Varn with Bacdoor Key
  4. Plaque with information (2 sides)
  5. Plaque with information (2 sides)
  6. Chest with Flame Door Key, Captain's Code Scroll, Crystal Skull for absorbing radioactivity
  7. Backdoor (need Backdoor Key)
  8. Flamedoor (need Flamedoor Key)
  9. Plaque with information (2 sides)
  10. Chest with First Mate's Code Scroll, Water Temple Key
  11. Books with Communication Officer's Code Scroll
  12. Books with Engineer's Code Scroll
  13. Chest with Doctor's Code Scroll, VARN Chest Key (need Bibliotheca Chest Key)
  14. Water Temple (need Water Temple Key)
  15. Chest with Navigator's Code Scroll, Bibliotheca Chest Key, Crystal Skull for absorbing radioactivity
  16. Cleansing Pool (Engineer's Code): yttocs
  17. Cleansing Pool (First Mate's Code): kcops
  18. Cleansing Pool (Doctors's Code): yoccm
  19. Cleansing Pool (Navigator's Code): ulus
  20. Cleansing Pool (Communication Officer's Code): aruhu
  21. Well of VARN (Captain's Code): krik
  22. Chest with Control Cube for quest 49 (need VARN Chest Key)

New World Computing

  1. Desk (Day of the Gods effect)
  2. Pantry (+food, poison and drunk effect)
  3. Potions for sale (potions for money)

Hermit's Isle

  • Resets every 6 months
  • Overlord: -
  • Dungeons: 1
  • Expert teachers: -
  • Master teachers: -

Travel

Monsters


  1. Supreme Temple of Baa
  2. Obelisk #3 subquest 7
  3. Fountain (remove unnatural aging)

Supreme Temple of Baa

  1. Teleporter to Free Haven Sewers at Free Haven
  2. subquest 6 (Altars of Pain, of Cold, of Fire)
  3. Altar of Earth for subquest 6
  4. Altar of Air for subquest 6
  5. Altar of Water for subquest 6
  6. Altar of Fire for subquest 6
  7. Switches to change other bridges
  8. Memory Crystal Alpha for quest 44
  9. Slicker Silvertoungue
  10. Chest (release monsters)
    Any important things:
  • Temple Gongs for Lawrence Aleman in Free Haven
  • Gems from crystals for selling

Paradise Valley

  • Resets every 6 months
  • Overlord: -
  • Dungeons: -
  • Expert teachers: -
  • Master teachers: 2

Travel

Monsters

  1. Master Dark Magic (Su Lang Manchu, need Notorious Reputation)
  2. Master Ancient Weapon (Rexella, 5000gp, need a Blaster)
  3. Alchemist Store
  4. Weapon Store
  5. Armor Store
  6. Inn
  7. Training Hall (Maximum Level: No limit)
  8. Obelisk #2 subquest 7
  9. Temple Baa
  10. Fountain (+100 spell and hit points)
  11. Chest (can reach with Telekinesis Spell only)

Sweet Water

  • Resets every 8 months
  • Overlord: -
  • Dungeons: 1
  • Expert teachers: -
  • Master teachers: -

Travel

Monsters



  1. Fountain (+50 statistics temporarily)
  2. Obelisk #1 subquest 7
  3. Pedestal for quest 39
  4. The Hive
  5. Chest (unopenable)

The Hive

Resets every 7 days

  1. Chest with Hive Sanctum Key
  2. Keg (+20 hit points for endless using)
  3. Door (need Hive Sanctum Key)
  4. Door (Openable from #5 only)
  5. Lower Cave Door (openable with #6, or walking from #7)
  6. Backdoor to Exit
  7. Switch 1
  8. Switch 2
  9. Teleporter to Exit
  10. Door (openable with Switch 1-2)
  11. Switch 3
  12. Door (openable with Switch 3)
  13. Switch for turning off the flushing system
  14. Reactor
  15. Demon Queen
  16. Exit for Subquest 10
    Any important things:
  • The reactor's death releases monsters and removes all spells from party. Run to the Queen's room and cast the spells again before lost mana.
  • Don't save the game if you see the queen, because after loading she will disappear. (BUG!)
  • Be sure that you have the Ritual of the Void Scroll from Archibald Ironfist, or you will destroy Enroth. (Try it, FUN!)

