Note: According to the manual, you would be able to solve all six cases in random order. This is not completely true. Some cases can be solved at once but some cases can only be solved when a certain progression is made in another case. If you follow the order of solving cases written down in this walkthrough, you won't get stuck. If you are solving cases in another order, you might look for the case you got stuck with. If necessary, I mentioned the progress you should have made in another case. If this doesn't work, I suggest you play the game from the beginning in the order in this walkthrough.


Starting investigations

Case 1 - The Death Of Pegasus

Case 2 - The Chinese Connection

Case 3 - The Case Of Max' Rare Book

Case 4 - A Breach Of Security

Case 5 - The Mystery Of Wo-Tan The Wonderdog

Case 6 - The Case Of The Missing Heiress

To whom it may concern,

Let's start by not tellin' my name. To stay alive you should work on a need-to-know basis. And you don't need to know! When you're reading this you will be caught in the mystery concerning Jack's disappearance. Well... let's not beat around the bush; he's probably dead. Probably I am as well by the time you read this... That should explain me being careful! Anyway, I just thought it might be a good idea to write down the things I've discovered, so someone else could take over the investigation when I might follow Slayton sooner then me and the Lord himself might have had in mind.

Jack's Office

It's probably best when you start where I started; in Jack Slayton's office. During your search through Jack's desk, Marjorie, his secretary, will probably call you. Turn around and switch on the intercom with the left button. Also listen to the radio, which is left of the intercom, and hear about Wo-Tan, the missing dog of former movie star Agnes Simon.

Sit behind his desk and search the drawers. In the upper left drawer you'll find a key marked with the name of Joan, Jack's girl at the time, and a key with a label, number "135". In the lower left drawer you'll find a journal which keeps track of your actions and you inventory. Check it now and then. In the drawers on your right hand you'll find a small key which will unlock the rolodex on the desk. There's also a flashlight in the second drawer. Now check the large drawer in the middle of the desk. You'll find a magnifier there and a wallet with some useful coins for payphones. Also don't forget to look in the dark matchbox on the left, it's one from Sheherazade's and has some writing on the inside: "knock twice, knock once".

Now check Jack's desktop. You can start by reading the newspaper but the news isn't that what the word says it is, anymore. As said before, there's a rolodex with telephone-numbers. As you have the small key you can open it. Use the wheel on the left to turn the cards. It contains five cards with numbers. One of 'em is from an informant. Call your informant here. To call someone, select his or her card by clicking on it till the phone appears. It'll call automatically the number you wanted when you click on the phone.

On the desk is also some papers to your right. Check out one of them. It's a leaflet from the Americans For Freedom In Europe, some anti Nazi group.

Sitting behind the desk, I reached for the slide out drawer, which is a small rim just above the upper right drawer, and pulled it twice. It showed me a note with the combination of Jack's safe. After that I looked behind the painting with the vase and the five apples. I knew he hid his safe there! With the combination the safe opened and revealed a lot of stuff. There was a package of dollars in there that wasn't some amount you would expect Jack to own. You'd better take it with you, like I did. Also take the gun with ammo, the security badge for Jack which had been given to him by Williams (I think it may be useful to get into Williams' offices). Leave the other stuff in the safe for now.

case 1
a.k.a. the Charles Winthrop Case

I took out Charles Winthrop's file and studied it carefully. From the office I used the map on the wall to get to...

The Race Track

There I entered and found my way to the stables. Then I took a look at Pegasus stable, which is hallway the hallway, but didn't find anything important. I turned around and met Eddie Ranchero, the jockey. He was devastated by Pegasus death, as was Charles Winthrop, he declared. He gave me permission to look around and a key. I got back to Pegasus stable and unlocked the door. I turned on the light switch near the door. Inside I found a hypodermic syringe in the straw beneath the saddle. I took a good look at the feeding schedule and the newspaper article on the wall. I also found a business card from Mannie's Used Book Shop on the board.

The Winthrop Mansion

>From the stables I went to Winthrop's mansion. I imagined Charlie had some kind of security build in his mansion. I entered the garden through the gate and looked up to the illuminated tower of his house. When the lights were out I sneaked through the window near the door and found my way to the study. I draw a map for you, so you won't have a lot of trouble finding it. By the way, bring your flashlight or you'll see nothing!

