FREDDY PHARKAS FRONTIER PHARMACIST WALKTRU


Problem:
How do I prepare Penelope's prescription?

Hint:
Consult "The Modern Day Book of Health and Hygiene" that came with the game. To
make pretty Penelope Primm her prescription, go  to your lab in the back office
and click  the Hand cursor on  the lab shelves. Grab  the Graduated Cylinder by
clicking the Hand cursor on it and place  it on the table. Locate and click the
Hand  cursor  on  the  "Pepticlymacine  Tetrazole".  Click  it on the Graduated
Cylinder  until it  reads the  specified amount.  Pick up  a Medicine Bottle by
clicking the Hand  cursor on it and place  it on the table. To  finish up, just
grab the Graduated Cylinder,  click it on the Bottle, grab a  Cork to close the
Bottle and you're done! Take the Bottle out to Penelope and she'll be eternally
grateful.

Problem:
How do I prepare Helen Black's prescription?

Hint:
Consult "The Modern Day Book of Health and Hygiene" that came with the game. To
make Helen Black's prescription, move the  Graduated Cylinder and the Beaker to
the  lab table.  Then select  "Bismuth Enterosalicyline"  and put the specified
amount  into  the  Cylinder.  Click  the  specified  amount  from the bottle of
"Phenodol Oxytriglychlorate" on the Balance. Pick  up the Balance Pan and click
it on the Beaker. Click the Graduated Cylinder on the Beaker and select a Glass
Rod. Click the Glass Rod on the Beaker to stir the mixture. Take the Beaker and
click it on  the Pill-making Machine. Take an empty  Pill Bottle from the shelf
and click it on the spout of  the Pill-making Machine seven times. Now cork it!
I mean, get a  Cork from the shelf and click it on  the Pill Bottle and take it
out to Helen.


Problem:
How do I read Madame Ovaree's prescription?

Hint:
The first thing you gotta do is figure out how to read the Prescription. It was
written by Doc when  he was looking through a whiskey glass.  You'll need to do
the same to read it. Go to the saloon and get the Whiskey Glass from Doc. Click
it on the Prescription.  As you slide the glass around on  the paper, you'll be
able to read it.

Problem:
How do I prepare Madame Ovaree's prescription?

Hint:
Hope you realized  that the prescription the Doctor gave  you was incorrect for
Madame Overee. You need to give the prescription under glass back to the Doctor
so he will  write the correct one. Consult  "The Modern Day Book of  Health and
Hygiene"  that came  with the  game. Go  back to  your lab  and get a bottle of
"Bimenthylquinoline  Crystals". Click  it on   the Balance  until it  reads the
specified amount. Click the Balance Pan on  the Mortar to pour in the Crystals.
Select the "Metyraphosphate Powder" on the Balance until it reads the specified
amount. Click  the Balance Pan  on the Mortar  to put in  the powder. Click the
Hand cursor on the Pestle to grind the mixture. Move the Medicine Papers to the
lab table. Move a  Prescription Box to the lab table. Click  the Spatula on the
Mortar, and  then the full  Spatula on the  Medicine Papers to  make the proper
dosage. Click the Hand cursor on the  Medicine Paper to fold it. Move the Paper
to the Prescription Box. Be sure to put the correct number of medicine packages
in the  box per the prescription.  Take the Prescription Box  off the table and
exit the lab screen.

Problem:
What exactly am I supposed to give Smithie?

Hint:
Smithie needs some "Preparation G" from the front counter on the left.


Problem:
What am I supposed to do in  Act II ?

Hint:
Pay close attention to Willie as he explains a little bit about what's going on
in Coarsegold. You will have to solve  this town's immediate problems if you or
anyone else are to survive.

Problem:
I keep being asphyxiated from the horses! Help.

Hint:
First thing you have to do is clear the air. For that you will need a gas mask.
Go into Mom's  Cafe and pick up the  Can of Beans. Then walk  down the alleyway
and around  to the back  of Mom's Cafe.  Pick up the  Ice Pick and  the Elixir.
Click  the Ice  Pick on  the Can  of Beans  in your  Inventory window.  Walk to
Smithie's Shop,  get some Charcoal out  of his fire pit,  and the Leather Strap
from his wall. Open your inventory window, click on the Charcoal and then click
the Charcoal  cursor on the  Can of  Beans.  Next select the  Leather Strap and
click it on the Can of Beans and  sure as shootin', you now have a homemade Gas
Mask!


