Paul E. Roberts

[email protected]


If you want to have hints instead of full solution, feel free to ask !


------------------------------------------------------------------------

Beavis & Butthead - Virtual Stupidity



These are the direct solutions to the game.  There are many other things to 

see and do for fun in the game which are not essential to the game's 

solution.  Take the time to talk to everyone and to explore every area.  You 

will not get penalized for doing  or saying things.  You'll know when you are 

supposed to use something in your inventory because it lights up red when it 

is correct.  Have fun!!



HIGHLAND HIGH



In science class, grab the washroom/hall pass off the wall.  Give the pass to 

the teacher.  Exit classroom.

Go to the fountain in the hallway, pick up the chewed up bubble gum off the 

fountain.  Go thru the gym doors.  

Jump onto the springboard.  Jump again but direct the hand sign toward the 

pummel horse.  You should jump onto it.  It may take a few tries.  Jump back 

onto the springboard.  Butthead should jump up and grab onto the ladder.  

Climb up ladder.

On the roof, look over the edge and you'll enter the mini game 

"Hock-a-loogie".  Hints:  every 10 points you get for hitting something, you 

get a big green loogies.  This is how you win the game.  Hock the green 

loogie on the principals head (using the right mouse button).  After 

returning to the game, pick up the stick, stick the stick into the fan.  

Climb in.  You'll return to the school's front doors, exit the school.



THE PARK



Go the park and talk to Todd's gang.  They won't say much now.  At this point 

you can play "Court Chaos" by entering the tennis courts.  Knock over the 

garbage can and pick up the flyer.



AT HOME



Answer the phone.  Pick up the magnifying glass (at this point you could 

return to school and use the magnifying glass on the anthill beside the steps 

to play Bug Justice, there are points in the game you can play this game).  

You can also watch some of the videos by watching television.



THE STORE



Go to the store, ask the clerk about Todd.  



BACK TO THE PARK



After the squirrel dies, try to pick it up.  Talk again to the gang, 

eventually they'll ask you to get them some Burgerworld.  Exit



BURGERWORLD



Go to burgerworld and talk to the manager.  Ask for some food.



BACK TO THE STORE



Go the store and try to take some nachos.  Talk to Mr. Anderson, ask him 

about Nachos.  Ask him for a dollar.  Exit.



VETERAN'S HALL



Talk to Buzzcut.  Attempt to wash the tank, you won't do it.  Attempt to open 

the tank's hatch, you won't be able to now.  Talk to the hippy teacher, 

Vandreson.  Ask him about the sperm whales.  Exit.



THE COFFEE HOUSE



Talk to the girl at the front door, she won't let you by until you give her 

the flyer you got from the garbage.  Walk around the coffee shop, pick up the 

poetry book on the table in the far corner.  Talk to Wilber to find out about 

Open Mike Night.  Talk to Vandreson.  Drink coffee from the cups around the 

coffee shop.

Have Beavis talk to the coffee guy, ask for more coffee.  After he leaves, 

use the coffee machine.  Beavis will turn into CORNHOLIO.  Exit.



BACK TO THE VETERAN'S HALL



Beavis aka CORNHOLIO can now open the tank's hatch, climb inside. After the 

video sequence, you'll end up in jail.



JAIL



Pick up the toilet paper and soap sitting on the sink.  Give the soap to 

Beavis. Leave the soap on the floor.  Talk to the guy sitting on the bed, 

he'll tell you about Todd, the quarter and have Beavis ask him about dinner. 

 Pick up the keys after the guard gets it.  Use the keys in the jail door, 

you can now exit the cell.



THE COURTYARD



Talk to Kyler ( guy in the green shirt with the quarter), pick up the pillow 

beside him.  Walk around the courtyard.  Use the basketball to get rid of the 

guard on the wall.  Pick up the towel beside the lady guard.  Go into the 

insane wing.  Talk to the guy reading the book.  Pick up the blocks, the 

teddy bear, the camera  and open up the cabinet to find an electroshock 


therapy machine.  Exit the insane wing and return to your cell.  



BACK IN YOUR CELL



Give the guy under the bed the bear, the blocks, the book, the toilet paper 

and the pillow.  Pick up the flash bulb on the cell floor that comes out of 

the pillow.  Use the flash on the camera.  Exit the cell to go back to the 

courtyard.  Use the camera with the flash on Kyler, you have to use it more 

than once to piss him off and start a riot.  When you are returned to your 

cell, use the keys to get out again.  Go to the courtyard and retrieve the 

quarter.  Return to your cell and give the quarter to the guy sitting on the 

bed.  



BREAKING OUT OF JAIL



They're out but you have to get past the sleeping guard.  Use the 

electroshock machine on his chair.  Get onto the van.