When I found the desk I found several things. First of all I switched on the lamp on the desk. Then I took a big cigar from the shiny box on the right of the desk. I can't afford these big boys from my expenses so this could be some kind of Robin Hood kinda thing! Anyway, I read the note on his desk which turned out to be a prescription for Calcium Diazaline, a medication for Pegasus. It was strongly suggested not to give any overdose! Growing suspiciously with the minute, I checked both drawers and found a letter from Winthrop's insurance adjusters telling him not to worry about the money when Pegasus died of natural causes. Besides that I found a copy of some contract concerning the Manorwood real estate project. After that I looked at the letter that was lying on the left of his desk in which Winthrop was thanked for his dedication and donation for the Refugee Rescue Fund, located at 2430 Gower Street, Los Angeles, California.

>From there I went to the kitchen door to hear a conversation between the maid and the butler in which they told eachother mister Winthrop was very very upset by the loss of his dear horse and that he surely wasn't the same man he used to be...

Manorwood Real Estate Project

As I found the lead of the real estate project, I went to Manorwoods. It walked towards the shack but got sent away by the guard. Back at the office my informant called to tell me the guard likes the booze. So I got to Jack's closet, turned on the light and choose a bottle of fine firewater. Then I went back to Manorwoods.

I entered the shack without any difficulties this time. I searched for the desk of mister Pollock, with whom Winthrop made his deal, and sat down for some serious reading.
First of all there was a letter from Ackerman Geologic Survey explaining Pollock that rude oil had been found on the Manorwood ground. As this was a bigger deal than building houses, Pollock probably got greedy. After that I also found a letter from the bank telling Pollock there were no loans to be given, leaving the man in serious financial problems. No need to say that the letter Winthrop wrote to Pollock, in which he told him he would resign from the deal, would leave Pollock as the single owner, as stated in the contract between them. All and all to make Pollock suspect number one. As evidence for this theory I found a medicine bottle in the drawer! Pollock sure was the Pegasus killer! Then the phone rang and my caring informant told me Pollock was on his way. I hid in the closet and watched Pollock and the guard leave the building. Later, I read in the papers Pollock had gone to England. Case closed.

Note A: there are three endings to the Winthrop Case. Instead of hiding in the closet, you can also choose the following options, marked as B and C.

Ending B: If after you receive the warning about Pollock coming you attempt to leave the shack without the gun Pollock will see you and the guard will shoot you. Back at Slayton's office you will see a newspaper headline saying Detective found in Gutter.

Ending C. If after you receive the warning about Pollock you attempt to leave the shack with the gun Pollock will see you but you will win the shoot-out with the guard. Back at Slayton's office you will see a newspaper heading saying the same as in option A.

case 2
a.k.a. the Charlie Kwan Case

Jack's Office

In the office I listened to the audio tape Jack recorded with Kwan. Also read his file which I found in the briefcase below the map.


I took off to Chinatown and realized what a maze it is there! To make it easy on you, let me tell you that you should take a 45° turn left and then go forward. >From there go left, take a 45° turn to your right, then turn 45° left twice, take three steps forward and go through the gate. Then go forward twice and see the sign Kwan mentioned. I went through the door and then forward, turned right and took three steps forward, went right, 45° left once more, forward again and I reached the second door. Got through this door and entered the storage room. Then I walked forward, 45° to my right, forward twice, through another door on my right, passed a third door and finally entered the secret laboratory! I looked at the dish with the opium on the table and met Charlie Kwan. When he had finished his story, I looked at the calendar and remembered the warehouse address, being Eastern Pacific Warehouse, 1301 Beach Avenue, San Pedro, Ca. I left the building and got back to Jack's office.


I checked the briefcase once more and got the map that's in there. I picked the warehouses as my destination. As I arrived there, I walked towards the truck and opened the door to get into the cabin and push the hand break. The truck rolled backwards and allowed me to climb in the back, look up and sneak through the hangar window. I walked forward and climbed down to see the missing crate Charlie had been talking about. But it was empty! I reached beside this crate and found a small case with a Geiger counter in it. I used the Geiger counter to examine the big crate and, wow!, some noise over there in the straw! As I examined the crate's top, saw the labels and found out it had been containing 26 Ming vases. Sure...
I left the hangar the same way as I entered it and walked towards the phone boot. Inside I examined the taxi advertisement and rang this company. I left the phone boot and walk towards the end of the truck. There I found my cab that took me back to the office.

