This part of the road leads to the Mayan Lands. You are 'transported' into the body of Tepec. First climb up the pyramid on the left of the pit (Quetzalcoatl's Pyramid). An entrance into the pyramid is at the top. Talk to all the characters to learn about what's happening. The priestess asks you to give the bandages to the king. After the king's sacrifice, return the bandages to the priestess. Accept her offer to send you to Xibalba, the Land of the Dead. When talking to the Bat God look at him carefully and note the three dots on his body. The Pyramid Puzzles should be completed before those in Xibalba, so return to the pyramids. To travel back and forth click the bat on the post (next to the Bat God and next to the priestess).


You should have been to Xibalba (and spoken to the Bat God) at least once before tackling these puzzles. Climb the pyramid on the right of the pit (Tezcatlipoca's Pyramid). Climb the second set of stairs to reach the top. Remove the obsidian foot from the bottom left corner of the large, upright stone slab. Also study the star system carved on the flat stone slab. Astronomy buffs will recognize it as the Big Dipper.
Navigating your way around the first and second levels may initially seem difficult - but both are nothing more than simple squares. To view the two maps click on the pyramid icon below.

To solve the puzzles you need to understand the Mayan base 20 number system (as opposed to ours which is a base 10 system). Count the number of little men in each example and see how the number is depicted. The input boards consist of 4 segments, each having a 7X5 grid of holes. From the examples you know the bottom grid is used for the numbers 1-19 and each hole in the second bottom grid represents a unit of 20. Similarly, the next grid up represents units of 400. The balls are used for 1,2,3 and 4 units and the rods are used to show 5 units.
The guard on the first level tells you that "The Jaguar's number is the Bat's multiplied by itself". Did you look closely at the Bat God in Xibalba? Did you see the three dots? If the Bat's number is 3 you work out that the Jaguar's number is 9 (3X3).

Enter 9 on the input board (see graphic below). As the number is less than 20, place one rod (5 units) and four balls (4 units) in the bottom grid. If done correctly you should hear a click and the guard allows you down to the second level.
The guard on the second level tells you "The Jaguar's number multiplied by itself is the Snake's". So you have to enter 81 (9X9) on this level's input board (see below). In the Mayan number system 81 is depicted as (4X20) + 1. Place four balls (4 units of 20 each) in the second bottom grid and one ball (1 unit) goes in the bottom grid. Again if done correctly you hear a click and the guard allows you down to the next level.
The third level is different to the others. Push the stone button to reveal the crocodile chamber. There is no guard to give you the number to enter, but you can work it out. If the Jaguar's number (9) is the Bat's number (3) multiplied by itself and the Snake's number (81) is the Jaguar's number (9) also multiplied by itself, then the Crocodile's number is the Snake's number (81) multiplied by itself, i.e. 6561. To enter the number 6561 on the input board place 3 rods and one ball (16 units of 400 each) in the third bottom grid, one rod and three balls (8 units of 20) in the second bottom grid and one ball (1 unit) in the bottom grid.

Remove the second obsidian foot from the crocodile's mouth. Insert the two obsidian feet into the square recesses in the wall to reveal an opening just above the floor. Before leaving through this opening, remove both obsidian feet and take them with you. Note that the chamber entrance closes when the obsidian foot is removed from the crocodile's mouth, so if you forgot to get the first obsidian foot you have to go back and fetch it to complete this puzzle. To open the chamber entrance, replace the second obsidian foot into the crocodile's mouth.


Before tackling this puzzle you need to have both obsidian feet and should also have seen the star system etched on the slab at the top of Tezcatlipoca's Pyramid.
Return to Xibalba and talk to the Bat God. After discussing the rainbow bridge with him, turn around and the 'puzzle' will be in the pile of leaves directly behind you.
The puzzle has nine squares in a 3X3 grid. Seven of the squares each have a coloured spot corresponding to the seven colours of the rainbow. The object is to arrange the squares so that the path followed by the little man on the bottom right square takes him past each coloured spot in the sequence the colours appear in a rainbow spectrum, i.e. violet, indigo, aqua, green, yellow, orange and red (VIAGYOR). Note that as he passes each coloured spot the rainbow bridge is constructed in the bottom right corner. He must finish up at the rainbow bridge. Squares are moved by left-clicking them and rotated by right-clicking.
Hint: The square with the little man must remain in the bottom right corner and the one without a coloured spot goes in the centre. Click the rainbow below to view the graphic solution.