THE SLAUGHTER HOUSE



To get the chains of Beavis and Butthead, look at the pile of wood next to 

them.  Pick up a piece of wood and use it on the chains.  You have use it 

once on the chains and then use it again for Butthead to have his "idea".  

After the video sequence and finding out what you have to do to get into 

Todd's gang return to the slaughter house.  Pick up Todd's license plate 

outside.  Go inside and pick up the steak on the floor.  Look at the killing 

machine, it on.  Turn the machine up by the knob to right on the lever.  Turn 

the machine on fast and let it go.  Pick up the axe spit out by the machine. 

 Exit the slaughter house and go to the farm.



THE FARM



Talk to the farmer, ask him about Todd, the barn and why he talks funny.  For 

a laugh have Beavis go after the chicken and the pig.   Exit from the farm.



BACK TO THE VETERAN'S HALL



Talk to Mr Anderson, ask him about Todd and the remote.  



THE TAXIDERMIST SHOP



Talk to the lady.  Pick the pen sitting on the counter.  Grab the rabbit to 

acquire some string.  Look in the box on the table and pick up a snake eye.  

Exit  and go to Beavis and Butthead house, use the string on the chewed up 

gum and fish the quarter out of the grate.  



BACK TO THE COFFEE HOUSE



Talk to Wilbur and kick him off the stage, use the mike to play "Air Guitar". 

 Go into the bathroom (to the left of the stage) and use your quarter to get 

a condom out of the machine.  Exit the coffee house.



BACK AT BURGER WORLD



Talk to the guy behind the counter.  Talk to Gina, ask her about Todd and the 

keys.  Pick up Gina hamburger and use it on the ceiling fan.  At this point 

you can pick up the food on the counter and use it on the ceiling fan, use 

the drive thru mic and for a laugh use the mic at the counter.  Go into the 

back and pick up the spatula on the counter.  Pick up the mouse for fun.



BACK TO  THE STORE



Use the condom on the air tank in between the gas pumps.  Exit and go to the 

school.  Talk to the janitor and ask him about the locker combinations.  Give 

him the blown up condom, exit and head to the jail.



THE GATE TO THE JAIL



Give the dog the steak, it won't work.  Give the dog the blown up condom dog 

and while he's busy use the clippers to cut his chain.  Pick up the hammer.  

Go down the tunnel.  Exit your cell and go into the insane wing.  Give the 

one eyed guy the snake eye.  Ask him about the book and he'll give it to you. 

 Return to your cell and give the book to the guy underneath the bed.  Pick 

up his teeth and exit to the park.



BACK TO THE PARK



Look at the squirrel underneath the car, try to pick it up.  Touch the car 

and look at the Free Parking Sign.  To get rid of the car, use the pen from 

the taxidermist on the sign, after its gone pick up the road kill by using 

the spatula on the roadkill and the hammer on the spatula.  Pick up the road 

kill and exit to the taxidermist.



BACK AT THE TAXIDERMIST



Give her the roadkill  and pick up the stuffed squirrel. Ask her about the 

bear.  Exit to the coffee shop to talk to Buzzcut.  Talk to Buzzcut.  To have 

him let you go, kick him in the nads.  You overhear the bear is at the 

Veteran's Hall so off you go.  



BACK TO THE VETERAN'S HALL



Look at the bear and have Butthead kick it.  Go around and look at the bear's 

butt.  Have Beavis stick his hand up the bear's butt, you have to do this a 

couple of times before the remote comes out. Now you have the remote so all 

you need is the keys which are in Gina's locker, so back to the school.



BACK TO HIGHLAND HIGH



Give the stuffed squirrel to the janitor.  Enter the gym and have Beavis jump 

on the rope.  Use the towel on Beavis to get him to go up.  Once at the top 

have Beavis use the axe to cut the rope.  After the video sequence look 

around the boiler room.  Pick up the can of paint by the sink.  Open the 

filing cabinet and take out the locker combination file folder.  Exit the 

boiler room.  Use the file folder and the lockers.  Gina's locker is number 

69.  Grab the keys and exit the school.  Head to the farm.



BACK AT THE FARM



Give the farmer the teeth and he'll leave.  Use the garage door opener on the 

barn and head that way.  You have to disguise the car so pull off the license 

plate and stick the one with Todd's name on the car.  Use the can of paint on 

the car.  Use the keys on the car.  After the video sequence ask Daria to let 

you out of the truck, but be nice.  Use the keys on the car again to drive 

away.  AND YOU'RE DONE!!!!!



Solution written by Michelle Theriault & Paul Roberts



That's it the game is over.  If you have any questions about the game, this 

solution page or you've found something cool I didn't do let me know by 

contacting us at [email protected].  


The Spoiler Centre
Walkthroughs on Adventure Gamers
| RPG Gamers - RPG news | Gamers Manual - Gaming guidebook