Quests (shown in your quest list)

  1. Show Sulman's Letter to Andover Potbello.
  2. Bring Sulman's Letter to Regent Wilbur Humphrey.
  3. Find the combination to the vault door in Goblinwatch.
  4. Retrieve the Candelabra.
  5. Kill the Queen of the Spiders.
  6. Rescue Sharry.
  7. Rescue Angela.
  8. Get the Chime of Harmony.
  9. Retrieve the Harp.
  10. Find and return Prince Nicolai. (#24)
  11. Rescue a Damsel in Distress.
  12. Find Lord Kilburn's Shield.
  13. Find the Hourglass of Time.
  14. Drink from the Fountain of Magic.
  15. Storm the Silver Helm Outpost.
  16. Destroy the crystal in the Temple of the Fist.
  17. Destroy the Devil's Outpost.
  18. Get Knight's Nomination.
  19. Find the lost artifact.
  20. Rescue Sherell.
  21. Retrieve Ethric's Skull.
  22. Defeat the Warlord.
  23. Retrieve the Crystal of Terrax.
  24. Slay Longfang Witherhide.
  25. Destroy the Book of Liches.
  26. Kill Snergle.
  27. Repair the temple.
  28. Capture the Prince of Thieves.
  29. Fix the prices of all stables.
  30. Visit the Altar of the Sun.
  31. Deface the altar.
  32. Visit the Altar of the Moon.
  33. Take the Sacred Chalice.
  34. End winter.
  35. Retrieve the Key to the Dragon Towers.
  36. Reset all of the Dragon Towers.
  37. Rescue Emmanuel.
  38. Destroy the werewolf's altar.
  39. Place the statuettes.
  40. Find the Pearl of Putrescence.
  41. Retrieve the Jewelled Egg.
  42. Find a cure for Slicker Silvertongue.
  43. Bring the letter detailing Silvertongue's treason to the High Council.
  44. Find Memory Crystal Alpha.
  45. Find Memory Crystal Beta.
  46. Find Memory Crystal Delta.
  47. Find Memory Crystal Epsilon.
  48. Unward the doors.
  49. Retrieve the Control Cube.
  50. Obtain Ancient Magic from Archibald.
  51. Find the Third Eye.

Subquests (not shown in your quest list)

  1. Bounty hunting.
  2. Show Shadow Guild letter.
  3. Bring Pearl of Purity to Wilbur Humphrey
  4. Ankh
  5. Let you be a Baa follower.
  6. Pray at Baa Altars.
  7. Read Obelisks.
  8. Be a champion.
  9. Be a goober.
  10. Save Enroth.

Skills

The key for the classes column below:
- = Class cannot learn
N = Class can reach normal level
E = Class can reach expert level
M = Class can reach master level
G = Class can reach grandmaster level
In MM6 every learnable skill for class can reach at master level, and there is no grandmaster rank, against MM7 and MM8.
To become an Expert in the skill, need to have at least rank 4 in that skill.
To become a Master in the skill, must be an Expert, plus meet additional requirements specific to each skill.

Weapon SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
AxeMMM--- Blade's End Stephen Biggs
(Castle Ironfist)
2000 Avinril Smythers
(Mire of the Damned)
Quest 260
Connie Lettering
(Mire of the Damned)
2000
BlasterMMMMMM Control Center
(Free Haven)
Igor
(New Sorpigal)
2000Rexella
(Paradise Valley)
Possess
Blaster
5000
Pat Skylark
(Eel Infested Waters)
2000
BowMMMMMM Berserker's Fury Helen Teal
(Castle Ironfist)
2000Desmond Weller
(Kriegspire)
Rank 8
Battle Mage
0
Duelist's Edge Jed Morrison
(Frozen Highlands)
2000
DaggerMMM-M- Buccaneer's Lair Terrance Smith
(Castle Ironfist)
2000Jules Miles
(Frozen Highlands)
Rank 8
Speed 40
5000
Protection Services Logan Dasher
(Free Haven)
2000
MaceMMMM-M Duelist's Edge Jack Crow
(Mire of the Damned)
2000Errol Ostermann
(Blackshire)
Rank 8
Might 40
5000
Dickson Parks
(Frozen Highlands)
2000
SpearMMM--- Blade's End Gonzalo Ramirez
(Misty Islands)
2000Burton Rutherford
(Mire of the Damned)
Rank 8
Cavalier
5000
Sigriv
(Silver Cove)
2000
StaffMMMMMM Blade's End Dorf
(New Sorpigal)
2000Jasper Rice
(Silver Cove)
Rank 85000
Calvin Black
(Misty Islands)
2000
SwordMMM--- Blade's End Aaron Strongmun
(Castle Ironfist)
2000Guy Hampton
(Blackshire)
Rank 8
Cavalier
0
Michael Ogilvy
(Free Haven)
2000

