Grim Fandango Walkthrough v1.0
Copyright (C) 2003 by OutRider

WARNING: This walkthrough (like the others) contains spoilers. Please use at 
your own risk, and don’t say I didn’t warn you.

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With all that being said, here’s the walkthrough:

YEAR ONE:

The main character of the game is Manuel ‘Manny’ Calavera, and when the game opens up, you’ll 
find yourself in Manny’s office. Go over to the message tube by the window and take the message 
that you see inside. Read it and then go out of the office. Head down the hallway and past the 
receptionist, Eva, and go down the elevator that takes you to the parking garage (on the left wall 
near the other elevator).

Notice that the last car leaves as soon as you arrive. Go to the far corner of the garage and knock on 
the door that you see. A huge being named Glottis will come out, so when you start talking to him, 
choose these choices:

“Hey, are you a driver?”
“I’m Calavera. Manny Calavera.”
“Looks like I need a new driver.”
“You want to be my replacement driver?”
“Come on, Glottis. I need you to be my driver.”
“You’re not too big. The cars are just too small.”

He’ll give you a work order, which you need to get signed by the boss, Don Copal. Head back up to 
the lobby and give the work order to Eva. She’ll try to get Don Copal to sign it, but without any luck. 
Go down to the main lobby (the other elevator) and head outside. Go around to the side of the 
building and you’ll notice a tie rope dangling around. Climb up it and go through the open window 
nearby. You’ll find yourself in Don Copal’s office. Since it appears he’s not here, I wonder how he 
answered his intercom? Check out his computer to notice that he has it wired to answer his 
intercom whenever someone tries paging him. Change the message so it says ‘Ah, cripes Eva! Just 
sign it yourself, will ya? I’m busy!’ Head back down to the ground and go back into the building. 
Give Eva the work order this time and you’ll get it signed.  Watch the ensuing sequences and you’ll 
find yourself in the Land of the Living. All you need to do is whip out your scythe and use it on the 
body bag. You’ll end up in the office hallway after the next sequence.

Go into Manny’s office and on the table to the left, you’ll see a deck of playing cards. Pick them up 
and then go over to Eva’s desk. If you look carefully, you’ll see a hole punch sitting on it. Use the 
deck of cards on it and Manny will mark one of the cards. Go down to the lobby and as you attempt 
to head outside, a purple demon will come out from one of the rooms and start berating Manny.

After he’s finished, go outside and go check out the carnival. Talk to the clown and use these 
choices:

“Practicing what?”
“Twist me up one of them, eh fella?”
“Bet ya can’t do a cat.”
“A dead worm.”

He’ll end up giving you a deflated balloon. Put it away for now and talk to him again using these 
choices:

“My kid wants another balloon animal.”
“Got any more dead worms back there?”

You’ll get another deflated balloon, so put it away and head back into the building. Go into the 
packing room, which is to Manny’s right, and use a balloon on the red hose and the other on the 
blue hose. Go to your office and put both balloons into the message tube, and watch what happens. 
Go back down into the lobby and go to the tube switching room (across from the packing room). 
Turn the deadbolt on the door and then talk to the demon.

“Who would do a terrible thing like this?”
“Well, I gotta split.”

Manny will go grab a fire extinguisher to use on the foam, but the demon will stop him from using it 
because it’ll cause the foam to explode. Head out of the room and then immediately go back in.  The 
demon will leave and shut the door, but if you turned the deadbolt like I told you to, then there’s 
nothing to worry about. Open up the door and use the marked playing card on the red tube. You’ll 
get a new client, but you can’t do a whole lot for her at this point, so tell her that you have to go 
straighten this mess out.

Go to Don Copal’s office and watch the sequence. When you regain control, you’ll find yourself 
locked in Glottis’s office. Knock on the door and a voice will start talking to you.

“I’m thinking about getting out and getting even. That’s it.”
“The DOD runs a crooked game, and I intend to prove it.”
“I’m gonna blow the lid off this place.”

The voice will open the door and you’ll be introduced to Salvador Limones, the leader of the LSA, or 
Lost Souls’ Alliance. He’ll take you to LSA HQ and you’ll find out that Eva is a member as well. Go 
over to Salvador and say:

“Okay, I’m in. What do I have to do?”
“You want me to be the messenger?”
“If I grab some pigeons from the roof, will you let me go?”
“I’m off.”