Problem:
I'm fully equipped to deal with the gas. What do I do now?

Hint:
To clear the air for the rest of  Coarsegold, go to the General Store and click
the Hand cursor on the Paper Bag that's  on the counter. Head to your lab using
the  Gas Mask  as needed  to make  it through  the now  treacherous streets  of
Coarsegold. Along  the way to  the Pharmacy, observe  the horses and  click the
Paper Bag  on them at  just the right  moment (wait until  you see their  tails
raise) and collect a sample of air from the horse.

Problem:
How do I make the horses stop flatulizing?


Hint:
Consult "The Modern Day Book of Health  and Hygiene" that came with the game to
to  prepare the  Deflatulizer. Get  the Elixir  from outside  the back of Mom's
Cafe. You  have to have a  Bag of Horse Flatulence  too. In the lab,  click the
Elixir, then the  Matches on the Burner. Move the  Spectroscope in front of the
Burner.  Click the  Bag of  Horse Flatulence  on the  Burner. Grab  the "Sodium
Bicarbonate" and click  it on the Balance until it  reads the specified amount.
Click the  Balance Pan on  the Beaker  and  move the Graduated  Cylinder to the
table. Choose the bottle of "Furachlordone" from  the shelf and click it on the
Graduated  Cylinder until  it reads  the specified  amount. Click the Graduated
Cylinder  on the  Beaker. Add  the specified  amount of  Water to the Graduated
Cylinder. Pour the Water from the  Graduated Cylinder into the Beaker. Grab the
"Magnesium Sulfate" and click the specified  amount onto the Balance. Click the
Balance Pan  on the Beaker. Stir  the concoction in the  Beaker with a Stirring
Rod and place a Medicine Bottle on  the table. Click the Beaker on the Medicine
Bottle. Get a Cork from the shelf and click it on the Medicine Bottle.


Problem:
How do I use the "Deflatulizer"?

Hint:
Select the Deflatulizer bottle from your  inventory and click in on the horse's
water trough outside your shop.


Problem:
How do I stop the stampeding snails?


Hint:
Looks like  a good stiff  drink is in  order...but not for  Freddy! To stop the
stampeding snails, go to the Bartender, Sam  Andreas, and give him money to buy
a Case of Beer. Walk to the church around the back of the main street and click
the Look cursor on the door on the  right. Take the Church Key out of the lock.
Walk to  Robertson Cliff. Robertson Cliff  is across the old  bridge. Open your
inventory window and select the Church Key. Click the Church Key on the Case of
Beer and click the  Open Bottle of Beer on the railroad  tracks to fend off the
mad herd of stampeding snails.


Problem:
How do I rescue Srini from the Anthill?

Hint:
Talk to Srini and  walk back to the Schoolhouse. Get the  Ladder from the slide
and walk  back to Robertson Cliff.  Click the Ladder on  the Anthill and you've
got a friend for life.


Problem:
How do I purify the town's water supply?


Hint:
Consult "The Modern Day Book of Health  and Hygiene" that came with the game to
prepare a Water  Purification Solution. Go to your lab  and click on the bottle
of  "Bismuth  Subsalicylate".  Put  the  specified  amount  into  the Graduated
Cylinder. Move the Test Tube to the  table. Click the Graduated Cylinder on the
Test  Tube. Click  the bottle  of "Orphenamethihydride"  and put  the specified
amount into  the Graduated Cylinder. Click  the Graduated Cylinder on  the Test
Tube again. Click the Matches on the Burner to light it. Click the Test Tube on
the Burner  and hold it in  place until the mixture  comes to a boil.  Move the
Medicine  Bottle to  the lab  table, and  click the  Test Tube  on the Medicine
Bottle. Finally, click the Hand cursor on the Cork and the Cork on the Medicine
Bottle.

Problem:
How do I get the purification solution into the water supply?

