**************  ROBIN HOOD WALK THRU  **************

GET HORN IN CAVE
GET MONEY IN BOWL IN CAVE
LEAVE CAVE TALK TO MEN....

FOLLOW LITTLE JOHN TO FIND OVERLOOK
IT IS THREE SCENES TO THE LEFT OF CAMP...

STAY AT OVERLOOK WAIT FOR BAD GUY CHASE HIM
AND PUT ARROW IN HIS ASS, TALK TO WOMAN THAT YOU JUST SAVED.
BLOW HORN...

WALK AROUND UNTIL YOU FIND PEOPLE SHOOTING THEIR
BOWS TALK TO THEM GIVE SOME MONEY TO SECOND MAN, LEAVE.
PRACTICE AREA IS TWO SCENES NORTH OF CAMP.

GO TO THE WIDOWS HOUSE TALK TO EVERYONE, LEAVE.
GO BACK TO CAMP, NEXT DAY....

GO TO THE OLD OAK TREE THEN GO SOUTH TILL YOU CAN'T GO
SOUTH NO MORE THEN GO LEFT TWO SCENES, PUT A ARROW IN BAD
GUYS ASS SAVE MARIAN TALK TO HER, GET SLIPPER BLOW HORN, GO
TO CAMP, NEXT DAY...

GO TO OVERLOOK WAIT FOR PEASANT GIVE MONEY, BLOW HORN GET
CLOTHES GO TO CAMP, NEXT DAY...

GO TO COBBLERS IN TOWN GIVE HIM SHOE, GET COMB, GO TO
CAMP, NEXT DAY...

GO TO OVERLOOK PUT ARROW IN BAD GUYS ASS SAVE PEASANT,
THEN GO TO THE WILLOW TREE GIVE MARIAN COMB...
GO TO CAMP, NEXT DAY...

GO TO WIDOWS HOUSE TALK TO PEOPLE, GOTO OVERLOOK FIGHT
DO NOT SHOOT BAD GUY, GET CLOTHES...

GO TO THE CASTLE IN THE LAKE, BLOW FLUTE GET IN BOAT,
GIVE GUARD FLUTE AND GEMS, CAREFULLY ANSWER GUARDS
QUESTIONS....HERES A IDEA HOW GEMS LINE UP...

                   AGATE-(1)
         TURQUOISE-(2)    SAPPHIRE-(3) CARNELIAN-(4)
 LAPIS LAZULI-(5)    AMBER-(6)    JET-(7)
                 OPAL-(8)         QUARTZ-(9)

IF IT HELPS MY GEM ANSWERS WHERE: 3-5-7  9-4-1  5-7-1
NOW YOUR MIGHT BE DIFFERENT SO SAVE GAME HERE....
------------------------------------------------------------

ONCE IN WALK AROUND TO YOU FIND THE SCROLL, CAN'T FIND SCROLL
WALK AROUND COME BACK LATER SCROLL WILL BE THERE ON DESK,
LET THE JOKER DOWN HE WILL TAKE SCROLL...           ***PAGE 1


TALK TO JOKER, THEN GO BACK TO ROOM WHERE YOU FOUND SCROLL
PUT EYE ICON ON BACK WALL READ ALL THE SCROLLS TO YOU GET
THE SCROLL YOU NEED....

GO TO JOKER GIVE HIM ONE OF THE SCROLLS, HE WILL SHOW YOU A
WAY OUT, HOPE YOU READ ALL THEM SCROLLS, BECAUSE ONE OF THEM
TOLD YOU HOW TO OPEN THE GATE....

TALK TO THE FACES AROUND THE GATE, THEN TOUCH THE FACE OF
WISDOM, THEN THE FACE OF HUNGER, TONGUE WILL LOOSEN AND PATH
MADE CLEAR...
                  FACE 4--- O
   LOSE TONGUES FACE 3---O     O---FACE 5 HUNGERS
              FACE 2---O ======= O---FACE 6
    WISDOMS FACE 1---O   | | | |  O---FACE 7
                           GATE

TOUCH FACE 1, THEN TOUCH FACE 5, THEN PULL THE TONGUE
OF FACE 3, GATE WILL OPEN THEN YOU ESCAPE....

------------------------------------------------------------

JOKER GIVES YOU THE SCROLL & RING INSIDE OF SCROLL GO
BACK TO CAMP...NEXT DAY

GO TO OVERLOOK CATCH THE MONK WALKING ON THE ROAD TAKE HIS
CLOTHES...

THEN GO TO ST.MARY'S TAKE ROBES FROM ROOM GO TO ANOTHER ROOM
AT ST. MARY'S TALK TO PRIEST GET CROCK, GO TO PUB PLAY
GAME AND MAKE A BET PLAY TO YOU WIN AMESTHE FROM MAN...
GIVE BAR TENDER CROCK, LEAVE THRU THE BACK OF PUB, TOUCH
SECOND BARREL...
         RULES FOR GAME ANY THREE IN A ROW TAKES A PIECE SO
         TRY TO LINE UP THREE IN A ROW, AND CAN ONLY MOVE
         TO CONNECTING LINE, can't JUMP LINES...