Shipyards of Los Angeles

On the crate's label I found the name of a ship: Huangshan. I got the map from the briefcase again and selected the shipyards as my new destination. From there I got to the ship and took the left stairs. I entered the ship and went below till I found the cargo room. I walked this way: twice up to reach the ship, turned right, went forward, right again, forward again, then a left turn, through the door and one step forward once more, turned right, went down the stairs, turned 45° left, another 45° turn to my right, a step forward, a turn right and another step forward. I waited till my flashlight was on and took three steps forward. Then another turn to my right, a step forward and two turns left. I found the crate under a lot of tarpaulin and nettings and it made a hell of a noise when I held the Geiger counter above it! Label said it contained humanitarian aid. Yeah, well, and I'm Humphry Bogart! Sure thing this crate contained uranium. And since when did the organization of Americans for Freedom in Europe have their offices at Peenemunde, the German Wehrmacht V-1 rocket base?
I looked around and found a closed door (after making these moves: forward, turn left, forward, turn right, open door, forward, turn right, forward) which led to a room with 2 valves. I turned them all twice and then turned right to see the third valve which I turned once. Suddenly the valves started pumping water into the ship. I ran away and found out through the Los Angeles Dispatch newspaper that the Huangshan had sunk! So far for Germans launching rockets on the UK! Case closed.

case 3
a.k.a. the Max Englehart Case

Jack's Office

As I saw the business card from Mannie's Used Book Shop in the stables at the Race Tracks, I remembered seeing the same card in Max' file. I took out the file of Max Englehart. In it there were three things; Jack's story of the case, the note from Max that Jack mentions and, I knew it!, a card of the bookstore Jack wanted to go to. From the safe I took Max' book.

Max' House

First I visited Max to find out more about him and his book. I got to the map on the wall and clicked on the note with Max' name on it and got at his house in no time! I knocked on his door but there seemed to be nobody home. When I looked up, in front of his house door, I saw a fire escape which I pulled down. I followed it all the way up and entered through the window. There I found Max, stiff as a nail...
I searched his apartment but all there was to be found was his wallet, which identified him as the person he was and also meant it wasn't just another burglary for the money. There also was a note in Max' hand. It was a note about this notorious book. The note was written by Phillip Watkins, but was he desperate enough to kill Max? I also found a train ticket to travel from Los Angeles to San Diego in the waste bin in the bathroom. I climbed through the window and down to the street. There I took a red car, which is a trolley bus, and got back to Jack's office.

Note: When you're in the room of Max' apartment, you can hang up the telephone receiver. Your informant will call you then to warn you for the bad guys. Not necessary to complete the game successfully.

Union Station

Back at Jack's office I examined the wall map and decided to follow the train lead. I got to Union Station and found the lockers just right of the 'to all trains' sign. The key with the number 135 fitted on the locker most left on the upper row. In the locker I found a note from Joan to Jack in which she told him she couldn't wait any longer and bought him a ticket on the Moonliner for tonight. I think Jack had put something else in the locker but as I didn't know what that might be. I made a 180° turn and I walked to the trains. At the sign of track 5 and 6 I turned left. There I found a conductor who told me he had seen Joan talking to Max. Most important; he saw how she gave him a small book which must have been the book I found in Jack's safe! When I arrived at Jack's office I saw Max' dead had already been printed.

Joan's Apartment

Next visit was Joan's apartment. In the hall I went forward twice and then turned 45° left. I opened a shiny but closed door. Behind it was an elevator which I started with the key with the "Joan"-label I found in Jack's drawers and fitted in the lock below the elevator buttons. The elevator took me to the 13th floor. After opening the elevator gate I took two steps forward, turned 45° to my right, stepped forward again and turned 45° to my left. Then again one step forward, a right turn, forward once more and walked towards the telephone. I examined the phone and noticed a drawer to my right (it has a white button!). As I was nosing through Miss Goldielocks' stuff, I stumbled upon her diary in this drawer. In this diary she wrote down her reasons for leaving LA and her knowledge of Myer, the owner of the Sheherazade, blackmailing the clients at that Club. Jack was supposed to follow her but... well, let's say he missed his train... After reading her secret stories, I left the bedside and got forward twice, turned 45° to my right, forward again, left turn, forward, left turn again, forward, right turn and forward again. Besides her secret diary I found some half burned letters in the bath. There were love letters from Philip Watkins (him again?) and well sculptured Joan. There also was a letter in which Phil demands Joan to give her back 'the' book, which most likely is that small book everybody was running their buds off for.