Go to the clown at the festival and have him make you a balloon in the shape of a cat. Grab some 
bread from the stand next to him and then go back up onto the roof. Go around the corner and enter 
the window at the end to find yourself in Domino’s office. Punch the punching bag until you see a 
blue mouthpiece fall off. Pick it up and then go over to his desk. Open up the drawer and take the 
coral you find inside. Leave the office through the window.

Go back to the tie rope and grab the other end of it. Set it down on the ledge and tie the coral to it. 
Pick the coiled rope back up and throw it so it attaches itself to the ladder. Shimmy across and climb 
up the ladders until you’re at the very top of the building. Go across the roof until you see a bowl-
shaped vent. Use the cat balloon on it and then use the bread. Some birds will come over and start 
eating the bread, but then they’ll be scared off when the balloon is popped.

Go over to the bird’s nest and take some eggs and then go back down to the street level. Enter the 
garage and go over to Glottis’s office. You’ll notice what appears to be a coffee maker, but is 
actually auto body filler. Use the mouthpiece on the filler and then turn so that Manny isn’t looking at 
anything and use the mouthpiece to have Manny bite down and make a perfect impression of his 
teeth.

Leave the garage and go back down to LSA HQ by using the blue eye that Salvador used when he 
brought Manny down. Give the eggs to Sal and then give Eva the mouthpiece. Manny will now be 
allowed to leave.

When you regain control of Manny, you’ll find yourself in the Petrified Forest. Walk down to the next 
screen, where you’ll see Glottis bawling like a baby because he was fired. Talk to him and watch as 
he rips out his own heart and throws it into the forest behind him. Go to where he threw it and notice 
that it is stuck in a spider web. Take a bone out of the pile near the web and use it on the web. Use 
the scythe on the web and Manny will fling the heart off the web. Go back to where Glottis is 
sleeping, pick up the heart, and put it in Glottis’s body.

After the sequences, you’ll find yourself in the Bonewagon. Drive off to the right where’ll you see an 
odd machine.  This is the first big puzzle of the game. What you need to do is to synchronize the 
pump so that the two pumps on the left pump at the same time and the pumps on the right pump 
after the ones on the left do. Right now it’s currently out of sync, and to get it synchronized, you 
need to plug up the hose by moving the wheelbarrow onto it. It’s a bit hard to explain accurately, but 
it’s all a matter of timing. When you’ve managed to get it synchronized, you’ll notice that the 
machine starts to rock back and forth.

Flip the switch and watch as Glottis climbs on up the machine to unbalance it even further. While 
he’s working on it, flip the switch back on and watch the sequence. When you arrive back on the 
main screen, get out of the Bonewagon and take the sign that’s in the ground. Carry it off to the 
northwest and here’s another puzzle for you. What you need to do is place the sign into the ground 
and go into the direction in which the arrow points. Pick up the sign and move in that direction a bit 
and plant it again. Follow this process until the sign doesn’t point anywhere and a cave is opened 
up.

Head down into the cave and look at the sign near the corner of the screen. Manny will read it and 
start shaking it to get the key to fall. He’ll pick it up and you can now exit the cave and head back to 
the Bonewagon. Get into the car and drive to the rocks to the northeast. Go to the door and open it 
up, but you be chased back out by a demon beaver. Go back in and go up to the bridge near the 
small green bone and take three bones. Go down the path to the left of the bridge and go up to the 
river of tar. Notice that a demon beaver is on the rock above you. Toss a bone into the tar and just 
before the beaver drops down; bring out the fire extinguisher and use it as the beaver goes down 
into the tar. Repeat the process until all the demon beavers are gone and if you run out of bones, go 
back to the spot near the green bone and get more.

Go back outside the gate and notice there’s a lock to the left of the door. Use the key you got from 
the cave on it and you’ll be on your way to Rubacava.