          PIECES LINED UP LIKE THIS:

              STRAIGHT ACROSS ------ 1 2 3 = TAKES A PIECE

                                1
              UP and DOWN ----- 2 = TAKES A PIECE
                                3
                            1
              DIAGONAL ----  2  = DOES NOT TAKE A PIECE
                               3

GIVE BAR TENDER CROCK, LEAVE THRU THE BACK OF PUB, TOUCH
SECOND BARREL WILL LET YOU THRU THE BACK WAY, TO CASTLE AND
TO ST.MARY'S FOR NOW...

                                                    ***PAGE 2



GO TO ST.MARY'S, GIVE PRIEST CROCK DRINK WITH PRIEST, PUT
AMESTHE IN YOUR CROCK, THEN TAKE PRIESTS PURSE GET THE CROCK
THEN GO TO THE PRIESTS ROOM GET BOX UNDER PILLOW, LEAVE ST.
MARY'S, GO TO PUB PAY BARTENDER...

GO TO CAMP BLOW HORN.... WHEN ASKED PICK THE ANSWER... TEN
PEOPLE IN DISGUISE ONCE IN THEN ATTACK....OR SOMETHING LIKE
THAT .....END UP RESCUING THE WIDOWS BOYS, GO TO WIDOWS,
WIDOW GIVES YOU GOLDEN NET...

GO TO WILLOW TREE GIVE MARIAN SCROLL, SHE WILL TELL YOU
"WHAT COAT OF ARMS" YOU ARE LOOKING FOR, GO TO THE WOODS
THROW GOLDEN NET ON ELF, TALK TO OAK TREE....

AT OAK TREE, ANSWER, THE ANSWER TO THREE OF THE RIDDLES

RIDDLE--   HIGH BORN, MY TOUCH IS GENTLE, PUREST WHITE IS MY
           LOSE SILENT, SILENT IS MY KINGDOM, GREEN IS THE
           COLLAR OF MY DEATH...answer...SNOW

RIDDLE--   I AM THE OUT STRETCHED FINGERS THAT SEIZE AND HOLD
           WIND, WISDOM FLOWS FROM ME IN OTHER HANDS, UPON ME
           ARE SWEET DREAMS DREAMT, MY MEREST TOUCH BRING
           LAUGHTER...answer...FEATHERS

RIDDLE--   GOLDEN TREASURES I CONTAIN, GUARDED BY HUNDREDS
           AND THOUSANDS, STORED IN A LABYRINTH WHERE NO MAN
           WALKS, YET MEN COME OFTEN TO SEIZE MY GOLD, BY
           SMOKE I AM OVER COME AND ROBBED, THEN LEFT TO
           BUILD MY TREASURE ANEW...answer...HIVE

HERE IS SOME HELPFUL INFO FOR YOU, WHENEVER YOUR IN TROUBLE
TOUCH THE HAND ICON ON YOURSELF, THE DRUID HAND WILL APPEAR
IT WILL LOOK LIKE THE HAND BELOW, TOUCH THE RIGHT LETTERS,
AND THE TREES AND BLACKBERRY BUSHES WILL HIDE YOU, BUT, YOU
MUST TYPE THE WORDS IN DRUID LANGUAGE example...

     ENGLISH = CAPITOL LETTERS
     DRUID NAMES = in small letters

ROWAN = luis         HOLLY = tinne       ASH = nion
BLACKBERRY = muin    OAK = duir          ALDER = fearn
HAZEL = coll         PINE = ochtach      IVY = gort
FIR = ailm           POPLAR = eadha      ELDER = ruis
BIRCH = beth         YEW = idho          WILLOW = saille

THE EASY WAY AROUND THIS IS RUN FOR THE BLACKBERRY BUSHES,
AND TYPE USING THE HAND --- MUIN --- THE BLACKBERRY WILL
SEPARATE, RUN INTO THEM FOR SAFETY, YOU MUST DO THIS TO GO
ON IN THE GAME...

                                                    ***PAGE 3




        B         L       F       N       S
      ******    *****   *****   *****   *****
      | H   |   | D |   | T |   | C |   | Q |
      *     |   *---*   *---*   *---*   *---*
      |-----*   | G |   | P |   | Z |   | R |
      *  M   *  *---*   *---*   *---*   *---*
       \      \/  O |   | U |   | E |   | I |
         * --- *----*\ /*---*\ /*---*\ /*---*
          *       K       V       Z       X *
          * A        _________              *
          *         |  TOUCH  |             *
          *         |WHEN DONE|         W  *
            *                            *
              *            Y            *
------------------------------------------------------------
    ----- HERE IS A DIAGRAM OF THE DRUIDS HAND -----

HELPFUL HINTS:
              1.) ALWAYS TALK TO YOUR MEN BLOW HORN...
              2.) ALWAYS HANG AROUND THE OVERLOOK.....
              3.) ALWAYS HIDE FROM SHERIFF'S MEN .....
              4.) ARROW ICON ON HAND TO SHOOT AGAIN...