Note: From Joan's bathroom you can turn left and go through the left black door. You'll now enter a secret hallway full of Hollywoodland pictures. There's also some kind of a safe house. No known use for this place, just fun to look at.

Watkins House

Anyway, with the help of Jack's wall map I found Watkins house and confronted him with the naked truth. As I was still wondering how good old Phil ever got voluptuous Joanie to fall for him, Phil confessed his adventures with her. He thought she might give him back the code book if he made some fun with her (darn, I for one wouldn't need one excuse at all to keep her company!) but he never expected her to leave. After crying some more he left into the house.

case 4
a.k.a. the Philip Watkins Case

However all this didn't explain Max' dead, I got interested in this Watkins dude. He couldn't keep very much of a secret for some government hot shot of shadowplay!

Jack's Office

I returned to Jack's office and read the file he had on Watkins. I also listened to the tape in the safe and then got a cab to the Bradbury Building where Watkins' office was.

Bradbury Building

There I took the stairs to the 5th floor and took the security pass Jack left in his safe near the door with the five switches on it.
On my way to the Bradbury I studied this pass and found out that Watkins uses a different code for each day of the week. The numbers 1 to 7 indicate the days of the week (1 is sunday) and the white and black boxes besides them indicate the 5 switches. A black box indicates a switch to be pulled down.
Standing in front of the door, I pulled switches 1, 3 and 5 because after all it was a fine saturday evening. A short buzz and I entered the room.

On the left of the door was a light switch. After turning the lights on, I could examine the room a lot better. First of all I examined the leather door and found a vault behind it. As I didn't have the combination, I turned around. In front of the desk I looked all the way up and saw a hole in the skylight! I left the office and turned right, step forward once and turned right again and then made a 45° turn to my right. I climbed the stairs and got on the roof by walking straight ahead.

There I stumbled towards the illuminated skylight and looked down. There I saw some tiny footprints like from a dog. I realized my theory about no man climbing down this window just got shattered as Wo-Tan The Wonderdog could make it easily!

Note: To proceed you'll have to get a confession from Watkins and the picture of Niles from Agnes Simon.

case 5
a.k.a. the Agnes Simon Case

I rushed back to the office to read the Agnes Simon file and listen to Jack's tape recording of her. After all, radio told me Wo-Tan was her little doggie and this barking movie star became more interesting by the minute!

Agnes Simon's House

I left for Simon's house and after a firm knock on the door, the bold butler let me in, wanted to throw me out at the same speed before Agnes cried happily as I was to be most likely be a admiring fan visiting the great star. Well, although it's below my standards of being a detective, I played along with the charade and ignored the butler's request not to look around and followed Agnes' advice; please do look around. After some time I found a picture of this famous dog and Agnes grabbed this moment to tell me all about it. Interesting fact was her story of Niles, her butler who got killed in some swimming accident. She showed me a picture of this valet Niles which I snatched away as being some major piece of evidence. Just as Agnes told me she didn't trust her butler, Kurt von Munheim, he threw me out on the pavement.

Note: You can't proceed until Myer kicks you out of the Secret Room in Sheherazades of if you saw Wo-Tan steal the code book from Watkins' office.

Jack's Office

After that I went back to Jack's office. My informant called me to get my ass to the Bradbury Building a.s.a.p. So there I went again...

Bradbury Building

I got to Brandbury Building again, because this wonderdog started to interest me, and entered Watkins room again. I waited for the phone to ring. My informant told me someone was coming to the Bradbury Building so I turned of the light and hid in the closet. Looking into the room I saw Wo-Tan climb down the skylight onto the table and the chair and grabbing some red book. The German masters called him and successfully sneaked away with the third code book. I left the closet and turned the light back on. Again, my informant called to tell me I had to find the way to the well locked passage to Watkins laboratory. For that, I needed a three figure vault combination...

Jack's Office

I went back to Jack's office. I took Max' book from the vault and examined it. There was a strange drawing on the inside of the cover... It showed a Roman figure I and some curl pointing towards the letter L.