After completing the Rainbow Bridge Puzzle you're at the start of the Jungle Maze. The object is to find the stone slabs (miniature versions of those at the top of Tezcatlipoca's Pyramid). Along the way all seven stars scattered on the ground must be collected. The stars are a clue that the maze has the same shape as the star system on the flat stone slab at Tezcatlipoca's Pyramid, i.e. the Big Dipper.
To view a map and detailed text on navigating the maze click the maze icon below.

Insert the stars in the slots on the flat stone slab, again duplicating the Big Dipper star system. If all the stars are in the correct slots, a large upright slab should rise from the ground. The Jaguar and Snake are both 'hidden' in the slab. Complete the replication of the slabs on the pyramid by placing an obsidian foot into the receptacles at the bottom of the two upright slabs.

Tezcatlipoca (the Jaguar) emerges from the stone slab first, and thereafter Quetzalcoatl (the Feathered Serpent). Quetzalcoatl says he needs the skulls (hidden by his brother in a guarded place) to make chulel. He gives you a feather to use for protection.


There are four locations along the river and navigating between them can be slightly confusing. The trick is finding the two places where you can go towards either the left or right bank of the river.
BAT TO MAZE: Enter river, turn left. Move towards right (opposite) bank.
BAT TO FROG: Enter river, turn left. Move towards left (same side) bank. Another two moves forward.
BAT TO SPIDER: Enter river, turn right. Five moves forward.
MAZE TO BAT: Enter river, turn left. One move forward.
MAZE TO SPIDER: Enter river, turn right. Three moves forward.
MAZE TO FROG: Enter river, turn right. Three moves forward.
SPIDER TO BAT: Enter river, turn left. Five moves forward.
SPIDER TO MAZE: Enter river, turn right. Five moves forward. Move towards left bank.
SPIDER TO FROG: Enter river, turn right. Three moves forward.
FROG TO BAT: Enter river, turn right. Two moves forward. Move towards right bank.
FROG TO MAZE: Enter river, turn right. Two moves forward. Move towards left bank.
FROG TO SPIDER: Enter river, turn left. Three moves forward.


The giant spider web at one of the locations along the river is the 'guarded' place the Feathered Serpent spoke of. The items are guarded by a family of spiders and the puzzle must be done 3 times to recover all the items. The web is accessed by climbing up either the left or right tree. Note that a certain part of the web is 'broken'. The idea is to move around the web and get the broken part between you and the spider. This temporarily stalls the spider/s following you, allowing you space to retrieve the guarded item. If you make a wrong move you'll be tossed off the web. Note that there's no actual time limit between moves, so take as long as you like to plan your strategy before moving.
The first time you must retrieve the caterpillar and only have one spider to contend with. The puzzles get progressively more complicated - and the second time you must outwit two spiders to get the grasshopper. The third time you're confronted with the mother spider and need the feather from Quetzalcoatl and the sword in the web to stall her. The skulls you retrieve are what Quetzalcoatl needs to make the chulel.
Click the spider web icon below to view the solution to all 3 puzzles.

Take the skulls to Quetzalcoatl (at the slabs in the Jungle Maze). He makes chulel which must be taken to the king back at the pyramid.
Take the chulel to the king to complete this part of the road.


It's not really necessary to visit the Chac, the frog if all the above puzzles have been solved. To make him talk feed him the caterpillar and grasshopper. In return for each treat he gives you a clue relating to the stone slabs in the Jungle Maze. After getting the caterpillar he tells you "the Jaguar answers the call of the stars" (a clue that the star system puzzle summons the Jaguar). After getting the grasshopper he asks "Do Smoking Mirror and his mirror have their feet?" (a clue to putting the obsidian feet in the slabs).


At the very beginning you're given the crystal and told that it contains a number of journeys. The lines on the crystal are a partial outline of a specific scene in whatever place you are. When the correct scene is viewed through the crystal, the lines will turn red. To get an exact match the screen resolution should be set to 800X600. Click the crystal when the lines are red and take a short trip into space. This also adds a journey to the crystal. Click the Earth to return.
The matching scene is at the base of Quetzalcoatl's Pyramid, between the pyramid and the building right next to it. Face towards Tezcatlipoca's Pyramid (in the distance). The matching outline is part of the tree and part of Tezcatlipoca's Pyramid.

To return to the ship click on the fire pot at the top of Tezcatlipoca's Pyramid (near the stone slabs).