AFTER HIDING FROM SHERWOODS GUARDS GO TO OVERLOOK, TALK TO TO
MAN WITH BOW, GIVE MONEY, GET CLOTHES....

GO TO THE FAIR TALK TO SCHOLAR WITH BLACK ROBE AND WHITE
BEARD ... COAT OF ARMS SYMBOLS, HOPE YOU REMEMBER WHAT MARIAN
TOLD YOU...
    SYMBOLS OF THE COAT OF ARMS
    ---------------------------
1.) FIVE EAGLE HEADS = THE SOUTH SAXON
2.) A ROMAN CROSS = THE CHRISTIAN WEST SAXONS
3.) TWO LIONS = THE NORMAN KINGS
4.) REGULAR CROSS, LIKE TWO BOARDS = THE CHRISTIAN BRITAINES
5.) CROSS WITH FOUR LIONS = THE LATER SAXONS MONARKS
6.) THREE LIONS = THE ANDEGAVION KINGS
7.) THREE KNIFES = THE EAST SAXONS
8.) A HARP = THE KING OF IRELAND
9.) A DUCK = THE DANISH KINGS
10.) THREE LEGGS = THE KING OF MEN
11.) A CRIS-CROSS LOOKS LIKE A LETTER-X = THE MERCIAN KINGS
12.) ONE LION STANDING UP = THE CORNISH KINGS

GIVE THE SCHOLAR, WITH THE RIGHT COAT OF ARMS THE SCROLL...
WALK AROUND FAIR BUY MARIAN SOME PERFUME, GIVE ONE LEGGED MAN
MONEY,GET FORTUNE TOLD, GIVE GUARD MONEY TO ENTER BOW SHOOT,
SHOOT TILL THEY START THE CONTEST, GO BACK TO CAMP....

NEXT DAY.... OPEN BOX YOU STOLD FROM THE ABBOT AT ST. MARY'S
TO OPEN BOX, YOU MUST READ SCROLL WRITE DOWN, THE FIRST
LETTER OF EVERY NAME THE SCROLL MENTIONS....        ***PAGE 4




TYPE THE FIRST LETTER OF EVERY NAME, ON THE DRUID HAND....
THE BOX WILL OPEN GET RING....

GO TO THE OVERLOOK ROB THE JEWELER OF HIS JEWELS, PUT ROUGE
OR POWDER ON YOUR FACE, TAKE CONTAINER FROM YOUR POUCH PUT
ON FACE...GO TO TOWN CASTLE, TALK TO GUARD, GIVE KING
JEWELS....

NEXT DAY... TALK TO MEN....
YOU MIGHT HAVE TO PICK A PLAN, PICK AMBUSH THEN GO BACK TO
PUB TALK TO BARTENDER TILL HE LETS YOU IN GATE TO ST. MARY'S
PUT THE RING OF FIRE ON, GO TO BACK OF ST. MARY'S FIND YOUR
WAY THRU TO THE BACK OF MAZE, TO SAVE MARIAN....

TALK TO MARIAN AT THE WILLOW TREE, GIVE HER BROKEN HEART....
GET THE SECRET WORD FROM MARIAN "REMEMBER THIS WORD"

YOU MIGHT HAVE TO HIDE IN THE WOODS FROM GUARDS TO CONTINUE,
REMINDER USE DRUID HAND CODE FOR THE TREES OR BUSHES WILL
HIDE YOU, WHEN YOU ARE READY GO TO THE OVERLOOK LOOK FOR THE
KNIGHT WITH GUARDS, TALK TO KNIGHT TILL HIS MEN LEAVE, THEN
PUT A ARROW IN HIS LYING ASS, CHECK BODY FOR LETTER....

GO TO THE CASTLE ON THE LAKE, PUT RING OF WATER ON, TALK TO
STARS OVER THE LAKE, GET IN BOAT...

TAKE BOAT TO LAKE CASTLE TOWERS AT TOWERS, USE YOUR DRUID
HAND TYPE THE WORD FOR IVY = gort

CLIMB IVY TO TOWER WINDOW, GIVE MAN LETTER, THEN TYPE THE
SECRET WORD, USING THE DRUID HAND, TYPE THE WORD THAT MARIAN
GAVE YOU AT THE WILLOW TREE, ESCAPE THRU WINDOW WITH
KNIGHT...

  THAT SHOULD BE ABOUT IT YOU MIGHT HAVE TO FULL AROUND BUT
THIS SHOULD GIVE YOU SOME IDEA WHAT TO DO AND LOOK FOR....

















                                                    ***PAGE 5


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