Then I decided to go to Mannie's Used Book Shop. Everything seemed to be happen just because of this book so I wanted to know a little bit more about it. It's easy to get at the book shop. When you're outside the office building, you should turn right, take five steps forward and turn right again.

Mannie's Used Book Shop

Inside the shop I met Mannie who was very excited about me coming there (okay, he was more excited 'bout Max' book). He also had 2 books like Max' and he showed them to me. I examined the covers very carefully and noticed two drawings like the one I saw in Max's book. Now the curls pointed toward other letters: the curl in the book with the Roman figure II pointed towards the M and the curl in the book with the Roman figure III pointed towards the letter R. There's also pictures of these in Jack's journal.

When Manny saw me examine the books he got a little shaky. He offered me a lot of money for the book because together they were really special, he mumbled. As I didn't got attached to the book and Max was dead, I accepted the amount of money. But not before I had a good look at both books!

After selling the book he let me walk around his shop. I found a door with a message "employees only" on it but as I happen to suffer some severe eye problems now and then, I did not notice it and went in. Behind that door I found some kind of storage room. There was a switch and I just had to pull it! Nothing happened but when I looked around I saw some bookshelves that could be moved. I pushed it and the wall opened to reveal a secret room.

The Secret Nazi Map Room

It's hard to describe what I saw when you haven't been there yourself, but it looked like some Nazi map room, with swastika's and Adolf's ugly face looking down from the wall... On the table in this room were blueprints for the Bradbury Building and they've got Watkins Cryptography marked like it's their target! They also had been tracking troop movements in the war in Europe with a short-wave radio which was on the table there. You should not touch this radio 'cause it'll alarm the Nazi's! Besides that there was a press to make leaflets like the one I found in Jack's office, the one supposedly made by the Americans For Freedom In Europe. Although it was some other fake organization, the one I found at Winthrop's, the Refugee Rescue Fund, look very much the same! This anti Nazi movement and the book shop are just a front to get money for those fascists!
Probably most important was the telegram I found on the table. It was in German but, translated, it said: "Message concerning the search for the American decoding device. Priority: urgent. Colonel P. Hansen". Last but not least there was a drawing of a V-1 rocket. They wouldn't be building those for some time as I sunk the ship with the necessary uranium!

I also found Agnes Simon's dog Wo-Tan over there. Funny place for that dog but as it would have been strange taking that dog out through the door, I left it there. Would alarm the Nazi's also!

Jack's Office

Back at the office, my informant called again. I had to go to Bradbury Building immediately! As I arrived in Watkins office, I went to the vault door and clicked on the three combination buttons. After that I turned the wheel and entered the secret lab behind the vault. I turned left and examined the stuff on my left hand. there was a paperclip and I picked it up. Then I looked around, examining all strange equipment.
Then suddenly the phone rang. I picked it up and my informant told me the Nazi's were on their way!
I turned towards the vault door and clicked on the cogs. Then I put the paperclip between the cogs. Just in time! I heard the Nazi's fighting because they weren't able to open the vault door. Hey, I just stopped that Herrenvolk by only a small paperclip!
Anyway, I solved both Max' case as Watkins' case.

case 6
a.k.a. the Harrison Smythe Case

I decided to take a look into the mysteries concerning the disappearance of Alicia Smythe, daughter of Harrison Smythe.

Jack's Office

I took the film reel and the audio tape from jack's wall safe. First I listened to the tape which gave me an impression of the youth Alicia had. Then I went to the closet and opened the door. I switched on the light bulb and examined the dark corner at the right. There was a movie projector so I put the film reel on the empty spot, turned on the two switched of the projector and left the closet. Then I removed the painting and through the hole the movie mystery unfolded itself.
I also read the case file and picked up the picture of Alicia that was inside it.

Sheherazades' Bar

As Alicia had last been seen hanging around Sheherazades, I went over there. The Bar can be reached when turning to your right when you're facing the front door of Sheherazades. Use the secret code; knock twice, knock once. Inside I walked to the bar and gave Ernie the picture of Alicia. He had never seen her but told me that someone with the innocent looks of Alicia wouldn't make it very long in there. To quote him; Sheherazades would chew 'm up and spit 'm out.
He left and I walked towards the poster of Joan. Somehow there was some kind of resemblance with Alicia... Hmm...