Hint:
Walk to Smithies' shop. Get the Rope and  the Ladder. Go to the Water Tower and
click the Ladder on the Water Tower  (with the dripping spigot). Click the Walk
cursor  on the  top of  the Ladder.   Click the  Hand cursor  on the  Ladder to
retrieve it for  reuse. Click the Ladder on  the top of the Water  Tower. Click
the Hand cursor  on the top of the  Water Tower to climb the  ladder. Open your
Inventory window and click the hand cursor  on the Rope to create a Lasso. Take
the Lasso from your inventory and click it on the top of the Water Tower. Click
the  Hand cursor  on the  hatch on  top of  the Water  Tower. Click  your Water
Purification Solution on the open hatch and you're done!

Problem:
The Assay Office is on fire! How do I put it out?

Hint:
Outside  the Pharmacy  is a  delivery of  Baking Soda.  Get it  and walk to the
Schoolhouse. Place the "Baking Soda" on  the east side of the teeter-totter and
get onto  the swing. Click  the Hand cursor  on Freddy three  times to get  him
swinging higher and  higher. Your timing is critical  here. When Freddy reaches
the  highest point  in the  swing, click  the Hand  cursor on  the roof  of the
Schoolhouse. Freddy will climb on top of  the roof. Jump onto the raised end of
the teeter-totter and you will catapult  the baking soda onto the fire, dousing
it.

Problem:
Act II won't end. What did I miss?

Hint:
Walk to the Brothel.  The Brothel can be found by going  South on the road from
the blacksmith's shop. Listen to the Banker and the Sheriff. Enter the Brothel.
Click  the Hand  cursor on  the French  Postcards. Talk  to each  of the ladies
roaming the Lobby. Madame Ovaree will have a warning for you. Act II will end.



ACT III

Problem:
I need a disguise, I need some guns!

Hint:
Click  the Hand  cursor on  the Nightstand  Drawer. Look  at it  with the  Look
cursor. Take the Desk  Key you see there, and walk down  to the Lab room. Click
the Desk Key  on the roll-top desk to  unlock it. Click the Hand  cursor on the
desk to open  it. Click the Look cursor  on the drawer to see  the Letter. Take
the  Letter from  the drawer.  Open your  Inventory window  and click  the Look
cursor on the Letter to read it.


Problem:
How do I get into my safe deposit box?

Hint:
Go to  the Cemetery and  click the Hand  cursor on the  Shovel. Click the  Look
cursor on  the tombstones to  find Phillip D.  Graves' grave. Click  the Shovel
cursor on Phillip Grave's Grave to dig up Phillip. Click the Hand cursor on the
open grave  and get the  Safe Deposit Key  from your old  buddy. Fill the grave
back up by clicking the Shovel on the  grave. Walk to the Bank. Once inside the
Bank, click the Safe Deposit Key on the Banker.


Problem:
What do I need from the safe deposit box?

Hint:
Once you get a  close-up of the Safe Deposit Box, click  the Hand cursor on the
Neckerchief and then the Pistols, then the Neckerchief again. Leave the bank.


Problem:
Where do I get ammo?

Hint:
Go to Mom's  Cafe and click the Hand cursor  on the Coffee Pot to get  a Cup of
Coffee. Walk to the Sheriff's Office and  give the Coffee to the Sheriff. He'll
give you some Ammunition.


Problem:
Help! My gun keeps exploding!

Hint:
You need to clean  your gun to keep it from exploding.  Get the Horse Plop from
the street  and drop it on  the floor of Mom's  Cafe. Go to Mom's  backdoor and
steal the Pie from the window. Walk back to the Sheriff's Office. Offer the Pie
to the Sheriff and he will give you the Gun Cleaning Kit in return. Use the Kit
on your guns. Now you're set for target practice.


Problem:
My shootin' is ok, but I can't figure out how to complete my disguise.

Hint:
Get Freddy's Gunfighter  Clothes out of the Steamer Trunk  in his bedroom. Open
the dresser drawer  and get out the Boot  Claim Check. Give the Claim  Check to
the Barber and he will give you your Boots.


Problem:
I need a new ear.