Armor SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
Leather ArmorMMMMMM Buccaneer's Lair Newt Headrow
(Castle Ironfist)
1000Arlen Sailor
(Frozen Highlands)
Rank 103000
Smuggler's Guid
Protection Services Arthur O'Leery
(Misty Islands)
1000
Blade's End
Chain ArmorMMMM-- Berserker's Fury Rich Hamburg
(Castle Ironfist)
1000David Feather
(Mire of the Damned)
Rank 10
Crusader
0
Duelist's Edge Preston Harper
(Bootleg Bay)
1000
Plate ArmorMM---- Berserker's Fury Benito Tellman
(Castle Ironfist)
1000Forest Suthers
(Free Haven)
Hero0
Woodrow Albright
(Free Haven)
1000
ShieldMM-M-- Berserker's Fury Edgar Carpenter
(Castle Ironfist)
2000Bronwyn Meck
(Blackshire)
Rank 105000
Duelist's Edge Takao
(Free Haven)
2000

Magic SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
Air Magic--M-MM Elements Guild Cheryl Duncan
(New Sorpigal)
1000Caao Salem
(Misty Islands)
Archmage4000
Air Guild Zodahn Delphi
(Free Haven)
1000
Earth Magic--M-MM Elements Guild Taro
(New Sorpigal)
1000Revee Botania
(Silver Cove)
Rank 124000
Earth Guild Li Tizare
(Free Haven)
1000
Fire Magic--M-MM Elements Guild Isao Magistrus
(New Sorpigal)
1000Jezebel
(Misty Islands)
Rank 124000
Fire Guild Jack Van Imp
(Free Haven)
1000
Water Magic--M-MM Elements Guild Douglas Hill
(New Sorpigal)
1000Harper Collins
(Misty Islands)
Rank 124000
Water Guild Hitomi Mirumoto
(Free Haven)
1000
Body Magic-M-M-M Self Guild Abdulai Mahgreb
(New Sorpigal)
1000Gilbert Hammer
(Silver Cove)
Rank 124000
Body Guild Tim O'Hoolihan
(Free Haven)
1000
Mind Magic-M-M-M Self Guild Virgil Holiday
(New Sorpigal)
1000Thane Reper
(Silver Cove)
Rank 124000
Mind Guild Mynasia
(Free Haven)
1000
Spirit Magic-M-M-M Self Guild Enoch Highridge
(New Sorpigal)
1000Bishop Iquisitorio
(Castle Ironfist)
High Priest0
Spirit Guild Michele Blackshire
(Free Haven)
1000
Dark Magic---MM- Dark Guild Morton Holovin
(Frozen Highlands)
2000Su Lang Manchu
(Paradise Valley)
Notorious
Reputation
0
Ambrose Brusse
(Blackshire)
2000
Light Magic---MM- Light Guild Tina Sheltan
(Silver Cove)
2000Ki Lo Nee
(Eel Infested Waters)
Saintly
Reputation
0
Nicholas Roth
(Kriegspire)
2000