Joan's Apartment

The poster in the bar triggered my imagination. I got back to Joan's apartment the same way I did before. There, in the bedroom closet, I found the same brooch Harrison Smythe had given his daughter Alicia on her birthday! It was on the third shelf from the top.

Jack's Office

I got back to Jack's office and saw that the mystery of the missing heiress had made the newspapers; Joan and Alicia were the same person!

Well, knowing Joan and Alicia were the same person and knowing that Joan was the Sheherazade Club torch singer and Alicia had been seen there too, I decided to start a thorough investigation on Myer. I took the IOU's from the briefcase under the wall map to get in Sheherazades by pretending to pay Jack's depths and gain Goodsby's sympathy, for all that's worth.


I entered the hotel, paid the IOU's and got Myer's approval to look around. I went upstairs and met one of Myer's goons after looking around in the room with the stuffed lion. So they had been following me!
I searched for the bedroom (behind the closed doors) and found a mirror closet. I opened it. Then I got back to the room with the stuffed lion. I looked around till I found a tapestry with Egyptian design and pulled it away. I opened the door and went in. There I found a secret mirror room with a camera and sound recorder. I examined the recording amplifier and switched it on. I heard a conversation between Joanie and the major Higgins, planning on doing something naughty... There were also some film reels. I left the room and crossed Myer's path with the uninevitable end that I got thrown out!

Jack's Office

Back in the office I turned on the radio and heard about the scandal and that Joan had stolen some money from Myer. Well, that explained both Joan's disappearance as solved the Case of the Missing Heiress!

The only thing left to do was to get Agnes Simon's dog back. The best lead I had was the story about Niles. So, there I went again, to...

Sheherazades Bar

I showed the picture of Niles to Ernie. He told me he'd been her butler all right but it was clear to him Niles was her lover. Besides his personal opinion about late Niles, he also told me that his death was a bit suspicious. Niles' body was never found after he drowned on Santa Monica Beach. Ernie thought somebody was trying to get to the old lady by getting rid of Niles. Could this mean Kurt von Munheim had forced himself on the butler spot by murdering Niles? Never liked the guy anyway.

Jack's Office

I went back to Jack's office and got a call from Agnes. She told me she'd been given a ransom note. She wants you to come.

Agnes Simon's House

I took a cab to Agnes' house and Von Munheim, the butler, reluctantly let me in. I walked to the livingroom and looked at the picture of Wo-Tan. There I looked down and Agnes started talking to me. She put the ransom note on the table and I snatched it away. The bad guys wanted her to come to the observatory that night. As she wanted to pick money for the ransom, Von Munheim got pissed off and kicked me 'raus'!

Jack's Office

Back in the office, my informant called me. He warned me not to go to the Griffith Observatory. He told me the dog responded best to His Masters Voice so I went to the vault to take the audio tape by Agnes Simon and also took the tape recorder.

The Griffith Observatory

I went towards the building and took the stairs to the left of the entrance. On the roof I walked towards the small telescope, took two steps forward, made a 90° turn to my right, another two steps forward and saw the crate with Wo-Tan in it.

Note: If you examine the crate, the Nazi's will grab you and you'll be hypnotized.

I left and made a 180° turn. Then I took two steps forward, a 45° turn right and forward again. There I found the tape recorder. I pulled the switch but nothing happened! I left it alone and suddenly one of Myer's goons appeared. He warned me for the Nazi as they were a nasty bunch o' thugs! He told me his boss sent him and that mister Slayton wanted me to have something special. Slayton? I thought he disappeared? Well, anyway, I got an electric wire and got back to the tape recorder again. I played the tape and Wo-Tan escaped from the crate. Finally Agnes Simon was re-united with her dog in an old fashioned Hollywood way!

Jack's Office

Back in the office I read the Los Angeles Dispatch and read about me solving the last case! I switched on the radio and heard about the $ 500.000 reward Smythe wanted to give away for the one who found his daughter.

Things Come Together

Then someone switched off the radio. It was Jack! He told me he laid low for a while to get Myer and the Nazi's of his back. Joan was there too and they both left to catch the Moonliner to San Diego. He also asked me if I was interested in solving some future cases... Well, why not? After all, Jack told me himself, I'm pretty good at this!

- the end -

Copyright August 1997 Fugazi - Last update: April 25, 1998

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Background © 1997 Heather Champ - jezebel - http://www.jezebel.com. (used with kind permission)