=====================================================
REX NEBULAR Bonus Disk -- Additional Cool Things List
=====================================================

Here are a few more interesting things you may want
to try.  All of these things involve "cheating" in
one way or another, so you may not want to read this
until you have solved the game normally; then you can
play around with these "cheat" options.



Watching The Closing Animations:
================================

As you may already have discovered, Rex's story has
several possible endings, only one of which is a "happy"
one.  You can watch each of these endings simply by
typing the proper command from the DOS prompt:

mainmenu -w:1             ("A Quick Death")
mainmenu -w:2             ("An Honorable Death")
mainmenu -w:3             ("Victory!")
mainmenu -w:4             ("The Decompression Ending")

The last of these (mainmenu -w:4) shows the epilogue
only, since the decompression itself is handled with
special program code instead of an animation script.

Be sure to play through the game normally first, so that
you won't spoil the ending for yourself.  Then, use the
command line options to bring up "instant replays" for
your friends.




Cheat Mode!
===========

That's right.  Rex Nebular does in fact contain a
special "cheat mode" that we used during development.  Now
you too can make use of this special, privileged set of
keyboard commands.  One word of warning, however, before
you begin: these cheat keys were designed to be used by
experienced programmers (nyuk, nyuk).  Mostly, that means
that if they are not used with great care, the cheat keys
can cause the game to crash or cause Rex to get permanently
stuck somewhere.  We'll tell you how to get into cheat mode
and give you a few basic pointers on how to use it, but the
rest is entirely AT YOUR OWN RISK!  Remember also that once
you turn cheat mode on in a game, it will remain on even when
you save that game (so any damage that might have been done
by cheat mode will remain in effect for that game when you
restore it).  To turn cheat mode off, you must either start
a new game or restore an old game from before you started
cheating.

Finally, we STRONGLY suggest that you play Rex all the way
through before turning on cheat mode.  First and foremost,
this prevents cheat mode from spoiling the game for you.
Secondly, it gives you a better idea of the intended story
line of Rex (so that when you completely foul it up with
cheat mode you will realize what is happening).  We must
emphasize that cheat mode is really nothing more than a way
to go bashing around the planet in the wrong order and at
the wrong times.



How To Activate Cheat Mode
==========================

To activate cheat mode, you must first either start a new
game or restore an old game.  Next, press the CTRL key and
hold it down.  While continuing to hold down the CTRL key,
type the letters W, I, D, E, P, I, P, E in sequence.  When
you are finished, a grey box containing the message "Cheat-
ing Enabled" should appear (if it does not, try again from
the beginning--you must have missed a key).  Once the grey
box appears, you can release the CTRL key.  Then, press the
SPACE bar to clear the message from the screen.  You are now
in cheat mode!



Cheat Mode Options
==================

Once you have entered cheat mode, you can teleport yourself
to any location in the game.  To do this, press the CTRL-T
key.  A grey box will pop up and ask you where you want to go.
Just type in the proper room number and "poof"--you're there.
The tricky part, of course, is finding out the proper room
number.  If you type in an invalid room number, the game will
abort with the {KernelNoRoom} error.  Here is a list of valid
room numbers that you can try:

Section 1:  (Underwater)
  Slippery Pig: 101, 102, 103
  Underwater: 104, 105, 106, 107, 108, 109
  Cave: 110, 111

Section 2:  (Island)
  Island South: 212
  Island East:  208, 209, 203
  Island West:  207, 211, 210, 205
  Island North: 202, 201
  Witch Doctor: 214
  Twinkles:     215

Section 3:  (Underground City -- Medical Complex)
  Capture Scene: 301
  Death Scene: 304
  Air vent: 313
  Interrogation Room: 318
  Player's Cell (before havoc): 307
  Player's Cell (after havoc):  357
  Guard station (before/after): 311/361
  Gender Bender: 316
  Intersection (after): 354
  Vault room   (after): 352
  Teleporter room (after): 351

Section 4:  (Underground City -- South Annex)
  Scanner Corridors: 401, 407
  Other Corridors: 405, 406
  Wanda's Bar: 402
  Armory: 408
  Storage: 410
  Laboratory: 411
  Teleporter: 413

Section 5: (Machopolis Lower)
  Arrive: 501, 551
  Security: 503
  Software Store/Lab: 506, 507, 508
  Restaurant: 511, 512
  Elevator: 513

Section 6: (Machopolis Upper)
  Bruce's Place: 601, 602, 603
  Sea Window: 604
  Abdul's Auto: 607, 608
  Buckluster Video: 609, 610
  Hermit: 611
  Williams Bypass: 612

Section 7: (Machopolis Rim/Governor's)
  City Rim "before": 751, 752
  City Rim "after": 701, 702
  Sea Monster: 703
  Bottle: 704
  Outside Penthouse: 705
  Governor's Penthouse: 706

Section 8: (Space Port)
  Control Station: 801
  Landing Pad One: 802
  Landing Pad Two: 803
  Inside Ship: 804


You can find out what "room" you are in at any time by pressing
CTRL-P.  The grey box which appears will tell you the current
room number (among other things).

The CTRL-O key allows you to move objects around.  When you press
CTRL-O, you will be asked for an object number (valid numbers
range from 0 to 54, with the exceptions of 18, 38, and 44).  You
can then move the object to any desired location ("2" moves it to
your own inventory; "0" gets rid of it).  Moving objects is ex-
tremely risky, since typing an invalid object number is almost
guaranteed to crash the game.  We'll let you figure out which
objects are which by trial and error.  We will, however, give you
one example: Press CTRL-O. Then type the number "39" (for detonat-
ors) and press ENTER.  Then type the number "2" (for player inven-
tory) and press ENTER.  You now have the detonators!

We recommend that you DO NOT attempt to use the CTRL-G option (to
change global flags).  Bad, horrible things could happen.

While Rex is walking somewhere, you can press the SPACE bar to
scoot him along his path quickly.  The risk here is that occas-
ionally you will get Rex "stuck" so that he can't move at all;
if this happens, press CTRL-Z.  Pressing the SPACE bar occasion-
ally has other bizarre effects (such as causing all the people on
the screen to disappear).  These exciting bonus features can also
generally be corrected by pressing CTRL-Z (see, isn't cheat mode
neat!).




Several other strange and wonderful cheat options exist; they
have not been described here, but you may find them with a little
experimentation.  Use them at your own risk!!!

One of these features is the "frame by frame" mode which will be
activated if you accidentally press the CTRL-F key.  The game will
appear to "freeze up", but you can restart it by pressing CTRL-F
again.



Have fun!


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