When you arrive, go up the stairs and go into the diner. Talk to the guy working there, Celso, and 
say:

“What are you doing here?”
“You must love her very much, Celso.”
“How do you know your wife hasn’t gone ahead of you?”
“I’ll help you find your wife. What did she look like?”
“Well, I’d better go see how my other clients are doing…”

You’ll end up getting the photo of Celso’s wife, so go down stairs and at the bottom, turn left and 
walk into the fog. Manny will get lost, fall off a cliff into a lake, and be saved by the man standing on 
the dock. Manny’s rescuer is named Velasco. Talk to Velasco and then say, “Don’t let me interrupt 
your car talk.” Show the photo to him and then say, “how do you know she sailed out of here? I 
don’t believe it.” He’ll end up giving you the port log, which you should take to Celso. Watch the 
sequences and the game will advance one year later.

YEAR TWO:

A lot has changed in Rubacava in a year. Manny now owns his own nightclub and notice that it’s no 
longer foggy. Go into Manny’s office by going through the door nearby. Pick up the letter from 
Salvador off of the table and then head downstairs. As you try to head out the door, Lupe’ll stop you. 
Tell her to go back to work and head outside. Walk down the stairs and you’ll get to see Meche, or so 
you think. It’s actually a scary-looking raven type thing, but as Manny watches it fly away, he’ll see 
Domino taking Meche onto a ship.

After the sequence is finished, talk to Velasco:

“Alright, I’m ready to sail!”
“I’ll work.”
“Okay, if I get Glottis some tools, can we board?”
“Who’s the one guy who hasn’t boarded yet?”
“What if Naranja doesn’t show up? I can fill his spot, right?”
“So let me get this straight…”
“I’d better go finish packing.”

Go back to the Calavera Café by going to the junction, taking the north path to the Blue Casket 
restaurant, using the elevator next to it and heading up the stairs.

Go into the bar and take the bottle of gold flakes sitting on the ledge behind the counter. Go into the 
casino and talk to Charlie, the darker-looking guy sitting in a booth:

“Right. So what are you doing in it?”
“How did you print fake betting stubs?”
“What else can you counterfeit?”
“Can you make reasonable union cards?”

After the conversation, you’ll end up getting a VIP pass and a betting ticket printer. Go back into the 
bar and give Glottis the pass and watch as he runs off with it. Head over to the cat racetrack by 
going south at the junction and then pulling the lever closest to the Bonewagon storage area to 
extend the bridge across the gap. Go up the stairs and go into the hallway across from where you 
enter. Go through the door near the large cat to enter the litter room. Take the can opener sitting on 
one of the large cans and go into the VIP lounge by heading up the stairs and go through the 
doorway to the right.

Go into the kitchen and grab the baster near the lower left corner of the screen. Wait until the waiter 
comes in and disappears into the pantry. When he does, close the doors and use the scythe to lock 
him in. After Glottis has finished off the wine in the cask, climb up the ladder and use the can opener 
on it to hop in. You’ll eventually wind up in the basement and once you’re inside, operate the forklift 
and drive it into the elevator. Position the forklift so that it’s near the right side of the elevator door, 
push the red button, and then hop back on and move it forward so that the prongs are in one of the 
slots. When the forklift has caused the elevator to stop moving, get off the elevator and pull the lever 
on the other side of the forklift to raise the prongs.

Go through the hallway and into the door on the other end. Take the suitcase and watch the 
sequences.

Go to the Blue Casket and go to the back of the bar, where you’ll meet Lola and Olivia. Tell Olivia bye 
and go into the kitchen (the double doors next to her). Watch the man put some dirty hookah water 
into the drinks and then leaves. Use the baster on the dishwater and then go to Toto’s shack by 
going to where the Bonewagon is being stored, but go to the south, towards the water. Cross the 
dock and you’ll find the shack.

Go to the refrigerator to the left of Toto and open it. Open up the crisper drawer and while Naranja is 
distracted, use the baster on his drink and he’ll be knocked out cold. Search his body to find his dog 
tags. Go to the cat track and head upstairs to the blimp security checkpoint. Drink some of the gold 
flake liquor and walk through the metal detector before Manny burps. Tell Carla:

“Hey Carla, that’s an awfully nice metal detector you have.”
“Yes.”