Hint:
Get the  Silver Medallion hanging  from the  wall  in the Pharmacy.  Give it to
Whittlin' Willie. He'll explain what you need to do. Go to the Church, open the
doors, and get some Wax from the  burning candles. Go back to the General Store
and get Willie's knife. Click the Knife on  the Wax to carve a Wax Ear. Walk to
the Cemetery and  get some Clay from good ol'  Phillip Graves' gravesite. Click
the Clay on  the Wax Ear and you will  have a Wax Filled Clay Mold.  Go back to
the Lab. At  the Lab Table, click the  Matches on the Burner, and  then heat up
the Clay Ear Mold. This creates an Empty Mold. Place the Crucible on the table.
Put the Medallion in the Crucible. Click the Crucible on the Burner to melt the
Medallion. Click  the Empty Mold  on the  Crucible  and you will  have a Silver
Filled Mold. Click the hand cursor on the mold to get your Silver Ear.

Problem:
Act III never ends. What did I miss?

Hint:
You need to be in disguise. Click the Silver Ear, the Neckerchief, the Clothes,
and the Boots on Freddy and you're set!

ACT IV

Problem:
What the heck is going on in this town anyway?

Hint:
Talk to  Chester Field as  he parades  up  and down Coarsegold.  He'll tell you
what's happening.


Problem:
Aces is cheatin' but I don't know how to stop him!

Hint:
By using careful timing, click the Hand cursor on Aces' third hand as he raises
it. You will catch Aces cheating. Freddy will overturn the Poker table and dive
behind it. To defeat Aces, shoot at  the foot railing along the bar. The bullet
will ricochet  off and hit  the chandelier. The  chandelier will come  crashing
down on Aces.


Problem:
Cowhands are shootin' up the town... and me. How do I stop them?

Hint:
Avoid the  main street of  town. Exit the  Saloon via the  back door. Enter the
Barber Shop  from the rear entrance.  Give the Barber the  French Postcards you
picked  up from  the Brothel  and you   will get  a tank  of Nitrous  Oxide, or
Laughing Gas. Leave the Barber Shop through the back door. Go up the steps from
the back of  the Hotel to the balcony.  Place the Nitrous Oxide on  the rail of
the balcony. Go  back down the stairs. Walk  back to the front of  the Brothel.
Enter the Gazebo. From  here you have a clear shot of  the Nitrous Oxide. Shoot
the Nitrous Oxide. The cowhands will laugh themselves silly.


Problem:
I'm up against the Lever Brothers arcade and can't win.

Hint:
The  object is  to shoot  the Lever  Brothers, Snails,  and Vultures  while not
hitting  innocent bystanders.  If you   have trouble,  select an  easier arcade
setting.


Problem:
Kenny the Kid keeps pluggin' me!

Hint:
When you  face Kenny the  Kid, you'll  be  looking down the  street from behind
Freddy. As you see Kenny draw his gun,  shoot him. Freddy will get his ear shot
off and fall to the ground. There is no way to avoid being shot.


Problem:
Kenny left me dyin' in the street. Now what?

Hint:
Click  the  Neckerchief  on  Freddy's  ear  to  stop  the bleeding. Walk to the
Schoolhouse and  talk with Penelope.  She will eventually  pull a Derringer  on
Freddy. Quickly grab  the Student Slate from the table  next to you and deflect
her shot. You will only be knocked unconscious.


Problem:
How do I escape from the Schoolhouse basement?

Hint:
After Penelope leaves  Freddy to a fiery doom, click  the Hand cursor on Freddy
repeatedly to  get him to rock  his chair. Once Freddy  topples over, click the
Hand cursor on the Silver Ear. Click the Silver Ear on the floor to sharpen it.
Use the sharpened Ear to cut the ropes and watch Freddy dash upstairs.


Problem:
Penelope keeps slicing me up!

Hint:
Grab the remaining Saber from the wall  and fight Penelope with it. Back her up
as far as you  can. If you back her up far enough,  She'll lose her balance and
fall, dropping her Saber.


Problem:
Kenny the Kid showed up again to  cut my career as a gunfighter short. How
do I defeat him?

Hint:
Once Kenny the Kid enters, keep the  Saber on Penelope, and use Freddy's Silver
Ear  to kill  Kenny by  clicking it  on him.  Congratulations! You've  not only
finished the game, but you've saved all of Coarsegold! Good shootin' Tex!


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