WCMAP.TXT


Upload by Mike Barrs 72070,2434
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This is a map of the winning and losing paths in the original Wing 
Commander game, based on the material supplied in the Secret Missions 
installation guide. The Secret Missions disks 1 and 2 include a utility 
for playing any of the missions you may have missed seeing on your way 
through the game. The chart following the pathway map lists number of 
missions per star system, and assigned wingman and ship type. You may
want to avoid looking at that chart if you haven't been all the way 
through the game yet.

Each star system has two possible exits, on a "good" or "bad" pathway.
Which path you take depends on your performance in each star system, in
other words whether or not you've completed your missions successfully.
The pathways in the chart move in a downward direction, except for 
sideways paths, marked with direction arrows. The good path is marked 
with a single line (/,\, or -), and the bad path is a double line 
(\\,//, or =). For example, the good exit from Cheng-Du is to Brimstone, 
and the bad exit is to Port Hedland.


                                    (1)
                                   Endo
                                  /    \\
                                 /      \\
                               (2)      (3)
                             McAuliffe Gateway
Progress screen one ......   /    \\   /    \\
                            /      \\ /      \\
                          (4)===}===(5)---{---(6)
                        Gimle    Brimstone   Cheng-Du
Progress screen two ......  \      /  \\    //
                             \    /    \\  //
                               (7)      (8)
                             Dakota  Port Hedland
Progress screen three ....   /    \\   /    \\
                            /      \\ /      \\
                          (9)===}===(10)--{--(11)
                        Kurasawa   Rostov   Hubble's Star
Progress screen four .....  \      /  \\    //
                             \    /    \\  //
                              (12)      (13)
                             Venice   Hell's Kitchen

                            (victory)  (defeat)




_____________________________________________________________
SERIES  SYSTEM          NO. MISSIONS  WINGMAN     SHIP TYPE

1       Enyo            2             Spirit      Hornet
2       McAuliffe       3             Paladin     Scimitar
3       Gateway         3             Paladin     Hornet
4       Gimle           3             Angel       Raptor
5       Brimstone       3             Maniac      Scimitar
6       Cheng-Du        3             Angel       Raptor
7       Dakota          3             Knight      Raptor
8       Port Hedland    3             Knight      Scimitar
9       Kurasawa        3             Bossman     Rapier
10      Rostov          3             Iceman      Raptor
11      Hubble's Star   3             Bossman     Scimitar
12      Venice          4             Hunter      Rapier
13      Hell's Kitchen  4             Hunter      Scimitar



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