Carla will become upset that you’re still chasing Meche, and she’ll throw the metal detector out the 
window. Go to the litter room and go out on the metal ledge, turn to Manny’s right and use the 
scythe to get the metal detector. Go to the morgue by heading up top, crossing the bridge, and 
entering the double metal doors. When Membrillo isn’t looking, use the dog tags on a body that he’s 
not currently looking at and then give him the metal detector.

Go to the Blue Casket and go to where the three beatniks are sitting. Show them Salvador’s letter 
and they’ll let you take the red book. Leave and go to where the Seabees are milling around by going 
left to the next screen. After Bogen has dragged off the lead bee to jail, go to the VIP lounge and talk 
to Nick:

“Nick, I need a lawyer.”
“Friend of mine is in the slammer.”
“An excellent lawyer.”
“The very best is good enough for me.”
“You are, Nick.”

He’ll tell you to buzz off, so talk to him again:

“Virago, I REALLY need a lawyer.”
“I could tell Max about you and Olivia.”

Nick will get up and leave to go talk to Max, and he’ll end up leaving his cigarette case. Pick it up and 
take it to Carla:

“I don’t know. I found it under your desk.”
“Yes.”

She’ll think it’s a bomb and toss it into the detonator. Manny will pick up the key and then you can 
go to the lighthouse (head past the Seabees). Unlock the door using the key and go inside. You’ll 
find out that Lola has been sprouted, but after she disappears, you’ll see a card in her place. Manny 
will pick it up and you should go back to the Calavera Café. Give the card to Lupe and you’ll get a 
jacket. Examine the jacket to find a piece of paper. Before you leave, Lupe says that you have a 
message, but she can’t find it, so leave and go to Toto’s.

Show Toto the piece of paper and then go to the cat track. Use the ticket printer to print a ticket for 
Week 2, Tuesday, Race 6. Take the ticket to the photo finish window. I think it’s the one opposite the 
VIP hallway. Anyway, when you have your photo, go see Nick and show it to him. The lead bee will 
be set free and Manny will punch Nick for sprouting Lola.

Go to Manny’s office at the Café and use the roulette system underneath the green thing on his 
desk. When the red light is on the right wheel, use the magnet button and Bogen will end up shutting 
the club. As a result, Glottis will be kicked out of the VIP lounge and the game will take us to one 
year later, where Manny has become the captain of the Limbo.

YEAR THREE:

Go down into the ship and you’ll see that the crew has been sprouted. Climb down the ladder and try 
to go down into the hall, but the “customs guards” will hear you and try to advance on you. When 
you think the end is near, Glottis comes out and saves Manny before it’s too late. Push the red 
button on the right wall to raise the starboard anchor. Go over to the levers and push the right arrow 
to have the port anchor dragged over to the starboard side. Lower the starboard anchor and then 
raise it again. You should see the port anchor attached to the starboard one, and when you do, use 
the scythe on it to have Manny pull them over and hook them onto the porthole. Raise the port 
anchor and the anchors will tear the ship from porthole to porthole. Go to the levers and pull back 
(down arrow) and watch as the ship is ripped in half and Manny and Glottis are sent skyrocketing to 
the middle of nowhere. The half of the ship that they were on will sink and they’ll be at the bottom of 
the sea.

Walk to the edge of the light and Glottis will warn Manny not to go any further unless he wants to be 
killed by a sea monster. Wait a bit and Glottis will tell Manny that a sea monster is coming. What it 
turns out to be is a little man named Chepito. Tell him “Well, I don’t wanna break your stride there.” 
and when Chepito gets close enough, grab his light and drag him over to Glottis. At the next screen, 
walk over to the rock you see sticking out of the ridge and walk around it counterclockwise. Watch 
as Chepito is caught and taken into the sub by the octopus while Manny and Glottis sneak onto the 
back.

Go into the elevator and go off the screen to the right. Go through the doorways and you’ll 
eventually find Meche, but Manny will have fallen into one of Domino’s traps. When you wake up, 
you’ll find yourself in a room with a cage and two bird-kids in it. (For some reason, when Manny got 
up, his mouth continued to move, but he wasn’t saying anything) Anyway, talk to the kids:

“Why do you want to bite me?”
“Listen children, I’m here to help.”
“I’m here to help you get out of this cage.”
“My hands are not too big to make light bulbs.”
“I just don’t have any of those little, tiny tools, that’s all.”