Misc SkillsClassesGuildExpert Trainer
(Location)
CostMaster Trainer
(Location)
RequirementCost
KnPaArClSoDr
BodybuildingMMMMMM Duelist's Edge Erik Salzburg
(New Sorpigal)
500Jason Traveller
(Free Haven)
Rank 7
Endurance 30
2500
Olaf Berring
(Castle Ironfist)
500
DiplomacyMMMMMM Buccaneer's Lair Walter Hargreaves
(Castle Ironfist)
500Jacques Kohl
(Frozen Highlands)
Fame 2002500
Smuggler's Guild Sylvester Moor
(Free Haven)
500
Protection Services
Disarm TrapsMMMMMM Buccaneer's Lair Tyler Tailor
(Castle Ironfist)
500Gabe Lester
(Frozen Highlands)
Rank 7
Accuracy 30
2500
Smugger's Guild Ivan Magyar
(Free Haven)
500
Protection Services
Identify ItemMMMMMM Buccaneer's Lair Sheila Loompus
(New Sorpigal)
500Hans Gifford
(Free Haven)
Rank 7
Intellect 30
2500
Smuggler's Guild Leon Lazaru
(Castle Ironfist)
500
Protection Services
LearningMMMMMM Air Guild Donald Retzer
(New Sorpigal)
2000John Tuck
(Silver Cove)
Rank 7
Intellect 30
5000
Earth Guild
Fire Guild Elton Astrogate
(Castle Ironfist)
2000
Water Guild
Meditation-MMMMM Body Guild Victor Hosen
(New Sorpigal)
500Norio Ariganaka
(Misty Islands)
Rank 7
Personality 30
2500
Mind Guild Clyde Dagget
(Silver Cove)
500
Spirit Guild
MerchantMMMMMM Buccaneer's Lair Livia Farrel
(Free Haven)
2000Will Ottoman
(Silver Cove)
Rank 7
Personality 30
4000
Protection Services Casey Ludwig
(Mire of the Damned)
2000
PerceptionMMMMMM Buccaneer's Lair Tara D'Cathay
(New Sorpigal)
500Macro Galigulia
(Mire of the Damned)
Rank 7
Luck 30
2500
Smuggler's Guild Shoshi Pertoniki
(Bootleg Bay)
500
Protection Services
Repair ItemMMMMMM Berserker's Fury Bernard Jacobs
(Misty Islands)
500Ryan Treacle
(Frozen Highlands)
Rank 7
Accuracy 30
2500
Blade's End Cyrus Montebleu
(Silver Cove)
500

Guilds

NameLocateMembershipGuildOpenReset
Berserker's FuryCastle Ironfist
Silver Cove
#6
#25
50gp#7
#6
500gp
625gp
09 - 21h-
Blade's EndNew Sorpigal
Frozen Highlands
#3
#25
25gp#9
#20
375gp
750gp
09 - 21h-
Duelist's EdgeMisty Islands
Free Haven)
#21
#38
50gp#24
#43
500gp
625gp
09 - 21h-
Buccaneer's LairNew Sorpigal
Misty Islands
#2
#23
25gp#20
#23
150gp
200gp
18 - 06h-
Protection ServicesFrozen Highlands
Silver Cove
#6
#15
50gp#3
#21
250gp
300gp
18 - 06h-
Smuggler's GuildFree Haven
Blackshire
#41
#19
50gp-
#18
-
250gp
18 - 06h-
Elements GuildNew Sorpigal
Frozen Highlands
#7
#34
100gp#28
#22
750gp
1250gp
06 - 18h2d
Air GuildMisty Islands
Free Haven
#7
#24
50gp#4
#12
1000gp
1500gp
06 - 18h2d
Earth GuildSilver Cove
Free Haven
#29
#29
50gp#19
#17
1000gp
1500gp
06 - 18h2d
Fire GuildMisty Islands
Free Haven
#8
#26
50gp#2
#11
1000gp
1500gp
06 - 18h2d
Water GuildMisty Islands
Free Haven
#6
#28
50gp#3
#8
1000gp
1500gp
06 - 18h2d
Self GuildNew Sorpigal
Silver Cove
#6
#30
100gp#27
#16
750gp
1250gp
06 - 18h2d
Body GuildCastle Ironfist
Free Haven
#23
#5
50gp#18
#15
1000gp
1500gp
06 - 18h2d
Mind GuildCastle Ironfist
Free Haven
#10
#10
50gp#18
#48
1000gp
1500gp
06 - 18h2d
Spirit GuildCastle Ironfist
Free Haven
#22
#6
50gp#18
#53
1000gp
1500gp
06 - 18h2d
Light GuildSilver Cove
Blackshire
#27
#22
1000gp#20
#16
1500gp
2000gp
10 - 14h2d
Dark GuildFrozen Highlands
Blackshire
#33
#21
1000gp#23
#15
1500gp
2000gp
22 - 02h2d

Seer

Pilgrimages

When you visit the Seer and ask for a pilgrimage, she will send you to one of the twelve shrines and ask you to pray there. The shrine you are sent to is based on the month. A shrine will not reward you if you are not on a pilgrimage, but you do not have to visit the shrine that the Seer mentions, you can wait until a subsequent month and then visit the shrine for that month. The first time you do a pilgrimage, you get a permanent +10 to the attribute or resistance that the shrine is dedicated to. Future pilgrimages earn you a permanent +3 to that attribute or resistance.

MonthShrineLocation
JanuaryMightBootleg Bay
FebruaryIntellectMisty Islands
MarchPersonalitySilver Cove
AprilEndurance