The boy will clunk Manny on the head with a small hammer. Pick it up off of the floor and go back to 
Meche’s office. You can see that she’s smoking right now, but what you want to do is time it so 
when she knocks the ashes off, Manny will move the ashtray out of the way and the ashes will land 
on her hosiery. It’ll take a few tries, but when you manage to get it right; she’ll take her hose off and 
toss it into the trash. Take it out and then go down the elevator. Go to the bottom of the screen and 
to the left and go to where Chepito is working. Hand him the little hammer, and in return he’ll give 
you a Bust-All. If you give him the hosiery, he’ll give you a semi-automatic sproutella gun. Go back 
towards the elevator and take the lighted path off to the right of the elevator.

Use the lever to change the conveyor’s direction and run up it. Go up the stairs nearby to enter the 
crane and move it to the opposite side of the island. Lower the crane (down arrow) and get off. Go to 
the crane’s claw and use the Bust-All on it to have the boom collapse. Get back on the crane and 
lower the chain. Raise it to destroy the grinders and take the crane back to the other side of the 
island. Lower the chain onto the conveyor belt and get out of the crane. Go down the conveyor and 
hop off. Flip the lever to change the direction again and then flip it again. Get on the crane again and 
raise the chain to save Glottis. Go back to Meche’s office and use the gun on her. Watch the 
sequence and you’ll end up having to free Meche.

Go out of her office and you’ll see a door nearby with a wheel on it. Use the Bust-All on the jamb to 
break it open and expose the tumblers. What you want to do is get the tumblers so that the flat sides 
are lined up next to the jamb. You can accomplish this by turning the wheel to the left to get the 
fourth tumbler lined up, and then right to get the third, left for the second, and right for the first. Use 
the scythe on the tumblers to keep them from moving (“Stay!”) and pull the latch. If you messed up 
somehow, you’ll have to reset the tumblers and try again.

Enter the door and close it behind you. Use the scythe on the gold plate above the door and Meche 
will be freed. Go into the room you opened up and use the scythe on the sprinkler system above 
you. Manny’s attempt to flood the room didn’t help, so drain the water by turning the wheel on the 
pipe. Notice that the water seems to drain into a tile on the floor. Go back to the other room and drag 
the axe near the statue into the secret room and put it on that tile. Pick it up and Manny will drop it 
and shatter the tile. Watch the sequences and when you regain control of Manny, you’ll be face to 
face with Domino on his sub.

Use the scythe on the octopus’s eye and watch as Glottis’s reef grinders kill Domino. This will 
conclude Year Three and the game will advance one year later to Year Four, where it seems like it’s 
the end of the road.

YEAR FOUR:

Go all the way downstairs and you’ll see a couple of DOD cars along with a coffin. Open up the 
coffin to learn that inside is Bruno, the guy you packed up near the beginning of the game. He’ll 
throw the mug at you, which you should put away for now. Go back upstairs and watch the 
sequence. As you get ready to leave, the Gatekeeper will drop down a note from Hector. Go down 
the stairs, and head off to the right to find Glottis:

“What can I get you? Will anything help?”
“Can’t we make a new hot rod?”

Go down into the kitchen and use the mug on the rack. Open the drawer to get a rag and then go out 
and use it on the oilcan. Go back into the kitchen and use the rag on the toaster to discover a new 
means of fuel. When you arrive back in Rubacava, go down to the docks and talk to Velasco. After 
he leaves, grab the bottle and go to the Blue Casket. Go into the kitchen and use it on the keg. Go 
back to Glottis and Meche and give the bottle to Glottis. Talk to him and watch as he pukes into the 
Bonewagon shed. Go to Toto’s and in the medicine cabinet, take the bottle of liquid nitrogen and 
then go back to the Bonewagon shed. Use the nitrogen on the puke to freeze it and then go over to 
the bomb rigged to the Bonewagon and use it to find yourself back in El Marrow.

When you regain control, take the arm from the soldier’s body and then talk to Meche. Go outside 
the hideout and go past the Bonewagon. Climb up the ladders to find yourself in the backstage area 
of the casino. Take the coffeepot and climb up the ladder near the guys. Dump the coffee on them 
and climb back down. Put the coffeepot back and go into the doorway nearby to get makeup put on 
you. Climb back up the ladder and use the arm on the handheld grinder. Pick it up and put it away 
and then climb back down the ladders until you’re back in the area with the Casino doorway and the 
ladder that takes you backstage. Go through the doorway and go down the ramp and talk to the 
soldier in the trench coat twice. Talk to Meche twice and then use the sheet on Charlie. Hurry up and 
talk to the soldier again and when you regain control, go into the bathroom and Manny will have a 
complete disguise.

Go back to LSA HQ and get the photo out of the trash can. Use the note you got from Hector on the 
pigeon sitting in its cubby and then use the photo on it. Watch the sequence and leave the HQ. 
Manny will swipe the remote from Glottis, and then go behind him to find yourself in the sewers. Go 
all the way over to the tunnel and use the grinder (w/ arm still inside) on it and you’ll move forward. 
An alligator will soon come in, in which case you should hurry up and take the remote out and use it 
to raise the Bonewagon. Move the Bonewagon forward until Manny can reach the ledge. Get up on it 
and then start to climb down the ladder. When the gator turns around, climb back up and use the 
remote to lower the Bonewagon onto its tail. Climb down the ladder and go into the florist shop.

Turn around and use the scythe on the ball of tape above the door. Manny will then leave, but you 
should go back in and the guy will give you a sproutella gun and some ammo.

Head back into the casino and go talk to the pink demon. When he asks you a question, the answer 
to it is the last number to appear on the Keno board behind you. If you happen to miss it, keep track 
of the numbers on the board and ask again. When you get the question right, you’ll be allowed to go 
on up the elevator. Talk to Celso:

“Actually, I work for Hector. He sent me to answer your questions.”
“The real question is, don’t you feel that you’re worth it?”
“What exactly are you saving your money for? A rainy day?”
“Well, enough about you guys, let me tell you about my problems.”
“I just got back from the worst vacation I’ve ever had!”

Watch the sequences and when you regain control, you’ll be on the ledge of the Lady Luck. Follow 
the path around and climb up the ladder. Go over to the sign’s arm and notice that there’s a crack in 
one of the supports. Use the grinder on the crack and then use the can of Sproutella on it to have the 
support break and the sign fall over. Climb up the ladder and Manny will slide down the leg to the 
other roof. Watch the sequences and you’ll end up arriving at a greenhouse.

Go up to the greenhouse and enter. Hector will shoot Manny with a slow-acting sproutella gun, so to 
counteract it, use the liquid nitrogen on Manny. Go back to the car and take a look in the backseat. 
Talk to Salvador until Olivia interrupts and watch, as Sal not only kills himself, but Olivia as well.

Open up the suitcase to find Manny’s scythe and Sal’s Number 9 ticket. Pick up the ticket near Sal’s 
head and take it to the rear of the greenhouse. Listen to the ticket waving, and follow the direction 
it’s waving in. If it stops, you may have to go back until you hear it again and try again. When you get 
to the right spot, the ticket will fall out of Manny’s hand. Search Salvador’s body to find the trunk key 
and then use it to unlock the trunk and get the gun. Go to the water tower at the bottom of the hill 
and shoot it with the gun. Enter the greenhouse and the game will end.

Congratulations! You’ve just successfully completed Grim Fandango!

Credits:

CJayC – The head honcho of GameFAQs. This guide was based on his, and with a few minor tweaks 
and corrections, I managed to turn it into what you see before you.

LucasArts – For making such a fun and entertaining game. I wonder if you realize there’s still some 
glitches in the game, even with the patch installed? I still managed to finish the game, but not 
without a few curses thrown because of Manny wasn’t doing something I wanted him to do.

For all the FAQ sites that know me – I continuously credit you guys in each guide I make, but I have 
to. You guys take the time out of your busy day to add my guides (along with many others) to your 
sites and it helps get the word out there. Thanks for doing so much for me.


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